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Diddy Kong Matchup Thread Export

MK26

Smash Master
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Jun 29, 2008
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http://www.mediafire.com/?zj2oddmz0yy for ZSS fix!
DFat1's thread gave me an idea: After a certain character has been discussed, i'll move the data here and we can use this thread to discuss the character or the synopsis...

Overview:
Donkey Kong's whimsical little pal joins the Brawl for the first time. He can fly real high with his jetpack on, with his pistols out, he's one tough Kong, Huh! DK. Donkey Kon... *ahem* Diddy's prime asset is his Bananas, used to disrupt and interrupt, break combos and combo, and a plethora of other things. He also has a very effective dash attack, a well-rounded set of aerials, and fairly powerful smashes. You'll need to watch out and play smart if you want to win this match.


Pros+Cons:
+Can wall cling and crawl
+Quick speed overall and generally fast attacks
+Banana peels that hinder the foe's manoeuvrability and create a glide toss option
+3 spikes: D-air, Rocketbarrel Spike, and Monkey Flip
+Ground moves, especially dash attack, combo well
+Large grab range and powerful throws
+Long-ranged, versatile recovery in Side-B and Up-B

-Lack of low-percent kill moves, forcing a reliance on spikes to kill early
-Moderately lightweight
-If Diddy hits a wall when recovering with Up-B, he falls into helpless mode and takes damage


Watch out for:
Bananas - Diddy's bread and butter move. He can have up to 2 out at a time, and they cause tripping on contact, even when you try to roll around them. You always need to watch out for them, and keep in mind that you can pick them up and steal them. Unfortunately, Kirby can't glide toss, so that sucks

F-smash and D-smash– Primary kill moves

Dash attack – Combo starter, and it automatically picks up bananas

Face Hump – The Monkey Flip is incredibly annoying overall

F-air – Diddy's favourite aerial. Good power and speed

U-air – Diddy's aerial killer

D-air – Powerful spike

D-tilt – It pisses me off


How to win:
Stay in the air – Bananas can't trip in the air. Stay up there and you'll be fine. Also, Kirby in general beats out Diddy in the air, so try to get him there and start juggling

Be patient – This match is a test of willpower. Both Diddy and Kirby excel defensively in this matchup, so they both like camping. It helps that neither has a spammable projectile

Gimp him– It isn't all that hard to, even though his Up-B is very long-ranged

Stay defensive – Kirby can camp Diddy! Use ff'd b-airs to keep him at bay, and slowly rack damage on


Spit out or Swallow?
Diddy's peanuts are meh, keeping the Kirbycide option open would be better.


What NOT to do:
Lose momentum – Diddy is incredibly momentum-based. He can easily get 50% on you in one go if given the chance, or he could set up a banana lock into F-smash if you aren't careful. Keep him on his toes and don't let up.

Get banana locked – The banana lock is pretty much Diddy glide tossing a banana towards you, then glide tossing another one, then glide tossing the first one, and so on. The effect is that of an inescapable banana barrage. Smash DI and roll away asap.

Stay grounded – You're just asking for a banana to the face.

Get comboed – It's hard enough for Diddy to combo as it is. Don't let him use his second biggest asset.


Stages (in order of priority):
Norfair – Messes with his banana game like mad, and forces him in the air
Rainbow Cruise – See Norfair. Also, you're Kirby. Put two and two together
Skyworld – A stage that Diddys in general dislike
Frigate Orpheon – See Skyworld
Battlefield – Your preferred neutral. Diddy </3 platforms

Final Destination– Too much ******* flat land!
Smashville – See Final Destination
Pokemon Stadium 1 – Watch for this counterpick


Synopsis:
Diddy is a major momentum character. He can put tons of damage on you while going untouched, or you can do the same to him. Rarely is it a compromise between the two. Watch out for the naners and stay in the air as much as possible. Ban Final D at all costs. Remember, this match can get very tedious and campy, so stay patient and calm. And, above all, win. *He's back again, and about time too. And this time, he's in the mood*

GO!
 

momochuu

Smash Legend
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May 8, 2008
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Momochuu
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DK rap! =^_^=

As long as you stay in the air, Diddy shouldn't be too much of a problem. This match is going to take a really long time, because neither character can afford to make a mistake. Just be really really really patient. Only attack when you know it's safe. Takes his bananas from him every chance you get with Kirby's dash attack. If only Kirby could glide toss. >_>

 
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