Devildigimon
Smash Lord
First of all...
http://www.youtube.com/watch?v=K20hYlr-lUA&feature=related
Now if you aren't ready to backfist wallls yet, then maybe this will tickle your rage meter:
http://www.youtube.com/watch?v=6QTnRKF6QPM&feature=related
Any questions?
I WILL NOT BOW DOWN TO YOUR SEDUCTION!!!! YOU MAKE ME SICK!!! I ****ING HATE YOU, AND YOUR STUPID ONE-LINER TOO.
**** YOU DAISY AND GET THE **** OUT!!!
cough...cough, excuses me. Okay now to announce the tournament:
Time for the 5 W's...
WHO:
- Head Tournament Organizers are: Devildigimon - LDA.INC and J. Jireh's Coffee House
Gaming Staff/T.Os:
- Wafles / SSBB
- Eighteenspikes & Sveet / SSBM
- Dark Kakashi / Naruto
- Arty / Tourney Aftermath & SSBB T.O on call
- Akashi / T.O on call
WHAT:
**** YOU DAISY AND GET THE **** OUT!!!
WHEN:
- April 24th 2010 (Saturday)
WHERE:
J. Jireh's Coffee House/Gifts
Address: 1704 7th Street Winthrop Harbor, IL 60096
Other info: The upstairs of the venue is spacious - filled with lighting, windows, a promising mic stero system (and oh yes I tested it hehe), comfortable charis, and a great deal of walking space (depending how many people come to this lol). And the downstairs in a lil smaller but EXTREMELY cozy and comfortable (kinda has that "at home" feeling. That is where our smaller tournaments will be ran). To the east of the building/venue there is a parking lot dedicated for us. It should be able to hold 20 vehicles no problem. The venue is clean as HELL. Oh man it's so nice!!! And being that it is a cafe, many many many goodies will be available for sale. Sandwhiches, sodas, pizzas, chips, muffins, bagles, coffee, cappuccino, ice cream, shakes/malts and etc. all for your convenience to purchase at affordable prices.
PLEASE DO NOT BRING IN OUTSIDE FOOD OR DRINKS!!!
For folks 21+, there is a nice bar right next to the venue and a couple more in the area too. There's gas stations, pizza joints, and other gift stores in the area too. This is a GREAT VENUE!!!
TOURNAMENT VENUE HOURS AVAILABLE 10AM - MIDNIGHT OR LATER
- Venue Fee is $10
But...
you can save money, as follows:
TOURNAMENT EQUIPTMENT/FULL SETUP INFORMATION:
- PLEASE BRING FULL SETUPS FOR THE GAME(S) YOU WANT TO PLAY. IF YOU BRING A FULL SETUP THAT WE USE FOR THE TOURNAMENT, AND BELIEVE ME WE WILL TRY OUR ****EST NOT TO TURN ANY FULL SETUP AWAY, WE WILL WAIVE YOUR ENTIRE VENUE FEE FOR THE TIME YOU ARE PRESENT AND WE USE YOUR FULL SETUP!!!
A FULL SET UP CONSIST OF: T.V, SYSTEM, GAMES. AND ALL CHARACTERS UNLOCKED!!!
THIS COMES ON A FIRST COME FIRST SERVED BASIS. AND YOU PERSONALLY HAVE TO BRING THE FULL SETUP. YOU ARE NOT ALLOWED TO MOOCH (LOL) OFF YOUR FRIEND'S FULL SETUP. BECAUSE THAT'S NOT FAIR TO SOMEONE ELSE WHO DID BRING A FULL SETUP.
IF YOU HAVE POWER STRIPS PLEASE BRING THOSE TOO.
WHY:
- BECAUSE I HATE DAISY!!!! A LOT!!!
GAMES BEING PLAYED, TOURNAMENT DAY/TIME SCHEDULE, AND ENTRY FEE:
Games played and entry fees:
* SSBB (Singles & Doubles, Low Tier Singles) $10/$10 per teammate/$5 respectively
* SSBB+ $5
* SSBM (Singles & Doubles) $10/$10 per teammate respectively
* Naruto Rev 3 $5
Side tournaments:
Note: These tournaments will be ran if there is space, interest, and time available
* Mario Kart Double Dash $2 per teammate/$4 if you enter by yourself
* Connect 4
Day/Time Schedule:
* SSBB Doubles/ Low Tier Singles @ 11:00AM
* Naruto Rev 3 / SSBM Doubles / SSBB+ @ 1PM
* SSBB Singles Pools @ 3:30PM (SSBB Singles Bracket follows after)
* Mario Kart Double Dash/ SSBM Singles Pools @ 5PM (SSBM Singles Bracket follows after)
* Connect 4 @ 7PM
Payouts for Smash related games:
50 participants or less:
1st - 60%
2nd - 30%
3rd - 10%
50+ (51 and so on) participants:
1st - 55%
2nd - 25%
3rd - 10%
4th - 5%
5th - 2.5% (each)
Payouts for all other fighting games:
- 1st: 70%, 2nd: 20%, 3rd: 10%
Also...
POT SPLITTING IS STRONGLY DISCOURAGED AT THIS TOURNAMENT!!!
RULES FOR TOURNAMENT GAMES:
Tournament Game Rules/Regulations/System Used:
For all tournaments the "WTF LAIN RULE!" will strongly be enforced. Ask if you need details. It is explained below though.
PLEASE NOTE:
* NO, and I repeat, NO Money Matches (MMs)...are to be had during the tournament (unless I say otherwise). PLEASE! I want this tournament to flow as smoothly as possible. Do MMs before/after the tournament. If I call your name and you don't come, and I find out you were MMing you'll get disqualified and sent to losers/put out of the tournament if you were in losers.
You get 2 mins to report to your match. If you fail to report in that time frame, and DIDN'T TELL ME WHERE YOU WERE BEFORE HAND, that's an auto sent to Losers or DQ from the tournament. This will now be know as the "WTF Lain!!!" rule
If you're money matching on a brawl setup, and it's needed for a tournament match (you shouldn't be MMing during the tournament anyways), you'll be kicked off of that setup. No waiting til the end of match.
Hope everyone understands this.
* Super Smash Brothers Brawl Singles (WII)
During Pools (this may apply to SSBM or ANY fighting game that has the "pool" feature):
Pools work like this:
You play vs. a selected (seeded) handfull of players in round robin. Whoever (could be more than one person, depending on how many advance outa pools) has the best record, advances to the double elimination bracket.
Less than 36 people play in pools = we'll have a 24 man bracket
More than 36 people play in pools = we'll have a 32 man bracket
During the Double Elimination bracket:
Format and Settings:
Double Elimination
3 Stocks, 8 minutes time
Damage Ratio 1.0
Handicap Off
Best 2/3 Games
All Finals Best 3/5 Matches
Items set to "Off" and "None"
Starter Stage List:
NOTE: IT IS UP TO YOU GUYS TO REMEMBER THE STAGE LIST. IT WILL MAKES THINGS RUN A LOT MORE SMOOTHER. I WILL HAVE A COPY OF THE STAGE LIST AVAILABLE IF NEEDED.
Neutral:
Final Destination
Battlefield
Yoshi's Island (Brawl)
Smashville
Lylat
Counter Stage List:
Delfino Plaza
Battleship Halberd
Castle Siege
Brinstar
Pokemon Stadium 1 (Melee Version)
Frigate Orpheon
Rainbow Cruise
ANY STAGE THAT IS NOT MENTIONED ABOVE IS BANNED!!!
Set format:
1. Opponents choose their characters for the first match
PLEASE NOTE:
* Double blind character selection may be called for the first match if needed. A T.O will come and keep track of what characters are used by players.
2. Opponents start the stage striking procedure. (Who starts will be decided by playing SHANKING FIST aka RPS). Then each player will alternate striking a stage until there is 1 left. That stage is played first round. THERE IS NO RANDOM UNLESS AGREED UPON.
3. Each player may announce one stage to be banned for counter pick of the set.
4. The first game is played, using the stage chosen during step 2.
5. The loser of the previous match announces the next match's stage from either the Starter Stage List or the Counter Stage List.
6. The winner of the previous match chooses their character.
7. The loser of the previous match chooses their character.
8. Repeat steps 5-7 for all proceeding matches.
Additional Rules:
- Stalling is Banned!
- If you use any controller styles that use the wiimote you will be responsible for removing the batteries inbetween your matches. Failure to do so can result in a DQ.
- In the event of a dispute, controller ports will be selected by playing SHAKING FIST.
- No player may choose a stage they have already won on in that set unless agreed upon by both players.
- If the timer runs out, the victor is determined first by stock and then by percentage.
- Metaknight's Infinite Cape glitch is banned (because it falls into the "Stalling violation").
- If a game ends with Bowser's Suicide Claw or Ganon's Arial Choke Slam the player who performed the move wins!!!
- You are responsible for your own controller and name tag. Any malfunctions or errors that occur are your responsibility, so bring an extra controller if possible and always check to make sure you're using the correct settings BEFORE a match is played. If a match is to be restarted due to controller functions, it must be agreed upon by both parties.
- Any action that can prevent the game from continuing (i.e., freezing, disappearing characters, game reset, etc.) will result in a forfeit of that match for the player that initiated the action. You are responsible for knowing your own character, and must be wary about accidentally triggering one of these effects.
- Stalling/Chain Grabbing (applies to both Melee and Brawl): The act of deliberately avoiding any and all conflict so that one may make the game unplayable. Running away from an opponent to reach a better position is not stalling, while doing an infinite grab endlessly against a wall is. Any infinite chain grabs must end quickly after 200% past when the chain grab started (for example: if the CG started at 43%, you must end the CG...in some fashion... @ 243%). Also, deliberately avoiding any and all combat is stalling, where as jumping on and off the ledge doing an aerial at your opponent is simply spacing.
So with this said...
- Marth's hold release infinite vs. Lucus/Ness is BANNED
- Wario's precentage specific CG is allowed
- DeDeDe walk CG vs DK is BANNED
- You are ONLY allowed 50 planks (catch edge. release edge. repeat) a game (this doesn't apply in Brawl+).
Also...
"YoshQ NOT SO STUPID RULE!"
* Super Smash Brothers Melee Singles/SSBM & SSBB Doubles (WII)
Format and Settings:
Double Elimination
4 Stock, 8 Mins Time
Handicap Off
Damage Ratio 1.0
Best 2/3 Games
All Finals 3/5 Matches
Items are set to "Off" and "None"
Starter Stage List:
NOTE: AGAIN, IT IS UP TO YOU GUYS TO REMEMBER THE STAGE LIST. IT WILL MAKES THINGS RUN A LOT MORE SMOOTHER. I WILL HAVE A COPY OF THE STAGE LIST AVAILABLE IF NEEDED.
Neutral:
Fountain of Dreams (Only in Singles)
Dream Land
Final Destination
Battlefield
Yoshi's Story
* Pokemon Stadium (Only in Teams/Neutral)
Counter Stage List:
Pokemon Stadium
Brinstar
Rainbow Cruise
Kongo Jungle
ANY STAGE THAT IS NOT MENTIONED ABOVE IS BANNED!!!
Set format is pretty similar to SSBB, except for the following:
- Obviously anything that is STRICTLY SSBB related lol
-Controller Mods, Glitches (Ice Climbers Freeze Glitch, Mewtwo Soul Stunner, etc), and tactics used to stall a match (wall-bombing, rising pound), are banned.
-Wobbling is NOT banned
For SSBB Doubles (WII):
- Stock is set at 3 (and isn't allowed to use cool stages like Mute City, like Melee can )
For both SSBB and SSBM Doubles (WII):
-Friendly Fire will be on in teams and general rules apply (don't forget the SSBM stage specifics)
* Super Smash Brothers Brawl + Gold (Wii)
NOTE: Newest version used is located right here for your convenience:
http://brawlplus.net/
Format and Settings:
Double Elimination
4 Stock, 8 Mins Time
Buffer May Be Set To Your Preference
Handicap Off
Damage Ratio 1.0
Best 2/3 Games
All Finals 3/5 Matches
Items are set to "Off" and "None"
Starter Stage List:
NOTE: AGAIN, IT IS UP TO YOU GUYS TO REMEMBER THE STAGE LIST. IT WILL MAKES THINGS RUN A LOT MORE SMOOTHER. I WILL HAVE A COPY OF THE STAGE LIST AVAILABLE IF NEEDED.
THIS MONTH WE'LL USE THE CURRENT STAGE LIST. NEXT MONTH IT WILL BE CHANGED.
Neutral:
Battlefield
Final Destination
Smashville
Pokemon Stadium 2
Yoshi's Island (Brawl)
Counter Stage List:
Wario Ware
Brinstar
Delphino Plaza
SSE Jungle (Pick 75m)
Rainbow Cruise
Battleship Halberd
Castle Siege
Pokemon Stadium 1 (Melee Version)
Frigate Orpheon
ANY STAGE THAT IS NOT MENTIONED ABOVE IS BANNED!!!
- Stalling and Infinite Dimensional Cape BANNED (see above in SSBB rules for details)
- There are no standing infinites.
- And planking is not nearly as much of an issue.
* Naruto Revolution 3 (Wii)
- Double Elimination
- 3/5 Rounds
- 2/3 matches winners/losers - bracket
- 3/5 matches winners/losers/grand - finals (no exceptions)
- Default Time
- Damage Setting 1
- Stage is always random, unless both players agree.
- Winner keeps character, loser may Stage or Character, but NEVER both.
- All control use options are allowed. If using Wiimote make sure to remove your batteries from Controller or you will be sent to losers/DQ'ed (if you were in losers) if it interferes with another TOURNAMENT Match.
- Latent Ninja Power ON
- Stage Transition Off
- Obstacles Off
- Hand signs are banned
- ANY GLITCH THAT CAUSES IRREGULAR PLAY IN UNIVERSAL SYSTEM MECHANICS IS BANNED
- KABUTO'S b.A and d.X MOVES ARE BANNED AGAINST KURENAI. if you do this you will lose the ENTIRE MATCH
- HIDAN'S X.u DURING BLOCKSTRING IS BANNED (if you do this you will forfeit that round)
- KIBA AND KANKURO ARE BANNED
Mario Kart: Double Dash (Wii)
- Double Elimination
- Blind pick is available
- Top two advance (Going by overall points earned not races won)
- 4 races (Winners/Losers/Grand - finals)
- Have fun
Connect 4 (Board Game)
- Single Elimination
- 2/3 matches
- Color, Red or Black, can be decided by playing Shaking Fist (Rock/Paper/Scissors)
- Has 15 Banana count (i.e: "one banana, two banana, three...etc) to move next piece or pass.
- Draw game results in a rematch.
HOPE TO SEE YOU HERE!!!
http://www.youtube.com/watch?v=K20hYlr-lUA&feature=related
Now if you aren't ready to backfist wallls yet, then maybe this will tickle your rage meter:
http://www.youtube.com/watch?v=6QTnRKF6QPM&feature=related
Any questions?
I WILL NOT BOW DOWN TO YOUR SEDUCTION!!!! YOU MAKE ME SICK!!! I ****ING HATE YOU, AND YOUR STUPID ONE-LINER TOO.
**** YOU DAISY AND GET THE **** OUT!!!
cough...cough, excuses me. Okay now to announce the tournament:
Time for the 5 W's...
WHO:
- Head Tournament Organizers are: Devildigimon - LDA.INC and J. Jireh's Coffee House
Gaming Staff/T.Os:
- Wafles / SSBB
- Eighteenspikes & Sveet / SSBM
- Dark Kakashi / Naruto
- Arty / Tourney Aftermath & SSBB T.O on call
- Akashi / T.O on call
WHAT:
**** YOU DAISY AND GET THE **** OUT!!!
WHEN:
- April 24th 2010 (Saturday)
WHERE:
J. Jireh's Coffee House/Gifts
Address: 1704 7th Street Winthrop Harbor, IL 60096
Other info: The upstairs of the venue is spacious - filled with lighting, windows, a promising mic stero system (and oh yes I tested it hehe), comfortable charis, and a great deal of walking space (depending how many people come to this lol). And the downstairs in a lil smaller but EXTREMELY cozy and comfortable (kinda has that "at home" feeling. That is where our smaller tournaments will be ran). To the east of the building/venue there is a parking lot dedicated for us. It should be able to hold 20 vehicles no problem. The venue is clean as HELL. Oh man it's so nice!!! And being that it is a cafe, many many many goodies will be available for sale. Sandwhiches, sodas, pizzas, chips, muffins, bagles, coffee, cappuccino, ice cream, shakes/malts and etc. all for your convenience to purchase at affordable prices.
PLEASE DO NOT BRING IN OUTSIDE FOOD OR DRINKS!!!
For folks 21+, there is a nice bar right next to the venue and a couple more in the area too. There's gas stations, pizza joints, and other gift stores in the area too. This is a GREAT VENUE!!!
TOURNAMENT VENUE HOURS AVAILABLE 10AM - MIDNIGHT OR LATER
- Venue Fee is $10
But...
you can save money, as follows:
TOURNAMENT EQUIPTMENT/FULL SETUP INFORMATION:
- PLEASE BRING FULL SETUPS FOR THE GAME(S) YOU WANT TO PLAY. IF YOU BRING A FULL SETUP THAT WE USE FOR THE TOURNAMENT, AND BELIEVE ME WE WILL TRY OUR ****EST NOT TO TURN ANY FULL SETUP AWAY, WE WILL WAIVE YOUR ENTIRE VENUE FEE FOR THE TIME YOU ARE PRESENT AND WE USE YOUR FULL SETUP!!!
A FULL SET UP CONSIST OF: T.V, SYSTEM, GAMES. AND ALL CHARACTERS UNLOCKED!!!
THIS COMES ON A FIRST COME FIRST SERVED BASIS. AND YOU PERSONALLY HAVE TO BRING THE FULL SETUP. YOU ARE NOT ALLOWED TO MOOCH (LOL) OFF YOUR FRIEND'S FULL SETUP. BECAUSE THAT'S NOT FAIR TO SOMEONE ELSE WHO DID BRING A FULL SETUP.
IF YOU HAVE POWER STRIPS PLEASE BRING THOSE TOO.
WHY:
- BECAUSE I HATE DAISY!!!! A LOT!!!
GAMES BEING PLAYED, TOURNAMENT DAY/TIME SCHEDULE, AND ENTRY FEE:
Games played and entry fees:
* SSBB (Singles & Doubles, Low Tier Singles) $10/$10 per teammate/$5 respectively
* SSBB+ $5
* SSBM (Singles & Doubles) $10/$10 per teammate respectively
* Naruto Rev 3 $5
Side tournaments:
Note: These tournaments will be ran if there is space, interest, and time available
* Mario Kart Double Dash $2 per teammate/$4 if you enter by yourself
* Connect 4
Day/Time Schedule:
* SSBB Doubles/ Low Tier Singles @ 11:00AM
* Naruto Rev 3 / SSBM Doubles / SSBB+ @ 1PM
* SSBB Singles Pools @ 3:30PM (SSBB Singles Bracket follows after)
* Mario Kart Double Dash/ SSBM Singles Pools @ 5PM (SSBM Singles Bracket follows after)
* Connect 4 @ 7PM
Payouts for Smash related games:
50 participants or less:
1st - 60%
2nd - 30%
3rd - 10%
50+ (51 and so on) participants:
1st - 55%
2nd - 25%
3rd - 10%
4th - 5%
5th - 2.5% (each)
Payouts for all other fighting games:
- 1st: 70%, 2nd: 20%, 3rd: 10%
Also...
POT SPLITTING IS STRONGLY DISCOURAGED AT THIS TOURNAMENT!!!
RULES FOR TOURNAMENT GAMES:
Tournament Game Rules/Regulations/System Used:
For all tournaments the "WTF LAIN RULE!" will strongly be enforced. Ask if you need details. It is explained below though.
PLEASE NOTE:
* NO, and I repeat, NO Money Matches (MMs)...are to be had during the tournament (unless I say otherwise). PLEASE! I want this tournament to flow as smoothly as possible. Do MMs before/after the tournament. If I call your name and you don't come, and I find out you were MMing you'll get disqualified and sent to losers/put out of the tournament if you were in losers.
You get 2 mins to report to your match. If you fail to report in that time frame, and DIDN'T TELL ME WHERE YOU WERE BEFORE HAND, that's an auto sent to Losers or DQ from the tournament. This will now be know as the "WTF Lain!!!" rule
If you're money matching on a brawl setup, and it's needed for a tournament match (you shouldn't be MMing during the tournament anyways), you'll be kicked off of that setup. No waiting til the end of match.
Hope everyone understands this.
* Super Smash Brothers Brawl Singles (WII)
During Pools (this may apply to SSBM or ANY fighting game that has the "pool" feature):
Pools work like this:
You play vs. a selected (seeded) handfull of players in round robin. Whoever (could be more than one person, depending on how many advance outa pools) has the best record, advances to the double elimination bracket.
Less than 36 people play in pools = we'll have a 24 man bracket
More than 36 people play in pools = we'll have a 32 man bracket
During the Double Elimination bracket:
Format and Settings:
Double Elimination
3 Stocks, 8 minutes time
Damage Ratio 1.0
Handicap Off
Best 2/3 Games
All Finals Best 3/5 Matches
Items set to "Off" and "None"
Starter Stage List:
NOTE: IT IS UP TO YOU GUYS TO REMEMBER THE STAGE LIST. IT WILL MAKES THINGS RUN A LOT MORE SMOOTHER. I WILL HAVE A COPY OF THE STAGE LIST AVAILABLE IF NEEDED.
Neutral:
Final Destination
Battlefield
Yoshi's Island (Brawl)
Smashville
Lylat
Counter Stage List:
Delfino Plaza
Battleship Halberd
Castle Siege
Brinstar
Pokemon Stadium 1 (Melee Version)
Frigate Orpheon
Rainbow Cruise
ANY STAGE THAT IS NOT MENTIONED ABOVE IS BANNED!!!
Set format:
1. Opponents choose their characters for the first match
PLEASE NOTE:
* Double blind character selection may be called for the first match if needed. A T.O will come and keep track of what characters are used by players.
2. Opponents start the stage striking procedure. (Who starts will be decided by playing SHANKING FIST aka RPS). Then each player will alternate striking a stage until there is 1 left. That stage is played first round. THERE IS NO RANDOM UNLESS AGREED UPON.
3. Each player may announce one stage to be banned for counter pick of the set.
4. The first game is played, using the stage chosen during step 2.
5. The loser of the previous match announces the next match's stage from either the Starter Stage List or the Counter Stage List.
6. The winner of the previous match chooses their character.
7. The loser of the previous match chooses their character.
8. Repeat steps 5-7 for all proceeding matches.
Additional Rules:
- Stalling is Banned!
- If you use any controller styles that use the wiimote you will be responsible for removing the batteries inbetween your matches. Failure to do so can result in a DQ.
- In the event of a dispute, controller ports will be selected by playing SHAKING FIST.
- No player may choose a stage they have already won on in that set unless agreed upon by both players.
- If the timer runs out, the victor is determined first by stock and then by percentage.
- Metaknight's Infinite Cape glitch is banned (because it falls into the "Stalling violation").
- If a game ends with Bowser's Suicide Claw or Ganon's Arial Choke Slam the player who performed the move wins!!!
- You are responsible for your own controller and name tag. Any malfunctions or errors that occur are your responsibility, so bring an extra controller if possible and always check to make sure you're using the correct settings BEFORE a match is played. If a match is to be restarted due to controller functions, it must be agreed upon by both parties.
- Any action that can prevent the game from continuing (i.e., freezing, disappearing characters, game reset, etc.) will result in a forfeit of that match for the player that initiated the action. You are responsible for knowing your own character, and must be wary about accidentally triggering one of these effects.
- Stalling/Chain Grabbing (applies to both Melee and Brawl): The act of deliberately avoiding any and all conflict so that one may make the game unplayable. Running away from an opponent to reach a better position is not stalling, while doing an infinite grab endlessly against a wall is. Any infinite chain grabs must end quickly after 200% past when the chain grab started (for example: if the CG started at 43%, you must end the CG...in some fashion... @ 243%). Also, deliberately avoiding any and all combat is stalling, where as jumping on and off the ledge doing an aerial at your opponent is simply spacing.
So with this said...
- Marth's hold release infinite vs. Lucus/Ness is BANNED
- Wario's precentage specific CG is allowed
- DeDeDe walk CG vs DK is BANNED
- You are ONLY allowed 50 planks (catch edge. release edge. repeat) a game (this doesn't apply in Brawl+).
Also...
This is now known as the the -Due to something that happened last month, I need to announce a rule clarification
If you are caught bringing a setup that modifies actual gameplay (texture hacks, and stage hacks do not modify gameplay, only appearance) you will be disqualified from the tourney you entered, and your setup will be taken down. This includes, but is not limited to "no-tripping" setups.
Like it or not, tripping it part of the game, and modifying setups for no-tripping is not to be used.
I'll also clarify, that if your music hacks, stage hacks, or texture hacks are obnoxious, or make playing the game difficult (hard to see, etc...) a T.O. may ask you to take them off your setup. So far we haven't had problems with this, but just letting that be known just in case.
"YoshQ NOT SO STUPID RULE!"
* Super Smash Brothers Melee Singles/SSBM & SSBB Doubles (WII)
Format and Settings:
Double Elimination
4 Stock, 8 Mins Time
Handicap Off
Damage Ratio 1.0
Best 2/3 Games
All Finals 3/5 Matches
Items are set to "Off" and "None"
Starter Stage List:
NOTE: AGAIN, IT IS UP TO YOU GUYS TO REMEMBER THE STAGE LIST. IT WILL MAKES THINGS RUN A LOT MORE SMOOTHER. I WILL HAVE A COPY OF THE STAGE LIST AVAILABLE IF NEEDED.
Neutral:
Fountain of Dreams (Only in Singles)
Dream Land
Final Destination
Battlefield
Yoshi's Story
* Pokemon Stadium (Only in Teams/Neutral)
Counter Stage List:
Pokemon Stadium
Brinstar
Rainbow Cruise
Kongo Jungle
ANY STAGE THAT IS NOT MENTIONED ABOVE IS BANNED!!!
Set format is pretty similar to SSBB, except for the following:
- Obviously anything that is STRICTLY SSBB related lol
-Controller Mods, Glitches (Ice Climbers Freeze Glitch, Mewtwo Soul Stunner, etc), and tactics used to stall a match (wall-bombing, rising pound), are banned.
-Wobbling is NOT banned
For SSBB Doubles (WII):
- Stock is set at 3 (and isn't allowed to use cool stages like Mute City, like Melee can )
For both SSBB and SSBM Doubles (WII):
-Friendly Fire will be on in teams and general rules apply (don't forget the SSBM stage specifics)
* Super Smash Brothers Brawl + Gold (Wii)
NOTE: Newest version used is located right here for your convenience:
http://brawlplus.net/
Format and Settings:
Double Elimination
4 Stock, 8 Mins Time
Buffer May Be Set To Your Preference
Handicap Off
Damage Ratio 1.0
Best 2/3 Games
All Finals 3/5 Matches
Items are set to "Off" and "None"
Starter Stage List:
NOTE: AGAIN, IT IS UP TO YOU GUYS TO REMEMBER THE STAGE LIST. IT WILL MAKES THINGS RUN A LOT MORE SMOOTHER. I WILL HAVE A COPY OF THE STAGE LIST AVAILABLE IF NEEDED.
THIS MONTH WE'LL USE THE CURRENT STAGE LIST. NEXT MONTH IT WILL BE CHANGED.
Neutral:
Battlefield
Final Destination
Smashville
Pokemon Stadium 2
Yoshi's Island (Brawl)
Counter Stage List:
Wario Ware
Brinstar
Delphino Plaza
SSE Jungle (Pick 75m)
Rainbow Cruise
Battleship Halberd
Castle Siege
Pokemon Stadium 1 (Melee Version)
Frigate Orpheon
ANY STAGE THAT IS NOT MENTIONED ABOVE IS BANNED!!!
- Stalling and Infinite Dimensional Cape BANNED (see above in SSBB rules for details)
- There are no standing infinites.
- And planking is not nearly as much of an issue.
* Naruto Revolution 3 (Wii)
- Double Elimination
- 3/5 Rounds
- 2/3 matches winners/losers - bracket
- 3/5 matches winners/losers/grand - finals (no exceptions)
- Default Time
- Damage Setting 1
- Stage is always random, unless both players agree.
- Winner keeps character, loser may Stage or Character, but NEVER both.
- All control use options are allowed. If using Wiimote make sure to remove your batteries from Controller or you will be sent to losers/DQ'ed (if you were in losers) if it interferes with another TOURNAMENT Match.
- Latent Ninja Power ON
- Stage Transition Off
- Obstacles Off
- Hand signs are banned
- ANY GLITCH THAT CAUSES IRREGULAR PLAY IN UNIVERSAL SYSTEM MECHANICS IS BANNED
- KABUTO'S b.A and d.X MOVES ARE BANNED AGAINST KURENAI. if you do this you will lose the ENTIRE MATCH
- HIDAN'S X.u DURING BLOCKSTRING IS BANNED (if you do this you will forfeit that round)
- KIBA AND KANKURO ARE BANNED
Mario Kart: Double Dash (Wii)
- Double Elimination
- Blind pick is available
- Top two advance (Going by overall points earned not races won)
- 4 races (Winners/Losers/Grand - finals)
- Have fun
Connect 4 (Board Game)
- Single Elimination
- 2/3 matches
- Color, Red or Black, can be decided by playing Shaking Fist (Rock/Paper/Scissors)
- Has 15 Banana count (i.e: "one banana, two banana, three...etc) to move next piece or pass.
- Draw game results in a rematch.
HOPE TO SEE YOU HERE!!!