Crazy Cloud
Smash Journeyman
EDIT: 10/06/08 7:09AM
Took out incorrect information.
EDIT: 10/27/08 12:16AM
Took out more incorrect information. Slighty updated the original post.
1. Full jump
2. Dair immediately. Hit with the last 2 hits of Dair and fast fall (Of course it has to be more complicated xD. Times vary on when to fast fall, but not drastically.)
3. Grounded Footstool Jump
4. Dair a quarter of a second later and fast fall it.
5. The Dair in Step 4, if used correctly, will auto-cancel. Still looking into follow-ups, I've been using: Grab, Jab, Utilt, Rest (from what I can tell, it will not be a true combo unless they don't DI/SDI and you can overlap them in your landing)
Grounded Short Footstool Follow Ups
This is a listing of what you can hit the opposing character with while they're still in footstooled lag
Dair - Means you can hit with most, if not all, hits of the Dair.
Nair - Means you can hit with a Sweetspot Nair while on top of them.
Rest - Means you can hit with Rest while on top of them.
Mario - Footstool 1: Dair
Footstool 2: Dair, Nair
Luigi - Footstool 1: Dair, Nair, Rest
Footstool 2: Dair, Nair, Rest
Note: For the life of me, I can only rest during the first Footstool if I claw grip the controller. The timing is VERY tight on this.
Peach - Footstool 1: Dair
Footstool 2: Dair
Bowser - Footstool 1: Dair
Footstool 2: Dair
Note: You will be better off punishing with something else. You would have to abandon Step 4 inexchange for using an immediate Dair and doing a grand total of 8% or, depending on decay, lower damage.
Donkey Kong - Footstool 1: Dair
Footstool 2: Dair
Diddy - Footstool 1: Dair
Footstool 2: Dair
Yoshi - Footstool 1: Dair, Nair, Rest
Footstool 2: Dair, Nair, Rest
Wario - Footstool 1: Dair, Nair, Uair, Rest
Footstool 2: Dair, Nair, Uair, Rest
Link - Footstool 1: Dair
Footstool 2: Dair
Zelda - Footstool 1: Dair
Footstool 2: Dair
Sheik - Footstool 1: Dair
Footstool 2: Dair, Nair
Ganondorf - Footstool 1: Dair
Footstool 2: Dair
Samus - Footstool 1: Dair
Footstool 2: Dair, Nair
Toon Link - Footstool 1: Dair
Footstool 2: Dair, Nair
Note: The juice isn't worth the squeeze on TL. Better off punishing with something else.
ZSS - Footstool 1: Dair
Footstool 2: Dair
Pit - Footstool 1: Dair
Footstool 2: Dair
Ice Climbers - Footstool 1: Dair, Nair, Rest
Footstool 2: Dair, Nair, Rest
Note: Unless you can seperate them prior to the Dair -> GFSJ, you will always Footstool Nana. At higher percents, Hitstun 2s may keep Popo in hitstun long enough to footstool Nana and follow up, I'll test this and include my results in Vol. 2.
R.O.B - Footstool 1: Dair
Footstool 2: Dair
Kirby - Footstool 1: Dair
Footstool 2: Dair
Note: Requires a Fast Fall pretty early to combo into a footstool.
Meta Knight - Footstool 1: Dair
Footstool 2: Dair
King DeDeDe - Footstool 1: Dair
Footstool 2: Dair
Olimar.... Is too short. Sorry.
Fox - Footstool 1: Dair
Footstool 2: Dair
Falco - Footstool 1: Dair
Footstool 2: Dair
Wolf - Footstool 1: Dair
Footstool 2: Dair
C.Falcon - Footstool 1: Dair
Footstool 2: Dair
Jiggly has respect for her fellow pokemon. It will not work on Pikachu, Squirtle or Ivysaur.
Charizard - Footstool 1: Dair
Footstool 2: Dair, Nair (If you're facing his back >_>)
Lucario - Footstool 1: Dair
Footstool 2: Dair
Jigglypuff - Footstool 1: Dair
Footstool 2: Dair
Marth - Footstool 1: Dair
Footstool 2: Dair, Nair
Ike - Footstool 1: Dair
Footstool 2: Dair
Ness and Lucas - Footstool 1: Dair
Footstool 2: Dair
Note: Punish with something else.
G&W - Footstool 1: Dair
Footstool 2: Dair
Snake - Footstool 1: Dair
Footstool 2: Dair, Nair
Sonic - Footstool 1: Dair
Footstool 2: Dair, Nair
Took out incorrect information.
EDIT: 10/27/08 12:16AM
Took out more incorrect information. Slighty updated the original post.
1. Full jump
2. Dair immediately. Hit with the last 2 hits of Dair and fast fall (Of course it has to be more complicated xD. Times vary on when to fast fall, but not drastically.)
3. Grounded Footstool Jump
4. Dair a quarter of a second later and fast fall it.
5. The Dair in Step 4, if used correctly, will auto-cancel. Still looking into follow-ups, I've been using: Grab, Jab, Utilt, Rest (from what I can tell, it will not be a true combo unless they don't DI/SDI and you can overlap them in your landing)
Grounded Short Footstool Follow Ups
This is a listing of what you can hit the opposing character with while they're still in footstooled lag
Dair - Means you can hit with most, if not all, hits of the Dair.
Nair - Means you can hit with a Sweetspot Nair while on top of them.
Rest - Means you can hit with Rest while on top of them.
Mario - Footstool 1: Dair
Footstool 2: Dair, Nair
Luigi - Footstool 1: Dair, Nair, Rest
Footstool 2: Dair, Nair, Rest
Note: For the life of me, I can only rest during the first Footstool if I claw grip the controller. The timing is VERY tight on this.
Peach - Footstool 1: Dair
Footstool 2: Dair
Bowser - Footstool 1: Dair
Footstool 2: Dair
Note: You will be better off punishing with something else. You would have to abandon Step 4 inexchange for using an immediate Dair and doing a grand total of 8% or, depending on decay, lower damage.
Donkey Kong - Footstool 1: Dair
Footstool 2: Dair
Diddy - Footstool 1: Dair
Footstool 2: Dair
Yoshi - Footstool 1: Dair, Nair, Rest
Footstool 2: Dair, Nair, Rest
Wario - Footstool 1: Dair, Nair, Uair, Rest
Footstool 2: Dair, Nair, Uair, Rest
Link - Footstool 1: Dair
Footstool 2: Dair
Zelda - Footstool 1: Dair
Footstool 2: Dair
Sheik - Footstool 1: Dair
Footstool 2: Dair, Nair
Ganondorf - Footstool 1: Dair
Footstool 2: Dair
Samus - Footstool 1: Dair
Footstool 2: Dair, Nair
Toon Link - Footstool 1: Dair
Footstool 2: Dair, Nair
Note: The juice isn't worth the squeeze on TL. Better off punishing with something else.
ZSS - Footstool 1: Dair
Footstool 2: Dair
Pit - Footstool 1: Dair
Footstool 2: Dair
Ice Climbers - Footstool 1: Dair, Nair, Rest
Footstool 2: Dair, Nair, Rest
Note: Unless you can seperate them prior to the Dair -> GFSJ, you will always Footstool Nana. At higher percents, Hitstun 2s may keep Popo in hitstun long enough to footstool Nana and follow up, I'll test this and include my results in Vol. 2.
R.O.B - Footstool 1: Dair
Footstool 2: Dair
Kirby - Footstool 1: Dair
Footstool 2: Dair
Note: Requires a Fast Fall pretty early to combo into a footstool.
Meta Knight - Footstool 1: Dair
Footstool 2: Dair
King DeDeDe - Footstool 1: Dair
Footstool 2: Dair
Olimar.... Is too short. Sorry.
Fox - Footstool 1: Dair
Footstool 2: Dair
Falco - Footstool 1: Dair
Footstool 2: Dair
Wolf - Footstool 1: Dair
Footstool 2: Dair
C.Falcon - Footstool 1: Dair
Footstool 2: Dair
Jiggly has respect for her fellow pokemon. It will not work on Pikachu, Squirtle or Ivysaur.
Charizard - Footstool 1: Dair
Footstool 2: Dair, Nair (If you're facing his back >_>)
Lucario - Footstool 1: Dair
Footstool 2: Dair
Jigglypuff - Footstool 1: Dair
Footstool 2: Dair
Marth - Footstool 1: Dair
Footstool 2: Dair, Nair
Ike - Footstool 1: Dair
Footstool 2: Dair
Ness and Lucas - Footstool 1: Dair
Footstool 2: Dair
Note: Punish with something else.
G&W - Footstool 1: Dair
Footstool 2: Dair
Snake - Footstool 1: Dair
Footstool 2: Dair, Nair
Sonic - Footstool 1: Dair
Footstool 2: Dair, Nair