Serris
ლ(ಠ益ಠლ)
- Joined
- Nov 11, 2007
- Messages
- 2,946
- Location
- Plymouth, Massachusetts
- NNID
- Herple-Derples
- 3DS FC
- 5043-4507-3351
Create a stage with an all-spring floor. Select Zelda and load the stage.
Here's where the fun part starts.
If you use Din's Fire or Nayru's Love as fast as you can, you can infinitely stall on a spring (until you stop using them, of course). Now, I know what you're thinking. "Hey, this doesn't sound too great. What's this guy thinking?"
You can have up to FOUR Din's Fire projectiles out at once!
______________________
Zelda
|
v
O . . . . < - Din's Fire projectiles
_ _ _ _ _ _ _ _ < - Springs
______________________
You just need to hold the first one for about a third of a second, then spam it as much as you can. Hard to pull off, but surely rewarding.
Oh, and Nayru's Love? People won't want to get near you, because the shards are almost always out.
Doesn't that sound fun?
Almost forgot! Pretty sure this is already known, but if you do a down-tilt with Zelda, it'll most likely force people to trip, giving you a huge opening to land an attack.
Here's where the fun part starts.
If you use Din's Fire or Nayru's Love as fast as you can, you can infinitely stall on a spring (until you stop using them, of course). Now, I know what you're thinking. "Hey, this doesn't sound too great. What's this guy thinking?"
You can have up to FOUR Din's Fire projectiles out at once!
______________________
Zelda
|
v
O . . . . < - Din's Fire projectiles
_ _ _ _ _ _ _ _ < - Springs
______________________
You just need to hold the first one for about a third of a second, then spam it as much as you can. Hard to pull off, but surely rewarding.
Oh, and Nayru's Love? People won't want to get near you, because the shards are almost always out.
Doesn't that sound fun?
Almost forgot! Pretty sure this is already known, but if you do a down-tilt with Zelda, it'll most likely force people to trip, giving you a huge opening to land an attack.