This is the most recent post in the AT sticky:
I mean, 'backstepping' kinda comes under 'stutter stepping' anyway BUT, we also have a lot of variations of pivoting.
Yes, no?
EDIT:
I think he's got a reasonable point, but I want to know what you all think.Vyse, under Stutter Stepping you have a list of characters that can do it. That list is Ganondorf, Sonic, Mario, and Captain Falcon.
This is the topic that most confuses people in Brawl, because we have two techs with the same name.
So, Stutter Stepping is exactly what your Stutter Stepping thing describes. And every character can do it.
The unique thing that Mario, Sonic, Ganondorf, and Captain Falcon do is something different and I think we should call it Backstepping.
All it really is is a revery Fsmash. Face right, C-stick left, and the character will use the Fmash but will take a noticeable step towards the left, essentially increasing the range of the Fsmash by automatically moving the character.
Here's a good video that explains everything in detail: http://www.youtube.com/watch?v=vRFFZyfeG2o
This is a topic we NEED to address because even the SBR is getting confused about what Stutter Stepping is, as can be seen in their discussion of Mario: http://www.smashboards.com/showthread.php?t=203550
I mean, 'backstepping' kinda comes under 'stutter stepping' anyway BUT, we also have a lot of variations of pivoting.
Yes, no?
EDIT:
AT Sticky said:- Stutter Step (Ganondorf, Sonic, Captain Falcon, Mario)
How to Perform: Initiate an Initial Dash in the direction you want to F-smash, then (1) VERY QUICKLY press the opposite direction you are travelling on the joystick and (2) do an F-smash in the direction you were originally facing.
Effect: This makes the character slide forward slightly before performing his F-smash, thereby extending it. To do a shorter-range version, leave out the initial dash at the beginning. More characters can do this, but the four listed are the ones for which this is most useful.
Tenki also offers an explanation of the Stutter Step.
Tenki said:Okay, so basically, a "stutter step" is a character mechanic for those 4 characters, where doing a F-smash facing the opposite direction 'jerks' them in that direction before they start their F-smash. So the "basic" input for a true (aka "short") stutterstep is just [turn around]>[f-smash forward].
Every character can 'imitate' this "short stutterstep by tapping forward+pressing A ("manual fsmash"). It interrupts the initial dash with a fsmash.
The input that you have there is a dashdance/pivot cancelled into a F-smash. It can be performed by every character. This can also be used to perform a "reverse" stutterstep by pressing [back]>[forward]+[A] at dashdance speed.