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I dunno about Metaknight, I usually do really well against him with my friends. Toon link seems to have a lot of range and priority over him in regards to aerial attacks other than his fair, but I usually just use projectiles to compensate for that. I tend to do well against any character that likes to stay in the air.
The only two characters that currently have a problem with is Ike and Wolf. My friend tends to stay on the ground with those two characters, and the range on their attacks makes it particularly difficult for me to approach w/o simply spamming projectiles. Of course, I didn't know about double arrows in a shorthop, so that might help. But Wolf long roll makes it extremely hard to punish and his long-reaching fsmash is hard to approach as well. Toon links dash attack...isn't that great, and a dash-upsmash doesn't have enough range to reach the two in time.
Last edited by TigerG; 03-13-2008 at 09:55 AM.
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