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Counterpicking/Banning with Pit

Coffee™

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Recently I've been seeing some people wonder what stages would be good for Pit to counterpick or ban against certain characters so I decided to make this thread as a place where Pit players can look to for information regarding counterpicking or banning stages pertaining to specific matchups.

If you feel that some of my suggestions for counterpicks/bans are wrong feel free to post and tell me why and i'll change them if your argument persuades me :lick:

At the beginning I will put 2 stages for counterpicks as well as bans, but more will easily be accepted.

Ok, well lets get started.

First here is a list of all the stages and how each pertains to the SBR Recommended Rule Set.
(These are of course subject to change later)

Starter
Battlefield
Final Destination
Smashville
Yoshi's Island

Starter/Counter
Castle Siege
Halberd
Lylat Cruise
Pokémon Stadium 1

Counter
Brinstar
Delfino
Frigate Orpheon
Jungle Japes
Pictochat
Pirate Ship
Pokémon Stadium 2
Rainbow Cruise

Counter/Banned
Distant Planet
Green Greens
Luigi's Mansion
Port Town Aero Dive
Yoshi's Island (Pipes)
Norfair

Now on to the list of character specific counterpicks


:bowser2:Bowser
Counterpicks: Brinstar, Final Destination, Lylat Cruise, Delfino's Plaza
Bans: Norfair,

:falcon:Captain Falcon:
Counterpicks: Final Destination, Battlefield, Brinstar, Delfino's Plaza, Norfair, Rainbow Cruise
Bans: Distant Planet,

:diddy: Diddy Kong:
Counterpicks: Norfair, Rainbow Cruise, Lylat Cruise, Brinstar, Delfino's Plaza
Bans: Final Destination, Yoshi's Island

:dk2:Donkey Kong:
Counterpicks: Lylat Cruise, Frigate Orpheon, Rainbow Cruise
Bans: Corneria, Jungle Japes, Brinstar

:falco: Falco
Counterpicks: Norfair, Rainbow Cruise, Frigate Orpheon, Lylat Cruise
Bans: Jungle Japes, Final Destination, Yoshi's Island, Pokemon Stadium 1

:fox: Fox:
Counterpicks: Lylat Cruise, Frigate Orpheon, Rainbow Cruise
Bans: Halberd, Yoshi's Island, Green Greens

:gw: Game & Watch:
Counterpicks: Final Destination, Smashville
Bans: Green Greens, Halberd, Pokemon Stadium 1

:ganondorf: Ganondorf
Counterpicks: Final Destination, Frigate Orpheon, Delfino's Plaza
Bans: Pirate Ship,

:popo: Ice Climbers
Counterpicks:Norfair, Rainbow Cruise, Brinstar, Halberd
Bans: Final Destination, Pictochat

:ike: Ike
Counterpicks: Final Destination, Lylat Cruise, Delfino's Plaza
Bans: Pirate Ship

:jigglypuff: Jigglypuff
Counterpicks: Battlefield, Lylat Cruise
Bans: Jungle Japes, Frigate Orpheon, Yoshi's Island

:dedede: King Dedede
Counterpicks: Battlefield, Norfair, Rainbow Cruise, Brinstar
Bans: Pokemon Stadium 1, Green Greens, Castle Siege, Yoshi's Island

:kirby2: Kirby
Counterpicks: Lylat Cruise, Delfino's Plaza, Brinstar
Bans: Rainbow Cruise, Yoshi's Island

:link2: Link
Counterpicks: Frigate Orpheon, Lylat Cruise
Bans: Norfair, Pirate Ship

:lucario: Lucario
Counterpicks: Lylat Cruise, Frigate Orpheon, Final Dstination
Bans: Luigis Mansion, Jungle Japes

:lucas: Lucas
Counterpicks: Battlefield, Lylat Cruise
Bans: Brinstar, Yoshi's Island

:luigi2: Luigi
Counterpicks: Norfair, Final Destination, Brinstar, Delfino's Plaza
Bans: Yoshi's Island, Pokemon Stadium1

:mario2: Mario
Counterpicks: Norfair, Final Destination, Brinstar, Delfino's Plaza, Lylat Cruise
Bans: Corneria, Yoshi's Island, Halberd

:marth: Marth
Counterpicks: Brinstar, Lylat Cruise, Delfino
Bans: Yoshi's Island, Green Greens

:metaknight: Metaknight:
Counterpicks: Final Destination, Smashville
Bans: Green Greens, Lylat Cruise, Yoshi's Island

:ness2: Ness
Counterpicks: Battlefield, Lylat Cruise, Frigate Orpheon
Bans: Brinstar, Luigi's Mansion

:olimar: Olimar
Counterpicks: Frigate Orpheon, Rainbow Cruise
Bans: Norfair, Luigi's Mansion, Pokemon Stadium 1

:peach: Peach
Counterpicks: Norfair, Delfino's Plaza, Halberd, Brinstar
Bans: Luigi's Mansion, Green, Greens, Yoshi's Island, Pokemon Stadium 1

:pikachu2: Pikachu
Counterpicks: Battlefield, Lylat Cruise
Bans: Final Destination

:pt: Pokemon Trainer
Counterpicks: Frigate Orpheon, Battlefield, Halberd, Lylat Cruise
Bans: Yoshi's Island, Pokemon Stadium 1

:rob: R.O.B
Counterpicks: Norfair, Battlefield
Bans: Luigi's Mansion, Yoshi's Island

:samus2: Samus
Counterpicks: Rainbow Cruise, Delfino's Plaza
Bans: Yoshi's Island, Luigi's Mansion

:shiek: Sheik
Counterpicks: Final Destination, Delfino's Plaza, Halberd, Brinstar, Lylat Cruise
Bans: Yoshi's Island, Pokemon Stadium 1

:snake: Snake
Counterpicks: Norfair, Rainbow Cruise, Jungle Japes, Lylat Cruise, Delfino
Bans: Halberd

:sonic: Sonic
Counterpicks: Norfair, Lylat Cruise, Brinstar
Bans: Corneria, Rainbow Cruise

:toonlink: Toon Link
Counterpicks: Frigate Orpheon, Lylat Cruise
Bans: Pirate Ship, Corneria

:warioc: Wario
Counterpicks: Smashville, Final Destination, Lylat Cruise
Bans: Jungle Japes, Yoshi's Island

:wolf: Wolf
Counterpicks: Frigate Orpheon, Lylat Cruise
Bans: Yoshi's Island, Luigi's Mansion

:yoshi2: Yoshi
Counterpicks: Frigate Orpheon, Lylat Cruise
Bans: Halberd, Yoshi's Island

:zelda: Zelda
Counterpicks: Norfair, Lylat Cruise
Bans: Luigi's Mansion, Brinstar

:zerosuitsamus: Zero Suit Samus
Counterpicks: Frigate Orpheon, Lylat Cruise
Bans: Luigi's Mansion, Yoshi's Island
Discuss.
 

xeleion

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Don't have a lot of time, but I'd definitely add Corneria to the ban list of any character has moves that can kill at unnaturally low percentages, like Zelda or Olimar.
 

Coffee™

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I'll add Corneria to both Oli and Zelda as they have some very powerful Usmashes as well as Utilt/Uair in Zelda's case.
 

Coffee™

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Sorry, thats actually a mistake, if anything it should probably be a ban due to its low ceiling. I'll change it to FD for now.
 

Kyuubi9t

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this is a thorough list, should be stickied, and we appreciate it!! this is GREAT tournament knowledge. I feel like Pokemon Stadium 1 should be added to bans for peach

ps: this should be my 100th post, woohoo!!
 

CorruptFate

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Am i reading this chart right, it says we should CP Corneria, for MK? First off Corneria isn't a great Pit stage, low roof and close edges makes his recovery ****ty and hit doesn't have great ^kill. When at the same time MK has amazing ^kill on this stage with ^air, ^air, ^air then spam B and his ^B will kill you too.
 

Coffee™

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>_> Sorry, when I made it I C/P'd some stages for counterpicks and some for bans, so some might be wrong, hopefully there won't be anymore.

In any case what stage should it be replaced with. MK doesn't exactly have any bad stages and its even harder to find one where Pit will have at least a slight advantage.
 

Coffee™

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I would definately ban Norfair against Pokemon Trainer.
Why?

Norfair is good for PT but the advantages that he gains there don't really push the matchup in his favour much if at all because of how much Pit actually excels on that stage. It seems like a pretty neutral stage in a matchup between the two.
 

Seiya7

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wow really good list i sha'll remember this when the next tourney rolls around

gj
 

Admiral Pit

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Now that Rogue mentions it, Ban Bridge of Eldin for Dedede, its similar to the 2nd part of Castle Siege, cept it can happen anytime when the Bridge is in tact.
 

Admiral Pit

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It's a Walk-off stage, so he can just CG til you're on the boundary and die. Just like that 2nd part of Castle Siege. Ban it against Dedede, and maybe the ICs since their CGs are more Damage-racking.
 

Coffee™

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Doesn't make much sense listing it as Bridge is completely banned anyway.
 

KY_Des

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You don't wanna take MK to Delfino. Tho it's not an actual lock, his dtilt on a wall *****, and Shuttle loop can result in early deaths on some of the transformations. You really wanna stick to FD against him. Ban Yoshi's Island too. It's hard enough to hit him with arrows as is, you really don't want to deal with that uneven floor and that ******** platform too.
 

sagemoon

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When all else fails, pick halberd, its pits overall best stage imo. lots of room to move around, half the time the floor can be jumped through, and the obsticles, if played right, are beneficial to you.
Now on to the list of character specific counterpicks

:bowser2:Bowser
Counterpicks: Brinstar, Final Destination
Bans: Norfair, Corneria
Lylat is a good stage to counterpick, FD is a little weak and doesnt do much. Another stage to think about banning is battlefield, it makes bowsers side b incredibly powerful with the platforms, same w/ rainbow cruise i guess, but i've never played bowser on RC.

:falcon:Captain Falcon:
Counterpicks: Final Destination, Battlefield
Bans: Distant Planet, Corneria

:diddy: Diddy Kong:
Counterpicks: Norfair, Rainbow Cruise
Bans: Final Destination, Yoshi's Island
I wouldnt suggest RC as a counterpick, its also a bad stage for pit. Lylat will mess up diddys recovery. I suggest that instead.

:dk2:Donkey Kong:
Counterpicks: Lylat Cruise, Frigate Orpheon
Bans: Corneria, Jungle Japes
I dont see why ban japes, He cant cargo throw you if thats why. If your looking at ko potential, then i guess yeah, ban it for that reason. Theres still worse stages to ban such as green greens. Lylats not a very good idea, but frigate is, halberd should be looked at as well.

:falco: Falco
Counterpicks: Norfair, Rainbow Cruise
Bans: Jungle Japes, Final Destination
again RC isnt that great of a stage for pit imo. Its a good cp in this matchup only if you know how to play it.

:fox: Fox:
Counterpicks: Lylat Cruise, Frigate Orpheon
Bans: Corneria, Halberd
why ban halberd? ban yoshis or greens instead.

:gw: Game & Watch:
Counterpicks: Final Destination, Brinstar
Bans: Green Greens, Corneria
luigis mansion should be looked at as a cp instead of FD. Neutral stages should only be chosen as a cp if your character has a natural advantage in the matchup.

:ganondorf: Ganondorf
Counterpicks: Final Destination, Frigate Orpheon
Bans: Pirate Ship, Corneria

:popo: Ice Climbers
Counterpicks:Norfair, Rainbow Cruise
Bans: Final Destination, Pictochat

:ike: Ike
Counterpicks: Final Destination, Lylat Cruise
Bans: Pirate Ship, Corneria

:jigglypuff: Jigglypuff
Counterpicks: Battlefield, Lylat Cruise
Bans: Jungle Japes, Frigate Orpheon

:dedede: King Dedede
Counterpicks: Battlefield, Norfair
Bans: Pokemon Stadium 1, Green Greens, Castle Siege

:kirby2: Kirby
Counterpicks: Lylat Cruise, Delfino Plaza
Bans: Rainbow Cruise, Yoshi's Island

:link2: Link
Counterpicks: Frigate Orpheon, Lylat Cruise
Bans: Norfair, Pirate Ship

:lucario: Lucario
Counterpicks: Lylat Cruise, Frigate Orpheon
Bans: Luigis Mansion, Jungle Japes

:lucas: Lucas
Counterpicks: Battlefield, Lylat Cruise
Bans: Brinstar, Luigi's Mansion
lucas has no advantages in luigis mansion, and that stage doesnt hurt pit too much to be considered as a ban. yoshis island might be looked as as a ban instead.

:luigi2: Luigi
Counterpicks: Norfair, Luigi's Mansion
Bans: Corneria, Yoshi's Island
Smashville really hurts luigis recovery, if he misfires he can go under the stage and die, the short stage also helps pits ledge game, its a good cp in this matchup.

:mario2: Mario
Counterpicks: Norfair, Final Destination
Bans: Corneria, Yoshi's Island
Halberd really hurts mario. I'd choose that as my cp against him.

:marth: Marth
Counterpicks: Brinstar, Lylat Cruise
Bans: Yoshi's Island, Battlefield
green greens before battlefield, 17% tipper ko on greens is bad for pit.

:metaknight: Metaknight:
Counterpicks: Final Destination, Delfino Plaza
Bans: Battlefield, Lylat Cruise
Battlefield actually helps pit in this matchup, no reverse shuttle loop recovery (or at least its hard to set up right), the platforms get in the way of metaknights game and pit can platform **** meta. I normally cp this stage. green greens should be banned for the same reason as marth, its dumb to have a low percent shuttle loop kill you.

:ness2: Ness
Counterpicks: Battlefield, Lylat Cruise
Bans: Brinstar, Luigi's Mansion
I dont get why you're saying to ban luigis mansion on mother kids. this hurts ness even more so than lucas. Definately ban green greens and pirate ship against ness. Those cps are kinda weak as well, japes and frigate will mess ness up.

:olimar: Olimar
Counterpicks: Frigate Orpheon, Rainbow Cruise
Bans: Norfair, Luigi's Mansion, Corneria
god i hate olimar.

:peach: Peach
Counterpicks: Norfair, Delfino Plaza
Bans: Castle Siege, Luigi's Mansion
ban green greens, its peaches best stage. Halberd is a good cp in this matchup as well.

:pikachu2: Pikachu
Counterpicks: Battlefield, Lylat Cruise
Bans: Final Destination, Corneria
cps are weak, I dunno the matchup that well, but again, the only time a neutral should be your cp is when you have a clear advantage in the matchups.

:pt: Pokemon Trainer
Counterpicks: Frigate Orpheon, Battlefield
Bans: Corneira, Castle Siege

:rob: R.O.B
Counterpicks: Norfair, Battlefield
Bans: Luigi's Mansion, Yoshi's Island
look into banning RC as well.

:samus2: Samus
Counterpicks: Rainbow Cruise, Delfino Plaza
Bans: Yoshi's Island, Luigi's Mansion
why ban Luigis mansion? In this case a neutral is probably the best cp because samus has little to no killing moves giving pit an advantage on all neutrals. You can cp a stage with a high ceiling such as japes or luigis mansion to further reduce samus's kill game, but i dont suggest it. Maybe even castle seige, but i dont know that stage too well so idk about that.

:shiek: Sheik
Counterpicks: Final Destination, Delfino Plaza
Bans: Yoshi's Island, Corneria
halberd is a good cp as well

:snake: Snake
Counterpicks: Norfair, Rainbow Cruise
Bans: Corneria, Halberd
Japes will **** snake. You can camp the platforms and the water will kill his cypher. Also high ceiling hurts his up tilt. and he doesnt have too much space to mortor slide or f-tilt. A very good pick against snake.

:sonic: Sonic
Counterpicks: Norfair, Lylat Cruise
Bans: Corneria, Rainbow Cruise

:toonlink: Toon Link
Counterpicks: Norfair, Lylat Cruise
Bans: Pirate Ship, Corneria
dont pick norfair, TL can camp on that stage, frigate or halberd works in this case.

:warioc: Wario
Counterpicks: Smashville, Final Destination
Bans: Jungle Japes, Yoshi's Island

:wolf: Wolf
Counterpicks: Norfair, Lylat Cruise
Bans: Yoshi's Island, Luigi's Mansion
I wouldnt suggest norfair as a ban, choose stages with as little ledges possible because its easy to gimp wolf, frigate or pokemon stadium 1 are probably the best choices.

:yoshi2: Yoshi
Counterpicks: Frigate Orpheon, Lylat Cruise
Bans: Halberd, Corneria
RC helps out yoshi as well

:zelda: Zelda
Counterpicks: Norfair, Lylat Cruise
Bans: Luigi's Mansion, Brinstar, Corneria

:zerosuitsamus: Zero Suit Samus
Counterpicks: Frigate Orpheon, Rainbow Cruise
Bans: Luigi's Mansion, Yoshi's Island

Discuss.
Comments made in bold

A lot of the matchups i didnt know so well, so i didnt post on them. I really dont see why you ban luigis mansion so much. Or choose neutrals as a counterpick. neutrals feel like a good cp only because you're confortable with the stage, but so are your opponents, taking away the point of cp. You should become comfortable on a stage that isnt common, I did that w/ halberd, which is probably why i find it such a good cp. Hope my post helped
 

ChokE

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can you tell me why counter pick with lylat cruise for sonic. I heard from sonic players that when the ship tilts it make sonic's over B faster and less jumpy, and the platforms set up upair combos. I suggest pictochat if avaible. The reappearing platforms mess with sonic's up B to dair combo.
 

Seiya7

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hm...might i suggest counterpicking corneria for wario?

the low ceiling makes a grab release to a fresh Dair a very good kill move

also wario has no locks to use the wall to his advantage

and further more he has to be careful with his fart because if he does a fully charged one anywhere near the top wing hes dead

just sayin.
 

Coffee™

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Edited in some changes.

Comments made in bold

Donkey Kong:

I dont see why ban japes, He cant cargo throw you if thats why. If your looking at ko potential, then i guess yeah, ban it for that reason. Theres still worse stages to ban such as green greens. Lylats not a very good idea, but frigate is, halberd should be looked at as well
DK has 3 spikes, and it isnt too hard for him to get some really low percentage kills in the water. The ledge there also hep out is recovery quite a bit.

Fox:

why ban halberd? ban yoshis or greens instead.
Fox's main kill move is Usmash and Halberd has a fairly low ceiling, thus I banned it. I added your other suggestions though.

Luigi:

Smashville really hurts luigis recovery, if he misfires he can go under the stage and die, the short stage also helps pits ledge game, its a good cp in this matchup.
Smashville doesn't hurt Luigi's recovery at all -_-. Even after a misfire, you have to remember he still has the option of using his Tornado and Up B afterwards to try to get back on the stage.

Pikachu:

cps are weak, I dunno the matchup that well, but again, the only time a neutral should be your cp is when you have a clear advantage in the matchups.
Pikachu doesn't really have any disadvantageous stages due to his versatility. BF and LC were picked as cps since they at least limit his ability to hit you with Thunder while on the lower parts of the stage.

A lot of the matchups i didnt know so well, so i didnt post on them. I really dont see why you ban luigis mansion so much. Or choose neutrals as a counterpick. neutrals feel like a good cp only because you're confortable with the stage, but so are your opponents, taking away the point of cp. You should become comfortable on a stage that isnt common, I did that w/ halberd, which is probably why i find it such a good cp. Hope my post helped[/QUOTE]

Luigis mansion I banned against characters that you would generally have an easier time gimping on other stages such as Wolf, Zero Suit and Samus. I banned Mansion for the mother kids due to some interesting advantages they generally have on that stage such as with their PK fire and with some of their longer ranged attacks going through the pillars while still being able to hit you.

Most of the neutrals that were put up for CP, were because you either have natural advantages there or I honestly didn't know the matchup that well (thats why it's a discussion thread). :dizzy:

can you tell me why counter pick with lylat cruise for sonic. I heard from sonic players that when the ship tilts it make sonic's over B faster and less jumpy, and the platforms set up upair combos. I suggest pictochat if avaible. The reappearing platforms mess with sonic's up B to dair combo.
I listed LC as a cp as it's tilting edges can mess with Sonic's recovery if timed wrong but overall there aren't that much stages where Pit gains some extra large advantage over Sonic.

hm...might i suggest counterpicking corneria for wario?

the low ceiling makes a grab release to a fresh Dair a very good kill move

also wario has no locks to use the wall to his advantage

and further more he has to be careful with his fart because if he does a fully charged one anywhere near the top wing hes dead

just sayin.
Pit can't grab release to Dair Wario :ohwell: He has enough time to SD or Roll before the Dair actually hits him and his Uair can kill you at some pretty low percentages on that stage. Not sure what you mean about the fart..can you clarify?
 

sagemoon

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Edited in some changes.



DK has 3 spikes, and it isnt too hard for him to get some really low percentage kills in the water. The ledge there also hep out is recovery quite a bit.
Getting spiked by the other 2 spikes will kill pit regardless of the stage (granted that you are above 50%) the camping options on this stage are far greater than the risk of being spiked (through the water i might add). The only way to die by a spike would to be around 80% or getting spiked off the left side. Also dk is a big target, hit him with an arrow when hes in the water (off the left) and he will go back in and die.

Fox's main kill move is Usmash and Halberd has a fairly low ceiling, thus I banned it. I added your other suggestions though.
Halberds ceiling is just as high as the neutrals.
Smashville doesn't hurt Luigi's recovery at all -_-. Even after a misfire, you have to remember he still has the option of using his Tornado and Up B afterwards to try to get back on the stage.
it still helps camping options for pit.

Pikachu doesn't really have any disadvantageous stages due to his versatility. BF and LC were picked as cps since they at least limit his ability to hit you with Thunder while on the lower parts of the stage.
if you want to get rid of thunder, go RC, if you want to camp him, go FD or picto.
 

SSD

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Not sure what you mean about the fart..can you clarify?
The fart, for some reason, acts as if an outside force pushed wario upward. This means that if the vertical boost he gains from a charged fart pushes him past a KO zone, he dies. However if someone like Pit moves past the zone under their own power, they can keep going.
I think that's what he was talking about.
 

Seiya7

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hm...maybe i meant release grab where pit lets go of wario in the air and is vulnerable to attack, i tried it the other day and it seemed to work.

and a full charged fart sends wario quite high and ive seen warios suicide on accident with it on the top part of the ship, its quite funny actually.

anyway just throwin stuff out there since i never seem to contribute lol.


The fart, for some reason, acts as if an outside force pushed wario upward. This means that if the vertical boost he gains from a charged fart pushes him past a KO zone, he dies. However if someone like Pit moves past the zone under their own power, they can keep going.
I think that's what he was talking about.
QFT
 

Rogue Pit

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Wow what kind of tourneys do you guys go to? At my tourneys, Green greens is banned, Pictochat has to be agreed by for both players, Japes is on the verge of being banned, corneria is banned sometimes. Even Pirate Ship is banned, you guys are lucky.
 

Coffee™

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Getting spiked by the other 2 spikes will kill pit regardless of the stage (granted that you are above 50%) the camping options on this stage are far greater than the risk of being spiked (through the water i might add). The only way to die by a spike would to be around 80% or getting spiked off the left side. Also dk is a big target, hit him with an arrow when hes in the water (off the left) and he will go back in and die.
I'm not really referring to actually getting spiked into a blast zone and dying. More so the fact that the water can drag you away at inopertune times and the alligator that appears randomly can net him free KOs if he gets you into the water at the right time which really isn't too hard for him in this stage.

Halberds ceiling is just as high as the neutrals.
I've heard from a lot of boards that it actually has a lower ceiling, but I just tested it myself....it has pretty much the same ceiling blast zone as the neutrals so i'll take it down from some of the stages to ban

it still helps camping options for pit.
Smashville is pretty neutral, sure its a great stage to camp on but it doesn't really put Luigi at any more of a disadvantage than it does if you were at other stages like FD for example

if you want to get rid of thunder, go RC,
Pikachu can get easy kills on RC because of Thunder. I would rather ban RC than Counterpick it to stop Thunders.

hm...maybe i meant release grab where pit lets go of wario in the air and is vulnerable to attack, i tried it the other day and it seemed to work.

and a full charged fart sends wario quite high and ive seen warios suicide on accident with it on the top part of the ship, its quite funny actually.

anyway just throwin stuff out there since i never seem to contribute lol.
Pit never holds Wario off the ground for him to do a aerial grab release, so the only time that will happen is if you somehow manage to grab Wario at the edge or if the Wario player actually tries to break out with an aerial release.
 

Admiral Pit

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You aint the only one that hates Olimar... then comes gay Marth tippers.

For Falco, some say that Lylat is good against All space animals due to the nature of their recovery and the tilting stage.

You may want to take DK to FD as well to have enough space for our F-throw CG on him, and have ledgecamping options, and our arrows are effective here, but be careful of spikes and cargo tossing.
 

CorruptFate

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Also on the OP it has a list of banned stages and counter pick, that should be taken out, as many of those are left up to the tourny host or each state to pick ie. Skyworld is counter Pick in Utah but is banned in other states.
 

Admiral Pit

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Also on the OP it has a list of banned stages and counter pick, that should be taken out, as many of those are left up to the tourny host or each state to pick ie. Skyworld is counter Pick in Utah but is banned in other states.
This is why Utah is the only state that's NOT Corrupted. Skyworld FTW! :laugh:
 

Coffee™

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Also on the OP it has a list of banned stages and counter pick, that should be taken out, as many of those are left up to the tourny host or each state to pick ie. Skyworld is counter Pick in Utah but is banned in other states.
Yes, it is up to the tourney host's discretion to determine which stages will be allowed and banned, however I don't think it is necessary to remove the list entirely so I instead edited the OP to say that it is the SBR's recommended ruleset.
 

CorruptFate

The Corrupted
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There rule set does say that some stages (skyworld) are counter Pick/banned or starter/counter pick and can still fit there rules.

And ADM Utah is very corrupted.
 

MK26

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http://www.mediafire.com/?zj2oddmz0yy for ZSS fix!
So, what makes Lylat and Delfino so good for Pit, and what makes YI(B) so bad? (In general and specifically against Kirby)

You also might want to expand the chart to include which neutrals to strike during stage striking (unless its obvious that Pit has 2 generally bad neutrals out of the 5) as well as which to ban
 

Admiral Pit

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Those stupid Shy guys at YI get in the way of our arrows, and we cant glide under the stage to the other side, limiting our options.

Lylat's tilting stage affects everyone basically, which also affects recoveries (Pit isnt affected as much as almost every char), but with the ability to curve Pit's arrows, it isnt a total failure for him to continue attacking from long range. Pit is granted the ability to glide under the stage to the other side.

The Thin stage does allow Pit to poke at opponents by using U-air near the edge, should he choose to camp.
Tilting stage does weaken Pit's camping a bit by blocking arrows sometimes, but the thin stage does allow him to attack opponents from below near the edge.
 

Coffee™

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Added this to the matchup thread, but feel free to continue discussing it here. Any suggested changes brought up here will be addressed in the matchup thread as well.
 

Admiral Pit

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The stages seem right to me... I think, but I believe we should check to make sure we are accurate, for this would benefit many Pits out there, especially the newer ones coming here, and we wouldnt want to have the wrong information now do we?

For some reason, Yoshi's Island is bad for Ness too. Shy guys stop his projectile and may also get him killed. It would probably screw him up more than it does Pit. I sometimes might try to CP Ness at YI though I'll be having limits on my arrows, but Im sure it may affect him more than Pit.
 

Twin_Scimitar

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A friend of mine who plays wario has major issues on Yoshi's Island. The edges of the stage really screw over Wario's F-smash, and although we can't sneak under the stage, I actually like the shy guys, since they guarantee a refreshed move. I generally don't space my arrows so that I rely on the hit stun to not be punished in any case. I'm not sure I like Smashville better than this, however at the very least, I would never ban it after the stage striking.

The wario stage discussion thread http://www.smashboards.com/showthread.php?t=182253, says that many characters have a grab release when the platform is tilted upwards. I'll test this after classes today. Let me know what you guys think.

Edit: Tested it after classes. Pit only has a guaranteed grab -> regrab release on wario when the stage is at maximum tilt. The timing is pretty difficult, I don't have it down yet perfectly. It might be my timing, but my friend was breaking out consistently at higher percents. In any case it's a very situational thing, to happen in an actual match. Considering the stage as a whole I would rather Smashville against Wario, by a good margin. I might ban BF and Lylat before Yoshi's though. BF because wario is very good there (see the above thread), Lylat because it annoys me personally. So yeah, there's my take on it.
 

Admiral Pit

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For some reason I think that this should be a sticky. I had to use this thread to help both the Lucas and TL boards with their CP/Ban topics. It could also be useful to other Pit players.
 

Afropony

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I agree with Admiral Pit, this is a really helpful thread and allowes us to discuss stages with others very easily as Admiral has shown.

It's weird whenever I counterpick with Norfair I seem to lose but whenever i counterpick with Lylat Cruise I never lose.

Also congratulations on becoming a moderator Ravyn!
 
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