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A defensive use for sing?

Glick

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Mar 19, 2008
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I've done it to recovering falcos once or twice. Their side be has the same effect. Its really too risky to do. With jigglypuff being so light and stuff, I doubt you can convince anybody to do this in an important match.
.
 

Chaco

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I've actually done this in the two days I've used her. But what sparks my interest is the fact would it work, per say, with a C. Falcon who always tend to do the sliding Usmashes right to the ledge. If you SH and ledge cancel sing, would they go flying off the stage asleep. Heck it's worth a try. XD
 

Glick

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No. As soon as you go offstage you automatically wake up. Bummer, huh? If they really knew what was good for jigglypuff they would have given jigglypuff the best edge guard ever and had people fall asleep while in mid-air.
 

Chaco

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That would be sexy, but still the SH Sine ledge cancel is pretty sexy. Then you can hit him with a fair.
 

Chaco

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And DP, but I thought this might be something unknown. If it's known, I blame my limited Jiggly knowledge. But Ledge cancel a sing, they go to sleep and use rest. It kills. If that's known...then sowwy. ^_^
 

Glick

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Yeah I was just about to say, why would I Fair when I can land and charge a Fsmash or rest. If they aren't in rest killing damage range then I'd go with the Fsmash and not give them a free hit on me.
 

Chaco

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Yup.

And I tried all possibilities of having a wall infinite and she does not to my knowledge. Tested Dtilt, Grab Release, Jab, Ftilt, and one thing that did work a few times though was:

At over 70%, grab, pommel, grab release rest. It was nice.
 

TheStig

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Feb 10, 2008
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Gotham City
Yup.

And I tried all possibilities of having a wall infinite and she does not to my knowledge. Tested Dtilt, Grab Release, Jab, Ftilt, and one thing that did work a few times though was:

At over 70%, grab, pommel, grab release rest. It was nice.
explain grab release i don't get it
 

Chaco

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I didn't think it would but we were dickin around and it did
 
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