VirtualVoid
Smash Journeyman
Just came back from a 2-day Brawl fest and found quite a few IC specific techniques that I havn't seen mentioned before.
1. Dthrow to fair is absolutely insane. It works on every character I tried it on, you can easily fsmash with popo after it which deals totally around 40%, if they dont tech it/meteor cancel it (I'm not even sure it is canceable/techable so close to the ground but I guess it is) you can easily regrab them. If you do it near the edge you can easily spike them to their doom AND have nana grab the edge by her self so even if they do try to recover the edge is taken and you are free to edgeguard them.
2. This needs farther testing but quite a few times on different characters I've managed to dthrow with popo dair with nana and regrab with popo on low%. I couldn't tell if nana's dair even hits them. Maybe you need specific timing, maybe on some chars you dont need dair and on some you do. Final point is that some characters can be regrabbed and this needs more testing.
3. If for some reason nana grabbed the opponent instead of you and you are rather close to her she will not throw them untill you input a direction. It is possible to throw with her and before the enemy goes anywhere grab them with popo. I didn't manage to do it the other way around.
4. ForwardB barely has any ending lag and can link to other moves easily.
5. Blizzard seemed to be very effective when done in the air so both climbers use it in the same direction, it isn't very punishable and can deal around 30%.
6. The dsmash sends characters in weird directions sometimes. I've seen it send characters at a rather low angle and at 90 degrees straight upwards.
7. Although I'm not quite sure what exactly I did while trying to hug the edge but I grabbed it with popo while nana stayed on the stage, free to smash them when I get up.
1. Dthrow to fair is absolutely insane. It works on every character I tried it on, you can easily fsmash with popo after it which deals totally around 40%, if they dont tech it/meteor cancel it (I'm not even sure it is canceable/techable so close to the ground but I guess it is) you can easily regrab them. If you do it near the edge you can easily spike them to their doom AND have nana grab the edge by her self so even if they do try to recover the edge is taken and you are free to edgeguard them.
2. This needs farther testing but quite a few times on different characters I've managed to dthrow with popo dair with nana and regrab with popo on low%. I couldn't tell if nana's dair even hits them. Maybe you need specific timing, maybe on some chars you dont need dair and on some you do. Final point is that some characters can be regrabbed and this needs more testing.
3. If for some reason nana grabbed the opponent instead of you and you are rather close to her she will not throw them untill you input a direction. It is possible to throw with her and before the enemy goes anywhere grab them with popo. I didn't manage to do it the other way around.
4. ForwardB barely has any ending lag and can link to other moves easily.
5. Blizzard seemed to be very effective when done in the air so both climbers use it in the same direction, it isn't very punishable and can deal around 30%.
6. The dsmash sends characters in weird directions sometimes. I've seen it send characters at a rather low angle and at 90 degrees straight upwards.
7. Although I'm not quite sure what exactly I did while trying to hug the edge but I grabbed it with popo while nana stayed on the stage, free to smash them when I get up.