I have the "JabWall" trick, is done by jabbing -> walking -> jabbing..., the AAA maintain its delay buffer while only walking towards, as for now I use it get close and hit with Link's 2nd jab that lifts then Spin or DSmash'em, also good to punish rollers with the 2nd jab too. although the walking distance is not that long because of the time the buffer can hold the string.
you can also add the "DSmash+GaleBack+DSmash 2nd hit" combo to your Linkaggedon video.
Edit: put the "Ftilt slide trick" in the remake, hhm you could call it "TiltSlide" (TS)...
ohh, and the combo I listed above can be called "GaleBackSmash" (GBS), cool...