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Old 04-29-2008, 07:39 PM   #1
Pasqual
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Technique: Airwalk

If I've missed this being posted before under some other name, forgive me. I'm not saying every instance is the most useful but I just felt like putting this out there (not to mention learning how to use Windows Movie Maker finally).

Something I'm sure some Wario players have noticed is what happens if you try to hug too quickly: Wario runs off the ledge and slides right back on. A weird but easily recreatable phenomenon, but an aspect I discovered recently was that you could do aerials during this brief airtime and still return to the map. I went through and discovered this worked with more characters than just Wario, although he is the only one I found to be able to do it without using an aerial. Deadly came up with the name "airwalking", as before that I had been calling it Wariowalking which is...lame.

Anywho, I made some examples of it and threw them in a vid I was wanting to make. So I'm pleased to present my video, Ledgology 101:

http://www.youtube.com/watch?v=G4tp6_9QO_w

Here's a rundown of all the airwalks I've found so far and whether the hitboxes come out or not:

Hitboxes come out on:
Wario Fair
Jiggly Fair
Bowser Bair
G&W Dair*
Wario Uair (Thank you Togaboy)
Jiggly reverse Rising Pound**
Kirby Hammer (Thank you blowmofo22 on Youtube)

No hitboxes, but can airwalk:
Wario (no aerial)
Wario Bair
Peach Bair

*This is more of a pseudo-airwalk, as it's more dependent on the stall at the beginning of the move then anything else. I think this would be the most useful implementation of the technique given the double hitbox on the dair and the disjointed priority of the key. Also, as the video shows, a GW can survive a flubbed dair due to his great vertical recovery. ROB has a similar technique with his dair but it's so slow and easy to time I don't consider it an "airwalk".

**Doing a Rising Pound in the first few frames of being airborne gives you enough height to land back on instead of going to edgehog. Could end up being a decently useful edgeguard mixup.

I'm pretty sure there are a couple other airwalks out there that I just didn't get the timing right on in my initial testing and I'm still not sure of the exact cause of this occurrence but it is what it is. If anyone comes across some more let me know and I'll add them to the list/make a new vid if there's enough of them.

Tl;dr version: New(?) mostly useless technique, I guess.
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Last edited by Pasqual; 05-01-2008 at 03:32 PM.
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Old 04-29-2008, 07:45 PM   #2
Millar
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Wow, thats actually pretty neat, I wonder what other characters have the potential to do this
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Old 04-29-2008, 07:49 PM   #3
Ørion
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Thats pretty cool and has some good edge guarding potential. Have you tried it with all other characters and listed the ones that can do it or have you not tested all of them?
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Old 04-29-2008, 07:51 PM   #4
Zabimaru123
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what's hugging mean? i'm not an advanced player and i don't know many terms except dair spike, wave dash, kirbycide and spring stalling. could someone help a weak player like me?

Last edited by Zabimaru123; 04-29-2008 at 07:52 PM.
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Old 04-29-2008, 07:54 PM   #5
Pasqual
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Quote:
Originally Posted by Ørion View Post
Thats pretty cool and has some good edge guarding potential. Have you tried it with all other characters and listed the ones that can do it or have you not tested all of them?
I tried it with everyone but not to an intense degree so I could have missed something. I feel like certain moves (GW's bair, Jiggs bair, couple others I can't remember) have the potential if you get the timing right, although whether the hitboxes would come out or not is a whole other story.

Oh, I forgot one. If you Rising Pound backwards with Jiggly just after leaving the edge you can land back on instead of in edgehog.
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Old 04-29-2008, 07:56 PM   #6
Zabimaru123
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whats hugging mean?
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Old 04-29-2008, 07:59 PM   #7
Pasqual
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Originally Posted by Zabimaru123 View Post
whats hugging mean?
http://smashboards.com/showthread.php?t=142139

Check through that thread and it'll give you the general idea on a lot of the more advanced techniques for Brawl, and welcome to competitive play.
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Old 04-29-2008, 08:02 PM   #8
Zabimaru123
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thanks i'll do that
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Old 04-29-2008, 08:04 PM   #9
ulzimate
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Dair to ledgehog, as you performed with Lucario, looks like you just run off the stage and immediately just dair. Is it really airwalking if you don't walk back onto the stage?
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Old 04-29-2008, 08:05 PM   #10
St. Viers
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yeah, I nticed this awhile, ago, but couldn't think of a use, looks cool though, and perhaps something akin to a faster run of the ledge, and attack while using the second jump to return... as you don't use the second jump.

I think that for it to be possible character needs a quick "step" to their dash (not "speed")

Last edited by St. Viers; 04-29-2008 at 08:06 PM.
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Old 04-29-2008, 08:08 PM   #11
Pasqual
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Originally Posted by ulzimate View Post
Dair to ledgehog, as you performed with Lucario, looks like you just run off the stage and immediately just dair. Is it really airwalking if you don't walk back onto the stage?
Nope, but that's why it's at the end of the vid and not with the other "true" airwalks, as well as not included in the list. Still cool though.

Viers: It's a possibility. It'll be interesting to see if any other moves can be airwalked and if any of them will be particularly effective. Won't be a huge AT or anything but it'll be one more trick for the bag, eh?
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Old 04-29-2008, 08:08 PM   #12
Zabimaru123
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ok i found out about hugging. now I feel stupid
i have been doing this since I got the game i just didn't know what it was called
thanks anyway
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Old 04-29-2008, 08:10 PM   #13
Zabimaru123
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how do i put a picture into my signature?
kind of off topic but I really want a better siggy
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Old 04-29-2008, 08:38 PM   #14
St. Viers
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@ pasqual: wario needs all the help he can get XD
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Old 04-29-2008, 10:07 PM   #15
ytv
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Hmm very interesting..I've noticed this before with Mr. G&W never thought it was going to be useful though.
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