Dear Toon Links:
My brother (Arc) and I (LDPK) have been eternal (sort of) rivals. He mains toon link and I main pika.
We have "REALLY OLD" videos of us battling on youtube. I barely won on those, but literally its almost like 60:40 to 50:50 depending on which of us are having a "good week." The stats may not be accurate because its between two heavy mainers of each character.
However the things we hate about each other are:
Pika (me) hates TL (my brother) because.....
1)BOMBS! QaC attack of any kind will not be able to punish TL while he's holding (about to neutral drop) a bomb. My brother likes to hold bombs and drop-aerial-catch them to keep himself safe from any big combo that pikachu can pull off--at the same time while still being able to attack. Bombs go through t-jolts. Bombs will always trade hits if it lands (exception: thunder), thus, messing up combos. If my brother is "in the zone" with bombs, TL is virtually un-combo-able. TL can f-smash with bombs (hold A for a bit), use any aerial while catchin bombs, z-air with bombs, and still grab with bombs.
solution for pika's: The only (killing) approaches I can do consistently against TL bomb-masters is run close > roll/spotdodge (against grab) > out-of-shield n-air/u-air (if he drops bomb it will bounce on shield first). Bomb-regrab tricks only work off of (pika's) shield or shortly after the apex of TL's jump (abuse TL while he is rising up and when he's already been falling for a while). Of course, a pikachu can wait til bomb explodes, but a TL should be able to compensate.
2) TL's annoyingly slow projectiles and up-B. Because of this, edgeguarding against GOOD TL's with pika is VERY ANNOYING. Arrows and boomerangs go through thunder, so if the TL's a good sniper thundergaurds are less scary. Boomerangs can just be thrown in the relative vicinity of where pikachus want to edgeguard, and because it is SO BIG and SO SLOW it can throw off pikachu's edgeguard placement. Any other edgeguards can be drastically lessened in effectivity with good DI/bombplay/swordplay/z-airs. Edge Gimping TL by pikachus are somewhat harder b/c of TL's spiking last hit of up-B and his ridiculous floatiness and side DI.
Solution for pika's: 1) thunderguard beats most swordplay/bombplay; 2) boomerang screws up most thunderguard; 3) N-air/d-air guards cancel and pass through Boomerang to hit TL; 4) swordplay/bombplay beats most of pika's aerial guards. So its like rock-paper-scissors.... sort of. Who can mindgame who better? Also, TL still only has one 2nd jump.... pika's should abuse this (while remembering the bombs)!
3)TL's D-air; for pika's that love to spam u-airs.... beware. Pika's u-air is a favorite amongst 'chu's: it has a wide hitbox, leads to combos, and best of all... its faster than MK's d-air (WOOT! :D). However, should u-air hitbox and TL's d-air hitbox meet at the same time, D-air will always (or most of the time) win. This is not an absolute counter b/c d-air will lag and can be punished, but it will get most pika's concerned and thinkin whenever their u-air's been countered about 3 times in a row. Against newb pika's that still think TL can be easily chaingrabbed or grab/throw-tech-chased, d-airs sweetspot most of pika's tech-grab followups--discouraging some pikachu's in their grab-game. TL's d-air is mostly for mindgames.
solution for pika's: don't challenge the d-air, challenge TL after his sword is stuck in the ground
4) TL's hi-priority killing moves (f-air, u-air, u-smash, possibly f/d-smash) can be done after bomb-setup (also boomerang returns!) in which pika's who DI wrong won't be able to initiate QaC fast enough to dodge 'em.
solution: Don't take TL's projectile spam for granted or it'll get you killed, much like how pikachu's projectiles work.
5) n/b-air > Quickdraws DRASTICALLY messes pikachu's closerange-midrange ground game if TL executes them defensively. Pika's shields would be wearing down without powershielding, and TL's grab punishes an anticipated powershield.
Solution: bait the quickdraw or other laggy TL moves, punish after.
Overall impression:
-Biggest advantages of both sides (assuming its between a good TL and Pikachu) is just lack of knowledge of the other char's floatiness, movesets, and tricks. >>>the one who knows more has the advantage.
-TL's priority in aerials and smashes is balanced by TL's lag on some moves and specific pika-moves, projectiles, and speed.
-Both have annoying as heck projectile games and follow ups
Matchup:
my experience-wise > 50:50 honestly, give or take skill-difference
moveset priority-wise > 55/60:40/45 in toon Link's favor
Gimping-ability-wise > 45:55 in pika's favor
Anyway... (WOW I wrote a LOT! sorry guys....) I hope this helps. I'll try to post more recent vids of me against my brother on youtube.
Sincerely,
Legendary Pikachu, LDPK, still a fledgeling smashboards'er
PS. Mister E. had the change to face my lil bro's Toon Link. He'll know stuff too and probably post more.