FrostByte said:
Not like this one. Peach's Dsmash couldn't deflect projectiles. It can only be used on the ground and has a much smaller hitbox than this thing.
Mach Tornado doesn't
deflect projectiles, it destroys them if possible. Something that Peach's down smash did do. And it did have insane priority due to the wide area it covered, and the stupidity it lead to when used on platforms.
Lol, any move is easy to use repeatedly. Peach's Dsmash can only be used in one place and she'd be stuck there until the animation was over.
Hi, this is Ike. My Forward Smash disagrees with you. (Also, Peach had little recovery after the d-smash, so you had to approach from above or be Marth.)
It sent you in the opposite direction for God's sake.
So? What does that have to do with
anything? The knockback was significant regardless of the direction it sent you, and the fact that it sent you in the opposite direction had advantages. Besides, Mach Tornado hardly has any knockback "for God's sake."
Who runs into a fully charged Dsmash AND Crouch cancels it?
No one runs into charged D-smashes, but crouch cancels do happen on occasion, and the resulting damage was disgusting, no two ways about it. And even if they didn't, it was still a problem, because it severely gimped the safeness of crouch canceling when fighting her, whereas she could take full advantage of it, sit on her pretty little tush, take shuffled kick to the face and d-smash you.
Her Dsmash was the least of my problems anyway.
Of course; going by your sig you probably played Marth. Which baffles the mind, because Marth shouldn't have a hard time breaking through Meta Knight's Mach Tornado.
Seriously, what the heck. It's a good move, but it's not TEH ULTIMATE PRIORITIES SUPAR APPROACH, nor does it do massive damage or knockback. You don't see Meta Knights 3 stocking people just because they approach with Mach Tornado.