(note,someone might have already came up with this,and if y'all have,Im sorry) Fiddling with jigglypuff on Melee and Brawl,I have discovered a technique with jigglypuff's rollout, which I call the ghost out...Charge rollout to however long you want, however you normally would to use it....But right before you make contact with the opponent, tilt the analog stick or d-pad the opposite way you are going...If you do it right, you will go behind the opponent and hit them...Its useful if some tries to roll from the rollout and counter attack, but its more of a mind games tactics.... What causes this I believe is that jiggly has an invincibility frame when he turns with rollout, so if you turn as soon as you you would hit,you will turn, but with momentum go behind your opponent and hit them from behind.....