SuperDoodleMan
Smash Ace
- Joined
- Jun 4, 2003
- Messages
- 792
I believe an accurate match-up chart can provide all the information needed to make an accurate tier list. The problem of character population can be solved by assuming that better characters will be used more often.
I'll say right now that since this is based on IvanEva's Brawl Character Match-Up chart, it is only as correct as the chart is. I'm posting here partly to open discussion of how to interpret the chart, and partly to draw awareness to the importance of match-ups in ANY tier list.
Enough of that, on to the making of the list.
First, every character is assigned a point value based on the number of (dis)advantageous match-ups they have. +2 for a major advantage, +1 for an advantage, and the opposite for disadvantages.
The worst characters are removed, and the remaining characters' scores are changed to reflect the new pool. Removing fewer characters at a time is more accurate, but takes longer. The bottom is chipped away until there's a list!
Snake
Meta Knight
Pikmin & Olimar
Marth
Toon Link
Game and Watch
Zelda
Falco
ROB
Pit
Lucario
Wolf
Pikachu
Ice Climbers
Ivysaur
Wario
Kirby
Zero Suit Samus
Fox
Lucas
Sheik
Squirtle
Diddy Kong
King Dedede
Donkey Kong
Ike
Link
Charizard
Luigi
Ness
Sonic
Peach
Mario
Samus
Jigglypuff
Bowser
Yoshi
Captain Falcon
Ganondorf
The breaks are where there was a notable margin. Individual order DOES matter. For any given character, they are the worst out of themselves and everyone above them. Within the top ten characters or so, I resorted to the tiebreaker of more neutral matches being better.
Thoughts on all this?
I'll say right now that since this is based on IvanEva's Brawl Character Match-Up chart, it is only as correct as the chart is. I'm posting here partly to open discussion of how to interpret the chart, and partly to draw awareness to the importance of match-ups in ANY tier list.
Enough of that, on to the making of the list.
First, every character is assigned a point value based on the number of (dis)advantageous match-ups they have. +2 for a major advantage, +1 for an advantage, and the opposite for disadvantages.
The worst characters are removed, and the remaining characters' scores are changed to reflect the new pool. Removing fewer characters at a time is more accurate, but takes longer. The bottom is chipped away until there's a list!
Snake
Meta Knight
Pikmin & Olimar
Marth
Toon Link
Game and Watch
Zelda
Falco
ROB
Pit
Lucario
Wolf
Pikachu
Ice Climbers
Ivysaur
Wario
Kirby
Zero Suit Samus
Fox
Lucas
Sheik
Squirtle
Diddy Kong
King Dedede
Donkey Kong
Ike
Link
Charizard
Luigi
Ness
Sonic
Peach
Mario
Samus
Jigglypuff
Bowser
Yoshi
Captain Falcon
Ganondorf
The breaks are where there was a notable margin. Individual order DOES matter. For any given character, they are the worst out of themselves and everyone above them. Within the top ten characters or so, I resorted to the tiebreaker of more neutral matches being better.
Thoughts on all this?