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Project: 100 Diddy Kong Tricks/Tips (Keep em' comin'!)

Vyse

Faith, Hope, Love, Luck
BRoomer
Joined
Jul 6, 2005
Messages
9,561
Location
Brisbane, Australia
Project: 100 Diddy Kong Tricks/Tips

Okay guys here's the scoop. All throughout the Diddy forums, people have come in, posted their helpful tidbits, and then watched them fall into obscurity again. There's only so much I can do t help keep track of it all.

So what I am proposing here is that we compile a list Diddy tricks.

For everytime you go into a match and do something you thought worked really well, or didn't work well at all, you can come here and log it.

Here's an example of how it should work:

Post 1 said:
1. You can cancel the peanut charge into a glide toss as you're landing
2. You can catch your own peanuts when fired
3. Diddy Hump Grab Release -> Footstool owns MK
Post number 2 would copy the existing list then add something of their own.

Post 2 said:
1. You can cancel the peanut charge into a glide toss as you're landing
2. You can catch your own peanuts when fired
3. Diddy Hump Grab Release -> Footstool owns MK among other characters
4. Always take advantage of Z-grabbing Items from platforms
5. Angle your F-tilt upwards to beat out Aerial approaches
6. Save your smashes! Diddy needs em.
And it would go on like that. Simply Copy/Paste the list into your post and add your own nugget of knowledge. This could be kinda fun, as well as very helpful and resourceful.

So I'll start with those six, and you guys can continue.
---

1. You can cancel the peanut charge into a glide toss as you're landing
2. You can catch your own peanuts when fired
3. Diddy Hump Grab Release -> Footstool owns MK among other characters
4. Always take advantage of Z-grabbing Items from platforms
5. Angle your F-tilt upwards to beat out Aerial approaches
6. Save your smashes! Diddy needs em.
 

Nitrix

Smash Ace
Joined
Jul 1, 2008
Messages
867
Location
London, Ontario
1. You can cancel the peanut charge into a glide toss as you're landing
2. You can catch your own peanuts when fired
3. Diddy Hump Grab Release -> Footstool owns MK among other characters
4. Always take advantage of Z-grabbing Items from platforms
5. Angle your F-tilt upwards to beat out Aerial approaches
6. Save your smashes! Diddy needs em.
7. Dash Attack to U-Smash or U-Tilt can combo against heavier chars
 

Player-1

Smash Legend
Joined
Apr 27, 2008
Messages
12,186
Location
Rainbow Cruise
1. You can cancel the peanut charge into a glide toss as you're landing
2. You can catch your own peanuts when fired
3. Diddy Hump Grab Release -> Footstool owns MK among other characters
4. Always take advantage of Z-grabbing Items from platforms
5. Angle your F-tilt upwards to beat out Aerial approaches
6. Save your smashes! Diddy needs em.
7. Dash Attack to U-Smash or U-Tilt can combo against heavier chars
8. You can wall jump on stages such as BF, FD, LC, and YI to pull out a banana while you're on the ledge
9. Diddy can't use any b move (including recovering) fter he diddy humps someone and you use the A attack so if you do it in the air make sure to always use your "Jump" button
10. If someone takes control of your naners, barrel cancel to get your barrels flying around the stage.
 

Semmick

Smash Journeyman
Joined
Jun 19, 2008
Messages
358
Location
Mukilteo, WA
1. You can cancel the peanut charge into a glide toss as you're landing
2. You can catch your own peanuts when fired
3. Diddy Hump Grab Release -> Footstool owns MK among other characters
4. Always take advantage of Z-grabbing Items from platforms
5. Angle your F-tilt upwards to beat out Aerial approaches
6. Save your smashes! Diddy needs em.
7. Dash Attack to U-Smash or U-Tilt can combo against heavier chars
8. You can wall jump on stages such as BF, FD, LC, and YI to pull out a banana while you're on the ledge
9. Diddy can't use any b move (including recovering) fter he diddy humps someone and you use the A attack so if you do it in the air make sure to always use your "Jump" button
10. If someone takes control of your naners, barrel cancel to get your barrels flying around the stage.
11. A carefully spaced ftilt will go through Meta Knights tornado.
 

Count

Smash Champion
Joined
Mar 11, 2008
Messages
2,454
Location
St. Louis, Missouri
1. You can cancel the peanut charge into a glide toss as you're landing
2. You can catch your own peanuts when fired
3. Diddy Hump Grab Release -> Footstool owns MK among other characters
4. Always take advantage of Z-grabbing Items from platforms
5. Angle your F-tilt upwards to beat out Aerial approaches
6. Save your smashes! Diddy needs em.
7. Dash Attack to U-Smash or U-Tilt can combo against heavier chars
8. You can wall jump on stages such as BF, FD, LC, and YI to pull out a banana while you're on the ledge
9. Diddy can't use any b move (including recovering) fter he diddy humps someone and you use the A attack so if you do it in the air make sure to always use your "Jump" button
10. If someone takes control of your naners, barrel cancel to get your barrels flying around the stage.
11. A carefully spaced ftilt will go through Meta Knights tornado.
12. When executed correctly, a banana lock can be finished with a spike.
13. The peanut gun is great for gimping space animals.
14. Diddy can attack with multiple bairs at lower percents.
 

DFEAR

Smash Hero
Joined
Jul 10, 2008
Messages
5,582
Location
:190:
1. You can cancel the peanut charge into a glide toss as you're landing
2. You can catch your own peanuts when fired
3. Diddy Hump Grab Release -> Footstool owns MK among other characters
4. Always take advantage of Z-grabbing Items from platforms
5. Angle your F-tilt upwards to beat out Aerial approaches
6. Save your smashes! Diddy needs em.
7. Dash Attack to U-Smash or U-Tilt can combo against heavier chars
8. You can wall jump on stages such as BF, FD, LC, and YI to pull out a banana while you're on the ledge
9. Diddy can't use any b move (including recovering) fter he diddy humps someone and you use the A attack so if you do it in the air make sure to always use your "Jump" button
10. If someone takes control of your naners, barrel cancel to get your barrels flying around the stage.
11. A carefully spaced ftilt will go through Meta Knights tornado.
12. When executed correctly, a banana lock can be finished with a spike.
13. The peanut gun is great for gimping space animals.
14. Diddy can attack with multiple bairs at lower percents.
15. Bananas have higher priority than alot of other high priority moves such as MK's tilts.
16. Bair can be abused like dk's bair to an extent.
 

bludhoundz

Smash Ace
Joined
Aug 2, 2007
Messages
525
Location
New York, NY
1. You can cancel the peanut charge into a glide toss as you're landing
2. You can catch your own peanuts when fired
3. Diddy Hump Grab Release -> Footstool owns MK among other characters
4. Always take advantage of Z-grabbing Items from platforms
5. Angle your F-tilt upwards to beat out Aerial approaches
6. Save your smashes! Diddy needs em.
7. Dash Attack to U-Smash or U-Tilt can combo against heavier chars
8. You can wall jump on stages such as BF, FD, LC, and YI to pull out a banana while you're on the ledge
9. Diddy can't use any b move (including recovering) fter he diddy humps someone and you use the A attack so if you do it in the air make sure to always use your "Jump" button
10. If someone takes control of your naners, barrel cancel to get your barrels flying around the stage.
11. A carefully spaced ftilt will go through Meta Knights tornado.
12. When executed correctly, a banana lock can be finished with a spike.
13. The peanut gun is great for gimping space animals.
14. Diddy can attack with multiple bairs at lower percents.
15. Bananas have higher priority than alot of other high priority moves such as MK's tilts.
16. Bair can be abused like dk's bair to an extent.
17. Dtilt can often be followed up by a grab at mid to low %.
18. Your up b spikes if your opponent is underneath you.
19. You can cancel the lag of the monkey flip kick by footstooling your opponent after connecting.
20. Uair can be used as a "combo breaker" if you DI out of a multihit move.
 

tocador

Smash Lord
Joined
Sep 10, 2008
Messages
1,703
Location
Hot chick Zone, Brazil
1. You can cancel the peanut charge into a glide toss as you're landing
2. You can catch your own peanuts when fired
3. Diddy Hump Grab Release -> Footstool owns MK among other characters
4. Always take advantage of Z-grabbing Items from platforms
5. Angle your F-tilt upwards to beat out Aerial approaches
6. Save your smashes! Diddy needs em.
7. Dash Attack to U-Smash or U-Tilt can combo against heavier chars
8. You can wall jump on stages such as BF, FD, LC, and YI to pull out a banana while you're on the ledge
9. Diddy can't use any b move (including recovering) fter he diddy humps someone and you use the A attack so if you do it in the air make sure to always use your "Jump" button
10. If someone takes control of your naners, barrel cancel to get your barrels flying around the stage.
11. A carefully spaced ftilt will go through Meta Knights tornado.
12. When executed correctly, a banana lock can be finished with a spike.
13. The peanut gun is great for gimping space animals.
14. Diddy can attack with multiple bairs at lower percents.
15. Bananas have higher priority than alot of other high priority moves such as MK's tilts.
16. Bair can be abused like dk's bair to an extent.
17. Dtilt can often be followed up by a grab at mid to low %.
18. Your up b spikes if your opponent is underneath you.
19. You can cancel the lag of the monkey flip kick by footstooling your opponent after connecting.
20. Uair can be used as a "combo breaker" if you DI out of a multihit move.
21.If you jump just before UPB you will do a rising up B wich can be really surpising
 

Nitrix

Smash Ace
Joined
Jul 1, 2008
Messages
867
Location
London, Ontario
1. You can cancel the peanut charge into a glide toss as you're landing
2. You can catch your own peanuts when fired
3. Diddy Hump Grab Release -> Footstool owns MK among other characters
4. Always take advantage of Z-grabbing Items from platforms
5. Angle your F-tilt upwards to beat out Aerial approaches
6. Save your smashes! Diddy needs em.
7. Dash Attack to U-Smash or U-Tilt can combo against heavier chars
8. You can wall jump on stages such as BF, FD, LC, and YI to pull out a banana while you're on the ledge
9. Diddy can't use any b move (including recovering) fter he diddy humps someone and you use the A attack so if you do it in the air make sure to always use your "Jump" button
10. If someone takes control of your naners, barrel cancel to get your barrels flying around the stage.
11. A carefully spaced ftilt will go through Meta Knights tornado.
12. When executed correctly, a banana lock can be finished with a spike.
13. The peanut gun is great for gimping space animals.
14. Diddy can attack with multiple bairs at lower percents.
15. Bananas have higher priority than alot of other high priority moves such as MK's tilts.
16. Bair can be abused like dk's bair to an extent.
17. Dtilt can often be followed up by a grab at mid to low %.
18. Your up b spikes if your opponent is underneath you.
19. You can cancel the lag of the monkey flip kick by footstooling your opponent after connecting.
20. Uair can be used as a "combo breaker" if you DI out of a multihit move.
21.If you jump just before UPB you will do a rising up B wich can be really surpising
22. Charging the rockerbarrels is a nice counter when you know your oponent is going to throw a banana at you.
 

DFEAR

Smash Hero
Joined
Jul 10, 2008
Messages
5,582
Location
:190:
1. You can cancel the peanut charge into a glide toss as you're landing
2. You can catch your own peanuts when fired
3. Diddy Hump Grab Release -> Footstool owns MK among other characters
4. Always take advantage of Z-grabbing Items from platforms
5. Angle your F-tilt upwards to beat out Aerial approaches
6. Save your smashes! Diddy needs em.
7. Dash Attack to U-Smash or U-Tilt can combo against heavier chars
8. You can wall jump on stages such as BF, FD, LC, and YI to pull out a banana while you're on the ledge
9. Diddy can't use any b move (including recovering) fter he diddy humps someone and you use the A attack so if you do it in the air make sure to always use your "Jump" button
10. If someone takes control of your naners, barrel cancel to get your barrels flying around the stage.
11. A carefully spaced ftilt will go through Meta Knights tornado.
12. When executed correctly, a banana lock can be finished with a spike.
13. The peanut gun is great for gimping space animals.
14. Diddy can attack with multiple bairs at lower percents.
15. Bananas have higher priority than alot of other high priority moves such as MK's tilts.
16. Bair can be abused like dk's bair to an extent.
17. Dtilt can often be followed up by a grab at mid to low %.
18. Your up b spikes if your opponent is underneath you.
19. You can cancel the lag of the monkey flip kick by footstooling your opponent after connecting.
20. Uair can be used as a "combo breaker" if you DI out of a multihit move.
21.If you jump just before UPB you will do a rising up B wich can be really surpising
22. Charging the rockerbarrels is a nice counter when you know your oponent is going to throw a banana at you.
23. Peanut Gun Canceling is a great way to mess with your opponents mind (mindgames ftw).
24. When executing your SideB and perform the actual kick you will lose your upB during the fall animation.
 

CHOMPY

Sinbad: King of Sindria
Joined
Dec 13, 2007
Messages
1,320
Location
Chicago Illinois
NNID
Chompy621
1. As your falling off the stage or platform, you throw a banana and Diddy slides really far.
2. Wall Cling by holding the direction the character is facing
3. Pivot Dribble
4. Banana Lock
5. Banana Walk
6. Throw a banana right over the edge to predict that the opponent will grab the edge and immediatly edgeguard them.
7. Dash attack- Upsmash
8. Down Tilt 2-3 times and follow up with a Ftilt
9. Up Tilt 2-3 times and follow up with a Uair
10. Banana Choke Grab
11. Single Dribble
12. Double Dribble
13. Throw the banana up and z grab the banana and throw it straight down
14. Peaut Gun Cancel to a glide toss
15. Rocketbarrel Cancel
16. Rocketbarrel boost recovery
17. Reverse Peanut Gun
18. Monkey Flip Kick Cancel
19. Dash attack to Monkey Flip
20. Strong banana pull (Mash the joystick + Down B)
21. Double Monkey Flip as Diddy slides off the edge at the end of its Monkey Kick he can immediatly use it again without any landing lag.
22. Banana Edgeguard to Spike
23. Wall Jump + Banana Pull (Down B)
24. Dash Dance + Glide Toss
25. Reverse Glide Toss
 

BrawlBro

Smash Ace
Joined
Mar 19, 2008
Messages
770
Location
michigan
^^ not doin it right so you got skipped by me


1. You can cancel the peanut charge into a glide toss as you're landing
2. You can catch your own peanuts when fired
3. Diddy Hump Grab Release -> Footstool owns MK among other characters
4. Always take advantage of Z-grabbing Items from platforms
5. Angle your F-tilt upwards to beat out Aerial approaches
6. Save your smashes! Diddy needs em.
7. Dash Attack to U-Smash or U-Tilt can combo against heavier chars
8. You can wall jump on stages such as BF, FD, LC, and YI to pull out a banana while you're on the ledge
9. Diddy can't use any b move (including recovering) fter he diddy humps someone and you use the A attack so if you do it in the air make sure to always use your "Jump" button
10. If someone takes control of your naners, barrel cancel to get your barrels flying around the stage.
11. A carefully spaced ftilt will go through Meta Knights tornado.
12. When executed correctly, a banana lock can be finished with a spike.
13. The peanut gun is great for gimping space animals.
14. Diddy can attack with multiple bairs at lower percents.
15. Bananas have higher priority than alot of other high priority moves such as MK's tilts.
16. Bair can be abused like dk's bair to an extent.
17. Dtilt can often be followed up by a grab at mid to low %.
18. Your up b spikes if your opponent is underneath you.
19. You can cancel the lag of the monkey flip kick by footstooling your opponent after connecting.
20. Uair can be used as a "combo breaker" if you DI out of a multihit move.
21.If you jump just before UPB you will do a rising up B wich can be really surpising
22. Charging the rockerbarrels is a nice counter when you know your oponent is going to throw a banana at you.
23. Peanut Gun Canceling is a great way to mess with your opponents mind (mindgames ftw).
24. When executing your SideB and perform the actual kick you will lose your upB during the fall animation.
25. You can fsmash and dtilt while holding a banana.
26. Forward glide toss to back throw. Repeat.
27. Up throw one of your bananas during your opponents invincibility frames between stocks. It is harder for them to get a hold of it.
 

IDK

Smash Lord
Joined
Mar 28, 2008
Messages
1,708
Location
Yo Couch
c-c-c-COMBO BREAKER.
^^had to be done. vyse. "100"... you cannot. this is going to add up to like
over 9000 at least 300 or something...
anyway i was playing with all the advanced techs and it jumbled my mind. seriously i was trying to figure out a way to work it all into my game, and i went crazy. that's why this post makes no sense apples bananas monkeys cheese ow...
 

Blistering Speed

Smash Champion
Joined
Mar 18, 2008
Messages
2,709
Location
Dot Dot Dash Dot
1. You can cancel the peanut charge into a glide toss as you're landing
2. You can catch your own peanuts when fired
3. Diddy Hump Grab Release -> Footstool owns MK among other characters
4. Always take advantage of Z-grabbing Items from platforms
5. Angle your F-tilt upwards to beat out Aerial approaches
6. Save your smashes! Diddy needs em.
7. Dash Attack to U-Smash or U-Tilt can combo against heavier chars
8. You can wall jump on stages such as BF, FD, LC, and YI to pull out a banana while you're on the ledge
9. Diddy can't use any b move (including recovering) fter he diddy humps someone and you use the A attack so if you do it in the air make sure to always use your "Jump" button
10. If someone takes control of your naners, barrel cancel to get your barrels flying around the stage.
11. A carefully spaced ftilt will go through Meta Knights tornado.
12. When executed correctly, a banana lock can be finished with a spike.
13. The peanut gun is great for gimping space animals.
14. Diddy can attack with multiple bairs at lower percents.
15. Bananas have higher priority than alot of other high priority moves such as MK's tilts.
16. Bair can be abused like dk's bair to an extent.
17. Dtilt can often be followed up by a grab at mid to low %.
18. Your up b spikes if your opponent is underneath you.
19. You can cancel the lag of the monkey flip kick by footstooling your opponent after connecting.
20. Uair can be used as a "combo breaker" if you DI out of a multihit move.
21.If you jump just before UPB you will do a rising up B wich can be really surpising
22. Charging the rockerbarrels is a nice counter when you know your oponent is going to throw a banana at you.
23. Peanut Gun Canceling is a great way to mess with your opponents mind (mindgames ftw).
24. When executing your SideB and perform the actual kick you will lose your upB during the fall animation.
25. You can fsmash and dtilt while holding a banana.
26. Forward glide toss to back throw. Repeat.
27. Up throw one of your bananas during your opponents invincibility frames between stocks. It is harder for them to get a hold of it.
28. Throwing straight after you grab someone in a ROB esque fashion can often make the opponent DI badly, which can make an edgeguard opportunity even better.
 

ScubaF_ingSteve

I eat stickers all the time, dude!
Joined
Feb 18, 2008
Messages
920
Location
Storrs, University of Connecticut, CT
NNID
ScubaSteve94
1. You can cancel the peanut charge into a glide toss as you're landing
2. You can catch your own peanuts when fired
3. Diddy Hump Grab Release -> Footstool owns MK among other characters
4. Always take advantage of Z-grabbing Items from platforms
5. Angle your F-tilt upwards to beat out Aerial approaches
6. Save your smashes! Diddy needs em.
7. Dash Attack to U-Smash or U-Tilt can combo against heavier chars
8. You can wall jump on stages such as BF, FD, LC, and YI to pull out a banana while you're on the ledge
9. Diddy can't use any b move (including recovering) fter he diddy humps someone and you use the A attack so if you do it in the air make sure to always use your "Jump" button
10. If someone takes control of your naners, barrel cancel to get your barrels flying around the stage.
11. A carefully spaced ftilt will go through Meta Knights tornado.
12. When executed correctly, a banana lock can be finished with a spike.
13. The peanut gun is great for gimping space animals.
14. Diddy can attack with multiple bairs at lower percents.
15. Bananas have higher priority than alot of other high priority moves such as MK's tilts.
16. Bair can be abused like dk's bair to an extent.
17. Dtilt can often be followed up by a grab at mid to low %.
18. Your up b spikes if your opponent is underneath you.
19. You can cancel the lag of the monkey flip kick by footstooling your opponent after connecting.
20. Uair can be used as a "combo breaker" if you DI out of a multihit move.
21.If you jump just before UPB you will do a rising up B wich can be really surpising
22. Charging the rockerbarrels is a nice counter when you know your oponent is going to throw a banana at you.
23. Peanut Gun Canceling is a great way to mess with your opponents mind (mindgames ftw).
24. When executing your SideB and perform the actual kick you will lose your upB during the fall animation.
25. You can fsmash and dtilt while holding a banana.
26. Forward glide toss to back throw. Repeat.
27. Up throw one of your bananas during your opponents invincibility frames between stocks. It is harder for them to get a hold of it.
28. Throwing straight after you grab someone in a ROB esque fashion can often make the opponent DI badly, which can make an edgeguard opportunity even better.
29. You can SH and throw banana onto opponent and then d-air cancel to catch it and repeat the process to make a single banana chain or infinite.
 

ice_cream_man

Smash Journeyman
Joined
Feb 10, 2008
Messages
337
Location
San Diego, CA
1. You Can Cancel The Peanut Charge Into A Glide Toss As You're Landing
2. You Can Catch Your Own Peanuts When Fired
3. Diddy Hump Grab Release -> Footstool Owns Mk Among Other Characters
4. Always Take Advantage Of Z-grabbing Items From Platforms
5. Angle Your F-tilt Upwards To Beat Out Aerial Approaches
6. Save Your Smashes! Diddy Needs Em.
7. Dash Attack To U-smash Or U-tilt Can Combo Against Heavier Chars
8. You Can Wall Jump On Stages Such As Bf, Fd, Lc, And Yi To Pull Out A Banana While You're On The Ledge
9. Diddy Can't Use Any B Move (including Recovering) Fter He Diddy Humps Someone And You Use The A Attack So If You Do It In The Air Make Sure To Always Use Your "jump" Button
10. If Someone Takes Control Of Your Naners, Barrel Cancel To Get Your Barrels Flying Around The Stage.
11. A Carefully Spaced Ftilt Will Go Through Meta Knights Tornado.
12. When Executed Correctly, A Banana Lock Can Be Pretty Good.
13. The Peanut Gun Is Great For Gimping M2k.
14. Diddy Can Attack With Multiple Bairs At Lower Percents.
15. Bananas Have Higher Priority Than Alot Of Other High Priority Moves Such As Mk's Tilts.
16. Bair Can Be Abused Like Dk's Bair To An Extent.
17. Dtilt Can Often Be Followed Up By A Grab At Mid To Low %.
18. Your Up B Spikes If Ninjalink Is Underneath You.
19. You Can Cancel The Lag Of The Monkey Flip Kick By Footstooling Your Opponent After Connecting.
20. Uair Can Be Used As A "combo Breaker" If You Di Out Of A Multihit Move.
21.if You Jump Just Before Upb You Will Do A Rising Up B Wich Can Be Really Surpising
22. Charging The Rocketbarrels Is A Nice Counter When You Know Your Oponent Is Going To Throw A Banana At You.
23. Peanut Gun Canceling Is A Great Way To Mess With Your Opponents Mind (mindgames Ftw).
24. When Executing Your Sideb And Perform The Actual Kick You Will Lose Your Upb During The Fall Animation.
26. You Can Fsmash And Dtilt While Holding A Banana.
27. Forward Glide Toss To Back Throw. Repeat.
28. Up Throw One Of Your Bananas During Your Opponents Invincibility Frames Between Stocks. It Is Harder For Them To Get A Hold Of It.
29. Throwing Straight After You Grab Someone In A Rob Esque Fashion Can Often Make The Opponent Di Badly, Which Can Make An Edgeguard Opportunity Even Better.
30. You Can Sh And Throw Banana Onto Opponent And Then D-air Cancel To Catch It And Repeat The Process To Make A Single Banana Chain Or Infinite.
31. Just Because You Know How To Glidetoss Doesn't Mean You Have To.

edit: figured out how to take the quote box out. SILLY ME!
 

pastaboy

Smash Champion
Joined
Oct 21, 2007
Messages
2,231
Location
st catharines, ontario
1. You Can Cancel The Peanut Charge Into A Glide Toss As You're Landing
2. You Can Catch Your Own Peanuts When Fired
3. Diddy Hump Grab Release -> Footstool Owns Mk Among Other Characters
4. Always Take Advantage Of Z-grabbing Items From Platforms
5. Angle Your F-tilt Upwards To Beat Out Aerial Approaches
6. Save Your Smashes! Diddy Needs Em.
7. Dash Attack To U-smash Or U-tilt Can Combo Against Heavier Chars
8. You Can Wall Jump On Stages Such As Bf, Fd, Lc, And Yi To Pull Out A Banana While You're On The Ledge
9. Diddy Can't Use Any B Move (including Recovering) Fter He Diddy Humps Someone And You Use The A Attack So If You Do It In The Air Make Sure To Always Use Your "jump" Button
10. If Someone Takes Control Of Your Naners, Barrel Cancel To Get Your Barrels Flying Around The Stage.
11. A Carefully Spaced Ftilt Will Go Through Meta Knights Tornado.
12. When Executed Correctly, A Banana Lock Can Be Pretty Good.
13. The Peanut Gun Is Great For Gimping M2k.
14. Diddy Can Attack With Multiple Bairs At Lower Percents.
15. Bananas Have Higher Priority Than Alot Of Other High Priority Moves Such As Mk's Tilts.
16. Bair Can Be Abused Like Dk's Bair To An Extent.
17. Dtilt Can Often Be Followed Up By A Grab At Mid To Low %.
18. Your Up B Spikes If Ninjalink Is Underneath You.
19. You Can Cancel The Lag Of The Monkey Flip Kick By Footstooling Your Opponent After Connecting.
20. Uair Can Be Used As A "combo Breaker" If You Di Out Of A Multihit Move.
21.if You Jump Just Before Upb You Will Do A Rising Up B Wich Can Be Really Surpising
22. Charging The Rocketbarrels Is A Nice Counter When You Know Your Oponent Is Going To Throw A Banana At You.
23. Peanut Gun Canceling Is A Great Way To Mess With Your Opponents Mind (mindgames Ftw).
24. When Executing Your Sideb And Perform The Actual Kick You Will Lose Your Upb During The Fall Animation.
26. You Can Fsmash And Dtilt While Holding A Banana.
27. Forward Glide Toss To Back Throw. Repeat.
28. Up Throw One Of Your Bananas During Your Opponents Invincibility Frames Between Stocks. It Is Harder For Them To Get A Hold Of It.
29. Throwing Straight After You Grab Someone In A Rob Esque Fashion Can Often Make The Opponent Di Badly, Which Can Make An Edgeguard Opportunity Even Better.
30. You Can Sh And Throw Banana Onto Opponent And Then D-air Cancel To Catch It And Repeat The Process To Make A Single Banana Chain Or Infinite.
31. Just Because You Know How To Glidetoss Doesn't Mean You Have To.
32. ftilt cancles out pikachu's jolt
33.ninjakick throw projectiles such as toon links.
34.you can snipe a wolf's reflector with a banana at the top or bottom.
35.upthrow to upair works nicely, it can easly be followed by more attacks
35.down throw to fair (works great on floaty characters like luigi, works good at low%)
36. at low percent,at the edge of stage, fthrow or downthrow can lead into a spike off the edge(depends on di)
37.grab release wario at edge of stage of an instant SH spike.
38.While holding on to a banana, spamming peanuts(against characters without projectiles) will usually end up with your oppnent forced to approch you which u then follow up with apeanut gun charge cancle into a nice glidetoss.
39.with banana in hand monkeyflip away can lead into a glidetoss upon landing(a mind game if you will)
40.sniping a recovering falco with a banana is a good way to grab the edge during the "hitstun"
 

Vyse

Faith, Hope, Love, Luck
BRoomer
Joined
Jul 6, 2005
Messages
9,561
Location
Brisbane, Australia
1. You Can Cancel The Peanut Charge Into A Glide Toss As You're Landing
2. You Can Catch Your Own Peanuts When Fired
3. Diddy Hump Grab Release -> Footstool Owns Mk Among Other Characters
4. Always Take Advantage Of Z-grabbing Items From Platforms
5. Angle Your F-tilt Upwards To Beat Out Aerial Approaches
6. Save Your Smashes! Diddy Needs Em.
7. Dash Attack To U-smash Or U-tilt Can Combo Against Heavier Chars
8. You Can Wall Jump On Stages Such As Bf, Fd, Lc, And Yi To Pull Out A Banana While You're On The Ledge
9. Diddy Can't Use Any B Move (including Recovering) Fter He Diddy Humps Someone And You Use The A Attack So If You Do It In The Air Make Sure To Always Use Your "jump" Button
10. If Someone Takes Control Of Your Naners, Barrel Cancel To Get Your Barrels Flying Around The Stage.
11. A Carefully Spaced Ftilt Will Go Through Meta Knights Tornado.
12. When Executed Correctly, A Banana Lock Can Be Pretty Good.
13. The Peanut Gun Is Great For Gimping M2k.
14. Diddy Can Attack With Multiple Bairs At Lower Percents.
15. Bananas Have Higher Priority Than Alot Of Other High Priority Moves Such As Mk's Tilts.
16. Bair Can Be Abused Like Dk's Bair To An Extent.
17. Dtilt Can Often Be Followed Up By A Grab At Mid To Low %.
18. Your Up B Spikes If Ninjalink Is Underneath You.
19. You Can Cancel The Lag Of The Monkey Flip Kick By Footstooling Your Opponent After Connecting.
20. Uair Can Be Used As A "combo Breaker" If You Di Out Of A Multihit Move.
21.if You Jump Just Before Upb You Will Do A Rising Up B Wich Can Be Really Surpising
22. Charging The Rocketbarrels Is A Nice Counter When You Know Your Oponent Is Going To Throw A Banana At You.
23. Peanut Gun Canceling Is A Great Way To Mess With Your Opponents Mind (mindgames Ftw).
24. When Executing Your Sideb And Perform The Actual Kick You Will Lose Your Upb During The Fall Animation.
26. You Can Fsmash And Dtilt While Holding A Banana.
27. Forward Glide Toss To Back Throw. Repeat.
28. Up Throw One Of Your Bananas During Your Opponents Invincibility Frames Between Stocks. It Is Harder For Them To Get A Hold Of It.
29. Throwing Straight After You Grab Someone In A Rob Esque Fashion Can Often Make The Opponent Di Badly, Which Can Make An Edgeguard Opportunity Even Better.
30. You Can Sh And Throw Banana Onto Opponent And Then D-air Cancel To Catch It And Repeat The Process To Make A Single Banana Chain Or Infinite.
31. Just Because You Know How To Glidetoss Doesn't Mean You Have To.
32. ftilt cancles out pikachu's jolt
33.ninjakick throw projectiles such as toon links.
34.you can snipe a wolf's reflector with a banana at the top or bottom.
35.upthrow to upair works nicely, it can easly be followed by more attacks
35.down throw to fair (works great on floaty characters like luigi, works good at low%)
36. at low percent,at the edge of stage, fthrow or downthrow can lead into a spike off the edge(depends on di)
37.grab release wario at edge of stage of an instant SH spike.
38.While holding on to a banana, spamming peanuts(against characters without projectiles) will usually end up with your oppnent forced to approch you which u then follow up with apeanut gun charge cancle into a nice glidetoss.
39.with banana in hand monkeyflip away can lead into a glidetoss upon landing(a mind game if you will)
40.sniping a recovering falco with a banana is a good way to grab the edge during the "hitstun"
41. Needs more tilts. Always more tilts.
 

IDK

Smash Lord
Joined
Mar 28, 2008
Messages
1,708
Location
Yo Couch
1. You Can Cancel The Peanut Charge Into A Glide Toss As You're Landing
2. You Can Catch Your Own Peanuts When Fired
3. Diddy Hump Grab Release -> Footstool UP B (just my addition. You can footstool upb after the DHGR) Owns Mk Among Other Characters
4. Always Take Advantage Of Z-grabbing Items From Platforms
5. Angle Your F-tilt Upwards To Beat Out Aerial Approaches
6. Save Your Smashes! Diddy Needs Em.
7. Dash Attack To U-smash Or U-tilt Can Combo Against Heavier Chars (Anyone)
8. You Can Wall Jump On Stages Such As Bf, Fd, Lc, And Yi To Pull Out A Banana While You're On The Ledge (putting yourself in a disadvantageous position)
9. Diddy Can't Use Any B Move (including Recovering) Ater He Diddy Humps Someone And You Use The A Attack So If You Do It In The Air Make Sure To Always Use Your "jump" Button
10. If Someone Takes Control Of Your Naners, Barrel Cancel To Get Your Barrels Flying Around The Stage.
11. A Carefully Spaced Ftilt Will Go Through Meta Knights Tornado.
12. When Executed Correctly, A Banana Lock Can Be Pretty Good. (lolyup)
13. The Peanut Gun Is Great For Gimping M2k. --?lol?
14. Diddy Can Attack (Connect) With Multiple Bairs At Lower Percents.
15. Bananas Have Higher Priority Than Alot Of Other High Priority Moves Such As Mk's Tilts.
16. Bair Can Be Abused Like Dk's Bair To An Extent. (It has a bit more range than you think)
17. Dtilt Can Often Be Followed Up By A Grab At Mid To Low %. (or a few other dtilts)
18. "Your Up B Spikes If Ninjalink Is Underneath You." -Ninjalink
19. You Can Cancel The Lag Of The Monkey Flip Kick By Footstooling Your Opponent After Connecting. (Or airdodging if the foot comes out immmediately)
20. Uair Can Be Used As A "c-c-c-combo Breaker" If You Di Out Of A Multihit Move.
21. If You Jump Just Before Upb You Will Do A Rising Up B Wich Can Be Really Surpising not true unless hit upwards. if you are hit downwards, you will do the "fall-ey thing"
22. Charging The Rocketbarrels Is A Nice Counter When You Know Your Oponent Is Going To Throw A Banana At You. (see number 10)
23. Peanut Gun Canceling Is A Great Way To Mess With Your Opponents Mind (mindgames Ftw).
24. When Executing Your Sideb And Perform The Actual Kick You Will Lose Your Upb During The Fall Animation.
26. You Can Fsmash And Dtilt While Holding A Banana. (or aerial... or any other move)
27. Forward Glide Toss To Back Throw. Repeat. (lolwut)
28. Up Throw One (and grab the other... or throw it up too) Of Your Bananas During Your Opponents Invincibility Frames Between Stocks. It Is Harder For Them To Get A Hold Of It.
29. Throwing Straight After You Grab Someone In A Rob Esque Fashion Can Often Make The Opponent Di Badly, Which Can Make An Edgeguard Opportunity Even Better.
30. You Can Sh And Throw Banana Onto Opponent And Then D-air Cancel To Catch It And Repeat The Process To Make A Single Banana Chain Or Infinite.
31. Just Because You Know How To Glidetoss Doesn't Mean You Have To.
32. ftilt cancles out pikachu's jolt
33.ninjakick throw projectiles such as toon links. (you mean stop?)
34.you can snipe a wolf's reflector with a banana at the top or bottom.
35.upthrow to upair works nicely, it can easly be followed by more attacks
35.down throw to fair (works great on floaty characters like luigi, works good at low%)
36. at low percent,at the edge of stage, fthrow or downthrow can lead into a spike off the edge(depends on di)
37.grab release wario at edge of stage of an instant SH spike.
38.While holding on to a banana, spamming peanuts(against characters without projectiles) will usually end up with your oppnent forced to approch you which u then follow up with apeanut gun charge cancle (lol cankles) into a nice glidetoss.
39.with banana in hand monkeyflip away can lead into a glidetoss upon landing(a mind game if you will) (or dd/foxtrot/foxtrot dd away into GT)
40.sniping a recovering falco with a banana is a good way to grab the edge during the "hitstun"
41. Needs more tilts. Always more tilts.

my edits are underlined
 

ice_cream_man

Smash Journeyman
Joined
Feb 10, 2008
Messages
337
Location
San Diego, CA
dang it IDK i was gonna see how long it took people to notice I put the peanut gun is good for gimping M2K, not spacie animals. Oh and I changed that the up spikes NL too haha you're to alert. But There is still something you havn't noticed. -sneaky face-

Oh and i changed the banana lock to "pretty good" too. hahaha
 

Count

Smash Champion
Joined
Mar 11, 2008
Messages
2,454
Location
St. Louis, Missouri
Yeah, why are people editing other peoples things? All three of mine got changed, and only one of the change makes sense, which is the one about connecting bairs. My other two were much better before they were edited.
 

pastaboy

Smash Champion
Joined
Oct 21, 2007
Messages
2,231
Location
st catharines, ontario
1. You Can Cancel The Peanut Charge Into A Glide Toss As You're Landing
2. You Can Catch Your Own Peanuts When Fired
3. Diddy Hump Grab Release -> Footstool UP B (just my addition. You can footstool upb after the DHGR) Owns Mk Among Other Characters
4. Always Take Advantage Of Z-grabbing Items From Platforms
5. Angle Your F-tilt Upwards To Beat Out Aerial Approaches
6. Save Your Smashes! Diddy Needs Em.
7. Dash Attack To U-smash Or U-tilt Can Combo Against Heavier Chars (Anyone)
8. You Can Wall Jump On Stages Such As Bf, Fd, Lc, And Yi To Pull Out A Banana While You're On The Ledge (putting yourself in a disadvantageous position)
9. Diddy Can't Use Any B Move (including Recovering) Ater He Diddy Humps Someone And You Use The A Attack So If You Do It In The Air Make Sure To Always Use Your "jump" Button
10. If Someone Takes Control Of Your Naners, Barrel Cancel To Get Your Barrels Flying Around The Stage.
11. A Carefully Spaced Ftilt Will Go Through Meta Knights Tornado.
12. When Executed Correctly, A Banana Lock Can Be Pretty Good. (lolyup)
13. The Peanut Gun Is Great For Gimping M2k. --?lol?
14. Diddy Can Attack (Connect) With Multiple Bairs At Lower Percents.
15. Bananas Have Higher Priority Than Alot Of Other High Priority Moves Such As Mk's Tilts.
16. Bair Can Be Abused Like Dk's Bair To An Extent. (It has a bit more range than you think)
17. Dtilt Can Often Be Followed Up By A Grab At Mid To Low %. (or a few other dtilts)
18. "Your Up B Spikes If Ninjalink Is Underneath You." -Ninjalink
19. You Can Cancel The Lag Of The Monkey Flip Kick By Footstooling Your Opponent After Connecting. (Or airdodging if the foot comes out immmediately)
20. Uair Can Be Used As A "c-c-c-combo Breaker" If You Di Out Of A Multihit Move.
21. If You Jump Just Before Upb You Will Do A Rising Up B Wich Can Be Really Surpising not true unless hit upwards. if you are hit downwards, you will do the "fall-ey thing"
22. Charging The Rocketbarrels Is A Nice Counter When You Know Your Oponent Is Going To Throw A Banana At You. (see number 10)
23. Peanut Gun Canceling Is A Great Way To Mess With Your Opponents Mind (mindgames Ftw).
24. When Executing Your Sideb And Perform The Actual Kick You Will Lose Your Upb During The Fall Animation.
26. You Can Fsmash And Dtilt While Holding A Banana. (or aerial... or any other move)
27. Forward Glide Toss To Back Throw. Repeat. (lolwut)
28. Up Throw One (and grab the other... or throw it up too) Of Your Bananas During Your Opponents Invincibility Frames Between Stocks. It Is Harder For Them To Get A Hold Of It.
29. Throwing Straight After You Grab Someone In A Rob Esque Fashion Can Often Make The Opponent Di Badly, Which Can Make An Edgeguard Opportunity Even Better.
30. You Can Sh And Throw Banana Onto Opponent And Then D-air Cancel To Catch It And Repeat The Process To Make A Single Banana Chain Or Infinite.
31. Just Because You Know How To Glidetoss Doesn't Mean You Have To.
32. ftilt cancles out pikachu's jolt
33.ninjakick stops projectiles such as toon links.
34.you can snipe a wolf's reflector with a banana at the top or bottom.
35.upthrow to upair works nicely, it can easly be followed by more attacks
35.down throw to fair (works great on floaty characters like luigi, works good at low%)
36. at low percent,at the edge of stage, fthrow or downthrow can lead into a spike off the edge(depends on di)
37.grab release wario at edge of stage of an instant SH spike.
38.While holding on to a banana, spamming peanuts(against characters without projectiles) will usually end up with your oppnent forced to approch you which u then follow up with apeanut gun charge cancle (lol cankles) into a nice glidetoss.
39.with banana in hand monkeyflip away can lead into a glidetoss upon landing(a mind game if you will) (or dd/foxtrot/foxtrot dd away into GT)
40.sniping a recovering falco with a banana is a good way to grab the edge during the "hitstun"
41. Needs more tilts. Always more tilts.


thanks idk-changed my mistake
 

mnkey

Smash Cadet
Joined
Oct 1, 2008
Messages
31
Location
ewa (eh-va) beach, hawaii
42. you can chain your dthrow.(easier at lower percents)
43. can dtilt while holding banana

MicEdit: Next time, just post yours, don't post the entire list.
 
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