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Brawl Falling Speed Statistics

theONEjanitor

Smash Champion
Joined
May 31, 2006
Messages
2,497
Location
Birmingham, AL
NNID
the1janitor
This is the list of the falling speeds of each character in Brawl,
from Fastest to Slowest.
Note 1: This is intended to be TOP SPEED only. I haven't figured out the best way to calculate the top acceleration, although I'm sure that list is similar, although probably with less equals.
Note 2: Weight and Falling Speeds are much more correlative now, although there are a few exceptions.
Note 3: If you find this list to be innacurate in some spots, which it might be,, feel free to correct me. But only if you have tested it, not because "it looks wrong".
Note 4: This was tested by creating a stage with a bottomless pit and watching characters fall next to each other, and noting which character had a higher top falling speed.
Note 5: This was tested on the U.S. Version
Note 6: This was tested only with the human eye, so there may be room for error.
Note 7: Falling Speed doesn't seem to be quite AS important as it was in Melee, but its still noteworthy for many reasons.

The List (In order from fastest to slowest TOP falling speed)
= means two characters appeared with the human eye to have the

pretty much the same top falling speed.
> means that I could tell that this person(s) fell faster than the

other person(s), but it was very slight.

I think 1-6 could be considered "fast fallers"
and 37-39 might be considered "floaty"

1-3. King Dedede>Fox=Captain Falcon
4-5. Falco=Snake
6. Wolf
7-8. Ike=Ganondorf
9-13. Donkey Kong=Link=Sheik>Pikachu=Marth
14-17. Sonic>Diddy Kong=Pit=Zero Suit Samus
18-21. Lucas>Meta Kinght=Bowser=Wario
22-23. Ivysaur=Charizard
24-26. Squirle=Yoshi=Ness
27-31. Mario=Olimar=Toon Link>Mr. Game & Watch=Luigi
32-35. Kirby=Ice Climbers=Lucario=R.O.B.
36. Zelda
37-38. Samus>Peach
39. Jigglypuff
 

Losnar

Smash Journeyman
Joined
Feb 3, 2008
Messages
384
Location
Philly
You should add fall speeds for certain moves like G&W and Toon Link's Dair.
 

Magus420

Smash Master
Joined
Dec 13, 2003
Messages
4,541
Location
Close to Trenton, NJ Posts: 4,071
Did you happen to check if vertical KO percents using throws go along with this fall speed list, or if it follows the vertical survivability list from attacks?

DeDeDe: 99
DK: 96
Snake: 96

Bowser: 93
Falcon: 92
Ike: 91
Ganondorf: 91
Link: 89
Charizard: 89

Wolf: 88
Wario: 88
Yoshi: 87
Samus: 86
ROB: 86
Ivysaur: 85

Lucario: 83
Mario: 82
Luigi: 82
Pit: 82
Sonic: 82
Ness: 81

Marth: 80
Diddy: 80
Lucas: 80
Toon Link: 80
Ice Climbers: 78
Falco: 77

Peach: 76
Pikachu: 75
Olimar: 75
Zamus: 74
Zelda: 74
Shiek: 74
Meta-Knight: 73
Kirby: 72
Fox: 72

G&W: 70
Squirtle: 68
Jigglypuff: 65

If throws still ignore weight you could use u-throw KO percents to get more exact fall speeds and get some numbers for the characters on the list for better comparison instead of just the order. Like in Melee their fall speeds were like:

196 - Falco

188 - Fox
187 - Captain Falcon

165 - Roy > Donkey Kong

154 - Sheik > Link = Young Link
153 - Marth > Ganondorf
151 - Bowser

144 - Pikachu > Pichu
143 - Yoshi

139 - Ness
137 - Mr Game & Watch
136 - Dr Mario = Mario

133 - Ice Climbers
131 - Peach = Kirby = Mewtwo
130 - Luigi
129 - Samus
127 - Zelda

121 - Jigglypuff
 
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