Tail Whip = D-Tilt for the uneducated.
Yeah..... my searches yielded nothing about Pika's D-Tilt and the combo potential it has on stages with walls. This kind of just happened out of nowhere with one of my more "newbish" friends that wanted to brawl me. It MIGHT be able to be smash DI'd out of, but I haven't had time to test it much. (Recording and uploading replays is pain enough)
Anyways, based on mugwhump's analysis of tripping, this uses Pikachu's Tail Whip to place the opponent in a consistent "WHARRGARBL" animation so that they're stuck against the wall in said animation, where they can be Tail Whipped again and again until they DI or launching damage finally comes into play. For a proper demonstration, watch the vid:
"It's not Tail Hwip, it's Tail Whip."
UPDATE 10/13/08:
It happened again.
I pulled it off in one more match on Corneria again, but I couldn't save the replay of that one.
Yeah..... my searches yielded nothing about Pika's D-Tilt and the combo potential it has on stages with walls. This kind of just happened out of nowhere with one of my more "newbish" friends that wanted to brawl me. It MIGHT be able to be smash DI'd out of, but I haven't had time to test it much. (Recording and uploading replays is pain enough)
Anyways, based on mugwhump's analysis of tripping, this uses Pikachu's Tail Whip to place the opponent in a consistent "WHARRGARBL" animation so that they're stuck against the wall in said animation, where they can be Tail Whipped again and again until they DI or launching damage finally comes into play. For a proper demonstration, watch the vid:
"It's not Tail Hwip, it's Tail Whip."
UPDATE 10/13/08:
It happened again.
I pulled it off in one more match on Corneria again, but I couldn't save the replay of that one.