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Ugly you say?!?!?Lets see, this is probably my most hated matchup (Yes, MOST HATED!) More than snake and Mk COMBINED.
His top and lazers are annoying as ****.
His spotdodge to dsmash almost never misses
His nair, bair, and dair are extremely powerful and have insane knockback
Uair racks up tons of damage, fair has combo potentional.
I hate everything about him
oh, and hes ugly
-not helpful post-
Actually, the projectiles are far more annoying in screwing with edgeguarding rather than your own recovery.Well ,well ,well. I just had to come here.
Anyway, let's start with the basics.
Toonlink pros:
1.)Enough projectiles to screw with my recovery
2.)A virtually lagess b-air for juggling.
3.)Fast enough to dodge the gyros and laser.
4.)Outranges us with your broken z-air.
5.)light enough to escape most of my "combos"
Cons:
1.)We can air dodge *
2.)We can DI * (duh, but hey. It's true)
3.)Your kills moves are in short supply.
4.)Your recovery is perfectly shaped yto receive a d-air.
5.) Your tether is ******** (seriously) so edgehogging is not hard.
6.)We can camp the hell out of you and dodge most of the projectiles.
So, that's the basics.
You should try to grab the shielding R.O.B. if you're close enough. Generally, it's fast enough so that they won't react in time.Projectiles-At the start of the match, you should probably shield or something. ROBs usually shoot their laser at the start of a match. Then they charge they're gyro.His laser takes time to charge, but ROBs have been known to use it uncharged a lot. The fully charged laser can kill you when recovering. So when you are recovering, keep an eye out for ROB. If he tilts his head back, air dodge because hes going to use his laser.His gyro is a chargeable move and does decent knock back. After he shoots it out, he back pick it back up and throw it at you. ROB can glide toss the gyro, so if hes holding one, expect him to slide about half the level and throw it. Unless shielded, the gyro stays on the level depending on how long its been charged. It hits you if you go near it (think Diddy's bananas, but with flinching instead of tripping). Run up to it, hit it with something (first hit of jab attack works well), and grab it so ROB can't use it again (or shield it if you don't want it there anymore). Toon Link can't glide toss, to just JC throw, or regular throw it at him. You can also keep it and air dodge -> zair if you don't want him to have it back. ROB's side B reflects projectiles, but he doesn't use that move much since it sucks and is very punishable if you DI.
Approaching-ROB is usually defensive and makes you approach him. don't Dair his shield cuz he can Usmash you. Poke at his shield with Zair and projectiles as much as you can. don't get close to a shielding ROB. They use Dsmash out of shield EVERY TIME. With very good DI, you can get out, but you need to practice that.
Recoverys- ROB's recovery is too good, and he can edgegaurd well because of it. Try to make it back to the level as soon as you can if a ROB is edge guarding you.
ROB can't kill very well, because his smash attacks come out sorta slow. His Fsmash is easy to see coming, so that shouldn't be a problem. His Dsmash is already diminished from using it out of shield. His Usmash should be his best killing move if your above him. It kills pretty early. His Bair also does a good job too. Just DI his smashed and you should be fine.
Tilts-When playing a ROB, expect a lot of Ftilt from him (and maybe some jab combo). It's a fast move, and not very punishable. When a ROB is spamming Ftilt, you should just jump out of the way and Zair/ projectile him.
His Dtilt can be used consecutively pretty quickly, and it trips too.
General Strategy- Zair out ranges most of his stuff, and Zair -> grab works well. Zair -> Usmash is good for killing ROB. Bair the **** out of ROB. One of the easiest characters to Bair combo because hes heavy. Nair, move back in the air, and quickdraw is good against ROB, but expect a laser sometimes. When ROB is near you, go with Bairs and Utilts to rack up damage. When hes above you, bombs and Uair work great. Don't ever try to Dair a recovering ROB, EVER. His recovery is way too good for you to gimp. The back hit of Nair from the edge is a good choice here. Don't try to jump away from the edge to gimp him, you'll end up screwing yourself over. When recovering, use bombs to try to keep him at bay so you can get back safely. Don't let him be close to the ledge when you use Up-B as you can get Bair stage spiked, or Dair'd.
TL;DR: Overall, just watch out for his edge game, projectiles, poke at him, and kill him before he kills you.
(Viet, maybe after we finish all/most of the characters, we should make a new Match-up thread? fully updated?)
..faith*? >_>FATE
Now that's going to be hard. From where Toon Link is his boomerang won't reach R.O.B and nethier bombs. The arrows are going to have to be charged a bit and with the pretty slow speed it has R.O.B can easily avoid it. So Toon Link's projectiles are in R.O.B's favor.Basically, You'll have to avoid this at worst:
wut?So Toon Link's projectiles are in R.O.B's favor.
YESVietG let's play a lot of friendlies at the next WABA and figure this out? Or if you're anywhere near me in these next couple of weeks...
^ I love that post. Matchup in ROB's favor he's so broken. You gotta remember how bad ROB can gimp us. Like...REALLY bad. It's kinda ridiculous. And the spam. And the camping. And the range....I hate ROB broken broken broken! MK ain't nothing compared to ROB...I think this match up is very hard for us Toons. ROB almost feels like an improved Toon Link. He is better in the air, on ground, and has very effictive gyros and laser. TLs cant usually get a camping game established because ROB can easily change there play style from campy to aggressive. SO it can be confusing at times. They also love to spot dodge and Dsmash, simply block and grab that if you can. Zair imo is the only thing we can say we have on ROB they cant usaully get a nice approach off when we use Zair nicely. ROB can also destroy us off stage with his amazing reovery compared to our just good recovery lol.
overall- 6:4 in ROBs favor
Awesome stuff Sasuke, I love these pics, I think I have a good idea next time I play a ROB. Thanks!bunch of sexy pictures
H_R Rob doesn't gimp us that bad at all stop playing off stage...^ I love that post. Matchup in ROB's favor he's so broken. You gotta remember how bad ROB can gimp us. Like...REALLY bad. It's kinda ridiculous. And the spam. And the camping. And the range....I hate ROB broken broken broken! MK ain't nothing compared to ROB...
Awesome stuff Sasuke, I love these pics, I think I have a good idea next time I play a ROB. Thanks!
I still need help though. I've seen where to go on a staged ROB, but what about ledge camping ROBs? Wth do I do? Where do I go (er...hide)? What attack should I use? My worst matchup in brawl.
I love you tooDOG OMG H_R
thanx man so much this is gonna help I'm gonna apply this.
I was all ways mentaly pressured by his reflector I'd stop spam its like man.
Thanx H_R
:D