Cook
Smash Master
We will be hosting (ir)regular Brawl tournaments in Kirksville, MO at 809 E. Pierce.
The latest tournament was Nov. 15. We accidentally erased the brackets, but the results were something like this:
Singles: 18 entrants
First: Arkivezero---Link
Second: 8-bit----------Kirby
Third: Fino-----------Olimar
Fourth: Jordan--------Game and Watch
Fifth: MuBa----------Snake
Fifth: Joker----------Snake
Doubles: 8 teams
First: Joker and Schism
Second: Arkive and 8-bit
Third: Cook and Nicole
Fourth Kit and Jordan
Videos will be up whenever Joker gets to them.
Thanks to everyone who came! The date for the next tournament is TBA.
General Info
We will have Brawl singles and doubles for sure, with a possibility for Melee if there is enough interest.
Kirksville is about 3 hours from St. Louis, only 1.5 hours from Columbia (anyone here go to Mizzou?), and (I think) about 3 from Kansas City. It's about 2.5 hours from Des Moines, and I think about 3.5 to 4 from Omaha. Anyway, it's within driving distance of a lot of places, and gas is cheap right now.
Tournament Cost:
10.00 for Singles
20.00 per Team
For Melee
10.00 for Singles
10.00 per Team
For Melee Only.
If not both(Because of the time), is going to be either Doubles or Singles depending which one Melee people want more.
Split:
The house is taking 5%, the rest will be split like so.
1st: 60%
2nd: 30%
3rd: 10%
Same for Melee
Rules:
-3 Stock
- 8 minute timer
-Items are set to "off" and "none"
-All sets will be best of 3 matches. The Finals (Losers/Winners/Grand) will be best of 5.
-In the event of a dispute, controller ports will be selected by Rock-Paper-Scissors
-No player may choose a stage they have already won on in that set unless agreed upon by both players.
-In team matches, the ports will be determined in a 1221 fashion; whoever wins the RPS will choose first, then the opposing team will get their ports, and then the teammate of the RPS winner will get the last port.
-If the timer runs out, the victor is determined first by stock and then by percentage.
-Metaknight's Infinite Cape glitch is banned.
-If a game ends with Bowser doing his suicide klaw and it ends in sudden death, the sudden death will be ignored and that game will count as a win for Bowser.
-You are responsible for your own controller and name tag. Any malfunctions or errors that occur are your responsibility, so bring an extra controller if possible and always check to make sure you're using the correct settings BEFORE a match is played. If a match is to be restarted due to controller functions, it must be agreed upon by both parties.
-Any action that can prevent the game from continuing (i.e., freezing, disappearing characters, game reset, etc.) will result in a forfeit of that match for the player that initiated the action. You are responsible for knowing your own character, and must be wary about accidentally triggering one of these effects.
Rules for Double's:
-Life Stealing is allowed
-Team attack ON
-Stalling is banned.
Stalling: The act of deliberately avoiding any and all conflict so that one may make the game unplayable. Running away from an opponent to reach a better position is not stalling, while doing an infinite grab endlessly against a wall is. Any infinite chain grabs most end quickly after 300% has been reached so as to prevent excessive stalling.
Set format (In Order of Procedure):
1. Opponents choose their characters for the first match *
2. Opponents start the stage striking procedure
3. Each player may announce one stage to be banned for counterpicks of the set
4. The first game is played, using the stage chosen during step 2
5. The loser of the previous match announces the next match's stage from either the Starter Stage List or the Counter Stage List
6. The winner of the previous match chooses their character
7. The loser of the previous match chooses their character
8. Repeat steps 5-7 for all proceeding matches
*Double blind character selection may be called for the first match
Stage Striking: Players take turns striking stages from the starter list until only one remains; these stages are not banned and can be counterpicked later in the set.
Double-blind pick: This means that all participating players must tell a judge the character they will use for that game. Each player is required to use that character in the game.
Melee Rules:
Well you should know them already but is mostly the same exept 4 stocks for singles and doubles.
Neutral Stages:.................................................. ................................Melee Neutral Stages:
- Battlefield....................................... ..................................................-Battlefield
- Final Destination....................................... ..........................................-Final Destination
- Yoshi's Island............................................ .........................................-Yoshi's Story
- Pokemon Stadium 1................................................. .............................-Pokemon Stadium
- Battleship Halberd........................................... ....................................-Dream Land(N64)
- Smashville........................................ .................................................-Fountain Of Dreams(Banned For Doubles)
- Lylat Cruise
Counterpicks:.................................................. ...................................Melee Counterpicks:
-Luigi's Mansion........................................... ..........................................-Brinstar
-Delfino Plaza............................................. ..........................................-Corneria
-Pirate Ship.............................................. ...........................................-Great Bay(For Doubles Only)
-Norfair........................................... ..................................................-Green Greens
-Frigate Orpheon........................................... .......................................-Jungle Japes
-Skyworld.......................................... .................................................-Mute City(Banned For Doubles)
-Pokemon Stadium 2................................................. ..............................-Rainbow Cruise
-Port Town Aero Dive.............................................. ...............................-Kongo Jungle(N64)
-Castle Siege............................................. ...........................................-Mushroom Kingdom II(For Doubles Only)
-Distant Planet............................................ ...........................................-Poke Floats
-PictoChat
-Hanenbow(For Doubles Only)
-Jungle Japes
-Onett
-Corneria
-Rainbow Cruise
-Green Greens
-Brinstar
-Yoshi's Island (Pipes)
Banned:
-75m
-Big Blue
-Bridge of Eldin
-Flat Zone 2
-Green Hill Zone
-Hyrule Temple
-Mario Bros.
-Mario Circuit
-Mushroomy Kingdom I
-Mushroomy Kingdom II
-New Pork City
-Rumble Falls
-Shadow Moses
-Spear Pillar
-The Summit
-Wario Ware
Folks to call for directions/info: Andrew---(660)341-8535
Kit---(816)805-5175
Jordan---(816)863-9984
The latest tournament was Nov. 15. We accidentally erased the brackets, but the results were something like this:
Singles: 18 entrants
First: Arkivezero---Link
Second: 8-bit----------Kirby
Third: Fino-----------Olimar
Fourth: Jordan--------Game and Watch
Fifth: MuBa----------Snake
Fifth: Joker----------Snake
Doubles: 8 teams
First: Joker and Schism
Second: Arkive and 8-bit
Third: Cook and Nicole
Fourth Kit and Jordan
Videos will be up whenever Joker gets to them.
Thanks to everyone who came! The date for the next tournament is TBA.
General Info
We will have Brawl singles and doubles for sure, with a possibility for Melee if there is enough interest.
Kirksville is about 3 hours from St. Louis, only 1.5 hours from Columbia (anyone here go to Mizzou?), and (I think) about 3 from Kansas City. It's about 2.5 hours from Des Moines, and I think about 3.5 to 4 from Omaha. Anyway, it's within driving distance of a lot of places, and gas is cheap right now.
Tournament Cost:
10.00 for Singles
20.00 per Team
For Melee
10.00 for Singles
10.00 per Team
For Melee Only.
If not both(Because of the time), is going to be either Doubles or Singles depending which one Melee people want more.
Split:
The house is taking 5%, the rest will be split like so.
1st: 60%
2nd: 30%
3rd: 10%
Same for Melee
Rules:
-3 Stock
- 8 minute timer
-Items are set to "off" and "none"
-All sets will be best of 3 matches. The Finals (Losers/Winners/Grand) will be best of 5.
-In the event of a dispute, controller ports will be selected by Rock-Paper-Scissors
-No player may choose a stage they have already won on in that set unless agreed upon by both players.
-In team matches, the ports will be determined in a 1221 fashion; whoever wins the RPS will choose first, then the opposing team will get their ports, and then the teammate of the RPS winner will get the last port.
-If the timer runs out, the victor is determined first by stock and then by percentage.
-Metaknight's Infinite Cape glitch is banned.
-If a game ends with Bowser doing his suicide klaw and it ends in sudden death, the sudden death will be ignored and that game will count as a win for Bowser.
-You are responsible for your own controller and name tag. Any malfunctions or errors that occur are your responsibility, so bring an extra controller if possible and always check to make sure you're using the correct settings BEFORE a match is played. If a match is to be restarted due to controller functions, it must be agreed upon by both parties.
-Any action that can prevent the game from continuing (i.e., freezing, disappearing characters, game reset, etc.) will result in a forfeit of that match for the player that initiated the action. You are responsible for knowing your own character, and must be wary about accidentally triggering one of these effects.
Rules for Double's:
-Life Stealing is allowed
-Team attack ON
-Stalling is banned.
Stalling: The act of deliberately avoiding any and all conflict so that one may make the game unplayable. Running away from an opponent to reach a better position is not stalling, while doing an infinite grab endlessly against a wall is. Any infinite chain grabs most end quickly after 300% has been reached so as to prevent excessive stalling.
Set format (In Order of Procedure):
1. Opponents choose their characters for the first match *
2. Opponents start the stage striking procedure
3. Each player may announce one stage to be banned for counterpicks of the set
4. The first game is played, using the stage chosen during step 2
5. The loser of the previous match announces the next match's stage from either the Starter Stage List or the Counter Stage List
6. The winner of the previous match chooses their character
7. The loser of the previous match chooses their character
8. Repeat steps 5-7 for all proceeding matches
*Double blind character selection may be called for the first match
Stage Striking: Players take turns striking stages from the starter list until only one remains; these stages are not banned and can be counterpicked later in the set.
Double-blind pick: This means that all participating players must tell a judge the character they will use for that game. Each player is required to use that character in the game.
Melee Rules:
Well you should know them already but is mostly the same exept 4 stocks for singles and doubles.
Neutral Stages:.................................................. ................................Melee Neutral Stages:
- Battlefield....................................... ..................................................-Battlefield
- Final Destination....................................... ..........................................-Final Destination
- Yoshi's Island............................................ .........................................-Yoshi's Story
- Pokemon Stadium 1................................................. .............................-Pokemon Stadium
- Battleship Halberd........................................... ....................................-Dream Land(N64)
- Smashville........................................ .................................................-Fountain Of Dreams(Banned For Doubles)
- Lylat Cruise
Counterpicks:.................................................. ...................................Melee Counterpicks:
-Luigi's Mansion........................................... ..........................................-Brinstar
-Delfino Plaza............................................. ..........................................-Corneria
-Pirate Ship.............................................. ...........................................-Great Bay(For Doubles Only)
-Norfair........................................... ..................................................-Green Greens
-Frigate Orpheon........................................... .......................................-Jungle Japes
-Skyworld.......................................... .................................................-Mute City(Banned For Doubles)
-Pokemon Stadium 2................................................. ..............................-Rainbow Cruise
-Port Town Aero Dive.............................................. ...............................-Kongo Jungle(N64)
-Castle Siege............................................. ...........................................-Mushroom Kingdom II(For Doubles Only)
-Distant Planet............................................ ...........................................-Poke Floats
-PictoChat
-Hanenbow(For Doubles Only)
-Jungle Japes
-Onett
-Corneria
-Rainbow Cruise
-Green Greens
-Brinstar
-Yoshi's Island (Pipes)
Banned:
-75m
-Big Blue
-Bridge of Eldin
-Flat Zone 2
-Green Hill Zone
-Hyrule Temple
-Mario Bros.
-Mario Circuit
-Mushroomy Kingdom I
-Mushroomy Kingdom II
-New Pork City
-Rumble Falls
-Shadow Moses
-Spear Pillar
-The Summit
-Wario Ware
Folks to call for directions/info: Andrew---(660)341-8535
Kit---(816)805-5175
Jordan---(816)863-9984