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WiiRD USA Brawl Codes (DO NOT POST UNLESS YOU HAVE NEW CODE!)(READ THE FIRST POST!)

meleemaster500

Smash Lord
Joined
Jan 29, 2008
Messages
1,824
Because of the too many questions coming from the original code thread, I have made a replacement thread dedicated for ONLY POSTS OF BRAWL CODES.

In this thread, you may ONLY post NEW BRAWL USA RSBE CODES!

You are not allowed to ask questions, give pointless comments, or make requests in this thread. all questions are made for the support thread (see below). requests are not to be made in either of these threads.

Hacking support thread: http://www.smashboards.com/showthread.php?t=199541



ALL CODE POSTS MUST BE NEW AND MUST HAVE AN EXPLANATION OF WHAT IT DOES SPECIFICALLY



Be sure that PROPER CREDIT is given

DO NOT post codes with filled in values, when a universal code exists. For example, do not post a "superscope shot replaced with bombs" code when there is a universal item switcher code already in existance.


thanks to Mic_128, there is an official penalty for not posting new code posts, i thank him for this
 

meleemaster500

Smash Lord
Joined
Jan 29, 2008
Messages
1,824
Code:
RSBE01
Smash Bros Brawl (US)

Codelist assembled by Warchamp7 (With some added assembly by MeleeMaster500)

*NOT ALL CREDIT IS GIVEN!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
(so please tell me, MeleeMaster500, so that I might fix it. in fact, tell me anything at all incorrect with my list, as I cannot find all my mistakes)

READ ME!

Important!
If you use one of the indented options, be smart about it and don't pick anything that will conflict. For example, don't use the character modifier's to make Player 1 be Red Alloy AND Giga Bowser as well.

Required for Other Codes

Infinite Jumps (Must be on for Infinite Jumps to work) [James0x57]
* C283CAA0 00000004
* 807900D8 80A30064
* 80A50020 80A5000C
* A8850002 5484103E
* 7CA2212E 00000000
Hacked by Y.S. For NTSC-J, ported by James0x57. Thank you for the support, Y.S.!

Player 1 Modifiers [Most by Y.S.]

On the Fly Character Switcher [Wired Gamecube Controller] (P1) [Krisan Thyme]
284DE4B0 00000188
4A000000 90180F20
10000098 0000002E
E0000000 80008000
284DE4B0 00000181
4A000000 90180F20
10000098 0000002F
E0000000 80008000
284DE4B0 00000182
4A000000 90180F20
10000098 00000030
E0000000 80008000
284DE4B0 00000184
4A000000 90180F20
10000098 00000031
E0000000 80008000
284DE4B0 00000288
4A000000 90180F20
10000098 00000016
E0000000 80008000
284DE4B0 00000281
4A000000 90180F20
10000098 0000000E
E0000000 80008000
284DE4B0 00000282
4A000000 90180F20
10000098 00000002
E0000000 80008000
284DE4B0 00000284
4A000000 90180F20
10000098 00000028
E0000000 80008000
284DE4B0 00000488
4A000000 90180F20
10000098 0000000B
E0000000 80008000
284DE4B0 00000481
4A000000 90180F20
10000098 00000003
E0000000 80008000
284DE4B0 00000482
4A000000 90180F20
10000098 00000004
E0000000 80008000
284DE4B0 00000484
4A000000 90180F20
10000098 0000001B
E0000000 80008000
284DE4B0 00000888
4A000000 90180F20
10000098 00000014
E0000000 80008000
284DE4B0 00000881
4A000000 90180F20
10000098 00000019
E0000000 80008000
284DE4B0 00000882
4A000000 90180F20
10000098 00000010
E0000000 80008000
284DE4B0 00000884
4A000000 90180F20
10000098 00000026
E0000000 80008000
284DE4B0 000000C8
4A000000 90180F20
10000098 0000000D
E0000000 80008000
284DE4B0 000000C1
4A000000 90180F20
10000098 00000000
E0000000 80008000
284DE4B0 000000C2
4A000000 90180F20
10000098 00000009
E0000000 80008000
284DE4B0 000000C4
4A000000 90180F20
10000098 00000005
E0000000 80008000
284DE4B0 000000A8
4A000000 90180F20
10000098 0000002C
E0000000 80008000
284DE4B0 000000A1
4A000000 90180F20
10000098 0000000C
E0000000 80008000
284DE4B0 000000A2
4A000000 90180F20
10000098 00000017
E0000000 80008000
284DE4B0 000000A4
4A000000 90180F20
10000098 0000002D
E0000000 80008000
284DE4B0 00000098
4A000000 90180F20
10000098 0000002A
E0000000 80008000
284DE4B0 00000091
4A000000 90180F20
10000098 00000013
E0000000 80008000
284DE4B0 00000092
4A000000 90180F20
10000098 00000025
E0000000 80008000
284DE4B0 00000094
4A000000 90180F20
10000098 0000002B
E0000000 80008000
284DE4B0 000000E8
4A000000 90180F20
10000098 0000001D
E0000000 80008000
284DE4B0 000000E1
4A000000 90180F20
10000098 00000008
E0000000 80008000
284DE4B0 000000E2
4A000000 90180F20
10000098 00000027
E0000000 80008000
284DE4B0 000000E4
4A000000 90180F20
10000098 00000024
E0000000 80008000
284DE4B0 00000C88
4A000000 90180F20
10000098 0000000A
E0000000 80008000
284DE4B0 00000C81
4A000000 90180F20
10000098 00000007
E0000000 80008000
284DE4B0 00000C82
4A000000 90180F20
10000098 00000015
E0000000 80008000
284DE4B0 00000C84
4A000000 90180F20
10000098 00000029
E0000000 80008000
284DE4B0 000001C8
4A000000 90180F20
10000098 0000001A
E0000000 80008000
284DE4B0 000001C1
4A000000 90180F20
10000098 00000001
E0000000 80008000
284DE4B0 000001C2
4A000000 90180F20
10000098 0000001C
E0000000 80008000
284DE4B0 000001A8
4A000000 90180F20
10000098 00000006
E0000000 80008000
284DE4B0 000001A1
4A000000 90180F20
10000098 00000018
E0000000 80008000
284DE4B0 000001A2
4A000000 90180F20
10000098 00000023
E0000000 80008000
On The Fly Swaplist
These button combos must be pressed on the corresponding slot Gamecube controller (Slot 1 for Player 1). The directions refer to the D Pad.
Button Combo and the Character it swaps you to
A + Up = Alloy Red
A + Left = Alloy Blue
A + Right = Alloy Yellow
A + Down = Alloy Green
Note: You cannot switch from one alloy to another alloy. However, you CAN switch from to an alloy to another character and then back to an alloy.
----------
B + Up = Gannondorf
B + Left = Zelda
B + Right = Link
B + Down = Toon Link
----------
X + Up = Ness
X + Left = Samus
X + Right = Zero-Suit Samus
X + Down = Lucas
----------
Y + Up = Mr. Game & Watch
Y + Left = Pit
Y + Right = Ice Climbers
Y + Down = R.O.B.
----------
L + Up = Peach
L + Left = Mario
L + Right = Luigi
L + Down = Yoshi
----------
R + Up = Giga Bowser
R + Left = Bowser
R + Right = Wario
R + Down = Wario-Man (Do Not End Match As)
----------
Z + Up = Snake
Z + Left = Marth
Z + Right = Ike
Z + Down = Sonic
----------
L + R + Up = Pokemon Trainer
L + R + Left = Pikachu
L + R + Right = Jigglypuff
L + R + Down = Lucario
----------
X + Y + Up = Captain Falcon
X + Y + Left = Fox
X + Y + Right = Falco
X + Y + Down = Wolf
----------
L + A + Up = Olimar
L + A + Left = Donkey Kong
L + A + Right = Diddy Kong
L + A + Down = (None)
----------
R + A + Up = Kirby
R + A + Left = Metaknight
R + A + Right = King Dedede
R + A + Down = (None)

On the Fly Character Switcher [Wavebird Gamecube Controller] (P1) [Krisan Thyme]
284DE4B0 00000108
4A000000 90180F20
10000098 0000002E
E0000000 80008000
284DE4B0 00000101
4A000000 90180F20
10000098 0000002F
E0000000 80008000
284DE4B0 00000102
4A000000 90180F20
10000098 00000030
E0000000 80008000
284DE4B0 00000104
4A000000 90180F20
10000098 00000031
E0000000 80008000
284DE4B0 00000208
4A000000 90180F20
10000098 00000016
E0000000 80008000
284DE4B0 00000201
4A000000 90180F20
10000098 0000000E
E0000000 80008000
284DE4B0 00000202
4A000000 90180F20
10000098 00000002
E0000000 80008000
284DE4B0 00000204
4A000000 90180F20
10000098 00000028
E0000000 80008000
284DE4B0 00000408
4A000000 90180F20
10000098 0000000B
E0000000 80008000
284DE4B0 00000401
4A000000 90180F20
10000098 00000003
E0000000 80008000
284DE4B0 00000402
4A000000 90180F20
10000098 00000004
E0000000 80008000
284DE4B0 00000404
4A000000 90180F20
10000098 0000001B
E0000000 80008000
284DE4B0 00000808
4A000000 90180F20
10000098 00000014
E0000000 80008000
284DE4B0 00000801
4A000000 90180F20
10000098 00000019
E0000000 80008000
284DE4B0 00000802
4A000000 90180F20
10000098 00000010
E0000000 80008000
284DE4B0 00000804
4A000000 90180F20
10000098 00000026
E0000000 80008000
284DE4B0 00000048
4A000000 90180F20
10000098 0000000D
E0000000 80008000
284DE4B0 00000041
4A000000 90180F20
10000098 00000000
E0000000 80008000
284DE4B0 00000042
4A000000 90180F20
10000098 00000009
E0000000 80008000
284DE4B0 00000044
4A000000 90180F20
10000098 00000005
E0000000 80008000
284DE4B0 00000028
4A000000 90180F20
10000098 0000002C
E0000000 80008000
284DE4B0 00000021
4A000000 90180F20
10000098 0000000C
E0000000 80008000
284DE4B0 00000022
4A000000 90180F20
10000098 00000017
E0000000 80008000
284DE4B0 00000024
4A000000 90180F20
10000098 0000002D
E0000000 80008000
284DE4B0 00000018
4A000000 90180F20
10000098 0000002A
E0000000 80008000
284DE4B0 00000011
4A000000 90180F20
10000098 00000013
E0000000 80008000
284DE4B0 00000012
4A000000 90180F20
10000098 00000025
E0000000 80008000
284DE4B0 00000014
4A000000 90180F20
10000098 0000002B
E0000000 80008000
284DE4B0 00000068
4A000000 90180F20
10000098 0000001D
E0000000 80008000
284DE4B0 00000061
4A000000 90180F20
10000098 00000008
E0000000 80008000
284DE4B0 00000062
4A000000 90180F20
10000098 00000027
E0000000 80008000
284DE4B0 00000064
4A000000 90180F20
10000098 00000024
E0000000 80008000
284DE4B0 00000C08
4A000000 90180F20
10000098 0000000A
E0000000 80008000
284DE4B0 00000C01
4A000000 90180F20
10000098 00000007
E0000000 80008000
284DE4B0 00000C02
4A000000 90180F20
10000098 00000015
E0000000 80008000
284DE4B0 00000C04
4A000000 90180F20
10000098 00000029
E0000000 80008000
284DE4B0 00000148
4A000000 90180F20
10000098 0000001A
E0000000 80008000
284DE4B0 00000141
4A000000 90180F20
10000098 00000001
E0000000 80008000
284DE4B0 00000142
4A000000 90180F20
10000098 0000001C
E0000000 80008000
284DE4B0 00000128
4A000000 90180F20
10000098 00000006
E0000000 80008000
284DE4B0 00000121
4A000000 90180F20
10000098 00000018
E0000000 80008000
284DE4B0 00000122
4A000000 90180F20
10000098 00000023
E0000000 80008000
On The Fly Swaplist
These button combos must be pressed on the corresponding slot Gamecube controller (Slot 1 for Player 1). The directions refer to the D Pad.
Button Combo and the Character it swaps you to
A + Up = Alloy Red
A + Left = Alloy Blue
A + Right = Alloy Yellow
A + Down = Alloy Green
Note: You cannot switch from one alloy to another alloy. However, you CAN switch from to an alloy to another character and then back to an alloy.
----------
B + Up = Gannondorf
B + Left = Zelda
B + Right = Link
B + Down = Toon Link
----------
X + Up = Ness
X + Left = Samus
X + Right = Zero-Suit Samus
X + Down = Lucas
----------
Y + Up = Mr. Game & Watch
Y + Left = Pit
Y + Right = Ice Climbers
Y + Down = R.O.B.
----------
L + Up = Peach
L + Left = Mario
L + Right = Luigi
L + Down = Yoshi
----------
R + Up = Giga Bowser
R + Left = Bowser
R + Right = Wario
R + Down = Wario-Man (Do Not End Match As)
----------
Z + Up = Snake
Z + Left = Marth
Z + Right = Ike
Z + Down = Sonic
----------
L + R + Up = Pokemon Trainer
L + R + Left = Pikachu
L + R + Right = Jigglypuff
L + R + Down = Lucario
----------
X + Y + Up = Captain Falcon
X + Y + Left = Fox
X + Y + Right = Falco
X + Y + Down = Wolf
----------
L + A + Up = Olimar
L + A + Left = Donkey Kong
L + A + Right = Diddy Kong
L + A + Down = (None)
----------
R + A + Up = Kirby
R + A + Left = Metaknight
R + A + Right = King Dedede
R + A + Down = (None)

On The Fly New
4A000000 90180F20
284DE4B8 00000108
10000098 0000002E
E2000001 00000000
284DE4B8 00000101
10000098 0000002F
E2000001 00000000
284DE4B8 00000102
10000098 00000030
E2000001 00000000
284DE4B8 00000104
10000098 00000031
E2000001 00000000
284DE4B8 00000208
10000098 00000016
E2000001 00000000
284DE4B8 00000201
10000098 0000000E
E2000001 00000000
284DE4B8 00000202
10000098 00000002
E2000001 00000000
284DE4B8 00000204
10000098 00000028
E2000001 00000000
284DE4B8 00000408
10000098 0000000B
E2000001 00000000
284DE4B8 00000401
10000098 00000003
E2000001 00000000
284DE4B8 00000402
10000098 00000004
E2000001 00000000
284DE4B8 00000404
10000098 0000001B
E2000001 00000000
284DE4B8 00000808
10000098 00000014
E2000001 00000000
284DE4B8 00000801
10000098 00000019
E2000001 00000000
284DE4B8 00000802
10000098 00000010
E2000001 00000000
284DE4B8 00000804
10000098 00000026
E2000001 00000000
284DE4B8 00000048
10000098 0000000D
E2000001 00000000
284DE4B8 00000041
10000098 00000000
E2000001 00000000
284DE4B8 00000042
10000098 00000009
E2000001 00000000
284DE4B8 00000044
10000098 00000005
E2000001 00000000
284DE4B8 00000028
10000098 0000002C
E2000001 00000000
284DE4B8 00000021
10000098 0000000C
E2000001 00000000
284DE4B8 00000022
10000098 00000017
E2000001 00000000
284DE4B8 00000024
10000098 0000002D
E2000001 00000000
284DE4B8 00000018
10000098 0000002A
E2000001 00000000
284DE4B8 00000011
10000098 00000013
E2000001 00000000
284DE4B8 00000012
10000098 00000025
E2000001 00000000
284DE4B8 00000014
10000098 0000002B
E2000001 00000000
284DE4B8 00000068
10000098 0000001D
E2000001 00000000
284DE4B8 00000061
10000098 00000008
E2000001 00000000
284DE4B8 00000062
10000098 00000027
E2000001 00000000
284DE4B8 00000064
10000098 00000024
E2000001 00000000
284DE4B8 00000C08
10000098 0000000A
E2000001 00000000
284DE4B8 00000C01
10000098 00000007
E2000001 00000000
284DE4B8 00000C02
10000098 00000015
E2000001 00000000
284DE4B8 00000C04
10000098 00000029
E2000001 00000000
284DE4B8 00000148
10000098 0000001A
E2000001 00000000
284DE4B8 00000141
10000098 00000001
E2000001 00000000
284DE4B8 00000142
10000098 0000001C
E2000001 00000000
284DE4B8 00000128
10000098 00000006
E2000001 00000000
284DE4B8 00000121
10000098 00000018
E2000001 00000000
284DE4B8 00000122
10000098 00000023
E0000000 80008000

Size modifier (button) (P1)
284DE4B0 00000081
4A000000 90180F20
140000D8 3E800000
E0000000 80008000
284DE4B0 00000082
4A000000 90180F20
140000D8 3F000000
E0000000 80008000
284DE4B0 00000084
4A000000 90180F20
140000D8 41A00000
E0000000 80008000
284DE4B0 00000088
4A000000 90180F20
140000D8 42C80000
E0000000 80008000
284DE4B0 00000090
4A000000 90180F20
140000D8 42800000
E0000000 80008000
284DE4B0 000000A0
4A000000 90180F20
140000D8 42000000
E0000000 80008000
284DE4B0 000000C0
4A000000 90180F20
140000D8 41200000
E0000000 80008000
284DE4B0 00000180
4A000000 90180F20
140000D8 40000000
E0000000 80008000
284DE4B0 00000280
4A000000 90180F20
140000D8 40800000
E0000000 80008000
284DE4B0 00000480
4A000000 90180F20
140000D8 41000000
E0000000 80008000
284DE4B0 00000880
4A000000 90180F20
140000D8 41800000
E0000000 80008000
284DE4B0 00001080
4A000000 90180F20
140000D8 3F800000
E0000000 80008000
0.25x - D-Pad Left
0.5x - D-Pad Right
20x - D-Pad Down
100x - D-Pad Up
64x - Z
32x - R
10x - L
2x - A
4x - B
8x - X
16x - Y
1x - Start/Pause

P1 Super Mario:
4A000000 90180FB8
38000000 00000000
4A000000 81000000
30262604 00000112
3025E978 40000000
1425E978 41700000
14289CC4 4F000000
E2000002 00000000
30262604 00000113
3025E978 40000000
1425E978 41a00000
14289CC4 41300000
E2000002 00000000
30262604 00000114
3025E978 41300000
1425E978 4f000000
14289CC4 4f000000
E2000002 00000000
30262604 00000115
1425E978 4f000000
E2000001 00000000
30262604 00000118
3025E978 42100000
1425E978 4F000000
14289CC4 4F000000
E2000002 00000000
Does not affect CPUs

Pit (Player 1) always has mirror shield:
48000000 80672FA8
DE000000 80009380
58010000 00000148
1000002D 00000001
E0000000 80008000

Invisible v 0.1 (P1) kyleglor
48000000 80672FA8
DE000000 80009380
58010000 00000148
14000000 00000300
14000004 00000000
E0000000 80008000
eyes may still be visible im not sure yet and also side objects as pickmin and sheths and shields may be visible as well

Mario (Pr1) faceless
48000000 80672FA8
DE000000 80009380
58010000 00000148
14000000 01000100
14000004 00000100
E0000000 80008000
he will still have a mustach do to that being part of the body

Mario (P1) bodyless
48000000 80672FA8
DE000000 80009380
58010000 00000148
14000000 00000100
14000004 01000100
E0000000 80008000
in other words a flaoting head but no mustash

Mario (P1) hatless regular eyes
48000000 80672FA8
DE000000 80009380
58010000 00000148
14000000 01000000
14000004 01000100
E0000000 80008000
fixed code for hatless incase someone wanted hatless with reg eyes

Mario (P1) hair through hat
48000000 80672FA8
DE000000 80009380
58010000 00000148
13000000 01000000
14000004 01000100
E0000000 80008000
i got bored so i put this one together

The Greatest Aether (P1/Wired): (Phantom Wings)
284DE4B0 00000080
4A000000 8077F780
14000000 939E0038
E2000001 80008000
284DE4B0 000000A0
4A000000 8077F780
D2000000 00000004
2C1C0125 40820008
3B800124 2C1C00F9
40820008 3B8000F8
939E0038 00000000
E2000001 80008000
284DE4B0 000000C0
4A000000 8077F780
D2000000 00000004
2C1C0125 40820008
3B800116 2C1C00F9
40820008 3B8000F8
939E0038 00000000
While Performing Great Aether with P1:
Hold R to do Bring them down to the ground.
Hold L to knock them into the air.
Release all to end the combo.

The Greatest Aether (P2/wavebird):
284DE4B0 00000080
4A000000 8077F780
14000000 939E0038
E2000001 80008000
284DE4B0 00000020
4A000000 8077F780
D2000000 00000004
2C1C0125 40820008
3B800124 2C1C00F9
40820008 3B8000F8
939E0038 00000000
E2000001 80008000
284DE4B0 00000040
4A000000 8077F780
D2000000 00000004
2C1C0125 40820008
3B800116 2C1C00F9
40820008 3B8000F8
939E0038 00000000
While Performing Great Aether with P1:
Hold R to do Bring them down to the ground.
Hold L to knock them into the air.
Release all to end the combo.

Status Modifier (P1)
4A000000 90180F20
100000B3 000000XX
100000B4 000000YY
E0000000 80008000
Status Modifier Information
XX and YY are both calculated.. The calculations starts with 00 for 
both.
XX
+04 Invisible
+10 Metal
(14 would be invisible and metal as: 00(base) +04(Inv) +10(Metal) =14)
YY
+01 Reflect
+02 Curry
+04 Flower
+08 Bunny hood
+80 HP 

- - - - Metal Character (P1)
4A000000 90180F20
100000B3 00000010
100000B4 00000000
E0000000 80008000

Infinite Jumps (P1) [James0x57]
48000000 805A9320
DE000000 80008180
14000004 00000001
E0000000 80008000
Hacked by Y.S. For NTSC-J, ported by James0x57. Thank you for the support, Y.S.!

Color Modifier (P1)
4A000000 90180F20
1000009D 000100XX
E0000000 80008000
Color Modifier Information
XX: Possible colors
00-05 Normal 6 colors
06-0B Wario's 6 colors
0C Emerald (Glowing Great Maze color)
Emerald does not work with Giga Bowser, Wario Man, Peach or the Alloys

- - - - Emerald Characters (P1) [Special Thanks to Full Metal Kirby]
4A000000 90180F20
3A000098 00000300
3A000098 00000400
3A000098 00000D00
3A000098 00002700
3A000098 00002800
3A000098 00002900
3A000098 00002B00
3A000098 00002C00
3A000098 00002D00
3A000098 00002E00
3A000098 00002F00
3A000098 00003000
3A000098 00003100
1000009D 0000000C
E0000000 80008000
Emerald Info
Thanks to Full Metal Kirby, Emerald will not load on characters that it does not work with. Those characters are:
Sonic
Peach
Toon Link
Wolf
Jigglypuff
Zero Suit Samus
The Alloys
Giga Bowser
Wario Man
-----
It does not work if you play AS Giga Bowser and Wario Man but you CAN transform into Giga Bowser and Wario Man if you use Bowser or Wario's Final Smash, they will simply not be Emerald.
Samus cannot use her Final Smash while Emerald due to Zero Suit Samus not having an Emerald, she will just stay in the transformation orb of light and the game will freeze upon ending, therefore Samus' Emerald is disabled as well. 
-----
Note: Kirby cannot swallow characters and steal their powers while Emerald

Color Overlay (P1) [Heinermann]
4A000000 90180FB8
1000000A 000000XX
E0000000 80008000
Solid Color Character Info
If a value isn't on this list, it does nothing.
XX to change a character's general color overlay
01 = Lighter
02 = Darker
03 = Darker
04 = Completely black
05 = Cyan
09 = Dark
0A = Darker
0D = Darker
0F = Emerald green
10 = Blue
12 = Blue
13 = Blue
14 = Green
15 = Very slightly lighter
16 = Darker
17 = Emerald green
19 = Light blue
1E = Light green
27 = Blue
2F = Emerald green
31 = Green
35 = Dark purple
3A = Blue
40 = Emerald green
42 = Cyan
49 = Blue
4A = Emerald green
4B = Darker (purplish)
4C = Puce
4D = Pink
4E = Blue
51 = Emerald green
53 = Emerald green
54 = Cyan (greenish)
57 = Cyan
58 = Cyan
59 = Blue
5A = Puce
5C = Slightly darker
5E = Dark cyan
60 = Light blue
61 = Light purple
64 = Light blue
65 = Light purple
66 = Purple
68 = Pink
6A = Green
6B = Emerald green
6E = Light purple
6F = Purple

- - - - Solid Black Characters (P1) [Heinermann]
4A000000 90180FB8
1000000A 00000004
E0000000 80008000

Dark character (P1)
4A000000 90180F20
140000B4 00E81219
E0000000 80008000
Dark Character Info
Attention: Does not work with Jigglypuff, Toon Link, Wolf, Sonic, and Zero Suit Samus.

Character Modifier (P1)
4A000000 90180F20
10000098 000000XX
E0000000 80008000
Character IDs
XX:
00 Mario
01 Donkey Kong
02 Link
03 Samus
04 Zero Suit Samus
05 Yoshi
06 Kirby
07 Fox
08 Pikachu
09 Luigi
0A Captain Falcon
0B Ness
0C Bowser
0D Peach
0E Zelda
0F Sheik
10 Ice Climbers
11 Popo
12 Nana
13 Marth
14 Mr. Game & Watch
15 Falco
16 Ganondorf
17 Wario
18 Metaknight
19 Pit
1A Pikmin & Olimar
1B Lucas
1C Diddy Kong
1D Charizard
1E Charizard (Trainer Independant)
1F Venasaur
20 Venasaur (Trainer Independant)
21 Squirtle
22 Squirtle (Trainer Independant)
23 Dedede
24 Lucario
25 Ike
26 Robot
27 Jigglypuff
28 Toon Link
29 Wolf
2A Snake
2B Sonic
2C Giga Bowser
2D WarioMan
2E ZakoRed (Red Alloy)
2F ZakoBlue (Blue Alloy)
30 ZakoYellow (Yellow Alloy)
31 ZakoGreen (Green Alloy)
32 Mario 

- - - - Red Alloy (P1)
4A000000 90180F20
10000098 0000002E
E0000000 80008000

- - - - Blue Alloy (P1)
4A000000 90180F20
10000098 0000002F
E0000000 80008000

- - - - Yellow Alloy (P1)
4A000000 90180F20
10000098 00000030
E0000000 80008000

- - - - Green Alloy (P1)
4A000000 90180F20
10000098 00000031
E0000000 80008000

- - - - Giga Bowser (P1)
4A000000 90180F20
10000098 0000002C
E0000000 80008000

- - - - Wario Man (P1) [Warning! Freeze upon Game End!]
4A000000 90180F20
10000098 0000002D
E0000000 80008000

Size Modifier (P1)
4A000000 90180F20
140000D8 XXXXXXXX
E0000000 80008000
Size Information
It is not recommended to go above 64.0 for Character Size as that is approximately the size of New Pork City
XXXXXXXX = Floating point number.. Examples:
0.05 = 3D4CCCCD
0.25 = 3E800000
0.5 = 3F000000
1.0 = 3F800000 (Normal Size)
1.5 = 3FC00000
2.0 = 40000000 (Double Size)
2.5 = 40200000
3.0 = 40400000 (Triple Size)
3.5 = 40600000
4.0 = 40800000 (Quadruple Size)
5.0 = 40A00000
6.0 = 40C00000
8.0 = 41000000
10.0 = 41200000
16.0 = 41800000
20.0 = 41A00000
32.0 = 42000000
64.0 = 42800000
100.0 = 42C80000

- - - - Half Size (P1)
4A000000 90180F20
140000D8 3F000000
E0000000 80008000

- - - - Double Size (P1)
4A000000 90180F20
140000D8 40000000
E0000000 80008000

- - - - Four Times Size (P1)
4A000000 90180F20
140000D8 40800000
E0000000 80008000

Gravity Modifier (P1)
4A000000 90180F20
140000E0 XXXXXXXX
E0000000 80008000
General FP Info
These numbers are for reference! It is not recommended to go higher than 4.0 for stage speed. It may lead to freezing or crashing.
Gravity values should be set to the same value as the Character Size. 5.0 Gravity is about equal to the gravity added by Metal on a normal (1.0) size character.
XXXXXXXX = Floating point number (examples)
0.05 = 3D4CCCCD
0.25 = 3E800000
0.5 = 3F000000
1.0 = 3F800000
1.5 = 3FC00000
2.0 = 40000000
2.5 = 40200000
3.0 = 40400000
3.5 = 40600000
4.0 = 40800000
5.0 = 40A00000
6.0 = 40C00000
8.0 = 41000000
10.0 = 41200000
16.0 = 41800000
20.0 = 41A00000
32.0 = 42000000
64.0 = 42800000
100.0 = 42C80000

- - - - Half Gravity (P1)
4A000000 90180F20
140000E0 3F000000
E0000000 80008000

- - - - Double Gravity (P1)
4A000000 90180F20
140000E0 40000000
E0000000 80008000

Defense Ratio Modifier (P1)
4A000000 90180F20
140000D0 XXXXXXXX
E0000000 80008000
Defense Ratio Info
XXXXXXXX = Floating point number 
C0000000 --> Almost Invincible 
0.05 = 3D4CCCCD
0.25 = 3E800000
0.5 = 3F000000
1.0 = 3F800000
1.5 = 3FC00000
2.0 = 40000000
2.5 = 40200000
3.0 = 40400000
3.5 = 40600000
4.0 = 40800000
5.0 = 40A00000
6.0 = 40C00000
8.0 = 41000000
10.0 = 41200000
16.0 = 41800000
20.0 = 41A00000
32.0 = 42000000
64.0 = 42800000
100.0 = 42C80000
There are also conversion apps for converting hexadecimal to 
floatng point!

Attack Ratio Modifier (P1)
4A000000 90180F20
140000CC XXXXXXXX
E0000000 80008000
Attack Ratio Info
XXXXXXXX = Floating point number 
C0000000 --> Almost Invincible 
0.05 = 3D4CCCCD
0.25 = 3E800000
0.5 = 3F000000
1.0 = 3F800000
1.5 = 3FC00000
2.0 = 40000000
2.5 = 40200000
3.0 = 40400000
3.5 = 40600000
4.0 = 40800000
5.0 = 40A00000
6.0 = 40C00000
8.0 = 41000000
10.0 = 41200000
16.0 = 41800000
20.0 = 41A00000
32.0 = 42000000
64.0 = 42800000
100.0 = 42C80000
There are also conversion apps for converting hexadecimal to 
floatng point!

Player 2 Modifiers [Most by Y.S.]

On the Fly Character Switcher [Wired Gamecube Controller] (P2) [Krisan Thyme]
284DE4B8 00000188
4A000000 90180F20
10000098 0000002E
E0000000 80008000
284DE4B8 00000181
4A000000 90180F20
10000098 0000002F
E0000000 80008000
284DE4B8 00000182
4A000000 90180F20
10000098 00000030
E0000000 80008000
284DE4B8 00000184
4A000000 90180F20
10000098 00000031
E0000000 80008000
284DE4B8 00000288
4A000000 90180F20
10000098 00000016
E0000000 80008000
284DE4B8 00000281
4A000000 90180F20
10000098 0000000E
E0000000 80008000
284DE4B8 00000282
4A000000 90180F20
10000098 00000002
E0000000 80008000
284DE4B8 00000284
4A000000 90180F20
10000098 00000028
E0000000 80008000
284DE4B8 00000488
4A000000 90180F20
10000098 0000000B
E0000000 80008000
284DE4B8 00000481
4A000000 90180F20
10000098 00000003
E0000000 80008000
284DE4B8 00000482
4A000000 90180F20
10000098 00000004
E0000000 80008000
284DE4B8 00000484
4A000000 90180F20
10000098 0000001B
E0000000 80008000
284DE4B8 00000888
4A000000 90180F20
10000098 00000014
E0000000 80008000
284DE4B8 00000881
4A000000 90180F20
10000098 00000019
E0000000 80008000
284DE4B8 00000882
4A000000 90180F20
10000098 00000010
E0000000 80008000
284DE4B8 00000884
4A000000 90180F20
10000098 00000026
E0000000 80008000
284DE4B8 000000C8
4A000000 90180F20
10000098 0000000D
E0000000 80008000
284DE4B8 000000C1
4A000000 90180F20
10000098 00000000
E0000000 80008000
284DE4B8 000000C2
4A000000 90180F20
10000098 00000009
E0000000 80008000
284DE4B8 000000C4
4A000000 90180F20
10000098 00000005
E0000000 80008000
284DE4B8 000000A8
4A000000 90180F20
10000098 0000002C
E0000000 80008000
284DE4B8 000000A1
4A000000 90180F20
10000098 0000000C
E0000000 80008000
284DE4B8 000000A2
4A000000 90180F20
10000098 00000017
E0000000 80008000
284DE4B8 000000A4
4A000000 90180F20
10000098 0000002D
E0000000 80008000
284DE4B8 00000098
4A000000 90180F20
10000098 0000002A
E0000000 80008000
284DE4B8 00000091
4A000000 90180F20
10000098 00000013
E0000000 80008000
284DE4B8 00000092
4A000000 90180F20
10000098 00000025
E0000000 80008000
284DE4B8 00000094
4A000000 90180F20
10000098 0000002B
E0000000 80008000
284DE4B8 000000E8
4A000000 90180F20
10000098 0000001D
E0000000 80008000
284DE4B8 000000E1
4A000000 90180F20
10000098 00000008
E0000000 80008000
284DE4B8 000000E2
4A000000 90180F20
10000098 00000027
E0000000 80008000
284DE4B8 000000E4
4A000000 90180F20
10000098 00000024
E0000000 80008000
284DE4B8 00000C88
4A000000 90180F20
10000098 0000000A
E0000000 80008000
284DE4B8 00000C81
4A000000 90180F20
10000098 00000007
E0000000 80008000
284DE4B8 00000C82
4A000000 90180F20
10000098 00000015
E0000000 80008000
284DE4B8 00000C84
4A000000 90180F20
10000098 00000029
E0000000 80008000
284DE4B8 000001C8
4A000000 90180F20
10000098 0000001A
E0000000 80008000
284DE4B8 000001C1
4A000000 90180F20
10000098 00000001
E0000000 80008000
284DE4B8 000001C2
4A000000 90180F20
10000098 0000001C
E0000000 80008000
284DE4B8 000001A8
4A000000 90180F20
10000098 00000006
E0000000 80008000
284DE4B8 000001A1
4A000000 90180F20
10000098 00000018
E0000000 80008000
284DE4B8 000001A2
4A000000 90180F20
10000098 00000023
E0000000 80008000
On The Fly Swaplist
These button combos must be pressed on the corresponding slot Gamecube controller (Slot 1 for Player 1). The directions refer to the D Pad.
Button Combo and the Character it swaps you to
A + Up = Alloy Red
A + Left = Alloy Blue
A + Right = Alloy Yellow
A + Down = Alloy Green
Note: You cannot switch from one alloy to another alloy. However, you CAN switch from to an alloy to another character and then back to an alloy.
----------
B + Up = Gannondorf
B + Left = Zelda
B + Right = Link
B + Down = Toon Link
----------
X + Up = Ness
X + Left = Samus
X + Right = Zero-Suit Samus
X + Down = Lucas
----------
Y + Up = Mr. Game & Watch
Y + Left = Pit
Y + Right = Ice Climbers
Y + Down = R.O.B.
----------
L + Up = Peach
L + Left = Mario
L + Right = Luigi
L + Down = Yoshi
----------
R + Up = Giga Bowser
R + Left = Bowser
R + Right = Wario
R + Down = Wario-Man (Do Not End Match As)
----------
Z + Up = Snake
Z + Left = Marth
Z + Right = Ike
Z + Down = Sonic
----------
L + R + Up = Pokemon Trainer
L + R + Left = Pikachu
L + R + Right = Jigglypuff
L + R + Down = Lucario
----------
X + Y + Up = Captain Falcon
X + Y + Left = Fox
X + Y + Right = Falco
X + Y + Down = Wolf
----------
L + A + Up = Olimar
L + A + Left = Donkey Kong
L + A + Right = Diddy Kong
L + A + Down = (None)
----------
R + A + Up = Kirby
R + A + Left = Metaknight
R + A + Right = King Dedede
R + A + Down = (None)

On the Fly Character Switcher [Wavebird Gamecube Controller] (P2) [Krisan Thyme]
284DE4B8 00000108
4A000000 90180F20
10000098 0000002E
E0000000 80008000
284DE4B8 00000101
4A000000 90180F20
10000098 0000002F
E0000000 80008000
284DE4B8 00000102
4A000000 90180F20
10000098 00000030
E0000000 80008000
284DE4B8 00000104
4A000000 90180F20
10000098 00000031
E0000000 80008000
284DE4B8 00000208
4A000000 90180F20
10000098 00000016
E0000000 80008000
284DE4B8 00000201
4A000000 90180F20
10000098 0000000E
E0000000 80008000
284DE4B8 00000202
4A000000 90180F20
10000098 00000002
E0000000 80008000
284DE4B8 00000204
4A000000 90180F20
10000098 00000028
E0000000 80008000
284DE4B8 00000408
4A000000 90180F20
10000098 0000000B
E0000000 80008000
284DE4B8 00000401
4A000000 90180F20
10000098 00000003
E0000000 80008000
284DE4B8 00000402
4A000000 90180F20
10000098 00000004
E0000000 80008000
284DE4B8 00000404
4A000000 90180F20
10000098 0000001B
E0000000 80008000
284DE4B8 00000808
4A000000 90180F20
10000098 00000014
E0000000 80008000
284DE4B8 00000801
4A000000 90180F20
10000098 00000019
E0000000 80008000
284DE4B8 00000802
4A000000 90180F20
10000098 00000010
E0000000 80008000
284DE4B8 00000804
4A000000 90180F20
10000098 00000026
E0000000 80008000
284DE4B8 00000048
4A000000 90180F20
10000098 0000000D
E0000000 80008000
284DE4B8 00000041
4A000000 90180F20
10000098 00000000
E0000000 80008000
284DE4B8 00000042
4A000000 90180F20
10000098 00000009
E0000000 80008000
284DE4B8 00000044
4A000000 90180F20
10000098 00000005
E0000000 80008000
284DE4B8 00000028
4A000000 90180F20
10000098 0000002C
E0000000 80008000
284DE4B8 00000021
4A000000 90180F20
10000098 0000000C
E0000000 80008000
284DE4B8 00000022
4A000000 90180F20
10000098 00000017
E0000000 80008000
284DE4B8 00000024
4A000000 90180F20
10000098 0000002D
E0000000 80008000
284DE4B8 00000018
4A000000 90180F20
10000098 0000002A
E0000000 80008000
284DE4B8 00000011
4A000000 90180F20
10000098 00000013
E0000000 80008000
284DE4B8 00000012
4A000000 90180F20
10000098 00000025
E0000000 80008000
284DE4B8 00000014
4A000000 90180F20
10000098 0000002B
E0000000 80008000
284DE4B8 00000068
4A000000 90180F20
10000098 0000001D
E0000000 80008000
284DE4B8 00000061
4A000000 90180F20
10000098 00000008
E0000000 80008000
284DE4B8 00000062
4A000000 90180F20
10000098 00000027
E0000000 80008000
284DE4B8 00000064
4A000000 90180F20
10000098 00000024
E0000000 80008000
284DE4B8 00000C08
4A000000 90180F20
10000098 0000000A
E0000000 80008000
284DE4B8 00000C01
4A000000 90180F20
10000098 00000007
E0000000 80008000
284DE4B8 00000C02
4A000000 90180F20
10000098 00000015
E0000000 80008000
284DE4B8 00000C04
4A000000 90180F20
10000098 00000029
E0000000 80008000
284DE4B8 00000148
4A000000 90180F20
10000098 0000001A
E0000000 80008000
284DE4B8 00000141
4A000000 90180F20
10000098 00000001
E0000000 80008000
284DE4B8 00000142
4A000000 90180F20
10000098 0000001C
E0000000 80008000
284DE4B8 00000128
4A000000 90180F20
10000098 00000006
E0000000 80008000
284DE4B8 00000121
4A000000 90180F20
10000098 00000018
E0000000 80008000
284DE4B8 00000122
4A000000 90180F20
10000098 00000023
E0000000 80008000
On The Fly Swaplist
These button combos must be pressed on the corresponding slot Gamecube controller (Slot 1 for Player 1). The directions refer to the D Pad.
Button Combo and the Character it swaps you to
A + Up = Alloy Red
A + Left = Alloy Blue
A + Right = Alloy Yellow
A + Down = Alloy Green
Note: You cannot switch from one alloy to another alloy. However, you CAN switch from to an alloy to another character and then back to an alloy.
----------
B + Up = Gannondorf
B + Left = Zelda
B + Right = Link
B + Down = Toon Link
----------
X + Up = Ness
X + Left = Samus
X + Right = Zero-Suit Samus
X + Down = Lucas
----------
Y + Up = Mr. Game & Watch
Y + Left = Pit
Y + Right = Ice Climbers
Y + Down = R.O.B.
----------
L + Up = Peach
L + Left = Mario
L + Right = Luigi
L + Down = Yoshi
----------
R + Up = Giga Bowser
R + Left = Bowser
R + Right = Wario
R + Down = Wario-Man (Do Not End Match As)
----------
Z + Up = Snake
Z + Left = Marth
Z + Right = Ike
Z + Down = Sonic
----------
L + R + Up = Pokemon Trainer
L + R + Left = Pikachu
L + R + Right = Jigglypuff
L + R + Down = Lucario
----------
X + Y + Up = Captain Falcon
X + Y + Left = Fox
X + Y + Right = Falco
X + Y + Down = Wolf
----------
L + A + Up = Olimar
L + A + Left = Donkey Kong
L + A + Right = Diddy Kong
L + A + Down = (None)
----------
R + A + Up = Kirby
R + A + Left = Metaknight
R + A + Right = King Dedede
R + A + Down = (None)

Mario (Player 2) has no cap:
48000000 80672FB4
DE000000 80009380
58010000 00000148
14000000 01000100
14000004 01000100
E0000000 80008000

bodyless test / code fixed (P2)
48000000 80672FB4
DE000000 80009380
58010000 00000148
14000000 00000100
14000004 01000100
E0000000 80008000

Status Modifier (P2)
4A000000 90180F7C
100000B3 000000XX
100000B4 000000YY
E0000000 80008000
Status Modifier Information
XX and YY are both calculated.. The calculations starts with 00 for 
both.
XX
+04 Invisible
+10 Metal
(14 would be invisible and metal as: 00(base) +04(Inv) +10(Metal) =14)
YY
+01 Reflect
+02 Curry
+04 Flower
+08 Bunny hood
+80 HP

- - - - Metal (P2)
4A000000 90180F7C
100000B3 00000010
100000B4 00000000
E0000000 80008000

Infinite Jumps (P2) [James0x57]
48000000 805A9324
DE000000 80008180
14000004 00000001
E0000000 80008000
Hacked by Y.S. For NTSC-J, ported by James0x57. Thank you for the support, Y.S.!

Color Modifier (P2)
4A000000 90180F7C
1000009D 000100XX
E0000000 80008000
Color Modifier Information
XX: Possible colors
00-05 Normal 6 colors
06-0B Wario's 6 colors
0C Emerald (Glowing Great Maze color)
Emerald does not work with Giga Bowser, Wario Man, Peach or the Alloys

- - - - Emerald Characters (P2)
4A000000 90180F7C
3A000098 00000300
3A000098 00000400
3A000098 00000D00
3A000098 00002700
3A000098 00002800
3A000098 00002900
3A000098 00002B00
3A000098 00002C00
3A000098 00002D00
3A000098 00002E00
3A000098 00002F00
3A000098 00003000
3A000098 00003100
1000009D 0000000C
E0000000 80008000
Emerald Info
Thanks to Full Metal Kirby, Emerald will not load on characters that it does not work with. Those characters are:
Sonic
Peach
Toon Link
Wolf
Jigglypuff
Zero Suit Samus
The Alloys
Giga Bowser
Wario Man
-----
It does not work if you play AS Giga Bowser and Wario Man but you CAN transform into Giga Bowser and Wario Man if you use Bowser or Wario's Final Smash, they will simply not be Emerald.
Samus cannot use her Final Smash while Emerald due to Zero Suit Samus not having an Emerald, she will just stay in the transformation orb of light and the game will freeze upon ending, therefore Samus' Emerald is disabled as well. 
-----
Note: Kirby cannot swallow characters and steal their powers while Emerald

Color Overlay (P2) [Heinermann]
4A000000 90181014
1000000A 000000XX
E0000000 80008000
Solid Color Character Info
If a value isn't on this list, it does nothing.
XX to change a character's general color overlay
01 = Lighter
02 = Darker
03 = Darker
04 = Completely black
05 = Cyan
09 = Dark
0A = Darker
0D = Darker
0F = Emerald green
10 = Blue
12 = Blue
13 = Blue
14 = Green
15 = Very slightly lighter
16 = Darker
17 = Emerald green
19 = Light blue
1E = Light green
27 = Blue
2F = Emerald green
31 = Green
35 = Dark purple
3A = Blue
40 = Emerald green
42 = Cyan
49 = Blue
4A = Emerald green
4B = Darker (purplish)
4C = Puce
4D = Pink
4E = Blue
51 = Emerald green
53 = Emerald green
54 = Cyan (greenish)
57 = Cyan
58 = Cyan
59 = Blue
5A = Puce
5C = Slightly darker
5E = Dark cyan
60 = Light blue
61 = Light purple
64 = Light blue
65 = Light purple
66 = Purple
68 = Pink
6A = Green
6B = Emerald green
6E = Light purple
6F = Purple

- - - - Solid Black Characters (P2) [Heinermann]
4A000000 90181014
1000000A 00000004
E0000000 80008000

Dark character (P2)
4A000000 90180F7C
140000B4 00E81219
E0000000 80008000
Dark Character Info
Attention: Does not work with Jigglypuff, Toon Link, Wolf, Sonic, and Zero Suit Samus.

Character Modifier (P2)
4A000000 90180F7C
10000098 000000XX
E0000000 80008000
Character IDs
XX:
00 Mario
01 Donkey Kong
02 Link
03 Samus
04 Zero Suit Samus
05 Yoshi
06 Kirby
07 Fox
08 Pikachu
09 Luigi
0A Captain Falcon
0B Ness
0C Bowser
0D Peach
0E Zelda
0F Sheik
10 Ice Climbers
11 Popo
12 Nana
13 Marth
14 Mr. Game & Watch
15 Falco
16 Ganondorf
17 Wario
18 Metaknight
19 Pit
1A Pikmin & Olimar
1B Lucas
1C Diddy Kong
1D Charizard
1E Charizard (Trainer Independant)
1F Venasaur
20 Venasaur (Trainer Independant)
21 Squirtle
22 Squirtle (Trainer Independant)
23 Dedede
24 Lucario
25 Ike
26 Robot
27 Jigglypuff
28 Toon Link
29 Wolf
2A Snake
2B Sonic
2C Giga Bowser
2D WarioMan
2E ZakoRed (Red Alloy)
2F ZakoBlue (Blue Alloy)
30 ZakoYellow (Yellow Alloy)
31 ZakoGreen (Green Alloy)
32 Mario

- - - - Red Alloy (P2)
4A000000 90180F7C
10000098 0000002E
E0000000 80008000

- - - - Blue Alloy (P2)
4A000000 90180F7C
10000098 0000002F
E0000000 80008000

- - - - Yellow Alloy (P2)
4A000000 90180F7C
10000098 00000030
E0000000 80008000

- - - - Green Alloy (P2)
4A000000 90180F7C
10000098 00000031
E0000000 80008000

- - - - Giga Bowser (P2)
4A000000 90180F7C
10000098 0000002C
E0000000 80008000

- - - - Wario Man (P2) [Warning! Freeze upon Game End!]  
4A000000 90180F7C
10000098 0000002D
E0000000 80008000

Size Modifier (P2)
4A000000 90180F7C
140000D8 XXXXXXXX
E0000000 80008000
Size Information
It is not recommended to go above 64.0 for Character Size as that is approximately the size of New Pork City
XXXXXXXX = Floating point number.. Examples:
0.05 = 3D4CCCCD
0.25 = 3E800000
0.5 = 3F000000
1.0 = 3F800000 (Normal Size)
1.5 = 3FC00000
2.0 = 40000000 (Double Size)
2.5 = 40200000
3.0 = 40400000 (Triple Size)
3.5 = 40600000
4.0 = 40800000 (Quadruple Size)
5.0 = 40A00000
6.0 = 40C00000
8.0 = 41000000
10.0 = 41200000
16.0 = 41800000
20.0 = 41A00000
32.0 = 42000000
64.0 = 42800000
100.0 = 42C80000

- - - - Half Size (P2)
4A000000 90180F7C
140000D8 3F000000
E0000000 80008000

- - - - Double Size (P2)
4A000000 90180F7C
140000D8 40000000
E0000000 80008000

- - - - Four Times Size (P2)
4A000000 90180F7C
140000D8 40800000
E0000000 80008000

Gravity Modifier (P2)
4A000000 90180F7C
140000E0 XXXXXXXX
E0000000 80008000
General FP Info
These numbers are for reference! It is not recommended to go higher than 4.0 for stage speed. It may lead to freezing or crashing.
Gravity values should be set to the same value as the Character Size. 5.0 Gravity is about equal to the gravity added by Metal on a normal (1.0) size character.
XXXXXXXX = Floating point number (examples)
0.05 = 3D4CCCCD
0.25 = 3E800000
0.5 = 3F000000
1.0 = 3F800000
1.5 = 3FC00000
2.0 = 40000000
2.5 = 40200000
3.0 = 40400000
3.5 = 40600000
4.0 = 40800000
5.0 = 40A00000
6.0 = 40C00000
8.0 = 41000000
10.0 = 41200000
16.0 = 41800000
20.0 = 41A00000
32.0 = 42000000
64.0 = 42800000
100.0 = 42C80000

- - - - Half Gravity (P2)
4A000000 90180F7C
140000E0 3E800000
E0000000 80008000

- - - - Double Gravity (P2)
4A000000 90180F7C
140000E0 40000000
E0000000 80008000

Defense Ratio Modifier (P2)
4A000000 90180F7C
140000D0 XXXXXXXX
E0000000 80008000
Defense Ratio Info
XXXXXXXX = Floating point number 
C0000000 --> Almost Invincible 
0.05 = 3D4CCCCD
0.25 = 3E800000
0.5 = 3F000000
1.0 = 3F800000
1.5 = 3FC00000
2.0 = 40000000
2.5 = 40200000
3.0 = 40400000
3.5 = 40600000
4.0 = 40800000
5.0 = 40A00000
6.0 = 40C00000
8.0 = 41000000
10.0 = 41200000
16.0 = 41800000
20.0 = 41A00000
32.0 = 42000000
64.0 = 42800000
100.0 = 42C80000
There are also conversion apps for converting hexadecimal to 
floatng point!

Attack Ratio Modifier (P2)
4A000000 90180F7C
140000CC XXXXXXXX
E0000000 80008000
Attack Ratio Info
XXXXXXXX = Floating point number 
C0000000 --> Almost Invincible 
0.05 = 3D4CCCCD
0.25 = 3E800000
0.5 = 3F000000
1.0 = 3F800000
1.5 = 3FC00000
2.0 = 40000000
2.5 = 40200000
3.0 = 40400000
3.5 = 40600000
4.0 = 40800000
5.0 = 40A00000
6.0 = 40C00000
8.0 = 41000000
10.0 = 41200000
16.0 = 41800000
20.0 = 41A00000
32.0 = 42000000
64.0 = 42800000
100.0 = 42C80000
There are also conversion apps for converting hexadecimal to 
floatng point!

Player 3 Modifiers [Most by Y.S.]

On the Fly Character Switcher [Wired Gamecube Controller] (P3) [Krisan Thyme]
284DE4C0 00000188
4A000000 90180F20
10000098 0000002E
E0000000 80008000
284DE4C0 00000181
4A000000 90180F20
10000098 0000002F
E0000000 80008000
284DE4C0 00000182
4A000000 90180F20
10000098 00000030
E0000000 80008000
284DE4C0 00000184
4A000000 90180F20
10000098 00000031
E0000000 80008000
284DE4C0 00000288
4A000000 90180F20
10000098 00000016
E0000000 80008000
284DE4C0 00000281
4A000000 90180F20
10000098 0000000E
E0000000 80008000
284DE4C0 00000282
4A000000 90180F20
10000098 00000002
E0000000 80008000
284DE4C0 00000284
4A000000 90180F20
10000098 00000028
E0000000 80008000
284DE4C0 00000488
4A000000 90180F20
10000098 0000000B
E0000000 80008000
284DE4C0 00000481
4A000000 90180F20
10000098 00000003
E0000000 80008000
284DE4C0 00000482
4A000000 90180F20
10000098 00000004
E0000000 80008000
284DE4C0 00000484
4A000000 90180F20
10000098 0000001B
E0000000 80008000
284DE4C0 00000888
4A000000 90180F20
10000098 00000014
E0000000 80008000
284DE4C0 00000881
4A000000 90180F20
10000098 00000019
E0000000 80008000
284DE4C0 00000882
4A000000 90180F20
10000098 00000010
E0000000 80008000
284DE4C0 00000884
4A000000 90180F20
10000098 00000026
E0000000 80008000
284DE4C0 000000C8
4A000000 90180F20
10000098 0000000D
E0000000 80008000
284DE4C0 000000C1
4A000000 90180F20
10000098 00000000
E0000000 80008000
284DE4C0 000000C2
4A000000 90180F20
10000098 00000009
E0000000 80008000
284DE4C0 000000C4
4A000000 90180F20
10000098 00000005
E0000000 80008000
284DE4C0 000000A8
4A000000 90180F20
10000098 0000002C
E0000000 80008000
284DE4C0 000000A1
4A000000 90180F20
10000098 0000000C
E0000000 80008000
284DE4C0 000000A2
4A000000 90180F20
10000098 00000017
E0000000 80008000
284DE4C0 000000A4
4A000000 90180F20
10000098 0000002D
E0000000 80008000
284DE4C0 00000098
4A000000 90180F20
10000098 0000002A
E0000000 80008000
284DE4C0 00000091
4A000000 90180F20
10000098 00000013
E0000000 80008000
284DE4C0 00000092
4A000000 90180F20
10000098 00000025
E0000000 80008000
284DE4C0 00000094
4A000000 90180F20
10000098 0000002B
E0000000 80008000
284DE4C0 000000E8
4A000000 90180F20
10000098 0000001D
E0000000 80008000
284DE4C0 000000E1
4A000000 90180F20
10000098 00000008
E0000000 80008000
284DE4C0 000000E2
4A000000 90180F20
10000098 00000027
E0000000 80008000
284DE4C0 000000E4
4A000000 90180F20
10000098 00000024
E0000000 80008000
284DE4C0 00000C88
4A000000 90180F20
10000098 0000000A
E0000000 80008000
284DE4C0 00000C81
4A000000 90180F20
10000098 00000007
E0000000 80008000
284DE4C0 00000C82
4A000000 90180F20
10000098 00000015
E0000000 80008000
284DE4C0 00000C84
4A000000 90180F20
10000098 00000029
E0000000 80008000
284DE4C0 000001C8
4A000000 90180F20
10000098 0000001A
E0000000 80008000
284DE4C0 000001C1
4A000000 90180F20
10000098 00000001
E0000000 80008000
284DE4C0 000001C2
4A000000 90180F20
10000098 0000001C
E0000000 80008000
284DE4C0 000001A8
4A000000 90180F20
10000098 00000006
E0000000 80008000
284DE4C0 000001A1
4A000000 90180F20
10000098 00000018
E0000000 80008000
284DE4C0 000001A2
4A000000 90180F20
10000098 00000023
E0000000 80008000
On The Fly Swaplist
These button combos must be pressed on the corresponding slot Gamecube controller (Slot 1 for Player 1). The directions refer to the D Pad.
Button Combo and the Character it swaps you to
A + Up = Alloy Red
A + Left = Alloy Blue
A + Right = Alloy Yellow
A + Down = Alloy Green
Note: You cannot switch from one alloy to another alloy. However, you CAN switch from to an alloy to another character and then back to an alloy.
----------
B + Up = Gannondorf
B + Left = Zelda
B + Right = Link
B + Down = Toon Link
----------
X + Up = Ness
X + Left = Samus
X + Right = Zero-Suit Samus
X + Down = Lucas
----------
Y + Up = Mr. Game & Watch
Y + Left = Pit
Y + Right = Ice Climbers
Y + Down = R.O.B.
----------
L + Up = Peach
L + Left = Mario
L + Right = Luigi
L + Down = Yoshi
----------
R + Up = Giga Bowser
R + Left = Bowser
R + Right = Wario
R + Down = Wario-Man (Do Not End Match As)
----------
Z + Up = Snake
Z + Left = Marth
Z + Right = Ike
Z + Down = Sonic
----------
L + R + Up = Pokemon Trainer
L + R + Left = Pikachu
L + R + Right = Jigglypuff
L + R + Down = Lucario
----------
X + Y + Up = Captain Falcon
X + Y + Left = Fox
X + Y + Right = Falco
X + Y + Down = Wolf
----------
L + A + Up = Olimar
L + A + Left = Donkey Kong
L + A + Right = Diddy Kong
L + A + Down = (None)
----------
R + A + Up = Kirby
R + A + Left = Metaknight
R + A + Right = King Dedede
R + A + Down = (None)

On the Fly Character Switcher [Wavebird Gamecube Controller] (P3) [Krisan Thyme]
284DE4C0 00000108
4A000000 90180F20
10000098 0000002E
E0000000 80008000
284DE4C0 00000101
4A000000 90180F20
10000098 0000002F
E0000000 80008000
284DE4C0 00000102
4A000000 90180F20
10000098 00000030
E0000000 80008000
284DE4C0 00000104
4A000000 90180F20
10000098 00000031
E0000000 80008000
284DE4C0 00000208
4A000000 90180F20
10000098 00000016
E0000000 80008000
284DE4C0 00000201
4A000000 90180F20
10000098 0000000E
E0000000 80008000
284DE4C0 00000202
4A000000 90180F20
10000098 00000002
E0000000 80008000
284DE4C0 00000204
4A000000 90180F20
10000098 00000028
E0000000 80008000
284DE4C0 00000408
4A000000 90180F20
10000098 0000000B
E0000000 80008000
284DE4C0 00000401
4A000000 90180F20
10000098 00000003
E0000000 80008000
284DE4C0 00000402
4A000000 90180F20
10000098 00000004
E0000000 80008000
284DE4C0 00000404
4A000000 90180F20
10000098 0000001B
E0000000 80008000
284DE4C0 00000808
4A000000 90180F20
10000098 00000014
E0000000 80008000
284DE4C0 00000801
4A000000 90180F20
10000098 00000019
E0000000 80008000
284DE4C0 00000802
4A000000 90180F20
10000098 00000010
E0000000 80008000
284DE4C0 00000804
4A000000 90180F20
10000098 00000026
E0000000 80008000
284DE4C0 00000048
4A000000 90180F20
10000098 0000000D
E0000000 80008000
284DE4C0 00000041
4A000000 90180F20
10000098 00000000
E0000000 80008000
284DE4C0 00000042
4A000000 90180F20
10000098 00000009
E0000000 80008000
284DE4C0 00000044
4A000000 90180F20
10000098 00000005
E0000000 80008000
284DE4C0 00000028
4A000000 90180F20
10000098 0000002C
E0000000 80008000
284DE4C0 00000021
4A000000 90180F20
10000098 0000000C
E0000000 80008000
284DE4C0 00000022
4A000000 90180F20
10000098 00000017
E0000000 80008000
284DE4C0 00000024
4A000000 90180F20
10000098 0000002D
E0000000 80008000
284DE4C0 00000018
4A000000 90180F20
10000098 0000002A
E0000000 80008000
284DE4C0 00000011
4A000000 90180F20
10000098 00000013
E0000000 80008000
284DE4C0 00000012
4A000000 90180F20
10000098 00000025
E0000000 80008000
284DE4C0 00000014
4A000000 90180F20
10000098 0000002B
E0000000 80008000
284DE4C0 00000068
4A000000 90180F20
10000098 0000001D
E0000000 80008000
284DE4C0 00000061
4A000000 90180F20
10000098 00000008
E0000000 80008000
284DE4C0 00000062
4A000000 90180F20
10000098 00000027
E0000000 80008000
284DE4C0 00000064
4A000000 90180F20
10000098 00000024
E0000000 80008000
284DE4C0 00000C08
4A000000 90180F20
10000098 0000000A
E0000000 80008000
284DE4C0 00000C01
4A000000 90180F20
10000098 00000007
E0000000 80008000
284DE4C0 00000C02
4A000000 90180F20
10000098 00000015
E0000000 80008000
284DE4C0 00000C04
4A000000 90180F20
10000098 00000029
E0000000 80008000
284DE4C0 00000148
4A000000 90180F20
10000098 0000001A
E0000000 80008000
284DE4C0 00000141
4A000000 90180F20
10000098 00000001
E0000000 80008000
284DE4C0 00000142
4A000000 90180F20
10000098 0000001C
E0000000 80008000
284DE4C0 00000128
4A000000 90180F20
10000098 00000006
E0000000 80008000
284DE4C0 00000121
4A000000 90180F20
10000098 00000018
E0000000 80008000
284DE4C0 00000122
4A000000 90180F20
10000098 00000023
E0000000 80008000
On The Fly Swaplist
These button combos must be pressed on the corresponding slot Gamecube controller (Slot 1 for Player 1). The directions refer to the D Pad.
Button Combo and the Character it swaps you to
A + Up = Alloy Red
A + Left = Alloy Blue
A + Right = Alloy Yellow
A + Down = Alloy Green
Note: You cannot switch from one alloy to another alloy. However, you CAN switch from to an alloy to another character and then back to an alloy.
----------
B + Up = Gannondorf
B + Left = Zelda
B + Right = Link
B + Down = Toon Link
----------
X + Up = Ness
X + Left = Samus
X + Right = Zero-Suit Samus
X + Down = Lucas
----------
Y + Up = Mr. Game & Watch
Y + Left = Pit
Y + Right = Ice Climbers
Y + Down = R.O.B.
----------
L + Up = Peach
L + Left = Mario
L + Right = Luigi
L + Down = Yoshi
----------
R + Up = Giga Bowser
R + Left = Bowser
R + Right = Wario
R + Down = Wario-Man (Do Not End Match As)
----------
Z + Up = Snake
Z + Left = Marth
Z + Right = Ike
Z + Down = Sonic
----------
L + R + Up = Pokemon Trainer
L + R + Left = Pikachu
L + R + Right = Jigglypuff
L + R + Down = Lucario
----------
X + Y + Up = Captain Falcon
X + Y + Left = Fox
X + Y + Right = Falco
X + Y + Down = Wolf
----------
L + A + Up = Olimar
L + A + Left = Donkey Kong
L + A + Right = Diddy Kong
L + A + Down = (None)
----------
R + A + Up = Kirby
R + A + Left = Metaknight
R + A + Right = King Dedede
R + A + Down = (None)

Status Modifier (P3)
4A000000 90180FD8
100000B3 000000XX
100000B4 000000YY
E0000000 80008000
Status Modifier Information
XX and YY are both calculated.. The calculations starts with 00 for 
both.
XX
+04 Invisible
+10 Metal
(14 would be invisible and metal as: 00(base) +04(Inv) +10(Metal) =14)
YY
+01 Reflect
+02 Curry
+04 Flower
+08 Bunny hood
+80 HP

- - - - Metal Characters (P3)
4A000000 90180FD8
100000B3 00000010
100000B4 00000000
E0000000 80008000

Infinite Jumps (P3) [James0x57]
48000000 805A9328
DE000000 80008180
14000004 00000001
E0000000 80008000
Hacked by Y.S. For NTSC-J, ported by James0x57. Thank you for the support, Y.S.!

Color Modifier (P3)
4A000000 90180FD8
1000009D 000100XX
E0000000 80008000
Color Modifier Information
XX: Possible colors
00-05 Normal 6 colors
06-0B Wario's 6 colors
0C Emerald (Glowing Great Maze color)
Emerald does not work with Giga Bowser, Wario Man, Peach or the Alloys

- - - - Emerald Characters (P3)
4A000000 90180FD8
3A000098 00000300
3A000098 00000400
3A000098 00000D00
3A000098 00002700
3A000098 00002800
3A000098 00002900
3A000098 00002B00
3A000098 00002C00
3A000098 00002D00
3A000098 00002E00
3A000098 00002F00
3A000098 00003000
3A000098 00003100
1000009D 0000000C
E0000000 80008000
Emerald Info
Thanks to Full Metal Kirby, Emerald will not load on characters that it does not work with. Those characters are:
Sonic
Peach
Toon Link
Wolf
Jigglypuff
Zero Suit Samus
The Alloys
Giga Bowser
Wario Man
-----
It does not work if you play AS Giga Bowser and Wario Man but you CAN transform into Giga Bowser and Wario Man if you use Bowser or Wario's Final Smash, they will simply not be Emerald.
Samus cannot use her Final Smash while Emerald due to Zero Suit Samus not having an Emerald, she will just stay in the transformation orb of light and the game will freeze upon ending, therefore Samus' Emerald is disabled as well. 
-----
Note: Kirby cannot swallow characters and steal their powers while Emerald

Color Overlay (P3) [Heinermann]
4A000000 90181070
1000000A 000000XX
E0000000 80008000
Solid Color Character Info
If a value isn't on this list, it does nothing.
XX to change a character's general color overlay
01 = Lighter
02 = Darker
03 = Darker
04 = Completely black
05 = Cyan
09 = Dark
0A = Darker
0D = Darker
0F = Emerald green
10 = Blue
12 = Blue
13 = Blue
14 = Green
15 = Very slightly lighter
16 = Darker
17 = Emerald green
19 = Light blue
1E = Light green
27 = Blue
2F = Emerald green
31 = Green
35 = Dark purple
3A = Blue
40 = Emerald green
42 = Cyan
49 = Blue
4A = Emerald green
4B = Darker (purplish)
4C = Puce
4D = Pink
4E = Blue
51 = Emerald green
53 = Emerald green
54 = Cyan (greenish)
57 = Cyan
58 = Cyan
59 = Blue
5A = Puce
5C = Slightly darker
5E = Dark cyan
60 = Light blue
61 = Light purple
64 = Light blue
65 = Light purple
66 = Purple
68 = Pink
6A = Green
6B = Emerald green
6E = Light purple
6F = Purple

- - - - Solid Black Characters (P3) [Heinermann]
4A000000 90181070
1000000A 00000004
E0000000 80008000

Dark character (P3)
4A000000 90180FD8
140000B4 00E81219
E0000000 80008000
Dark Character Info
Attention: Does not work with Jigglypuff, Toon Link, Wolf, Sonic, and Zero Suit Samus.

Character Modifier (P3)
4A000000 90180FD8
10000098 000000XX
E0000000 80008000
Character IDs
XX:
00 Mario
01 Donkey Kong
02 Link
03 Samus
04 Zero Suit Samus
05 Yoshi
06 Kirby
07 Fox
08 Pikachu
09 Luigi
0A Captain Falcon
0B Ness
0C Bowser
0D Peach
0E Zelda
0F Sheik
10 Ice Climbers
11 Popo
12 Nana
13 Marth
14 Mr. Game & Watch
15 Falco
16 Ganondorf
17 Wario
18 Metaknight
19 Pit
1A Pikmin & Olimar
1B Lucas
1C Diddy Kong
1D Charizard
1E Charizard (Trainer Independant)
1F Venasaur
20 Venasaur (Trainer Independant)
21 Squirtle
22 Squirtle (Trainer Independant)
23 Dedede
24 Lucario
25 Ike
26 Robot
27 Jigglypuff
28 Toon Link
29 Wolf
2A Snake
2B Sonic
2C Giga Bowser
2D WarioMan
2E ZakoRed (Red Alloy)
2F ZakoBlue (Blue Alloy)
30 ZakoYellow (Yellow Alloy)
31 ZakoGreen (Green Alloy)
32 Mario

- - - Red Alloy (P3)
4A000000 90180FD8
10000098 0000002E
E0000000 80008000

- - - Blue Alloy (P3)
4A000000 90180FD8
10000098 0000002F
E0000000 80008000

- - - Yellow Alloy (P3)
4A000000 90180FD8
10000098 00000030
E0000000 80008000

- - - Green Alloy (P3)
4A000000 90180FD8
10000098 00000031
E0000000 80008000

- - - Giga Bowser (P3)
4A000000 90180FD8
10000098 0000002C
E0000000 80008000

- - - Wario Man (P3) [Warning! Freeze upon Game End!]
4A000000 90180FD8
10000098 0000002D
E0000000 80008000

Size Modifier (P3)
4A000000 90180FD8
140000D8 XXXXXXXX
E0000000 80008000
Size Information
It is not recommended to go above 64.0 for Character Size as that is approximately the size of New Pork City
XXXXXXXX = Floating point number.. Examples:
0.05 = 3D4CCCCD
0.25 = 3E800000
0.5 = 3F000000
1.0 = 3F800000 (Normal Size)
1.5 = 3FC00000
2.0 = 40000000 (Double Size)
2.5 = 40200000
3.0 = 40400000 (Triple Size)
3.5 = 40600000
4.0 = 40800000 (Quadruple Size)
5.0 = 40A00000
6.0 = 40C00000
8.0 = 41000000
10.0 = 41200000
16.0 = 41800000
20.0 = 41A00000
32.0 = 42000000
64.0 = 42800000
100.0 = 42C80000

- - - - Half Size (P3)
4A000000 90180FD8
140000D8 3F000000
E0000000 80008000

- - - - Double Size (P3)
4A000000 90180FD8
140000D8 40000000
E0000000 80008000

- - - - Four Times Size (P3)
4A000000 90180FD8
140000D8 40800000
E0000000 80008000

Gravity Modifier (P3)
4A000000 90180FD8
140000E0 XXXXXXXX
E0000000 80008000
General FP Info
These numbers are for reference! It is not recommended to go higher than 4.0 for stage speed. It may lead to freezing or crashing.
Gravity values should be set to the same value as the Character Size. 5.0 Gravity is about equal to the gravity added by Metal on a normal (1.0) size character.
XXXXXXXX = Floating point number (examples)
0.05 = 3D4CCCCD
0.25 = 3E800000
0.5 = 3F000000
1.0 = 3F800000
1.5 = 3FC00000
2.0 = 40000000
2.5 = 40200000
3.0 = 40400000
3.5 = 40600000
4.0 = 40800000
5.0 = 40A00000
6.0 = 40C00000
8.0 = 41000000
10.0 = 41200000
16.0 = 41800000
20.0 = 41A00000
32.0 = 42000000
64.0 = 42800000
100.0 = 42C80000

Half Gravity (P3)
4A000000 90180FD8
140000E0 3E800000
E0000000 80008000

Double Gravity (P3)
4A000000 90180FD8
140000E0 40000000
E0000000 80008000

Defense Ratio Modifier (P3)
4A000000 90180FD8
140000D0 XXXXXXXX
E0000000 80008000
Defense Ratio Info
XXXXXXXX = Floating point number 
C0000000 --> Almost Invincible 
0.05 = 3D4CCCCD
0.25 = 3E800000
0.5 = 3F000000
1.0 = 3F800000
1.5 = 3FC00000
2.0 = 40000000
2.5 = 40200000
3.0 = 40400000
3.5 = 40600000
4.0 = 40800000
5.0 = 40A00000
6.0 = 40C00000
8.0 = 41000000
10.0 = 41200000
16.0 = 41800000
20.0 = 41A00000
32.0 = 42000000
64.0 = 42800000
100.0 = 42C80000
There are also conversion apps for converting hexadecimal to 
floatng point!

Attack Ratio Modifier (P3)
4A000000 90180FD8
140000CC XXXXXXXX
E0000000 80008000
Attack Ratio Info
XXXXXXXX = Floating point number 
C0000000 --> Almost Invincible 
0.05 = 3D4CCCCD
0.25 = 3E800000
0.5 = 3F000000
1.0 = 3F800000
1.5 = 3FC00000
2.0 = 40000000
2.5 = 40200000
3.0 = 40400000
3.5 = 40600000
4.0 = 40800000
5.0 = 40A00000
6.0 = 40C00000
8.0 = 41000000
10.0 = 41200000
16.0 = 41800000
20.0 = 41A00000
32.0 = 42000000
64.0 = 42800000
100.0 = 42C80000
There are also conversion apps for converting hexadecimal to 
floatng point!

Player 4 Modifiers [Most by Y.S.]

On the Fly Character Switcher [Wired Gamecube Controller] (P4) [Krisan Thyme]
284DE4C8 00000188
4A000000 90180F20
10000098 0000002E
E0000000 80008000
284DE4C8 00000181
4A000000 90180F20
10000098 0000002F
E0000000 80008000
284DE4C8 00000182
4A000000 90180F20
10000098 00000030
E0000000 80008000
284DE4C8 00000184
4A000000 90180F20
10000098 00000031
E0000000 80008000
284DE4C8 00000288
4A000000 90180F20
10000098 00000016
E0000000 80008000
284DE4C8 00000281
4A000000 90180F20
10000098 0000000E
E0000000 80008000
284DE4C8 00000282
4A000000 90180F20
10000098 00000002
E0000000 80008000
284DE4C8 00000284
4A000000 90180F20
10000098 00000028
E0000000 80008000
284DE4C8 00000488
4A000000 90180F20
10000098 0000000B
E0000000 80008000
284DE4C8 00000481
4A000000 90180F20
10000098 00000003
E0000000 80008000
284DE4C8 00000482
4A000000 90180F20
10000098 00000004
E0000000 80008000
284DE4C8 00000484
4A000000 90180F20
10000098 0000001B
E0000000 80008000
284DE4C8 00000888
4A000000 90180F20
10000098 00000014
E0000000 80008000
284DE4C8 00000881
4A000000 90180F20
10000098 00000019
E0000000 80008000
284DE4C8 00000882
4A000000 90180F20
10000098 00000010
E0000000 80008000
284DE4C8 00000884
4A000000 90180F20
10000098 00000026
E0000000 80008000
284DE4C8 000000C8
4A000000 90180F20
10000098 0000000D
E0000000 80008000
284DE4C8 000000C1
4A000000 90180F20
10000098 00000000
E0000000 80008000
284DE4C8 000000C2
4A000000 90180F20
10000098 00000009
E0000000 80008000
284DE4C8 000000C4
4A000000 90180F20
10000098 00000005
E0000000 80008000
284DE4C8 000000A8
4A000000 90180F20
10000098 0000002C
E0000000 80008000
284DE4C8 000000A1
4A000000 90180F20
10000098 0000000C
E0000000 80008000
284DE4C8 000000A2
4A000000 90180F20
10000098 00000017
E0000000 80008000
284DE4C8 000000A4
4A000000 90180F20
10000098 0000002D
E0000000 80008000
284DE4C8 00000098
4A000000 90180F20
10000098 0000002A
E0000000 80008000
284DE4C8 00000091
4A000000 90180F20
10000098 00000013
E0000000 80008000
284DE4C8 00000092
4A000000 90180F20
10000098 00000025
E0000000 80008000
284DE4C8 00000094
4A000000 90180F20
10000098 0000002B
E0000000 80008000
284DE4C8 000000E8
4A000000 90180F20
10000098 0000001D
E0000000 80008000
284DE4C8 000000E1
4A000000 90180F20
10000098 00000008
E0000000 80008000
284DE4C8 000000E2
4A000000 90180F20
10000098 00000027
E0000000 80008000
284DE4C8 000000E4
4A000000 90180F20
10000098 00000024
E0000000 80008000
284DE4C8 00000C88
4A000000 90180F20
10000098 0000000A
E0000000 80008000
284DE4C8 00000C81
4A000000 90180F20
10000098 00000007
E0000000 80008000
284DE4C8 00000C82
4A000000 90180F20
10000098 00000015
E0000000 80008000
284DE4C8 00000C84
4A000000 90180F20
10000098 00000029
E0000000 80008000
284DE4C8 000001C8
4A000000 90180F20
10000098 0000001A
E0000000 80008000
284DE4C8 000001C1
4A000000 90180F20
10000098 00000001
E0000000 80008000
284DE4C8 000001C2
4A000000 90180F20
10000098 0000001C
E0000000 80008000
284DE4C8 000001A8
4A000000 90180F20
10000098 00000006
E0000000 80008000
284DE4C8 000001A1
4A000000 90180F20
10000098 00000018
E0000000 80008000
284DE4C8 000001A2
4A000000 90180F20
10000098 00000023
E0000000 80008000
On The Fly Swaplist
These button combos must be pressed on the corresponding slot Gamecube controller (Slot 1 for Player 1). The directions refer to the D Pad.
Button Combo and the Character it swaps you to
A + Up = Alloy Red
A + Left = Alloy Blue
A + Right = Alloy Yellow
A + Down = Alloy Green
Note: You cannot switch from one alloy to another alloy. However, you CAN switch from to an alloy to another character and then back to an alloy.
----------
B + Up = Gannondorf
B + Left = Zelda
B + Right = Link
B + Down = Toon Link
----------
X + Up = Ness
X + Left = Samus
X + Right = Zero-Suit Samus
X + Down = Lucas
----------
Y + Up = Mr. Game & Watch
Y + Left = Pit
Y + Right = Ice Climbers
Y + Down = R.O.B.
----------
L + Up = Peach
L + Left = Mario
L + Right = Luigi
L + Down = Yoshi
----------
R + Up = Giga Bowser
R + Left = Bowser
R + Right = Wario
R + Down = Wario-Man (Do Not End Match As)
----------
Z + Up = Snake
Z + Left = Marth
Z + Right = Ike
Z + Down = Sonic
----------
L + R + Up = Pokemon Trainer
L + R + Left = Pikachu
L + R + Right = Jigglypuff
L + R + Down = Lucario
----------
X + Y + Up = Captain Falcon
X + Y + Left = Fox
X + Y + Right = Falco
X + Y + Down = Wolf
----------
L + A + Up = Olimar
L + A + Left = Donkey Kong
L + A + Right = Diddy Kong
L + A + Down = (None)
----------
R + A + Up = Kirby
R + A + Left = Metaknight
R + A + Right = King Dedede
R + A + Down = (None)

On the Fly Character Switcher [Wavebird Gamecube Controller] (P4) [Krisan Thyme]
284DE4C8 00000108
4A000000 90180F20
10000098 0000002E
E0000000 80008000
284DE4C8 00000101
4A000000 90180F20
10000098 0000002F
E0000000 80008000
284DE4C8 00000102
4A000000 90180F20
10000098 00000030
E0000000 80008000
284DE4C8 00000104
4A000000 90180F20
10000098 00000031
E0000000 80008000
284DE4C8 00000208
4A000000 90180F20
10000098 00000016
E0000000 80008000
284DE4C8 00000201
4A000000 90180F20
10000098 0000000E
E0000000 80008000
284DE4C8 00000202
4A000000 90180F20
10000098 00000002
E0000000 80008000
284DE4C8 00000204
4A000000 90180F20
10000098 00000028
E0000000 80008000
284DE4C8 00000408
4A000000 90180F20
10000098 0000000B
E0000000 80008000
284DE4C8 00000401
4A000000 90180F20
10000098 00000003
E0000000 80008000
284DE4C8 00000402
4A000000 90180F20
10000098 00000004
E0000000 80008000
284DE4C8 00000404
4A000000 90180F20
10000098 0000001B
E0000000 80008000
284DE4C8 00000808
4A000000 90180F20
10000098 00000014
E0000000 80008000
284DE4C8 00000801
4A000000 90180F20
10000098 00000019
E0000000 80008000
284DE4C8 00000802
4A000000 90180F20
10000098 00000010
E0000000 80008000
284DE4C8 00000804
4A000000 90180F20
10000098 00000026
E0000000 80008000
284DE4C8 00000048
4A000000 90180F20
10000098 0000000D
E0000000 80008000
284DE4C8 00000041
4A000000 90180F20
10000098 00000000
E0000000 80008000
284DE4C8 00000042
4A000000 90180F20
10000098 00000009
E0000000 80008000
284DE4C8 00000044
4A000000 90180F20
10000098 00000005
E0000000 80008000
284DE4C8 00000028
4A000000 90180F20
10000098 0000002C
E0000000 80008000
284DE4C8 00000021
4A000000 90180F20
10000098 0000000C
E0000000 80008000
284DE4C8 00000022
4A000000 90180F20
10000098 00000017
E0000000 80008000
284DE4C8 00000024
4A000000 90180F20
10000098 0000002D
E0000000 80008000
284DE4C8 00000018
4A000000 90180F20
10000098 0000002A
E0000000 80008000
284DE4C8 00000011
4A000000 90180F20
10000098 00000013
E0000000 80008000
284DE4C8 00000012
4A000000 90180F20
10000098 00000025
E0000000 80008000
284DE4C8 00000014
4A000000 90180F20
10000098 0000002B
E0000000 80008000
284DE4C8 00000068
4A000000 90180F20
10000098 0000001D
E0000000 80008000
284DE4C8 00000061
4A000000 90180F20
10000098 00000008
E0000000 80008000
284DE4C8 00000062
4A000000 90180F20
10000098 00000027
E0000000 80008000
284DE4C8 00000064
4A000000 90180F20
10000098 00000024
E0000000 80008000
284DE4C8 00000C08
4A000000 90180F20
10000098 0000000A
E0000000 80008000
284DE4C8 00000C01
4A000000 90180F20
10000098 00000007
E0000000 80008000
284DE4C8 00000C02
4A000000 90180F20
10000098 00000015
E0000000 80008000
284DE4C8 00000C04
4A000000 90180F20
10000098 00000029
E0000000 80008000
284DE4C8 00000148
4A000000 90180F20
10000098 0000001A
E0000000 80008000
284DE4C8 00000141
4A000000 90180F20
10000098 00000001
E0000000 80008000
284DE4C8 00000142
4A000000 90180F20
10000098 0000001C
E0000000 80008000
284DE4C8 00000128
4A000000 90180F20
10000098 00000006
E0000000 80008000
284DE4C8 00000121
4A000000 90180F20
10000098 00000018
E0000000 80008000
284DE4C8 00000122
4A000000 90180F20
10000098 00000023
E0000000 80008000
On The Fly Swaplist
These button combos must be pressed on the corresponding slot Gamecube controller (Slot 1 for Player 1). The directions refer to the D Pad.
Button Combo and the Character it swaps you to
A + Up = Alloy Red
A + Left = Alloy Blue
A + Right = Alloy Yellow
A + Down = Alloy Green
Note: You cannot switch from one alloy to another alloy. However, you CAN switch from to an alloy to another character and then back to an alloy.
----------
B + Up = Gannondorf
B + Left = Zelda
B + Right = Link
B + Down = Toon Link
----------
X + Up = Ness
X + Left = Samus
X + Right = Zero-Suit Samus
X + Down = Lucas
----------
Y + Up = Mr. Game & Watch
Y + Left = Pit
Y + Right = Ice Climbers
Y + Down = R.O.B.
----------
L + Up = Peach
L + Left = Mario
L + Right = Luigi
L + Down = Yoshi
----------
R + Up = Giga Bowser
R + Left = Bowser
R + Right = Wario
R + Down = Wario-Man (Do Not End Match As)
----------
Z + Up = Snake
Z + Left = Marth
Z + Right = Ike
Z + Down = Sonic
----------
L + R + Up = Pokemon Trainer
L + R + Left = Pikachu
L + R + Right = Jigglypuff
L + R + Down = Lucario
----------
X + Y + Up = Captain Falcon
X + Y + Left = Fox
X + Y + Right = Falco
X + Y + Down = Wolf
----------
L + A + Up = Olimar
L + A + Left = Donkey Kong
L + A + Right = Diddy Kong
L + A + Down = (None)
----------
R + A + Up = Kirby
R + A + Left = Metaknight
R + A + Right = King Dedede
R + A + Down = (None)

Status Modifier (P4)
4A000000 90181034
100000B3 000000XX
100000B4 000000YY
E0000000 80008000
Status Modifier Information
XX and YY are both calculated.. The calculations starts with 00 for 
both.
XX
+04 Invisible
+10 Metal
(14 would be invisible and metal as: 00(base) +04(Inv) +10(Metal) =14)
YY
+01 Reflect
+02 Curry
+04 Flower
+08 Bunny hood
+80 HP

- - - - Metal Characters (P4)
4A000000 90181034
100000B3 00000010
100000B4 00000000
E0000000 80008000

Infinite Jumps (P4) [James0x57]
48000000 805A932C
DE000000 80008180
14000004 00000001
E0000000 80008000
Hacked by Y.S. For NTSC-J, ported by James0x57. Thank you for the support, Y.S.!

Color Modifier (P4)
4A000000 90181034
1000009D 000100XX
E0000000 80008000
Color Modifier Information
XX: Possible colors
00-05 Normal 6 colors
06-0B Wario's 6 colors
0C Emerald (Glowing Great Maze color)
Emerald does not work with Giga Bowser, Wario Man, Peach or the Alloys

- - - - Emerald Characters (P4)
4A000000 90181034
3A000098 00000300
3A000098 00000400
3A000098 00000D00
3A000098 00002700
3A000098 00002800
3A000098 00002900
3A000098 00002B00
3A000098 00002C00
3A000098 00002D00
3A000098 00002E00
3A000098 00002F00
3A000098 00003000
3A000098 00003100
1000009D 0000000C
E0000000 80008000
Emerald Info
Thanks to Full Metal Kirby, Emerald will not load on characters that it does not work with. Those characters are:
Sonic
Peach
Toon Link
Wolf
Jigglypuff
Zero Suit Samus
The Alloys
Giga Bowser
Wario Man
-----
It does not work if you play AS Giga Bowser and Wario Man but you CAN transform into Giga Bowser and Wario Man if you use Bowser or Wario's Final Smash, they will simply not be Emerald.
Samus cannot use her Final Smash while Emerald due to Zero Suit Samus not having an Emerald, she will just stay in the transformation orb of light and the game will freeze upon ending, therefore Samus' Emerald is disabled as well. 
-----
Note: Kirby cannot swallow characters and steal their powers while Emerald

Color Overlay (P4) [Heinermann]
4A000000 901810CC
1000000A 000000XX
E0000000 80008000
Solid Color Character Info
If a value isn't on this list, it does nothing.
XX to change a character's general color overlay
01 = Lighter
02 = Darker
03 = Darker
04 = Completely black
05 = Cyan
09 = Dark
0A = Darker
0D = Darker
0F = Emerald green
10 = Blue
12 = Blue
13 = Blue
14 = Green
15 = Very slightly lighter
16 = Darker
17 = Emerald green
19 = Light blue
1E = Light green
27 = Blue
2F = Emerald green
31 = Green
35 = Dark purple
3A = Blue
40 = Emerald green
42 = Cyan
49 = Blue
4A = Emerald green
4B = Darker (purplish)
4C = Puce
4D = Pink
4E = Blue
51 = Emerald green
53 = Emerald green
54 = Cyan (greenish)
57 = Cyan
58 = Cyan
59 = Blue
5A = Puce
5C = Slightly darker
5E = Dark cyan
60 = Light blue
61 = Light purple
64 = Light blue
65 = Light purple
66 = Purple
68 = Pink
6A = Green
6B = Emerald green
6E = Light purple
6F = Purple

- - - - Solid Black Characters (P4) [Heinermann]
4A000000 901810CC
1000000A 00000004
E0000000 80008000

Dark character (P4)
4A000000 90181034
140000B4 00E81219
E0000000 80008000
Dark Character Info
Attention: Does not work with Jigglypuff, Toon Link, Wolf, Sonic, and Zero Suit Samus.

Character Modifier (P4)
4A000000 90181034
10000098 000000XX
E0000000 80008000
Character IDs
XX:
00 Mario
01 Donkey Kong
02 Link
03 Samus
04 Zero Suit Samus
05 Yoshi
06 Kirby
07 Fox
08 Pikachu
09 Luigi
0A Captain Falcon
0B Ness
0C Bowser
0D Peach
0E Zelda
0F Sheik
10 Ice Climbers
11 Popo
12 Nana
13 Marth
14 Mr. Game & Watch
15 Falco
16 Ganondorf
17 Wario
18 Metaknight
19 Pit
1A Pikmin & Olimar
1B Lucas
1C Diddy Kong
1D Charizard
1E Charizard (Trainer Independant)
1F Venasaur
20 Venasaur (Trainer Independant)
21 Squirtle
22 Squirtle (Trainer Independant)
23 Dedede
24 Lucario
25 Ike
26 Robot
27 Jigglypuff
28 Toon Link
29 Wolf
2A Snake
2B Sonic
2C Giga Bowser
2D WarioMan
2E ZakoRed (Red Alloy)
2F ZakoBlue (Blue Alloy)
30 ZakoYellow (Yellow Alloy)
31 ZakoGreen (Green Alloy)
32 Mario

- - - - Red Alloy (P4)
4A000000 90181034
10000098 0000002E
E0000000 80008000

- - - - Blue Alloy (P4)
4A000000 90181034
10000098 0000002F
E0000000 80008000

- - - - Yellow Alloy (P4)
4A000000 90181034
10000098 00000030
E0000000 80008000

- - - - Green Alloy (P4)
4A000000 90181034
10000098 00000031
E0000000 80008000

- - - - Giga Bowser (P4)
4A000000 90181034
10000098 0000002C
E0000000 80008000

- - - - Wario Man (P4) [Warning! Freeze upon Game End!]
4A000000 90181034
10000098 0000002D
E0000000 80008000

Size Modifier (P4)
4A000000 90181034
140000D8 XXXXXXXX
E0000000 80008000
Size Information
It is not recommended to go above 64.0 for Character Size as that is approximately the size of New Pork City
XXXXXXXX = Floating point number.. Examples:
0.05 = 3D4CCCCD
0.25 = 3E800000
0.5 = 3F000000
1.0 = 3F800000 (Normal Size)
1.5 = 3FC00000
2.0 = 40000000 (Double Size)
2.5 = 40200000
3.0 = 40400000 (Triple Size)
3.5 = 40600000
4.0 = 40800000 (Quadruple Size)
5.0 = 40A00000
6.0 = 40C00000
8.0 = 41000000
10.0 = 41200000
16.0 = 41800000
20.0 = 41A00000
32.0 = 42000000
64.0 = 42800000
100.0 = 42C80000

- - - - Half Size (P4)
4A000000 90181034
140000D8 3F000000
E0000000 80008000

- - - - Double Size (P4)
4A000000 90181034
140000D8 40000000
E0000000 80008000

- - - - Four Times Size (P4)
4A000000 90181034
140000D8 40800000
E0000000 80008000

Gravity Modifier (P4)
4A000000 90181034
140000E0 XXXXXXXX
E0000000 80008000
General FP Info
These numbers are for reference! It is not recommended to go higher than 4.0 for stage speed. It may lead to freezing or crashing.
Gravity values should be set to the same value as the Character Size. 5.0 Gravity is about equal to the gravity added by Metal on a normal (1.0) size character.
XXXXXXXX = Floating point number (examples)
0.05 = 3D4CCCCD
0.25 = 3E800000
0.5 = 3F000000
1.0 = 3F800000
1.5 = 3FC00000
2.0 = 40000000
2.5 = 40200000
3.0 = 40400000
3.5 = 40600000
4.0 = 40800000
5.0 = 40A00000
6.0 = 40C00000
8.0 = 41000000
10.0 = 41200000
16.0 = 41800000
20.0 = 41A00000
32.0 = 42000000
64.0 = 42800000
100.0 = 42C80000

- - - - Half Gravity (P4)
4A000000 90181034
140000E0 3E800000
E0000000 80008000

- - - - Double Gravity (P4)
4A000000 90181034
140000E0 40000000
E0000000 80008000

Defense Ratio Modifier (P4)
4A000000 90181034
140000D0 XXXXXXXX
E0000000 80008000
Defense Ratio Info
XXXXXXXX = Floating point number 
C0000000 --> Almost Invincible 
0.05 = 3D4CCCCD
0.25 = 3E800000
0.5 = 3F000000
1.0 = 3F800000
1.5 = 3FC00000
2.0 = 40000000
2.5 = 40200000
3.0 = 40400000
3.5 = 40600000
4.0 = 40800000
5.0 = 40A00000
6.0 = 40C00000
8.0 = 41000000
10.0 = 41200000
16.0 = 41800000
20.0 = 41A00000
32.0 = 42000000
64.0 = 42800000
100.0 = 42C80000
There are also conversion apps for converting hexadecimal to 
floatng point!

Attack Ratio Modifier (P4)
4A000000 90181034
140000CC XXXXXXXX
E0000000 80008000
Attack Ratio Info
XXXXXXXX = Floating point number 
C0000000 --> Almost Invincible 
0.05 = 3D4CCCCD
0.25 = 3E800000
0.5 = 3F000000
1.0 = 3F800000
1.5 = 3FC00000
2.0 = 40000000
2.5 = 40200000
3.0 = 40400000
3.5 = 40600000
4.0 = 40800000
5.0 = 40A00000
6.0 = 40C00000
8.0 = 41000000
10.0 = 41200000
16.0 = 41800000
20.0 = 41A00000
32.0 = 42000000
64.0 = 42800000
100.0 = 42C80000
There are also conversion apps for converting hexadecimal to 
floatng point!

Player 5 Modifiers

Status Modifier (P5) [Heinermann]
4A000000 90181128
1000001B 000000XX
1000001C 000000YY
E0000000 80008000
Status Modifier Information
XX and YY are both calculated.. The calculations starts with 00 for 
both.
XX
+04 Invisible
+10 Metal
(14 would be invisible and metal as: 00(base) +04(Inv) +10(Metal) =14)
YY
+01 Reflect
+02 Curry
+04 Flower
+08 Bunny hood
+80 HP 

- - - - Metal Characters (P5)
4A000000 90181128
1000001B 00000010
1000001C 00000000
E0000000 80008000

Color Overlay (P5) [Heinermann]
4A000000 90181128
1000000A 000000XX
E0000000 80008000
Solid Color Character Info
If a value isn't on this list, it does nothing.
XX to change a character's general color overlay
01 = Lighter
02 = Darker
03 = Darker
04 = Completely black
05 = Cyan
09 = Dark
0A = Darker
0D = Darker
0F = Emerald green
10 = Blue
12 = Blue
13 = Blue
14 = Green
15 = Very slightly lighter
16 = Darker
17 = Emerald green
19 = Light blue
1E = Light green
27 = Blue
2F = Emerald green
31 = Green
35 = Dark purple
3A = Blue
40 = Emerald green
42 = Cyan
49 = Blue
4A = Emerald green
4B = Darker (purplish)
4C = Puce
4D = Pink
4E = Blue
51 = Emerald green
53 = Emerald green
54 = Cyan (greenish)
57 = Cyan
58 = Cyan
59 = Blue
5A = Puce
5C = Slightly darker
5E = Dark cyan
60 = Light blue
61 = Light purple
64 = Light blue
65 = Light purple
66 = Purple
68 = Pink
6A = Green
6B = Emerald green
6E = Light purple
6F = Purple

- - - - Solid Black Character (P5)
4A000000 90181128
1000000A 00000004
E0000000 80008000

Size Modifier (P5) [Heinermann]
4A000000 90181128
14000040 XXXXXXXX
E0000000 80008000
Size Information
It is not recommended to go above 64.0 for Character Size as that is approximately the size of New Pork City
XXXXXXXX = Floating point number.. Examples:
0.05 = 3D4CCCCD
0.25 = 3E800000
0.5 = 3F000000
1.0 = 3F800000 (Normal Size)
1.5 = 3FC00000
2.0 = 40000000 (Double Size)
2.5 = 40200000
3.0 = 40400000 (Triple Size)
3.5 = 40600000
4.0 = 40800000 (Quadruple Size)
5.0 = 40A00000
6.0 = 40C00000
8.0 = 41000000
10.0 = 41200000
16.0 = 41800000
20.0 = 41A00000
32.0 = 42000000
64.0 = 42800000
100.0 = 42C80000

- - - - Half Size (P5)
4A000000 90181128
14000040 3F000000
E0000000 80008000

- - - - Double Size (P5)
4A000000 90181128
14000040 40000000
E0000000 80008000

- - - - Four Times Size (P5)
4A000000 90181128
14000040 40800000
E0000000 80008000

Defence Ratio (P5) [Heinermann]
4A000000 90181128
14000038 XXXXXXXX
E0000000 80008000
Defense Ratio Info
XXXXXXXX = Floating point number 
C0000000 --> Almost Invincible 
0.05 = 3D4CCCCD
0.25 = 3E800000
0.5 = 3F000000
1.0 = 3F800000
1.5 = 3FC00000
2.0 = 40000000
2.5 = 40200000
3.0 = 40400000
3.5 = 40600000
4.0 = 40800000
5.0 = 40A00000
6.0 = 40C00000
8.0 = 41000000
10.0 = 41200000
16.0 = 41800000
20.0 = 41A00000
32.0 = 42000000
64.0 = 42800000
100.0 = 42C80000
There are also conversion apps for converting hexadecimal to 
floatng point!

Attack Ratio (P5) [Heinermann]
4A000000 90181128
14000034 XXXXXXXX
E0000000 80008000
Attack Ratio Info
XXXXXXXX = Floating point number 
C0000000 --> Almost Invincible 
0.05 = 3D4CCCCD
0.25 = 3E800000
0.5 = 3F000000
1.0 = 3F800000
1.5 = 3FC00000
2.0 = 40000000
2.5 = 40200000
3.0 = 40400000
3.5 = 40600000
4.0 = 40800000
5.0 = 40A00000
6.0 = 40C00000
8.0 = 41000000
10.0 = 41200000
16.0 = 41800000
20.0 = 41A00000
32.0 = 42000000
64.0 = 42800000
100.0 = 42C80000
There are also conversion apps for converting hexadecimal to 
floatng point!>

Player 6 Modifiers

Status Modifier (P6) [Heinermann]
4A000000 90181184
1000001B 000000XX
1000001C 000000YY
E0000000 80008000
Status Modifier Information
XX and YY are both calculated.. The calculations starts with 00 for 
both.
XX
+04 Invisible
+10 Metal
(14 would be invisible and metal as: 00(base) +04(Inv) +10(Metal) =14)
YY
+01 Reflect
+02 Curry
+04 Flower
+08 Bunny hood
+80 HP 

- - - - Metal Characters (P6)
4A000000 90181184
1000001B 00000010
1000001C 00000000
E0000000 80008000

Color Overlay (P6) [Heinermann]
4A000000 90181184
1000000A 000000XX
E0000000 80008000
Solid Color Character Info
If a value isn't on this list, it does nothing.
XX to change a character's general color overlay
01 = Lighter
02 = Darker
03 = Darker
04 = Completely black
05 = Cyan
09 = Dark
0A = Darker
0D = Darker
0F = Emerald green
10 = Blue
12 = Blue
13 = Blue
14 = Green
15 = Very slightly lighter
16 = Darker
17 = Emerald green
19 = Light blue
1E = Light green
27 = Blue
2F = Emerald green
31 = Green
35 = Dark purple
3A = Blue
40 = Emerald green
42 = Cyan
49 = Blue
4A = Emerald green
4B = Darker (purplish)
4C = Puce
4D = Pink
4E = Blue
51 = Emerald green
53 = Emerald green
54 = Cyan (greenish)
57 = Cyan
58 = Cyan
59 = Blue
5A = Puce
5C = Slightly darker
5E = Dark cyan
60 = Light blue
61 = Light purple
64 = Light blue
65 = Light purple
66 = Purple
68 = Pink
6A = Green
6B = Emerald green
6E = Light purple
6F = Purple

- - - - Solid Black Character (P6)
4A000000 90181184
1000000A 00000004
E0000000 80008000

Size Modifier (P6) [Heinermann]
4A000000 90181184
14000040 XXXXXXXX
E0000000 80008000
Size Information
It is not recommended to go above 64.0 for Character Size as that is approximately the size of New Pork City
XXXXXXXX = Floating point number.. Examples:
0.05 = 3D4CCCCD
0.25 = 3E800000
0.5 = 3F000000
1.0 = 3F800000 (Normal Size)
1.5 = 3FC00000
2.0 = 40000000 (Double Size)
2.5 = 40200000
3.0 = 40400000 (Triple Size)
3.5 = 40600000
4.0 = 40800000 (Quadruple Size)
5.0 = 40A00000
6.0 = 40C00000
8.0 = 41000000
10.0 = 41200000
16.0 = 41800000
20.0 = 41A00000
32.0 = 42000000
64.0 = 42800000
100.0 = 42C80000

- - - - Half Size (P6)
4A000000 90181184
14000040 3F000000
E0000000 80008000

- - - - Double Size (P6)
4A000000 90181184
14000040 40000000
E0000000 80008000

- - - - Four Times Size (P6)
4A000000 90181184
14000040 40800000
E0000000 80008000

Defence Ratio (P6) [Heinermann]
4A000000 90181184
14000038 XXXXXXXX
E0000000 80008000
Defense Ratio Info
XXXXXXXX = Floating point number 
C0000000 --> Almost Invincible 
0.05 = 3D4CCCCD
0.25 = 3E800000
0.5 = 3F000000
1.0 = 3F800000
1.5 = 3FC00000
2.0 = 40000000
2.5 = 40200000
3.0 = 40400000
3.5 = 40600000
4.0 = 40800000
5.0 = 40A00000
6.0 = 40C00000
8.0 = 41000000
10.0 = 41200000
16.0 = 41800000
20.0 = 41A00000
32.0 = 42000000
64.0 = 42800000
100.0 = 42C80000
There are also conversion apps for converting hexadecimal to 
floatng point!

Attack Ratio (P6) [Heinermann]
4A000000 90181184
14000034 XXXXXXXX
E0000000 80008000
Attack Ratio Info
XXXXXXXX = Floating point number 
C0000000 --> Almost Invincible 
0.05 = 3D4CCCCD
0.25 = 3E800000
0.5 = 3F000000
1.0 = 3F800000
1.5 = 3FC00000
2.0 = 40000000
2.5 = 40200000
3.0 = 40400000
3.5 = 40600000
4.0 = 40800000
5.0 = 40A00000
6.0 = 40C00000
8.0 = 41000000
10.0 = 41200000
16.0 = 41800000
20.0 = 41A00000
32.0 = 42000000
64.0 = 42800000
100.0 = 42C80000
There are also conversion apps for converting hexadecimal to 
floatng point!

Player 7 Modifiers

Status Modifier (P7) [Heinermann]
4A000000 901811E0
1000001B 000000XX
1000001C 000000YY
E0000000 80008000
Status Modifier Information
XX and YY are both calculated.. The calculations starts with 00 for 
both.
XX
+04 Invisible
+10 Metal
(14 would be invisible and metal as: 00(base) +04(Inv) +10(Metal) =14)
YY
+01 Reflect
+02 Curry
+04 Flower
+08 Bunny hood
+80 HP 

- - - - Metal Characters (P7)
4A000000 901811E0
1000001B 00000010
1000001C 00000000
E0000000 80008000

Color Overlay (P7) [Heinermann]
4A000000 901811E0
1000000A 000000XX
E0000000 80008000
Solid Color Character Info
If a value isn't on this list, it does nothing.
XX to change a character's general color overlay
01 = Lighter
02 = Darker
03 = Darker
04 = Completely black
05 = Cyan
09 = Dark
0A = Darker
0D = Darker
0F = Emerald green
10 = Blue
12 = Blue
13 = Blue
14 = Green
15 = Very slightly lighter
16 = Darker
17 = Emerald green
19 = Light blue
1E = Light green
27 = Blue
2F = Emerald green
31 = Green
35 = Dark purple
3A = Blue
40 = Emerald green
42 = Cyan
49 = Blue
4A = Emerald green
4B = Darker (purplish)
4C = Puce
4D = Pink
4E = Blue
51 = Emerald green
53 = Emerald green
54 = Cyan (greenish)
57 = Cyan
58 = Cyan
59 = Blue
5A = Puce
5C = Slightly darker
5E = Dark cyan
60 = Light blue
61 = Light purple
64 = Light blue
65 = Light purple
66 = Purple
68 = Pink
6A = Green
6B = Emerald green
6E = Light purple
6F = Purple

- - - - Solid Black Character (P7)
4A000000 901811E0
1000000A 00000004
E0000000 80008000

Size Modifier (P7) [Heinermann]
4A000000 901811E0
14000040 XXXXXXXX
E0000000 80008000
Size Information
It is not recommended to go above 64.0 for Character Size as that is approximately the size of New Pork City
XXXXXXXX = Floating point number.. Examples:
0.05 = 3D4CCCCD
0.25 = 3E800000
0.5 = 3F000000
1.0 = 3F800000 (Normal Size)
1.5 = 3FC00000
2.0 = 40000000 (Double Size)
2.5 = 40200000
3.0 = 40400000 (Triple Size)
3.5 = 40600000
4.0 = 40800000 (Quadruple Size)
5.0 = 40A00000
6.0 = 40C00000
8.0 = 41000000
10.0 = 41200000
16.0 = 41800000
20.0 = 41A00000
32.0 = 42000000
64.0 = 42800000
100.0 = 42C80000

- - - - Half Size (P7)
4A000000 901811E0
14000040 3F000000
E0000000 80008000

- - - - Double Size (P7)
4A000000 901811E0
14000040 40000000
E0000000 80008000

- - - - Four Times Size (P7)
4A000000 901811E0
14000040 40800000
E0000000 80008000

Defence Ratio (P7) [Heinermann]
4A000000 901811E0
14000038 XXXXXXXX
E0000000 80008000
Defense Ratio Info
XXXXXXXX = Floating point number 
C0000000 --> Almost Invincible 
0.05 = 3D4CCCCD
0.25 = 3E800000
0.5 = 3F000000
1.0 = 3F800000
1.5 = 3FC00000
2.0 = 40000000
2.5 = 40200000
3.0 = 40400000
3.5 = 40600000
4.0 = 40800000
5.0 = 40A00000
6.0 = 40C00000
8.0 = 41000000
10.0 = 41200000
16.0 = 41800000
20.0 = 41A00000
32.0 = 42000000
64.0 = 42800000
100.0 = 42C80000
There are also conversion apps for converting hexadecimal to 
floatng point!

Attack Ratio (P7) [Heinermann]
4A000000 901811E0
14000034 XXXXXXXX
E0000000 80008000
Attack Ratio Info
XXXXXXXX = Floating point number 
C0000000 --> Almost Invincible 
0.05 = 3D4CCCCD
0.25 = 3E800000
0.5 = 3F000000
1.0 = 3F800000
1.5 = 3FC00000
2.0 = 40000000
2.5 = 40200000
3.0 = 40400000
3.5 = 40600000
4.0 = 40800000
5.0 = 40A00000
6.0 = 40C00000
8.0 = 41000000
10.0 = 41200000
16.0 = 41800000
20.0 = 41A00000
32.0 = 42000000
64.0 = 42800000
100.0 = 42C80000
There are also conversion apps for converting hexadecimal to 
floatng point!

Stage Builder codes [Pizzaboy]

Unlimited objects
4A000000 81000000
30653264 01010101
14529E5C 00000000
E2000001 80008000
Removes the limitations how many objects you may place!

Allow Overlapping
4A000000 81000000
30653264 01010101
10521D58 00000001
E2000001 80008000
Allows putting one object above each other
Note - If you place a large object that completely covers a smaller object, you will not be able to ever delete the smaller object.

Stage Editor Edge Code v2
4A000000 81000000
30653264 01010101
4A000000 804F7880
38000000 00000810
4A000000 81000000
32529F8C 3F800000
92210000 00529F8C
94210000 00529F78
14529F8C 3F800000
E2000001 00000000
32529F90 3F800000
92210001 00529F90
94210001 00529F7C
14529F90 3F800000
E2000002 00000000
4A000000 804F7880
38000000 00001800
4A000000 81000000
32529F78 00000000
92210000 00529F78
94210000 00529F8C
14529F78 00000000
E2000001 00000000
32529F7C 00000000
92210001 00529F7C
94210001 00529F90
14529F7C 00000000
E2000003 80008000
How to use:
This code lets you place an object that is overlapping the edge of the map grid.
While holding an object, press A and +, move it where you want, press A and -, and place the object. If you forget to press A and - you might not be able to pick the object back up. Note that the buttons must be pressed on player 1's wiimote.
SAVE BEFORE PLACING AN OBJECT LIKE THIS.
TEST THE MAP AFTER PLACING EACH OBJECT LIKE THIS.
I have noticed this code can cause very large side effects if too many objects are placed on the edge of the map, especially on large maps. I believe this is due the the object trying to wrap around the map, but the piece wraps into invalid space. Please be careful and use this code only if really needed. Side effects include:
Objects warping to the middle of the map semi-randomly.
Game freezeing.
Objects turning into a giant glitched polygon.
Constantly dying off-screen after dying once.
Please check for all of those after using this code.

Props Modifier code

Prop Hack - Must Be On (Phantom Wings
4A000000 807767C4
D2000000 0000000B
80630000 3C808000
38842C00 80040000
2C000000 41820038
7CC83378 3D808120
4800000C 3D08FFFB
39088000 7C086000
40810014 7C003000
4082FFEC 38000000
48000010 38840004
4BFFFFC4 38000001
2C000000 00000000

Index Code (Code and values by Phantom Wings, Organized Props list by Jose_Gallardo)
4A000000 80002C00
16000000 000000YY
XXXXXXXX XXXXXXXX
E0000000 80008000
Change YY to 08 if using one line. Multiply by 8 (in hex) for each additional line
Insert Prop IDs for XXXXXXXXX (to add more props, add another line(s)
Prop IDs (00000000 - none) 
(replace each XXXXXXXX with one of these, 00000000 on right side, if you want an odd number of sticky props)
-------------------------------------------------------------
Snake:
8126896C Grenade Rounds
8126A8BC Targeting Recticle
8126C88C Grenade Launcher
8126E7F0 Ladder
81270724 Nikita Launcher
8127C8CC Rocket Launcher
8127DF88 Mortar Launcher
-------------------------------------------------------------
Fox:
812867DC Blaster
92D62220 Arwing(Freeze at end of match)
-------------------------------------------------------------
Falco:
812867D4 Blaster
92D62100 Arwing(Freeze at end of match)
-------------------------------------------------------------
Wolf
812867D4 Blaster
92D5F9E0 Wolfen(Freeze at end of match)
-------------------------------------------------------------
Pikachu:
8126BAF0 Volt Tackle
-------------------------------------------------------------
Link:
812780D0 Clawshot
812797A4 Claw Open
8127AEE0 Claw Closed
812870EC Bow
81285108 Arrow
-------------------------------------------------------------
Zelda
8127875C Light Arrow
8127A698 Light Bow
-------------------------------------------------------------
Sheik
8125784C Light Arrow
81259788 Light Bow
8125D608 Chain
-------------------------------------------------------------
Zamus
81258A88 Plasma Whip
812574A8 Lower Armor
81255ED0 Upper Armor
812548F8 Arm Cannon
81253320 Helmet
81251D48 Left Legging
81250770 Right Arm armor
8124F198 Left Shoulder guard
8124DBC0 Right Legging
-------------------------------------------------------------
Ness
81247E1C Yoyo sting
-----------------------
Hex multiples:
(put into the YY value)
1 line of code = 8*1 = 08
2 lines of code = 8*2 = 10
3 lines of code = 8*3 = 18
4 lines of code = 8*4 = 20
5 lines of code = 8*5 = 28
6 lines of code = 8*6 = 30
7 lines of code = 8*7 = 38
8 lines of code = 8*8 = 40
9 lines of code = 8*9 = 48
10 lines of code = 8*10 = 80
and from there it gets pretty crazy, if you want more, use this: 
http://www.squarebox.co.uk/hcalc.html

Control Bosses in Boss Battles
Credit for these codes goes to Y.S., and Phantom Wings for Porting them (end of boss control codes) (Moveset Compiled by Jose_Gallardo)

[Must be ON](Y.S.)
4A000000 810F1F3C
D2000000 00000002
901F058C 5400843E
90020070 00000000
C277F780 00000010
7CDFF050 2C06414C
4082006C 2C1C0002
40810064 39820074
809E0038 A0EC0000
7C043800 41810050
A0EC0002 7C1C3800
41820044 3CC0804E
A0C6E4C0 A8EC0004
2C070000 41820030
A8EC0004 7C063800
4082000C A38C0006
4800001C 2C07FFFF
4082000C AB8C0006
4800000C 398C0004
4BFFFFD8 939E0038
60000000 00000000
4A000000 805A9320
14000078 00000000
E0000000 80008000

Control enablers:

Petey Piranha
4A000000 805A9320
30000070 00005C00
16000074 0000001C
00840001 10800001
01840006 01880007
0181000B 0182000C
FFFFFFFF 00000000
E0000000 80008000
Available commands:
A + UP (on D-pad)
A + DOWN (on D-pad)
A + LEFT (on D-pad)
A + RIGHT (on D-pad)

Rayquaza
4A000000 805A9320
30000070 00005C01
16000074 00000038
0008001E 1080001E
0180000B 0184000C
0182000D 0181000D
01880010 02880013
02840014 02800017
0282001A 0281001A
0480001D FFFFFFFF
E0000000 80008000
Available commands:
A
A + UP (on D-pad)
A + DOWN (on D-pad)
A + LEFT or RIGHT (on D-pad)
B
B + UP (on D-pad)
B + DOWN (on D-pad)
B + LEFT or RIGHT (on D-pad)
X

Duon
4A000000 805A9320
30000070 00005C06
16000074 0000003C
00090001 10800001
0180000B 0181000F
0182000F 02800010
02810011 02820012
02840013 02880014
00A00015 00C00015
01840016 01880017
FFFFFFFF 00000000
E0000000 80008000
Available commands:
A
A + UP (on D-pad)
A + DOWN (on D-pad)
A + LEFT or RIGHT (on D-pad)
B
B + UP (on D-pad)
B + DOWN (on D-pad)
B + LEFT (on D-pad)
B + RIGHT (on D-pad)
(L)-Button or (R)-Button

Galleom
4A000000 805A9320
30000070 00005C04
66000001 00000000
30000071 00005C03
16000074 00000040
0013002D 1080002D
01800014 01810015
01820015 02810016
02820016 02800017
0288001A 00A0001E
00C00023 01840027
01880028 02840029
0480002C FFFFFFFF
E0000000 80008000
Available commands:
A
A + UP (on D-pad)
A + DOWN (on D-pad)
A + LEFT or RIGHT (on D-pad)
B
B + UP (on D-pad)
B + DOWN (on D-pad)
B + LEFT or RIGHT (on D-pad)
X
(L)-Button or (R)-Button

Master Hand
4A000000 805A9320
30000070 00005A01
16000074 00000038
000A0034 10800034
0288000B 0188000E
01840011 02800014
01810019 0281001A
0481001B 0488001D
01820020 02820024
01800026 FFFFFFFF
E0000000 80008000
Available commands:
A
A + UP (on D-pad)
A + DOWN (on D-pad)
A + LEFT (on D-pad)
A + RIGHT (on D-pad)
B
B + UP (on D-pad)
B + LEFT (on D-pad)
B + RIGHT (on D-pad)

Crazy Hand
4A000000 805A9320
30000070 00005A02
16000074 00000040
00090032 10800032
0288000B 0188000E
01840011 02800014
02840015 01820016
02820017 04840018
04800019 0488001A
0181001D 02810020
01800023 FFFFFFFF
E0000000 80008000
Available commands:
A
A + UP (on D-pad)
A + DOWN (on D-pad)
A + LEFT (on D-pad)
A + RIGHT (on D-pad)
B
B + UP (on D-pad)
B + DOWN (on D-pad)
B + LEFT (on D-pad)
B + RIGHT (on D-pad)
X
X + UP (on D-pad)
X + DOWN (on D-pad)

Ridley
4A000000 805A9320
30000070 00005C05
16000074 00000034
000B001B 1080001B
02800009 01800009
0182000B 0181000B
0282000B 0281000B
0184000E 0284000F
01880011 02880012
FFFFFFFF 00000000
E0000000 80008000
Available commands:
A
A + UP (on D-pad)
A + DOWN (on D-pad)
A + LEFT or RIGHT (on D-pad)
B
B + UP (on D-pad)
B + DOWN (on D-pad)
B + LEFT or RIGHT (on D-pad)

Meta Ridley
4A000000 805A9320
30000070 00005C07
16000074 00000020
000A001B 1080001B
0182000B 0180000F
01800010 0184000F
01810016 FFFFFFFF
E0000000 80008000
Available commands:
A or A + DOWN (on D-pad)
A + LEFT (on D-pad)
A + RIGHT (on D-pad)

Porky
4A000000 805A9320
30000070 00005C02
16000074 00000028
00080001 10800001
00820013 00810013
01800017 0188001A
0288001E 02840022
02800023 FFFFFFFF
E0000000 80008000
Available commands:
A
A + UP (on D-pad)
LEFT or RIGHT (on D-pad)
B
B + UP (on D-pad)
B + DOWN (on D-pad)

Tabuu
4A000000 805A9320
30000070 00005C08
16000074 00000048
00100027 10800027
01840011 01800012
00A00013 01810016
01820018 01880019
0480001D 0284001E
0288001F 02810020
02820023 00C00024
02800026 10800027
FFFFFFFF 00000000
E0000000 80008000
Available commands:
A
A + UP (on D-pad)
A + DOWN (on D-pad)
A + LEFT (on D-pad)
A + RIGHT (on D-pad)
B
B + UP (on D-pad)
B + DOWN (on D-pad)
B + LEFT (on D-pad)
B + RIGHT (on D-pad)
X
(R)-Button
(L)-Button

Other codes

SSBM Air Dodge (Wavedashing) [Phantom Wings]
80000000 80623320
80000001 00000000
60000006 00000000
80000002 806212BC
4A001000 00000000
36000024 00000007
92210003 00000024
86100003 000001C4
88000002 00000003
4A001002 00000000
92210002 00000000
4A001002 00000000
DE000000 80008180
92210003 00000010
92210004 00000014
86A00003 40000000
86A00004 3FE00000
60000003 00000001
4A001000 00000000
4A101001 00000000
36000000 00000032
58010000 00000004
DE000000 80008180
58010000 00000060
92210006 0000007C
92210007 00000014
9221000A 00000018
58010000 00000088
92210008 00000058
92210009 00000064
4A001006 00000000
30000038 00000021
4A001007 00000000
36000040 41C00000
4A001008 00000000
1400000C 3E300000
4A001007 00000000
36000041 41000000
4A00100A 00000000
92210005 00000010
88900005 00000004
94210005 00000010
4A001009 00000000
94210003 00000008
4A001007 00000000
34000041 41000000
4A001009 00000000
14000008 00000000
E2000001 00000000
80100001 00000008
62000000 00000001
E200000F 00000000
80000001 00000000
80100000 00000244
62000000 00000000
4A000000 8077F780
D2000000 00000006
2C030000 41820010
2C1C000E 40820014
819E0038 2C0C0021
40820008 3B800010
60000000 939E0038
60000000 00000000

World Wrap X: (Beta Version) - by Phantom Wings

4A000000 8072E8A4
14000000 60000000
14000004 60000000
D2000008 0000000E
3CA08000 91C52F10
91E52F14 92052F18
92252F1C 81C40000
81E40004 82040008
3E204360 7C0E8800
41800008 3DC0C35F
3E20C360 7C0E8800
41800014 3A20FFFF
7C0E8800 41810008
3DC0435F 60000000
91C3000C 91E30010
92030014 81C52F10
81E52F14 82052F18
82252F1C 00000000
Only works for a few stages, namely Bridge of Eldin, Luigi's Mansion, and Pirate Ship

Allow More Than 1000 Replays/Stages/Snapshots - by brkirch
040C464C 48000184

Spawn Items With Button(s) XXXX (Activator 28YYYYYY) [brkirch]
C298D574 00000004
3D608000 880B5004
2C000001 4082000C
38000002 980B5004
809D08C0 00000000
C2951F3C 0000001A
3FE08000 817F5000
A16B0000 3800XXXX
7C0B5838 7C005800
897F5004 4082008C
2C0B0002 41820038
3FE08095 3D604800
396B0028 917F1FC8
3C006000 901F1F58
901F1F64 901F1F70
901F2030 901F2040
901F2058 39600001
48000064 3FE08095
3D604082 396B0178
917F1FC8 3D604182
380B02B0 901F1F58
380B02A4 901F1F64
380B0298 901F1F70
380B01D8 901F2030
380B01C8 901F2040
380B01B0 901F2058
39600002 48000018
3FE08095 A17F1FC8
2C0B4800 4182FFA8
39600000 3FE08000
997F5004 3FE080AE
60000000 00000000
04005000 80YYYYYY
Doesn't work in certain modes (The Subspace Emissary, and modes that don't have items such as HRC)"

Waiting room Replacement: - by Phantom Wings
4A000000 90180F3A
38000000 FF000037
10000001 000000XX
E0000000 80008000
*replace XX with stage ID
May cause Luigi's Mansion Glitch

No Luigi's Mansion - by Phantom Wings
4A000000 90180F3A
38000000 00000004
4A000000 81000000
3054E4AC 00000000
1454E4AC 01010101
3054E4AD 02020202
1454E4AC 00000000
E0000000 80008000

Unrestricted pause camera [Link, original Y.S.]
040A7D60 4E800020
04109D88 38800001
Screenshot, screenshots, screenshots!

Unrestricted Camera In Pause (Clel) ?
4A000000 80000000
040A7D60 4E800020
04109D88 38800001

Unrestricted Replay Camera (ported):
0409E934 60000000
0409E93C 60000000
0409E9AC FC201890
0409E9B8 FC600090
0409E9BC FC000890
0409E9C8 FC001890
Original code by Y.S., converted to USA version by FireC

Infinite Coin Launcher Coins (James0x57)
04103D14 38602710

Nearly Invincible HRC Force Field On/Off (1/2) and + (James0x57)
284F7880 00000210
05158C78 60000000
284F7881 00000110
05158C78 D0440000F
E0000000 80008000
Use the first-connected Wii Remote. Must re-enable it if you change characters. 

Disable HRC Timer: Down and A to Finish (James0x57)
20959364 41820738
04959360 2C070001
04959364 40820738
284F7881 00000804
04959360 2C1B0000
04959364 41820738
E0000000 80008000
Use the first-connected Wii Remote.

SSE Infinite Lives: (Phantom Wings)
4A000000 9016E47A
12000000 00000505
E0000000 80008000

Don't transform into Zero Suit Samus after Final Smash: [Phantom Wings]
C2816AF4 00000003
801C0110 2C000003
40820008 38A00000
7C0802A6 00000000

Don't transform into Zero Suit Samus after Final Smash: [Phantom Wings]
C2816AF4 00000003
801C0110 2C000003
40820008 38A00000
7C0802A6 00000000

[Press L to beat Target Smash!!][REDSOXROX]
284DE4B0 FFBF0040
4A000000 81000000
1454E47B 00000000
E0000000 80008000

Pick Any Color You Want [Igglyboo]
0469A2B4 60000000
0469A3C4 60000000
04696FD4 60000000
04684E84 60000000

1. Activate trophy resizers: (Link)
C316D8CC 00000005
2C1E0004 40800018
57CE103A 65CE8000
61CE14E0 C00E0000
48000008 C0190034
60000000 00000000
060014E0 00000010
S1S1S1S1 S2S2S2S2
S3S3S3S3 S4S4S4S4
S1S1S1S1=Size of trophy 1
S2S2S2S2=Size of trophy 2
S3S3S3S3=Size of trophy 3
S4S4S4S4=Size of trophy 4

2. Deactivate trophy collission: (Link)
0516E588 FC207090
0516E688 FC207090
Allows you to move trophies through each other

Giant ATs and Pokemon [Link]
1. easy code - one specific item (Assist trophies and Pokémon are items, you just need to know the ID.. I'll attach a list of IDs
C2718B84 00000004
3E608000 62731550
2C1200ZZ 40820008
C0330000 D023004C
60000000 00000000
04001550 SSSSSSSS
ZZ = Item ID
SS = Floating point size
--> code resizes the item of ID ZZ to size SSSSSSSS

2. easy code - assists and pokémon
C2718B84 00000006
3E608000 62731550
2C120062 4180001C
2C1200B1 41810014
C0330000 2C120075
40820008 D0230418
D023004C 00000000
04001550 SSSSSSSS
SSSSSSSS = Size
--> Resizes all assist trophies and pokémon!

3. easy code - all assists
C2718B84 00000005
3E608000 62731550
2C120086 41800010
2C1200B1 41810008
C0330000 D023004C
60000000 00000000
04001550 SSSSSSSS
SSSSSSSS = Size
--> Like 2 just only assist trophies

4. easy code - all pokémon
C2718B84 00000006
3E608000 62731550
2C120062 4180001C
2C120085 41810014
C0330000 2C120075
40820008 D0230418
D023004C 00000000
04001550 SSSSSSSS
SSSSSSSS = Size
--> Like 2 just only pokémon
note: the following code is complicated! I will explain but I won't go into major details!
5. full code - allows choosing how large every single pokémon or assist trophy or even item can get - also includes a part alloweing for both assists and pokémon
C2718B84 0000000B
3E608000 6273154C
3A730004 89D30003
2C0E00FF 41820038
2C0E00FE 41820010
7C0E9000 4082FFE4
48000014 2C120062
4180001C 2C1200B1
41810014 C0330000
2C120075 40820008
D0230418 D023004C
60000000 00000000
06001550 LLLLLLLL
SSSSSSZZ SSSSSSZZ
[continues]
000000FF 00000000
LLLLLLLL: How many lines after 06001550 are needed multiplied by 8 - 1 line = 8, 2 lines = 10, 3 -> 18...
ZZ item id.. 
ZZ = FE: All pokémon and assist tropies
ZZ = FF: MUST BE GIVEN.. marks the end - if not given you'll have an endless loop
SSSSSS --> normal floating point value just the last 2 digits removed.. so double size for Lyndis means:
4000009C --> because: ZZ = 9C here --> Lyndis.. SS = 400000__ = double size (the last two digits are ignored)
Last lines, example:
Complete example: Lyndis double size, Lugia quadro, all other pokémon and assists half size:
06001550 00000010
4000009C 40800076
3F0000FE 000000FF

Player X has Infinite Shield: (Phantom Wings)
4A000000 80623324
60000006 00000000
32000020 0000000X
4A100000 00000244
62000000 00000000
E2000001 00000000
58010000 00000000
DE000000 80008180
58010000 00000060
340000D8 81000000
58010000 000000D8
58010000 00000064
58010000 00000020
58010000 00000014
1400000C 42480000
E0000000 80008000
0 = P1
1 = P2
2 = P3
3 = P4
4 = P5
5 = P6
6 = P7
You can also overcharge the shield by increasing the italicized value.

All Player Infinite Shield: (Phantom Wings)
80000000 80623324
60000006 00000000
4A001000 00000000
58010000 00000000
DE000000 80008180
58010000 00000060
340000D8 81000000
58010000 000000D8
58010000 00000064
58010000 00000020
58010000 00000014
1400000C 42480000
80100000 00000244
62000000 00000000
E0000000 80008000

Face Forward (updated)
80000000 80623320
80000001 00000000
60000006 00000000
60000003 00000001
4A001000 00000000
4A101001 00000000
36000000 00000032
58010000 00000004
DE000000 80008180
58010000 00000060
DE000000 80008180
58010000 00000018
14000060 44B40000
80100001 00000008
62000000 00000001
E2000003 00000000
80000001 00000000
80100000 00000244
62000000 00000000
E0000000 80008000

Character Control: (Phantom Wings)
4A000000 YYYYYYYY
10000007 000000XX
1000003D 000000XX
E0000000 800080000
XX
0 = None
1 = GCC 1
2 = GCC 2
3 = GCC 3
4 = GCC 4
5 = WiiM 1
6 = WiiM 2
7 = WiiM 3
8 = WiiM 4
...I don't know the values for classic controller(the Wiimote with Nunchuk combo is the same as the Wiimote alone)
YYYYYYYY
90180FB8 = P1
90181014 = P2
90181070 = P3
901810CC = P4
90181128 = P5
90181184 = P6
901811E0 = P7

controller control code p1 (css) [spunit262]
48000000 815E7624
DE000000 80008180
140001DC 000000XX
140001E0 000000YY
E0000000 80008000
XX=Controller
GC1=0
...
GC4=3
Wii1=4
...
Wii4=7
YY=Control style
0=GameCube
1=Classic Controller
2=Wiimote
3=Wiimote & Nunchuck

controller control code p2 (css) [spunit262]
48000000 815E7628
DE000000 80008180
140001DC 000000XX
140001E0 000000YY
E0000000 80008000
XX=Controller
GC1=0
...
GC4=3
Wii1=4
...
Wii4=7
YY=Control style
0=GameCube
1=Classic Controller
2=Wiimote
3=Wiimote & Nunchuck

controller control code p3 (css) [spunit262]
48000000 815E762C
DE000000 80008180
140001DC 000000XX
140001E0 000000YY
E0000000 80008000
XX=Controller
GC1=0
...
GC4=3
Wii1=4
...
Wii4=7
YY=Control style
0=GameCube
1=Classic Controller
2=Wiimote
3=Wiimote & Nunchuck

controller control code p4 (css) [spunit262]
48000000 815E7630
DE000000 80008180
140001DC 000000XX
140001E0 000000YY
E0000000 80008000
XX=Controller
GC1=0
...
GC4=3
Wii1=4
...
Wii4=7
YY=Control style
0=GameCube
1=Classic Controller
2=Wiimote
3=Wiimote & Nunchuck

Control All Players with P1 [Jose Gallardo] - Control Codes Provided by Spunit262
48000000 815E7628
DE000000 80008180
140001DC 00000004
140001E0 00000003
E0000000 80008000
48000000 815E762C
DE000000 80008180
140001DC 00000004
140001E0 00000003
E0000000 80008000
48000000 815E762C
DE000000 80008180
140001DC 00000004
140001E0 00000003
E0000000 80008000
48000000 815E7630
DE000000 80008180
140001DC 00000004
140001E0 00000003
E0000000 80008000
*Works with Wiimote+Nunchuk Only*

Control All Players with P1  [Jose Gallardo] - Control Codes Provided by Spunit262
48000000 815E7624
DE000000 80008180
140001DC 00000000
140001E0 00000000
E0000000 80008000
48000000 815E7628
DE000000 80008180
140001DC 00000000
140001E0 00000000
E0000000 80008000
48000000 815E762C
DE000000 80008180
140001DC 00000000
140001E0 00000000
E0000000 80008000
48000000 815E7630
DE000000 80008180
140001DC 00000000
140001E0 00000000
E0000000 80008000
*Works with Gamecube Controller Only*

Trippy Colors[Igglyboo]
08191CA4 60000000
20020004 00000000

Trippy Colors 2 [Igglyboo]
04198374 60000000
04198378 60000000
04198380 60000000
*Note*
When the game starts up you will see some blank gray screens, the game has NOT crashed.
This is how the wii's safety screens are displayed.
Just press A or Start until you see the brawl screen.


VS Match Modifier (Heinermann)
40000000 9017B638
04000290 XXXXXXXX
04000294 YYYYYYYY
04000298 ZZZZZZZZ
E0000000 80008000
X = Time Matches
Y = Stock Matches
Z = Coin Matches

Item Switch (Heinermann)
4A000000 90180F08
1000002E 000000XX
E0000000 80008000
Values are
00 = None
01 = Low
02 = Med
03 = High
(10+ = W, t, f.)

Character Select Screen Modifier:  (Phantom Wings)
4A000000 90180B44
10000000 000000XX
Changes what character select screen is shown but doesn't actually affect what game you have chosen.

No Hitbox Mode (Rohins)
4A000000 90180F20
14000014 40000000
E0000000 80008000

Damage Ratio Modifier (WiFi) (Full Metal Kirby)
4A000000 90FDDB60
10000069 000000xx
E0000000 80008000

Disable Time Limit On VC Games (brkirch, Only Works With Rebooter on GeckoOS)
2001A960 41820028
0401A960 48000028
200107B5 4182000C
040107B4 4800000C
20057215 41800028
04057214 48000028
2001C099 41820028
0401C098 48000028
2001C4C9 41820028
0401C4C8 48000028
2001C4E5 41820028
0401C4E4 48000028
2001C74D 41820028
0401C74C 48000028
E0000000 80008000

Allow Replays Longer Than Three Minutes (brkirch)
040EB804 60000000
OR
040E5DE8 60000000
04953184 60000000
04953224 60000000

Angle Axis Battle (Phantom Wings)
4A000000 8072E8AC
14000000 D0430014
E0000000 80008000

SSE Score Modifier (Igglyboo)
9016E48C XXXXXXXX
7FFFFFFF is the highest score you can have, anything over that will be negative.

Custom Stages On Wifi Test
4A000000 81000000
3253CDDC 01010101
305E25C4 00000036
145E25DC FFFFFFFF
E2000001 00000000
305E25DC FFFFFFFF
145E25D8 00000035
E2000002 80008000
WiFi Custom
In order to play a custom stage online you must perform the following steps:
1. Your opponent(s) must have the custom stage you intend to play
2. You must play the custom stage you intend to play in an offline Brawl FIRST
3. After you've played the stage in an offline Brawl, go online and select Random as your stage
4. If your choice is picked for the stage, your custom stage should load

Stage Modifier (The Stages with a Star work)
4A000000 90180F08
10000033 000000XX
10000034 00000000
E0000000 80008000
Stage List
The Stages with a Star work
00 (0) - Battle
*01 (1) - BattleField (Battlefield)
*02 (2) - Final (Final Destination)
*03 (3) - Dolpic (Delfino Plaza)
*04 (4) - Mansion (Luigi's Mansion)
*05 (5) - MarioPast (Mushroomy Kingdom)
*06 (6) - Kart (Mario Circuit)
*07 (7) - Donkey (75 m)
*08 (8) - Jungle (Rumble Falls)
*09 (9) - Pirates (Pirate Ship)
*0A (10) - Zelda2 (Bridge of Eldin)
*0B (11) - Norfair (Norfair)
*0C (12) - Orpheon (Frigate Orpheon)
*0D (13) - Crayon (Yoshi's Island)
*0E (14) - Halberd (Halberd)
0F (15) - TestHalberd_00
10 (16) - TestHalberd_01
11 (17) - TestHalberd_02
12 (18) - Karby2
*13 (19) - Starfox (Lylat Cruise)
*14 (20) - Stadium (Pokémon Stadium 2)
*15 (21) - Tengan (Spear Pillar)
*16 (22) - Fzero (Port Town Aero Dive)
*17 (23) - Ice (Summit)
*18 (24) - Gw (Flat Zone 2)
*19 (25) - Emblem (Castle Siege)
1A (26) - TestEmblem_00
1B (27) - TestEmblem_01
*1C (28) - Madein (WarioWare, Inc.)
*1D (29) - Earth (Distant Planet)
*1E (30) - Palutena (Skyworld)
*1F (31) - Famicom (Mario Bros.)
*20 (32) - Newpork (New Pork City)
*21 (33) - Village (Smashville)
*22 (34) - Metalgear (Shadow Moses Island)
*23 (35) - Greenhill (Green Hill Zone)
*24 (36) - Pictchat (PictoChat)
*25 (37) - Plankton (Hanenbow)
*26 (38) - ConfigTest
27 (39) - Viewer
*28 (40) - Result
*29 (41) - DxShrine (Temple)
*2A (42) - DxYorster (Yoshi's Island)
*2B (43) - DxGarden (Jungle Japes)
*2C (44) - DxOnett (Onett)
*2D (45) - DxGreens (Green Greens)
*2E (46) - DxPStadium (Pokémon Stadium)
*2F (47) - DxRCruise (Rainbow Cruise)
*30 (48) - DxCorneria (Corneria)
*31 (49) - DxBigBlue (Big Blue)
*32 (50) - DxZebes (Brinstar)
*33 (51) - Oldin
*34 (52) - Homerun (Homerun Contest)
*35 (53) - Edit (Stages made using the Stage Builder.)
*36 (54) - Heal (All-Star Resting Stage)
*37 (55) - OnlineTraining
*38 (56) - TargetBreak (Break The Targets)
39 (57) - CharaRoll
3A (58) - General
3B (59) - Adventure
3C (60) - Adventure0
3D (61) - Adventure2
3E (62) - AdvMeleeTest
3F (63) - AdvMelee
40 (64) - BattleS
41 (65) - BattleFieldS
42 (66) - Max
43 (67) - Unknown

- - - - Hold R for Practice Stage
284DE4B0 000000A0
4A000000 81000000
145E25D8 00000037
E2000002 80008000
Hold the specified button down on the stage selection screem while loading.

- - - - Hold L for Target Test
284DE4B0 000000C0
4A000000 81000000
145E25D8 00000038
E2000002 80008000
Hold the specified button down on the stage selection screem while loading.

- - - - Hold Y for Result Stage
284DE4B0 00000880
4A000000 81000000
145E25D8 00000028
E2000002 80008000
Hold the specified button down on the stage selection screem while loading.

- - - - Hold X for Home Run Contest
284DE4B0 00000480
4A000000 81000000
145E25D8 00000034
E2000002 80008000
Hold the specified button down on the stage selection screem while loading.

Character Texture Swap
48000000 XXXXXXXX
DE000000 80009380
50010000 0000014C
48000000 YYYYYYYY
DE000000 80009380
54010000 0000014C
E0000000 80008000
Texture Swap Info
This code will replace one character's texture with that of another character that is in the match.
XXXXXXXX = Character Texture used
YYYYYYYY = Character whose texture is replaced
80672FA8 - Character 1
80672FB4 - Character 2
80672FC0 - Character 3
80672FCC - Character 4

All players infinite Up-B:  (Phantom Wings)
4A000000 8077F780
D2000000 00000003
2C1C0010 40820008
3B80000F 939E0038
60000000 00000000
disables freefalling, allowing infinite up-b and some side-b moves as well

Infinite Up-B v.2:
4A000000 8077F780
D2000000 00000004
2C030000 41820010
2C1C0010 40820008
3B80000F 60000000
939E0038 00000000
This one will only affect the players (not the items, assist trophies, pokemon, bosses, or SSE Enemies).


Level Speed Modifier [Phantom Wings]
4A000000 90000000
1416A904 XXXXXXXX
E0000000 80008000
General FP Info
These numbers are for reference! It is not recommended to go higher than 4.0 for stage speed. It may lead to freezing or crashing.
Gravity values should be set to the same value as the Character Size. 5.0 Gravity is about equal to the gravity added by Metal on a normal (1.0) size character.
XXXXXXXX = Floating point number (examples)
0.05 = 3D4CCCCD
0.25 = 3E800000
0.5 = 3F000000
1.0 = 3F800000
1.5 = 3FC00000
2.0 = 40000000
2.5 = 40200000
3.0 = 40400000
3.5 = 40600000
4.0 = 40800000
5.0 = 40A00000
6.0 = 40C00000
8.0 = 41000000
10.0 = 41200000
16.0 = 41800000
20.0 = 41A00000
32.0 = 42000000
64.0 = 42800000
100.0 = 42C80000

Reverse Level Speed [Phantom Wings]
4A000000 90000000
1416A904 BF800000
E0000000 80008000
Note: Might have undesired effects for certain levels, such as Big Blue and Castle Seige, which goes backwards/upwards infinitely causing the game to lag and/or freeze
Neat effects for stuff like Mushroomy Kingdom and etc, though.

- - - - Half Level Speed
4A000000 90000000
1416A904 3F000000
E0000000 80008000

- - - - Double Level Speed 
4A000000 90000000
1416A904 40000000
E0000000 80008000

Assist Trophy Modifier (Heinermann)
4A000000 90180F08
14000054 XXXXXXXX
E0000000 80008000
XX000000
+01 = Tingle
+02 = Waluigi
+04 = Dr.Wright
+08
+10
+20
+40
+80
00XX0000
+01 = Metroid
+02 = Nintendog
+04 = Mr.Resetti
+08 = Issac
+10 = Saki Amamiya
+20 = Shadow
+40 = Stafy
+80 = Infantry & Tanks
0000XX00
+01 = Lakitu
+02 = Knuckle Joe
+04 = Hammer Bros
+08 = Herlin
+10 = Kat & Ana
+20 = Jill & Drill Dozer
+40 = Lyn
+80 = Little Mac
000000XX
+01 = Andross
+02 = Barbara
+04 = Grey Fox
+08 = Ray Mk3
+10 = Samurai Goroh
+20 = Devil
+40 = Excite Bikes
+80 = Jeff

Pokemon Modifier:  (Heinermann)
4A000000 90180F08
14000050 XXXXXXX
E0000000 80008000
XX000000
+01 = Togepi
+02 = Goldeen
+04 = Gardevoir
+08 = Wobuffet
+10 = Suicune
+20 = Bonsly
+40
+80
00XX0000
+01 = Lugia
+02 = Manaphy
+04 = Weavile
+08 = Electrode
+10 = Metagross
+20
+40 = Meowth
+80 = Piplup
0000XX00
+01 = Gulpin
+02 = Staryu
+04 = Ho-oh
+08
+10 = Snorlax
+20 = Bellossom
+40 = Kyogre
+80 = Latias / Latios (Random)
000000XX
+01 = Torchic
+02
+04 = Chikorita
+08 = Entei
+10 = Moltres
+20 = Munchlax
+40
+80 = Groudon

Pokemon Spawn Modifier (WiFi) [FMK]
4A000000 90FDCD38
14000000 XXXXXXXX
E0000000 80008000
01000000=Togepi
02000000=Goldeen
04000000=Gardevoir
08000000=Wobbuffet
10000000=Suicune
20000000=Bonsly
00010000=Lugia
00020000=Manaphy
00040000=Weavile
00080000=Electrode
00100000=Metagross
00200000=No Pokemon
00400000=Meowth
00800000=Piplup
00000100=Gulpin
00000200=Staryu
00000400=Ho-oh
00000800=No Pokeball
000001000=Snorlax
000002000=Bellossom
000004000=Kyogre
000008000=Latios & Latias
00000001=Torchic
00000002=No Pokeball
00000004=Chikorita
00000008=Entei
00000010=Moltres
00000020=Munchlax
00000040=Deoxys
00000080=Groudon

Assist Trophy Spawn Modifier (WiFi) [FMK]
4A000000 90FDCD3C
14000000 XXXXXXXX
E0000000 80008000
Assist Trophy List
01000000 Tingle
02000000 Waluigi
04000000 Dr. Wright
00010000 Metroid
00020000 Nintendogs
00040000 Mr. Resetti
00080000 Isaac
00100000 Saki Amamiya
00200000 Shadow
00400000 Stafy
00800000 Infantry and Tanks
00000100 Lakitu
00000200 Knuckle Joe
00000400 Hammer Bro.
00000800 Helirin
00001000 Kat & Ana
00002000 Jill & Drill Dozer
00004000 Lyn
00008000 Little Mac
00000001 Andross
00000002 Barbara
00000004 Gray Fox
00000008 Custom Robo
00000010 Samurai Goroh
00000020 Devil
00000040 Excitebike
00000080 Jeff

Music Modifier (WiFi) [FMK]
4A000000 90FDCD20
14000000 FF00xxxx
E0000000 80008000
26F9 Menu 1
26FA Menu 1
26FB Menu 2
26FC Battlefield
26FD Final Destination
26FF Online Practice Stage
2700 Results Display Screen
2701 Tournament Registration
2702 Tournament Grid
2703 Tournament Match End
2705 Classic: Results Screen
2706 ENDING
2707 All-Star Rest Area
2708 Home-Run Contest
2709 Cruel Brawl
270A Boss Battle
270B Trophy Gallery
270C Sticker Album / Album / Chronicle
270D Coin Launcher
270F Stage Builder
2712 Target Smash!!
2713 Credits
2714 Ground Theme (Super Mario Bros.)
2715 Underground Theme (Super Mario Bros.)
2716 Underwater Theme (Super Mario Bros.)
2717 Underground Theme (Super Mario Land)
2718 Airship Theme (Super Mario Bros. 3)
2719 Castle / Boss Fortress (Super Mario World / SMB 3)
271A Title / Ending (Super Mario World)
271B Main Theme (New Super Mario Bros.)
271C Luigi's Mansion Theme
271D Gritzy Desert
271E MLRPG02 (Unused)
271F MORINOKINOKO (Unused)
2720 Delfino Plaza
2721 Ricco Harbor
2722 Main Theme (Super Mario 64)
2723 Ground Theme 2 (Super Mario Bros.)
2724 Mario Bros.
2725 Mario Circuit
2726 Luigi Circuit
2727 Waluigi Pinball
2728 Rainbow Road
2729 Jungle Level Ver.2
272A The Map Page / Bonus Level
272B Opening (Donkey Kong)
272C Donkey Kong
272D King K.Rool / Ship Deck 2
272E Bramble Blast
272F Battle for Storm Hill
2730 Jungle Level
2731 25m BGM
2732 DK Jungle 1 Theme (Barrel Blast)
2733 Title (The Legend of Zelda)
2734 Main Theme (The Legend of Zelda)
2735 Great Temple / Temple
2736 The Dark World
2737 Hidden Mountain & Forest
2738 KAZENOSAKANA (Unused)
2739 Tal Tal Heights
273A Hyrule Field Theme
273B Ocarina of Time Medley
273C Song of Storms
273D Molgera Battle
273E Village of the Blue Maiden
273F Gerudo Valley
2740 Termina Field
2741 Dragon Roost Island
2742 The Great Sea
2743 Main Theme (Twilight Princess)
2744 The Hidden Village
2745 Midna's Lament
2746 Main Theme (Metroid)
2747 Norfair
2748 Ending (Metroid)
2749 Vs. Ridley
274A Theme of Samus Aran, Space Warrior
274B Sector 1
274C Opening / Menu (Metroid Prime)
274D Vs. Parasite Queen
274E Vs. Meta Ridley
274F Multiplayer (Metroid Prime 2)
2750 Ending (Yoshi's Story)
2751 Obstacle Course
2752 Yoshi's Island
2753 COCKIE (Unused)
2754 Flower Field
2755 Wildlands
2756 ATHLETIC2 (Unused)
2757 The Legendary Air Ride Machine
2758 King Dedede's Theme
2759 Boss Theme Medley
275A Butter Building
275B Gourmet Race
275C Meta Knight's Revenge
275D Vs. Marx
275E 0 Battle
275F Forest / Nature Area
2760 Checker Knights
2761 Frozen Hillside
2762 Squeak Squad Theme
2763 Main Theme (Star Fox)
2764 Corneria
2765 Main Theme (Star Fox 64)
2766 Area 6
2767 Star Wolf
2768 COMMAND (Unused)
2769 Space Battleground
276A Break Through the Ice
276B Star Wolf (Star Fox: Assault)
276C Space Armada
276D Area 6 Ver. 2
276E Pokémon Main Theme
276F Pokémon Center
2770 Road to Viridian City (From Pallet Town / Pewter City)
2771 Pokémon Gym / Evolution
2772 Wild Pokémon Battle! (Ruby / Sapphire)
2773 Victory Road
2774 Wild Pokémon Battle! (Diamond / Pearl)
2775 Dialga / Palkia Battle at Spear Pillar!
2776 Team Galactic Battle!
2777 Route 209
2778 Mute City
2779 White Land
277A Fire Field
277B Car Select
277C Dream Chaser
277D Devil's Call in Your Heart
277E Climb Up! And Get The Last Chance!
277F Brain Cleaner
2780 Shotgun Kiss
2781 Planet Colors
2783 Fire Emblem Theme
2784 Shadow Dragon Medley
2785 With Mila's Divine Protection (Celica Map 1)
2787 Preparing to Advance
2788 Winning Road - Roy's Hope
2789 Attack
278A Against the Dark Knight
278B Crimean Army Sortie
278C Power-Hungry Fool
278D Victory Is Near
278E Ike's Theme
278F Snowman
2790 SENTOUONIISAN (Unused)
2791 EIGHTMELODIES (Unused)
2792 SMILEANDTEARS (Unused)
2793 Humoresque of a Little Dog
2794 BECAUSE (Unused)
2795 Porky's Theme
2796 Mother 3 Love Theme
2797 Unfounded Revenge / Smashing Song of Praise
2798 You Call This a Utopia?!
2799 World Map (Pikmin 2)
279A Forest of Hope
279B Environmental Noises
279C Ai no Uta
279D Tane no Uta
279E Main Theme (Pikmin)
279F Stage Clear / Title (Pikmin)
27A0 Ai no Uta (French Version)
27A1 WarioWare, Inc.
27A2 WarioWare, Inc. Medley
27A3 Mona Pizza's Song (Japanese Version)
27A4 Mona Pizza's Song (English Version)
27A5 Mike's Song (Japanese Version)
27A6 Mike's Song (English Version)
27A7 Ashley's Song (Japanese Version)
27A8 Ashley's Song (English Version)
27B3 Title (Animal Crossing)
27B4 Go K.K. Rider!
27B5 2:00 a.m.
27B6 RADIOTAISO (Unused)
27B7 The Roost
27B8 Town Hall and Tom Nook's Store
27B9 K.K. Crusin'
27BA K.K. Western
27BB K.K. Gumbo
27BC Rockin' K.K.
27BD DJ K.K.
27BE K.K. Condor
27BF Underworld
27C0 Title (Kid Icarus)
27C1 Skyworld
27C2 Kid Icarus Original Medley
27C3 Famicom Medley
27C4 Gyromite
27C5 SPORTSMEDLEY (Unused)
27C6 Chill (Dr. Mario)
27C7 Clu Clu Land
27C8 Balloon Trip
27C9 Ice Climber
27CA Shin Onigashima
27CB Title (3D Hot Rally)
27CC Tetris: Type A
27CD Tetris: Type B
27CE Tunnel Scene (X)
27CF Power-Up Music
27D0 Douchuumen (Nazo no Murasamejo)
27D1 WILDTRACKS (Unused)
27D2 PictoChat
27D3 ELECTRO
27D4 Flat Zone 2
27D5 Mario Tennis / Mario Golf
27D6 Lip's Theme (Panel de Pon)
27D7 Marionation Gear
27D8 Title (Big Brain Academy)
27D9 Golden Forest (1080Snowboarding)
27DA Mii Channel
27DB Wii Shop Channel
27DC Battle Scene / Final Boss (Golden Sun)
27DD Shaberu! DS Cooking Navi
27DE Excite Truck
27DF Brain Age: Train Your Brain in Minutes a Day
27E0 Opening Theme (Wii Sports)
27E1 Charge! (Wii Play)
27E2 MAINTHEME (Unused)
27E3 Encounter
27E4 Theme of Tara
27E5 Yell "Dead Cell"
27E6 Snake Eater (Instrumental)
27E7 MGS4 Theme of Love Smash Bros. Brawl Version
27E8 Cavern
27E9 Battle in the Base
27EA BEATMANIA (Unused)
27EB Theme of Solid Snake
27EC Calling to the Night
27ED Credits (Super Smash Bros.)
27EE Menu (Super Smash Bros. Melee)
27EF Opening (Super Smash Bros. Melee)
27F0 HOWTOPLAY (Unused)
27F1 DXTERMINAL (Unused)
27F2 Green Hill Zone
27F3 Scrap Brain Zone
27F4 Emerald Hill Zone
27F5 Angel Island Zone
27F6 UCANDO
27F7 Sonic Boom
27F8 Super Sonic Racing
27F9 Open Your Heart
27FA Live & Learn
27FB Sonic Heroes
27FC Right There, Ride On
27FD HIS WORLD (Instrumental)
27FE Seven Rings In Hand
27FF Princess Peach's Castle (Melee)
2800 Rainbow Cruise (Melee)
2801 Jungle Japes (Melee)
2802 Brinstar Depths (Melee)
2803 Yoshi's Island (Melee)
2804 Fountain of Dreams (Melee)
2805 Green Greens (Melee)
2806 Corneria (Melee)
2807 Pokémon Stadium (Melee)
2808 Poké Floats (Melee)
2809 Big Blue (Melee)
280A Mother (Melee)
280B Icicle Mountain (Melee)
280C Flat Zone (Melee)
280D Super Mario Bros. 3 (Melee)
280E Battle Theme (Melee)
280F Fire Emblem (Melee)
2810 Mach Rider (Melee)
2811 Mother 2 (Melee)
2812 Dr. Mario (Melee)
2813 Battlefield (Melee)
2815 Multi-Man Melee 1 (Melee)
2816 Temple (Melee)
2817 Final Destination (Melee)
2818 Kong Jungle (Melee)
2819 Brinstar (Melee)
281A Venom (Melee)
281B Mute City (Melee)
281C Menu (Melee)
281D Giga Bowser (Melee)
281F Adventure Map
2820 Step: The Plain
2821 Step: The Cave
2822 Step: Subspace
2823 Boss Battle Song 1
2824 SSE Results (Nameless)
2825 Boss Battle Song 2
2826 Save Point
2827 SSE DK Jungle (Nameless)
2828 SSE Luigi Mansion (Nameless)
2829 Halberd Interior (Nameless)
282A SSE Data Select (Nameless)
282B SSE Brinstar (Nameless)
282C Step: Subspace Ver.2
282D Step: Subspace Ver.3
282E Halberd Moving (Nameless)

Aggressive AT's and Pokeballs: (Phantom Wings)
4A000000 8077F780
D2000000 00000008
2C000002 40820030
2C120000 40820010
2C1C0003 40820008
3B800005 60000000
2C12002A 40820010
2C1C0003 40820008
3B800005 60000000
939E0038 00000000
E0000000 80008000
Makes all Assist Trophies and Pokeballs activate upon hitting the ground and attack anyone nearby.

Smash Ball Activator: [Phantom Wings]
4A000000 80000000
1482B194 38000000
14814E14 38000000
Allows Smash Balls to be created even when someone has one. (Works best with the Infinite Smash Balls code)

Infinite Items
4A000000 80000000
XXXXXXXX 00000000
Infinite Item Info
Change XXXXXXXX to the following values:
SmashBalls: 1462C3A0
pokéballs 1462C4CA
Smart bombs: 1462C39E
Party balls: 1462C38A
Bomb-ombs: 1462C36E
Gooey bombs: 1462C374

- - - - Infinite Smash Balls
4A000000 80000000
1462C3A0 00000000

- - - - Infinite Pokeballs
4A000000 80000000
1462C4CA 00000000

- - - - Infinite Bomb-obs
4A000000 80000000
1462C36E 00000000

- - - - Infinite Party Balls
4A000000 80000000
1462C38A 00000000

- - - - Infinite Smart Bombs
4A000000 80000000
1462C39E 00000000

- - - - Infinite Gooey Bombs
4A000000 80000000
1462C374 00000000

Infinite Green Shells (Crashdance22)
4A000000 80000000
1462C384 00000000

"Home-Run Bat of Ultimate Awsomeness!!!" (Phantom Wings)
4A000000 8098D5DC
D2000000 00000003
2C1B0021 40820008
3B60001b 60000000
937D091C 00000000
You'll see when you try and use a home-run bat :D

Link's Bombs --> Explosive Box (TypeA) (Hetoan2)
4A000000 8098D5DC
D2000000 00000003
2C1B0055 40820008
3B60002B 60000000
937D091C 00000000

R.O.B. Gyro --> sounds like a trophy (TypeA) (Hetoan2)
4A000000 8098D5DC
D2000000 00000003
2C1B0057 40820008
3B600017 60000000
937D091C 00000000

Peach's Turnips --> CDs (TypeA) (Hetoan2)
4A000000 8098D5DC
D2000000 00000003
2C1B0056 40820008
3B60000B 60000000
937D091C 00000000

Heart Container --> Trophy Stand (Type A) (Hetoan2)
4A000000 8098D5DC
D2000000 00000003
2C1B0020 40820008
3B600017 60000000
937D091C 00000000

Golden Hammer Modifier (Heinermann)
40000000 9017B638
000015B0 000000XX
E0000000 80008000

Super Scope's Bullets Modifier (hetoan2)
4A000000 8098D528
D2000000 00000003
2C06003E 40820008
38C000XX 60000000
90DD08C0 00000000

Item Switcher:   (Creates TypeA) (Hetoan2)
4A000000 8098D5DC
D2000000 00000003
2C1B00XX 40820008
3B6000YY 60000000
937D091C 00000000
"Item ID's (most will not work with the code given above and thx to Phantom Wings for posting the HRB code which helped me get this code) I'm not giving credit to anyone because I dont know who it would technically have been discovered by."
XX= Item Used to be
YY= Item is replaced by
00 Assist Trophy
01 Franklin Badge
02 Banana Peel
03 Barrel
04 Beam Sword
05 Dollar Bill from coin matches
06 Bob-Omb
07 Crate
08 Bumper
09 Capsule
0A Rolling Crate
0B CD
0C Sticky Bomb
0D Cracker Launcher
0E Cracker Launcher Shot
0F Coin
10 Superspicy Curry
11 Superspice Curry Shot
12 Deku Nut
13 Mr. Saturn
14 Dragoon Parts
15 Dragoon Set
16 Dragoon Sight
17 Trophy (sometimes a dud)
18 Fire Flower
19 Fire Flower Shot
1A Freezie
1B Golden Hammer
1C Green Shell
1D Hammer
1E Hammer Head
1F Fan
20 Heart Container
21 Homerun Bat
22 Party Ball
23 Manaphy Heart
24 Maxim Tomato
25 Poison Mushroom
26 Super Mushroom
27 Metal Box
28 Hot Head
29 Pitfall
2A Pokeball
2B Explosive Box
2C Ray Gun
2D Ray Gun Shot
2E Lipstick
2F Lipstick Flower
30 Lipstick Shot (Dust/Powder)
31 Sandbag
32 Screw Attack
33 Sticker
34 Motion-Sensor Bomb
35 Timer
36 Smart Bomb
37 Smash Ball
38 Smoke Screen
39 Spring
3A Star Rod
3B Star Rod Shot
3C Soccer Ball
3D Superscope
3E Superscope shot
3F Star
40 Food
41 Team Healer
42 Lightning
43 Unira
44 Bunny Hood
45 Warpstar
NON-STANDARD ITEMS (must be loaded by respective character/stage)
46 Adventure Trophy
47 Key
48 Smash Plate
49 Stock Item
4A Apple
4B mbclab
4C mbshell
4D pellet
4E vegetable
4F Sandbag (HRC)
50 Aroaros
51 Koopa
52 Koopa
53 Snake's Box
54 Diddy's Peanut
55 Link's Bomb
56 Peach's Turnup
57 R.O.B.'s Gyro
58 Seed
59 Snake's Grenade
5A Samus' Armor piece
5B Toon Link's Bomb
5C Wario's Bike
5D Wario's Bike A
5E Wario's Bike B
5F Wario's Bike C
60 Wario's Bike D
61 Wario's Bike E
POKEMON
62 Torchic
63 Cerebi
64 Chickorita
65 Chickorita's Shot
66 Entei
67 Moltres
68 Munchlax
69 Deoxys
6A Groudon
6B Gulpin
6C Staryu
6D Staryu's Shot
6E Ho-oh
6F Ho-oh's Shot
70 Jirachi
71 Snorlax
72 Bellossom
73 Kyogre
74 Kyogre's Shot
75 Latias/Latios
76 Lugia
77 Lugia's Shot
78 Manaphy
79 Weavile
7A Electrode
7B Metagross
7C Mew
7D Meowth
7E Meowth's Shot
7F Piplup
80 Togepi
81 Goldeen
82 Gardevoir
83 Wobuffet
84 Suicune
85 Bonsly
ASSIST TROPHIES
86 Andross
87 Andross Shot
88 Barbara
89 Gray Fox
8A Ray MKII (Custom Robo)
8B Ray MKII Bomb
8C Ray MKII Gun Shot
8D Samurai Goroh
8E Devil
8F Excitebike
90 Jeff Andonuts
91 Jeff Pencil Bullet
92 Jeff Pencil Rocket
93 Lakitu
94 Knuckle Joe
95 Knuckle Joe Shot
96 Hammer Bro.
97 Hammer Bro. Hammer
98 Helirin
99 Kat & Ana
9A Ana
9B Jill & Drill Dozer
9C Lyn
9D Little Mac
9E Metroid
9F Nintendog
A0 NintendogFull
A1 Mr. Resetti
A2 Isaac
A3 Isaac Shot
A4 Saki Amamiya
A5 Saki Shot 1
A6 Saki Shot 2
A7 Shadow the Hedgehog
A8 Infantry
A9 Infantry Shot
AA Stafy
AB Tank (+Infantry)
AC Tank Shot
AD Tingle
AE togezo (?)
AF Waluigi
B0 Dr. Wright
B1 Wright Buildings

True Item Mod:  (Creates TypeB) (Phantom Wings)
4A000000 8098D528
D2000000 0000000Z
2C0600XX 40820008
38C000YY 60000000
90DD08C0 00000000
(change XX to item replacing, change YY to item to replace with, change Z to # of items you want to have + 3)
so for 2 items you'd have:
4A000000 8098D528
D2000000 0000000Z
2C0600XX 40820008
38C000YY 60000000
2C0600XX 40820008
38C000YY 60000000
90DD08C0 00000000
(values by Phantom Wings)
00 Assist Trophy
01 Franklin Badge
02 Banana Peel
03 Barrel
04 Beam Sword
05 Dollar Bill from coin matches
06 Bob-Omb
07 Crate
08 Bumper
09 Capsule
0A Rolling Crate
0B CD
0C Sticky Bomb
0D Cracker Launcher
0E Cracker Launcher Shot
0F Coin
10 Superspicy Curry
11 Superspice Curry Shot
12 Deku Nut
13 Mr. Saturn
14 Dragoon Parts
15 Dragoon Set
16 Dragoon Sight
17 Trophy (sometimes a dud)
18 Fire Flower
19 Fire Flower Shot
1A Freezie
1B Golden Hammer
1C Green Shell
1D Hammer
1E Hammer Head
1F Fan
20 Heart Container
21 Homerun Bat
22 Party Ball
23 Manaphy Heart
24 Maxim Tomato
25 Poison Mushroom
26 Super Mushroom
27 Metal Box
28 Hot Head
29 Pitfall
2A Pokeball
2B Explosive Box
2C Ray Gun
2D Ray Gun Shot
2E Lipstick
2F Lipstick Flower
30 Lipstick Shot (Dust/Powder)
31 Sandbag
32 Screw Attack
33 Sticker
34 Motion-Sensor Bomb
35 Timer
36 Smart Bomb
37 Smash Ball
38 Smoke Screen
39 Spring
3A Star Rod
3B Star Rod Shot
3C Soccer Ball
3D Superscope
3E Superscope shot
3F Star
40 Food
41 Team Healer
42 Lightning
43 Unira
44 Bunny Hood
45 Warpstar
NON-STANDARD ITEMS (must be loaded by respective character/stage)
46 Adventure Trophy
47 Key
48 Smash Plate
49 Stock Item
4A Apple
4B mbclab
4C mbshell
4D pellet
4E vegetable
4F Sandbag (HRC)
50 Aroaros
51 Koopa
52 Koopa
53 Snake's Box
54 Diddy's Peanut
55 Link's Bomb
56 Peach's Turnup
57 R.O.B.'s Gyro
58 Seed
59 Snake's Grenade
5A Samus' Armor piece
5B Toon Link's Bomb
5C Wario's Bike
5D Wario's Bike A
5E Wario's Bike B
5F Wario's Bike C
60 Wario's Bike D
61 Wario's Bike E
POKEMON
62 Torchic
63 Cerebi
64 Chickorita
65 Chickorita's Shot
66 Entei
67 Moltres
68 Munchlax
69 Deoxys
6A Groudon
6B Gulpin
6C Staryu
6D Staryu's Shot
6E Ho-oh
6F Ho-oh's Shot
70 Jirachi
71 Snorlax
72 Bellossom
73 Kyogre
74 Kyogre's Shot
75 Latias/Latios
76 Lugia
77 Lugia's Shot
78 Manaphy
79 Weavile
7A Electrode
7B Metagross
7C Mew
7D Meowth
7E Meowth's Shot
7F Piplup
80 Togepi
81 Goldeen
82 Gardevoir
83 Wobuffet
84 Suicune
85 Bonsly
ASSIST TROPHIES
86 Andross
87 Andross Shot
88 Barbara
89 Gray Fox
8A Ray MKII (Custom Robo)
8B Ray MKII Bomb
8C Ray MKII Gun Shot
8D Samurai Goroh
8E Devil
8F Excitebike
90 Jeff Andonuts
91 Jeff Pencil Bullet
92 Jeff Pencil Rocket
93 Lakitu
94 Knuckle Joe
95 Knuckle Joe Shot
96 Hammer Bro.
97 Hammer Bro. Hammer
98 Helirin
99 Kat & Ana
9A Ana
9B Jill & Drill Dozer
9C Lyn
9D Little Mac
9E Metroid
9F Nintendog
A0 NintendogFull
A1 Mr. Resetti
A2 Isaac
A3 Isaac Shot
A4 Saki Amamiya
A5 Saki Shot 1
A6 Saki Shot 2
A7 Shadow the Hedgehog
A8 Infantry
A9 Infantry Shot
AA Stafy
AB Tank (+Infantry)
AC Tank Shot
AD Tingle
AE togezo (?)
AF Waluigi
B0 Dr. Wright
B1 Wright Buildings

Super Scope Shoots Bob-ombs:  (TypeB) (Phantom Wings)
4A000000 8098D528
D2000000 00000003
2C06003E 40820008
38C00006 60000000
90DD08C0 00000000
The Super scope generates bob-ombs but they still need to be thrown to hit 
someone. (Careful, too many explosions at once will cause the game to freeze)

Soccer Balls are Whole Dragoons:  (TypeB) (Phantom Wings)
4A000000 8098D528
D2000000 00000003
2C06003c 40820008
38C00015 60000000
90DD08C0 00000000
This one will replace soccer balls with a whole dragoon that instantly 
activates when picked up. whole dragoons don't unload from memory so 
only 8 (limit on soccer balls) can be created per match.

Diddy's Pop gun shoots smart bombs:  (TypeB) (Phantom Wings)
4A000000 8098D528
D2000000 00000003
2C060054 40820008
38C00036 60000000
90DD08C0 00000000
This code works really well because the item created acts like it's
been thrown so the smart bomb will go off after being shot out of the gun 
(also works well with hammer heads, pokeballs, assist trophies, pitfalls, or 
motion sensor bombs)

Stop Watch Strength: (Phantom Wings)
4A000000 80B89080
14000000 XXXXXXXX
E0000000 80008000
00000004 = default
00000008 = stronger
00FFFFFF = Complete stop
80XXXXXX = Slows hit affects only

Super Sonic lasts forever: (Phantom Wings)
80000000 90180FB8
80000001 81000000
60000006 00000000
4A001000 00000000
92010002 00000000
20001810 0000002B
4A001001 00000000
142878C8 000000FF
14285548 000000FF
30283054 00000118
14282248 000000FF
E2000001 00000000
30283054 00000120
1427EF98 4F000000
E2000001 00000000
30283054 00000115
14282248 0000027F
E2000001 00000000
30283054 00000123
30283229 40ECCCCC
14283228 41100000
30283229 40BF5C28
14283228 41000000
E2000002 00000000
80100000 0000005C
80100001 00052000
62000000 00000000
E0000000 80008000

New mushroom stacker:  (Link)
C28960E8 00000007
7C23052E E3E10018
2C1E0000 41820024
80DE00D8 80C60064
80C60020 80C6000C
A9460002 1D4A0008
394A0020 7C22552E
60000000 00000000
C281C7B0 0000000D
2C1D0000 41820058
821D00D8 82100064
82100020 8210000C
ABF00002 1FFF0008
3BFF0020 81C30030
7DFF1214 836F0004
7C0ED800 41820014
91CF0004 C02304A0
D02F0000 4800001C
820F0000 2C100000
4182000C C02F0000
48000008 C02304A0
60000000 00000000
04842C74 38800000
04842C94 38800000
04842A2C 38800001
04B88804 3F3504F3
04B88808 3F3504F3
04B88DFC 3F3504F3
04B88E00 3F3504F3
20666928 00000001
085A9340 00000000
200F0004 00000000
E0000000 80008000
Change: sizes kept in-between character changes (Samus <> Zero)
Bug: size remains after death in Subspace
size gets reset when going through a door in subspace

Tripping Rate Modifier (Creator Y.S., Ported by Kirby is cool)
0481CB34 C0220020
045A9340 XXXXXXXX
XXXXXXXX = Floating point number
0 = 00000000 (no tripping)
0.05 = 3D4CCCCD
0.25 = 3E800000
0.5 = 3F000000
1.0 = 3F800000
1.5 = 3FC00000
2.0 = 40000000
2.5 = 40200000
3.0 = 40400000
3.5 = 40600000
4.0 = 40800000
5.0 = 40A00000
6.0 = 40C00000
8.0 = 41000000
10.0 = 41200000
16.0 = 41800000
20.0 = 41A00000
32.0 = 42000000
64.0 = 42800000
100.0 = 42C80000 (too much tripping)

Character intros Are Victory Poses:
4A000000 8077F908
D2000000 00000003
2C1e010E 40820008
3BC0010F 60000000
93DD0038 00000000
*Best on Results Screen, may freeze otherwise. Characters will not be able to be moved*

Play on Results Screen *Select Random*
4A000000 81000000
3253CDDC 01010101
305E25C4 00000036
145E25DC FFFFFFFF
E2000001 00000000
305E25DC FFFFFFFF
145E25D8 00000028
E2000002 80008000

Control Winner on Victory Screen (MASTERLINKX)
4A000000 8077F908
D2000000 00000003
2C1e010F 40820008
3BC0010E 60000000
93DD0038 00000000
Lets you control the Winner(s) on the Victory Screen, no Background will be loaded, but the Camera moves around with you.

Control Loser on Victory Screen (MASTERLINKX)
4A000000 8077F908
D2000000 00000003
2C1e0110 40820008
3BC0010E 60000000
93DD0038 00000000
Let's you control the Loser(s) on the Victory Screen, the background will be loaded because the Winner does his Victory Pose.
The Camera will stay in place, and you can only play as the Winner if he gets hit.

Super Mushroom growth factor:
04B88800 XXXXXXXX
Normally 3FD9999A=170%..

Poison Mushroom "growth" factor:
04B88808 XXXXXXXX
Normally 3F000000=50%
In case the stacker is on, this value gets overwritten with 71% (3F3504F3) - this has technical reasons because the game seems to execute the shrink command twice.. while in regular game mode you still appear with 50% of your size, with the stacker it would be only 25%

Normal Lightning (shrinking you or enemies):
04B88824 XXXXXXXX
Normally 3F000000=50%

WTF Lightning (enlarging enemies):
04B8881C XXXXXXXX
Normally 4019999A=240%

Play as a weird looking fan thing: (ninja mario)
4A000000 90181034
10000098 00410000
E0000000 80008000

Items Never Disappear: (Phantom Wings)
4A000000 814CD0A8
60000027 00000000
36000000 00000046
14000004 00000100
E2000001 00000000
4A100000 FFFFBEC0
62000000 00000000
E0000000 80008000
DOESN'T WORK IN SSE.

Items Never Disappear v2 (Phantom Wings)
4A000000 814CD0A8
60000027 00000000
32000000 00000000
36000000 10000000
32000000 05004000*
32000000 02000008*
32000000 00000008
32000000 000061E3
32000000 0000003F
36000004 10000000
14000004 00000100
E2000005 00000000
32000000 00880200
1400000C 00000100
32000001 00008008
1400000C 00000100
E2000001 00000000
4A100000 FFFFBEC0
62000000 00000000
E0000000 80008000
-Disabled for Bumpers and Hot-Heads because they last forever when used.(to re-enabled them, remove the lines with the *'s)
-Doesn't work for Banana Peels and Springs because Bumpers and Hot-Heads are disabled(don't ask why :p).
-Will most likely cause some poke-mon and AT's to last forever.
-Has not been tested in in Single player or online.

Player Action Modifier: (Phantom Wings)
4A000000 8077F780
D2000000 00000004
2C030000 41820010
2C1C0XXX 40820008
3B800YYY 60000000
939E0038 00000000
XXX=replaced
YYY=replaced with
Notes:
1. Some actions are only for specific people (crawling for example) and will cause a freeze if used with those who can't use that action.
2. Some action replacements will cause the game to freeze if certain requirements aren't met(throwing when you don't have someone, or standing in midair don't work)
LIST:
000 Stand
001 Walk
002 
003 Dash
004 Run
005 Stop
006 Turn 1
007 Turn 2
008 Stop Turn
009 
00A Start Jump
00B Jump
00C Second Jump
00E Fall 1
00F Fall 2
010 Fall Dissabled
011 Enter Crouch
012 Crouch
013 
014 
015 Exit Crouch
016 Land 1
017 Land 2
018 
019 Land Dissabled
01A Enter Shield
01B Shield
01C Exit Shield
01D Perfect Shield??
01E Dodge
01F Roll Forward
020 Roll Back
021 Air Dodge
022 
023 
024 N Attack(and Combo)
025 
026 R Attack
027 S Attack
028 U Attack
029 D Attack
02A S Smash Charge
02B S Smash 
02C S Smash(again?)
02D D Smash Charge
02E D Smash
02F D Smash
030 U Smash Charge
031 U Smash
032 U Smash
033 Air Attack(All???)
034 Grab
035 Grabbing Enemy
036
037
038
039 Hold
03A Grab Attack
03B Release
03C Throw
03E Held
03F Held Damage
040 Escape
041
042 Thrown
043 Damage 1
044 Damage 2
045 Air Damage
046 Hit ground(back)
047 Hit ground(face)
0BD Death
*0BE Respawn
0F2 Enlarge(and Size Revert)
0F3 Shrink(and Size Revert)
10B Unloaded
10C Taunt(All 3)
10D 
*10E Entrance
*10F Victory(All)
*110 Loss
* These ones can't be replaced with the standard action replacement code. But they can be used for a replacement. If you want to replace these, use the Special Action Modifier code.

Special Action Modifier: (Phantom Wings)
4A000000 8077F908
D2000000 00000003
2C1e0XXX 40820008
3BC00YYY 60000000
93DD0038 00000000
XXX=replaced
YYY=replaced with
Notes:
1. Some actions are only for specific people (crawling for example) and will cause a freeze if used with those who can't use that action.
2. Some action replacements will cause the game to freeze if certain requirements aren't met(throwing when you don't have someone, or standing in midair don't work)
LIST:
000 Stand
001 Walk
002 
003 Dash
004 Run
005 Stop
006 Turn 1
007 Turn 2
008 Stop Turn
009 
00A Start Jump
00B Jump
00C Second Jump
00E Fall 1
00F Fall 2
010 Fall Dissabled
011 Enter Crouch
012 Crouch
013 
014 
015 Exit Crouch
016 Land 1
017 Land 2
018 
019 Land Dissabled
01A Enter Shield
01B Shield
01C Exit Shield
01D Perfect Shield??
01E Dodge
01F Roll Forward
020 Roll Back
021 Air Dodge
022 
023 
024 N Attack(and Combo)
025 
026 R Attack
027 S Attack
028 U Attack
029 D Attack
02A S Smash Charge
02B S Smash 
02C S Smash(again?)
02D D Smash Charge
02E D Smash
02F D Smash
030 U Smash Charge
031 U Smash
032 U Smash
033 Air Attack(All???)
034 Grab
035 Grabbing Enemy
036
037
038
039 Hold
03A Grab Attack
03B Release
03C Throw
03E Held
03F Held Damage
040 Escape
041
042 Thrown
043 Damage 1
044 Damage 2
045 Air Damage
046 Hit ground(back)
047 Hit ground(face)
0BD Death
*0BE Respawn
0F2 Enlarge(and Size Revert)
0F3 Shrink(and Size Revert)
10B Unloaded
10C Taunt(All 3)
10D 
*10E Entrance
*10F Victory(All)
*110 Loss
*this code is for replacing the actions marked with a *

Taunt to do your character's entry:  (Phantom Wings)
4A000000 8077F780
D2000000 00000004
2C030000 41820010
2C1C010C 40820008
3B80010E 60000000
939E0038 00000000

Poison Mushrooms Kill you:  (Phantom Wings)
4A000000 8077F780
D2000000 00000004
2C030000 41820010
2C1C00F3 40820008
3B8000BD 60000000
939E0038 00000000

Fall out of the air when you Respawn:  (Phantom Wings)
4A000000 8077F908
D2000000 00000003
2C1e00BE 40820008
3BC0000E 60000000
93DD0038 00000000

Taunt(any direction) to die  (PikachuMan)
4A000000 8077F780
D2000000 00000004
2C030000 41820010
2C1C010C 40820008
3B8000BD 60000000
939E0038 00000000

Taunt enables Final Smash (Creator Y.S., Ported bybkrich)
0481C934 8803001F
4A000000 90180F38
3A000002 FF00003D
C281C934 00000005
8803001F 2C0000F8
4182001C 38000038
2C1B010C 40820008
38000078 9803001F
48000004 00000000
E0000000 80008000

Lucario Flight:  (Phantom Wings)
4A000000 8077F780
D2000000 00000008
2C030000 41820010
2C1C0114 40820008
3B80011B 60000000
2C1C011C 40820008
3B80011B 60000000
2C1C011D 40820008
3B800000 60000000
939E0038 00000000

Music Modifier [Heinermann]
4A000000 90180F06
14000076 FF00XXXX
E0000000 80008000
Music List
Replace XXXX with one of the following (Nameless and Unused songs will most likely NOT work)
26F9 Menu 1
26FA Menu 1
26FB Menu 2
26FC Battlefield
26FD Final Destination
26FF Online Practice Stage
2700 Results Display Screen
2701 Tournament Registration
2702 Tournament Grid
2703 Tournament Match End
2705 Classic: Results Screen
2706 ENDING
2707 All-Star Rest Area
2708 Home-Run Contest
2709 Cruel Brawl
270A Boss Battle
270B Trophy Gallery
270C Sticker Album / Album / Chronicle
270D Coin Launcher
270F Stage Builder
2712 Target Smash!!
2713 Credits
2714 Ground Theme (Super Mario Bros.)
2715 Underground Theme (Super Mario Bros.)
2716 Underwater Theme (Super Mario Bros.)
2717 Underground Theme (Super Mario Land)
2718 Airship Theme (Super Mario Bros. 3)
2719 Castle / Boss Fortress (Super Mario World / SMB 3)
271A Title / Ending (Super Mario World)
271B Main Theme (New Super Mario Bros.)
271C Luigi's Mansion Theme
271D Gritzy Desert
271E MLRPG02 (Unused)
271F MORINOKINOKO (Unused)
2720 Delfino Plaza
2721 Ricco Harbor
2722 Main Theme (Super Mario 64)
2723 Ground Theme 2 (Super Mario Bros.)
2724 Mario Bros.
2725 Mario Circuit
2726 Luigi Circuit
2727 Waluigi Pinball
2728 Rainbow Road
2729 Jungle Level Ver.2
272A The Map Page / Bonus Level
272B Opening (Donkey Kong)
272C Donkey Kong
272D King K.Rool / Ship Deck 2
272E Bramble Blast
272F Battle for Storm Hill
2730 Jungle Level
2731 25m BGM
2732 DK Jungle 1 Theme (Barrel Blast)
2733 Title (The Legend of Zelda)
2734 Main Theme (The Legend of Zelda)
2735 Great Temple / Temple
2736 The Dark World
2737 Hidden Mountain & Forest
2738 KAZENOSAKANA (Unused)
2739 Tal Tal Heights
273A Hyrule Field Theme
273B Ocarina of Time Medley
273C Song of Storms
273D Molgera Battle
273E Village of the Blue Maiden
273F Gerudo Valley
2740 Termina Field
2741 Dragon Roost Island
2742 The Great Sea
2743 Main Theme (Twilight Princess)
2744 The Hidden Village
2745 Midna's Lament
2746 Main Theme (Metroid)
2747 Norfair
2748 Ending (Metroid)
2749 Vs. Ridley
274A Theme of Samus Aran, Space Warrior
274B Sector 1
274C Opening / Menu (Metroid Prime)
274D Vs. Parasite Queen
274E Vs. Meta Ridley
274F Multiplayer (Metroid Prime 2)
2750 Ending (Yoshi's Story)
2751 Obstacle Course
2752 Yoshi's Island
2753 COCKIE (Unused)
2754 Flower Field
2755 Wildlands
2756 ATHLETIC2 (Unused)
2757 The Legendary Air Ride Machine
2758 King Dedede's Theme
2759 Boss Theme Medley
275A Butter Building
275B Gourmet Race
275C Meta Knight's Revenge
275D Vs. Marx
275E 0 Battle
275F Forest / Nature Area
2760 Checker Knights
2761 Frozen Hillside
2762 Squeak Squad Theme
2763 Main Theme (Star Fox)
2764 Corneria
2765 Main Theme (Star Fox 64)
2766 Area 6
2767 Star Wolf
2768 COMMAND (Unused)
2769 Space Battleground
276A Break Through the Ice
276B Star Wolf (Star Fox: Assault)
276C Space Armada
276D Area 6 Ver. 2
276E Pokémon Main Theme
276F Pokémon Center
2770 Road to Viridian City (From Pallet Town / Pewter City)
2771 Pokémon Gym / Evolution
2772 Wild Pokémon Battle! (Ruby / Sapphire)
2773 Victory Road
2774 Wild Pokémon Battle! (Diamond / Pearl)
2775 Dialga / Palkia Battle at Spear Pillar!
2776 Team Galactic Battle!
2777 Route 209
2778 Mute City
2779 White Land
277A Fire Field
277B Car Select
277C Dream Chaser
277D Devil's Call in Your Heart
277E Climb Up! And Get The Last Chance!
277F Brain Cleaner
2780 Shotgun Kiss
2781 Planet Colors
2783 Fire Emblem Theme
2784 Shadow Dragon Medley
2785 With Mila's Divine Protection (Celica Map 1)
2787 Preparing to Advance
2788 Winning Road - Roy's Hope
2789 Attack
278A Against the Dark Knight
278B Crimean Army Sortie
278C Power-Hungry Fool
278D Victory Is Near
278E Ike's Theme
278F Snowman
2790 SENTOUONIISAN (Unused)
2791 EIGHTMELODIES (Unused)
2792 SMILEANDTEARS (Unused)
2793 Humoresque of a Little Dog
2794 BECAUSE (Unused)
2795 Porky's Theme
2796 Mother 3 Love Theme
2797 Unfounded Revenge / Smashing Song of Praise
2798 You Call This a Utopia?!
2799 World Map (Pikmin 2)
279A Forest of Hope
279B Environmental Noises
279C Ai no Uta
279D Tane no Uta
279E Main Theme (Pikmin)
279F Stage Clear / Title (Pikmin)
27A0 Ai no Uta (French Version)
27A1 WarioWare, Inc.
27A2 WarioWare, Inc. Medley
27A3 Mona Pizza's Song (Japanese Version)
27A4 Mona Pizza's Song (English Version)
27A5 Mike's Song (Japanese Version)
27A6 Mike's Song (English Version)
27A7 Ashley's Song (Japanese Version)
27A8 Ashley's Song (English Version)
27B3 Title (Animal Crossing)
27B4 Go K.K. Rider!
27B5 2:00 a.m.
27B6 RADIOTAISO (Unused)
27B7 The Roost
27B8 Town Hall and Tom Nook's Store
27B9 K.K. Crusin'
27BA K.K. Western
27BB K.K. Gumbo
27BC Rockin' K.K.
27BD DJ K.K.
27BE K.K. Condor
27BF Underworld
27C0 Title (Kid Icarus)
27C1 Skyworld
27C2 Kid Icarus Original Medley
27C3 Famicom Medley
27C4 Gyromite
27C5 SPORTSMEDLEY (Unused)
27C6 Chill (Dr. Mario)
27C7 Clu Clu Land
27C8 Balloon Trip
27C9 Ice Climber
27CA Shin Onigashima
27CB Title (3D Hot Rally)
27CC Tetris: Type A
27CD Tetris: Type B
27CE Tunnel Scene (X)
27CF Power-Up Music
27D0 Douchuumen (Nazo no Murasamejo)
27D1 WILDTRACKS (Unused)
27D2 PictoChat
27D3 ELECTRO
27D4 Flat Zone 2
27D5 Mario Tennis / Mario Golf
27D6 Lip's Theme (Panel de Pon)
27D7 Marionation Gear
27D8 Title (Big Brain Academy)
27D9 Golden Forest (1080Snowboarding)
27DA Mii Channel
27DB Wii Shop Channel
27DC Battle Scene / Final Boss (Golden Sun)
27DD Shaberu! DS Cooking Navi
27DE Excite Truck
27DF Brain Age: Train Your Brain in Minutes a Day
27E0 Opening Theme (Wii Sports)
27E1 Charge! (Wii Play)
27E2 MAINTHEME (Unused)
27E3 Encounter
27E4 Theme of Tara
27E5 Yell "Dead Cell"
27E6 Snake Eater (Instrumental)
27E7 MGS4 Theme of Love Smash Bros. Brawl Version
27E8 Cavern
27E9 Battle in the Base
27EA BEATMANIA (Unused)
27EB Theme of Solid Snake
27EC Calling to the Night
27ED Credits (Super Smash Bros.)
27EE Menu (Super Smash Bros. Melee)
27EF Opening (Super Smash Bros. Melee)
27F0 HOWTOPLAY (Unused)
27F1 DXTERMINAL (Unused)
27F2 Green Hill Zone
27F3 Scrap Brain Zone
27F4 Emerald Hill Zone
27F5 Angel Island Zone
27F6 UCANDO
27F7 Sonic Boom
27F8 Super Sonic Racing
27F9 Open Your Heart
27FA Live & Learn
27FB Sonic Heroes
27FC Right There, Ride On
27FD HIS WORLD (Instrumental)
27FE Seven Rings In Hand
27FF Princess Peach's Castle (Melee)
2800 Rainbow Cruise (Melee)
2801 Jungle Japes (Melee)
2802 Brinstar Depths (Melee)
2803 Yoshi's Island (Melee)
2804 Fountain of Dreams (Melee)
2805 Green Greens (Melee)
2806 Corneria (Melee)
2807 Pokémon Stadium (Melee)
2808 Poké Floats (Melee)
2809 Big Blue (Melee)
280A Mother (Melee)
280B Icicle Mountain (Melee)
280C Flat Zone (Melee)
280D Super Mario Bros. 3 (Melee)
280E Battle Theme (Melee)
280F Fire Emblem (Melee)
2810 Mach Rider (Melee)
2811 Mother 2 (Melee)
2812 Dr. Mario (Melee)
2813 Battlefield (Melee)
2815 Multi-Man Melee 1 (Melee)
2816 Temple (Melee)
2817 Final Destination (Melee)
2818 Kong Jungle (Melee)
2819 Brinstar (Melee)
281A Venom (Melee)
281B Mute City (Melee)
281C Menu (Melee)
281D Giga Bowser (Melee)
281F Adventure Map
2820 Step: The Plain
2821 Step: The Cave
2822 Step: Subspace
2823 Boss Battle Song 1
2824 SSE Results (Nameless)
2825 Boss Battle Song 2
2826 Save Point
2827 SSE DK Jungle (Nameless)
2828 SSE Luigi Mansion (Nameless)
2829 Halberd Interior (Nameless)
282A SSE Data Select (Nameless)
282B SSE Brinstar (Nameless)
282C Step: Subspace Ver.2
282D Step: Subspace Ver.3
282E Halberd Moving (Nameless)

"My Music" Modifier (Phantom Wings)
4A000000 9017EBCC
1400XXXX 0000YYYY
E0000000 80008000
XXXX = Stage Offset + (Song # - 1) * 8
YYYY = Song to Replace with
 _______________________________________
|Stage Name		|Offset | # of	|
|_______________________|_______|_songs_|
|Battle field		|+000	|5	|
|Final Destination	|+028	|5	|
|Delfino Plaza		|+050	|5	|
|Luigi's Mansion	|+078	|5	|
|Mushroomy Kingdom 1	|+0A0	|3	|
|Mushroomy Kingdom 2	|+0B8	|3	|
|Mario Circuit		|+0D0	|7	|
|75m			|+108	|3	|
|Jungle Falls		|+120	|7	|
|Pirate Ship		|+158	|8	|
|Eldin Bridge		|+198	|9	|
|Norfair		|+1E0	|6	|
|Frigate Orpheon	|+210	|6	|
|Yoshi's Island		|+240	|5	|
|Halberd		|+268	|C	|
|Space Armada		|+2C8	|B	|
|Pokemon Stadium 2	|+320	|5	|
|Spear Pillar		|+348	|5	|
|Port Town Aero Dive	|+370	|C	|
|Summit			|+3D0	|5	|
|Flat Zone 2		|+3F8	|3	|
|Castle Siege		|+410	|C	|
|Wario Ware, Inc.	|+470	|8	|
|Distant Planet		|+4B0	|9	|
|Skyworld		|+4F8	|4	|
|Mario Bros.		|+518	|5	|
|New Pork City		|+540	|6	|
|Smashville		|+570	|5	|
|Shadow Moses Island	|+598	|9	|
|Green Hill Zone	|+5E0	|C	|
|Picto Chat		|+640	|9	|
|*Hanenbow		|+688	|1	|
|Temple (Melee)		|+690	|2	|
|Yoshi's Island (Melee)	|+6A0	|2	|
|Jungle Japes (Melee)	|+6B0	|2	|
|Onett (Melee)		|+6C0	|2	|
|Green Greens (Melee)	|+6D0	|2	|
|Pokemon Stadium (Melee)|+6E0	|3	|
|Rainbow Cruise (Melee)	|+6F8	|2	|
|Corneria (Melee)	|+708	|2	|
|Big Blue (Melee)	|+718	|2	|
|Brinstar (Me;ee)	|+728	|2	|
|Menu			|+738	|4	|
|_______________________|_______|_______|
*Hanenbow's music will freeze if you try to 
 change it in the "my Music" menu.

Unlock all Characters [eric]
42000000 90000000
0417B640 FFFFFFFF
0417B644 FFFFFFFF

Reset Character Unlock Data (Heinermann)
40000000 9017B638
00000008 00080000
E0000000 80008000

Unlock all Stages [eric]
42000000 90000000
0417B658 FFFFFFFF

Have all Trophies [eric]
42000000 90000000
0817BE80 80638063
21100004 00000000

Have all Stickers [eric]
42000000 90000000
0817C398 80638063
215D0004 00000000

Have all Challenge Data [eric]
42000000 90000000
0817CB68 02020202
201F0004 00000000

Character Graphics Modifier: [Phantom Wings]
48000000 XXXXXXXX
DE000000 80009380
58010000 00000148
100000YY 0000000Z
E0000000 80008000
XXXXXXXX On-screen Character
80672FA8 Player 1
80672FB4 Player 2
80672FC0 Player 3
80672FCC Player 4
80672FD8 Player 5
80672FE4 Player 6
80672FF0 Player 7
80672FFC Player 8
Z = State
*0 = always Off (deactivate)
*1 = always On (activate)
YY = Part Affected (the number next to the +, example: +01 is the value 01)
Mario:
+00 Body
+01 Cap
+02 FS Eyes
+03 Face(Damage)
+04 Face(Default)
+05 Hair
+06 Hair(Without Cap)
DK:
+00 Body
+01 FS Eyes
+25 Teeth(lower)
+29 Teeth(Upper)
Link:
+00 Body
+01 FS Eyes
+02 Teeth
+08 Pouch 1
+0A Pouch 2
+1C Sword(Hilt)
+1E Sword(Blade)
+31 Eyes
+47 Shield
+4A Sheath
+4C Shield(On Back)
+4E Sword(In Sheath)
Samus:
+00 Body
+01 FS Visor
+14 Left Shoulder
+26 Head
+29 Right Shoulder
+2C Arm Cannon
+2E Morph Ball
Zamus:
+00 Body
+01 FS Eyes
+03 Face(Eyes Half Closed)
+04 Face(Eyes Closed)
+05 Face(Default)
+06 Face(Damage 1)
+07 Face(Damage 2)
Kirby:
+00 Arms/Legs
+01 Body(Mouth Open)
+02 Body(Default)
+03 FS Eyes(Mouth Open Face)
+04 FS Eyes(Default Face)
Fox:
+00 Body
+01 Blaster in Holster
+02 FS Eyes
+04 Face(Eyes Half Closed)
+05 Face(Eyes Closed)
+06 Face(Default)
Pikachu:
+00 Body
Marth:
+00 Body
+01 FS Eyes
+03 Face(Eyes Half Closed)
+04 Face(Eyes Closed)
+05 Face(Default)
+06 Face(Damage 1)
+07 Face(Damage 2)
+15 Sheath
+17 Sword in Sheath
+43 Sword(Blade)
+44 Sword(Hilt)
Mr. Game & Watch
+00 Body
+58 Head
+59 Head(Mouth Open)
+5A Arm(Back)
+5B Hand(Back)
Unfinished
Luigi:
+00 Body
+01 Cap + hair
+02 FS Eyes
+03 Face(Damage)
+04 Face(Default)
+05 Hair(Without Cap)
Diddy Kong:
Not Done
Metaknight:
+00 = Body
+01 = cape
+29 = Sword
+4B = Dimensional Cape
+4C = Wings
Zelda:
+00 Body
+01 FS Eyes
+03 Face(Eyes Half Closed)
+04 Face(Eyes Closed)
+05 Face(Default)
+06 Face(Damage)
Sheik:
+00 Body
+01 FS Eyes
Pit:
+00 = Body
+01 = FS Eyes
+03 = Face(Brows Arched)
+04 = Face(Eyes Half Closed)
+05 = Face(Eyes Closed)
+06 = Face(Default)
+07 = Face(Damage 1)
+08 = Face(Damage 2)
+2D = Shield
+2f = L Hand weapon
+34 = Bracelet 1
+36 = Bracelet 2
+4A = R Hand Weapon
+4C = Dual Edge
+4E = Bow
Falco:
+00 Body
+01 Blaster in Holster
+02 FS Eyes
Pokemon Trainer:
+00 Body
Charzard:
+00 Body
+01 FS Eyes
Squirtle:
+00 Body
+01 FS Eyes
Ivysuar:
+00 Body
+01 FS Eyes
Ike:
+00 Body
+01 FS Eyes
+03 Face(Eyes Half Closed)
+04 Face(Eyes Closed)
+05 Face(Default)
+06 Face(Damage 1)
+07 Face(Damage 2)
+08 Teeth
+47 Sword
Snake:
+00 Body
+01 FS Eyes
+03 Face(Eyes Half Closed)
+04 Face(Eyes Closed)
+05 Face(Default)
+06 Face(Damage 1)
+07 Face(Damage 2)
+08 Face(Shouting)
+09 Teeth
Peach:
+00 Body
+01 Crown
+02 FS Eyes
+03 Skirt
+49 Golf Club
+4A Crown(In Hand)
+4B Frying Pan
+4C Tennis Racket
Yoshi:
+00 Body
+12 Tail Guard
+2E Left Eye
+37 Right Eye
Ganondorf:
+00 Body
+01 FS Eyes
+02 Teeth
Ice Climber:
+00 Body
+01 FS Eyes
+18 Hammer
+1D Hair
Dedede:
+00 Hands + Feet + Head
+01 Body
+02 FS Eyes
+03 Hammer
Wolf:
+00 Body
+01 Blaster
+02 FS Eyes
+03 Face(Eyes Closed)
+04 Face(Eyes Half Closed)
+05 Face(Default)
+06 Face(Damage 1)
+07 Face(Damage 2)
Lucario:
+00 Body
+01 FS Eyes
+03 Face(Eyes Closed)
+04 Face(Eyes Half Closed)
+05 Face(Default)
+06 Face(Damage 1)
Ness:
+00 Body
+01 Head(Burnt)
+02 FS Eyes
+03 Head
+3D Bat
Sonic:
+00 Body
+01 Eyes
+02 FS Eyes
+04 Upper Face(Default)
+05 Lower Face(Half Grinning)
+06 Eyes Closed
+07 Eyes Half Closed
+08 Upper Face(Grinning)
+09 Lower Face(Grinning)
+0A Upper Face(Smirking)
+0B Lower Face(Smirking)
+0C Lower Face(Default)
Bowser:
+00 Body
+01 FS Eyes
+02 Left Horn
+03 Right Horn
+18 Body(While Jumping)
+19 Shell(while Jumping)
Wario:
+00 Body
+01 FS Eyes
Toon Link:
+00 Body
+01 FS Eyes
+18 Sword(Blade)
+1A Sword(Hilt)
+4A Shield
+4D Sheath
+4F Shield(On Back)
+52 Sword(In Sheath)
ROB:
Not Done
Olimar:
Not Done
Capt. Falcon:
+00 Body
+01 ??(FS?)
+2A Shoulder Guard
Jigglypuff:
+00 Body
+01 FS Eyes
Lucas:
+00 Body
+01 FS Eyes
+3B Stick

Stock Modifiers (Clel)
Player 1
4A000000 81000000
1428AE66 000000XX
Player 2
4A000000 81000000
142DCE66 000000XX
Player 3
4A000000 81000000
1432EE66 000000XX
Player 4
4A000000 81000000
14380E66 000000XX

P.O. Codes:  (Phantom Wings)
4A000000 90180FB4 P1
4A000000 90181010 P2
4A000000 9018106C P3
4A000000 901810C8 P4
4A000000 90181124 P5
4A000000 90181180 P6
4A000000 901811DC P7

Character Modifier:  (Phantom Wings)
P.O. Line
10000004 000000XX
XX
00 Mario
01 Donkey Kong
02 Link
03 Samus
04 Zero Suit Samus
05 Yoshi
06 Kirby
07 Fox
08 Pikachu
09 Luigi
0A Captain Falcon
0B Ness
0C Bowser
0D Peach
0E Zelda
0F Sheik
10 Ice Climbers
11 Popo
12 Nana
13 Marth
14 Mr. Game & Watch
15 Falco
16 Ganondorf
17 Wario
18 Metaknight
19 Pit
1A Pikmin & Olimar
1B Lucas
1C Diddy Kong
1D Charizard
1E Charizard (Trainer Independant)
1F Venasaur
20 Venasaur (Trainer Independant)
21 Squirtle
22 Squirtle (Trainer Independant)
23 Dedede
24 Lucario
25 Ike
26 Robot
27 Jigglypuff
28 Toon Link
29 Wolf
2A Snake
2B Sonic
2C Giga Bowser
2D WarioMan
2E ZakoRed
2F ZakoBlue
30 ZakoYellow
31 ZakoGreen
32 Mario
3C Mario(Icon = Master hand)
3D Mario(Icon = Crazy Hand)
3E No Load

Warioman Fix:  (Phantom Wings)
4A000000 90180F3A
38000000 00000028
4A000000 90180FB8
60000006 00000000
38000000 00002D00
10000000 00000017
38000001 00002D01
10000000 00000017
E2000001 00000000
4A100000 0000005C
62000000 00000000
E0000001 80008000

Control Modifier:  (Phantom Wings)
P.O. Line
10000005 0000000X
00 = Player
01 = CPU
02 = 
03 = None

Color Modifier:  (Phantom Wings)
P.O. Line
10000009 0000000X
00-05 Normal 6 colors
06-0B Wario's 6 colors
0C Emerald

P1 Sub Color Modifier (???)
4A000000 90180FB8
1000000A 000000XX
E0000000 80008000
P2
4A000000 90181014
1000000A 000000XX
E0000000 80008000
P3
4A000000 90181070
1000000A 000000XX
E0000000 80008000
P4
4A000000 90181070
1000000A 000000XX
E0000000 80008000
Color Overlay Values [Started by Hetoan2 Colors 0A-16 added and rest confirmed by GaryCXJk]
00 = None
01 = Very Light Tint
02 = Light Tint
03 = Dark Tint
04 = Completely Black Tint
05 = Completely Cyan Tint
06 = None [confirmed]
07 = None [confirmed]
08 = None [confirmed]
09 = Dark
0A = Darker
0B = None (?)
0C = None (?)
0D = Darker
0E = None (?)
0F = Emerald green
10 = Blue
11 = None (?)
12 = Blue
13 = Blue
14 = Green
15 = Very slightly lighter
16 = Darker

Status Modifier:  (Phantom Wings)
P.O.  Line
1000001F 000000XX
10000020 000000YY
XX
+01 ?
+02 ?
+04 Invisible
+08 ?
+10 Metal
+20 ?
+40 ?
+80 ?
YY
+01 Reflect
+02 Curry
+04 Flower
+08 Bunny hood
+10 ?
+20 ?
+40 ?
+80 HP

Attack Ratio Modifier:  (Phantom Wings)
P.O.  Line
14000038 XXXXXXXX(Floating Point)

Defense Ratio Modifier:  (Phantom Wings)
P.O.  Line
1400003C XXXXXXXX(Floating Point)

Size Modifier:  (Phantom Wings)
P.O.  Line
14000044 XXXXXXXX(Floating Point)

Gravity Modifier:  (Phantom Wings)
P.O.  Line
1400004C XXXXXXXX(Floating Point)

Receive Damage/Stun
P1
4A000000 90180F20
140000C8 XXXXXXXX
E0000000 80008000
P2
4A000000 90180F7C
140000C8 XXXXXXXX
E0000000 80008000
P3
4A000000 90180FD8
140000C8 XXXXXXXX
E0000000 80008000
P4
4A000000 90181034
140000C8 XXXXXXXX
E0000000 80008000
P5
4A000000 90181128
140000C8 XXXXXXXX
E0000000 80008000
P6
4A000000 90181184
140000C8 XXXXXXXX
E0000000 80008000
P7
4A000000 901811E0
140000C8 XXXXXXXX
E0000000 80008000

Deal Damage/Stun
P1
4A000000 90180F20
140000C4 XXXXXXXX
E0000000 80008000
P2
4A000000 90180F7C
140000C4 XXXXXXXX
E0000000 80008000
P3
4A000000 90180FD8
140000C4 XXXXXXXX
E0000000 80008000
P4
4A000000 90181034
140000C4 XXXXXXXX
E0000000 80008000
P5
4A000000 90181128
140000C4 XXXXXXXX
E0000000 80008000
P6
4A000000 90181184
140000C4 XXXXXXXX
E0000000 80008000
P7
4A000000 901811E0
140000C4 XXXXXXXX
E0000000 80008000

All Player Giga-lypuff:
80000000 90180FB8
80000001 81000000
80000002 804DE4B0
60000006 00000000
4A001000 00000000
92010003 00000000
4A001002 00000000
92110004 00000000
20001814 00000027
4A001001 00000000
20001818 00000081
14282CC0 41800000
20001819 00000082
14282CC0 3F800000
E200000F 00000000
80100000 0000005C
80100001 00052000
80100002 00000008
62000000 00000000
E0000000 80008000
-can change you're size anytime in battle with D <- or D ->.
-each player is only affected by the controller they're plugged into.
-works for all players

Moveset Swapping codes

Replaces Entrances with Standing Animation (Action Modifier by Phantom Wings, values entered by MeleeMaster500)
4A000000 8077F908
D2000000 00000003
2C1e010E 40820008
3BC00000 60000000
93DD0038 00000000

Captain Falcon
077DB54C 00000008
XXXXXXXX XXXXXXXX
Hacked by Y.S. for NTSC-JP, ported by James0x57 to NTSC-US
Captain Falcon
2F0E4EFA 00382120
Dedede
2F4E5221 0040C500
Diddy Kong
2F8A27E0 0036BCC0
Donkey Kong
2FD78C71 00331F00
Falco
301C41C7 00307920
Fox
306A7958 00360800
Mr.Game & Watch
3088574E 002404A0
Ganondorf
30CA8FF4 0038B5A0
Giga Bowser
30E068FF 001A02E0
Ike
311F4198 002D1EE0
Kirby
31809D75 002BBB20
Bowser
32029EF9 003328E0
Link
3243794C 002BAAA0
Lucario
32910A1F 00339140
Lucas
32CE06CF 0034CD00
Luigi
3314681D 002E3140
Mario
334D15F9 0032CD40
Marth
33888F16 0031A2E0
Metaknight
33C9B63A 003223C0
Ness
340E1995 0035DE60
Peach
3451FE02 003FA380
Pikachu
34832B63 0039E8E0
Captain Olimar
34C23459 002CC2E0
Pit
35052F39 0035B240
Venasaur
3529DE41 002BAF80
Charizard
35449279 002D98E0
PokeTrainer
3576A408 000B1F00
Squirtle
358F1278 0032FEE0
Popo
35D262AE 002B48A0
Jigglypuff
35EC8CA7 002C2460
Robot
3629E963 00215F80
Samus
3675964F 002FD180
Sheik
36C3CD5D 00301560
Snake
36FCC548 003EA8E0
Sonic
3733B0FB 003A63C0
Zero Suit Samus
3790CD17 002C4580
Toon Link
37C39136 00364DE0
Wario
38208394 003F66A0
Wolf
38798C69 003656A0
Yoshi
38C489F7 002E3A20
ZakoBall
38D40688 000EC9E0
ZakoBoy
38D9674A 000A4260
ZakoChild
38DD91AD 000E0D60
ZakoGirl
38E2BE3F 000DEE60
Zelda
391164EB 003DFCE0

Dedede
077DB648 00000008
XXXXXXXX XXXXXXXX
Hacked by Y.S. for NTSC-JP, ported by James0x57 to NTSC-US
Captain Falcon
2F0E4EFA 00382120
Dedede
2F4E5221 0040C500
Diddy Kong
2F8A27E0 0036BCC0
Donkey Kong
2FD78C71 00331F00
Falco
301C41C7 00307920
Fox
306A7958 00360800
Mr.Game & Watch
3088574E 002404A0
Ganondorf
30CA8FF4 0038B5A0
Giga Bowser
30E068FF 001A02E0
Ike
311F4198 002D1EE0
Kirby
31809D75 002BBB20
Bowser
32029EF9 003328E0
Link
3243794C 002BAAA0
Lucario
32910A1F 00339140
Lucas
32CE06CF 0034CD00
Luigi
3314681D 002E3140
Mario
334D15F9 0032CD40
Marth
33888F16 0031A2E0
Metaknight
33C9B63A 003223C0
Ness
340E1995 0035DE60
Peach
3451FE02 003FA380
Pikachu
34832B63 0039E8E0
Captain Olimar
34C23459 002CC2E0
Pit
35052F39 0035B240
Venasaur
3529DE41 002BAF80
Charizard
35449279 002D98E0
PokeTrainer
3576A408 000B1F00
Squirtle
358F1278 0032FEE0
Popo
35D262AE 002B48A0
Jigglypuff
35EC8CA7 002C2460
Robot
3629E963 00215F80
Samus
3675964F 002FD180
Sheik
36C3CD5D 00301560
Snake
36FCC548 003EA8E0
Sonic
3733B0FB 003A63C0
Zero Suit Samus
3790CD17 002C4580
Toon Link
37C39136 00364DE0
Wario
38208394 003F66A0
Wolf
38798C69 003656A0
Yoshi
38C489F7 002E3A20
ZakoBall
38D40688 000EC9E0
ZakoBoy
38D9674A 000A4260
ZakoChild
38DD91AD 000E0D60
ZakoGirl
38E2BE3F 000DEE60
Zelda
391164EB 003DFCE0

Diddy Kong
077DB768 00000008
XXXXXXXX XXXXXXXX
Hacked by Y.S. for NTSC-JP, ported by James0x57 to NTSC-US
Captain Falcon
2F0E4EFA 00382120
Dedede
2F4E5221 0040C500
Diddy Kong
2F8A27E0 0036BCC0
Donkey Kong
2FD78C71 00331F00
Falco
301C41C7 00307920
Fox
306A7958 00360800
Mr.Game & Watch
3088574E 002404A0
Ganondorf
30CA8FF4 0038B5A0
Giga Bowser
30E068FF 001A02E0
Ike
311F4198 002D1EE0
Kirby
31809D75 002BBB20
Bowser
32029EF9 003328E0
Link
3243794C 002BAAA0
Lucario
32910A1F 00339140
Lucas
32CE06CF 0034CD00
Luigi
3314681D 002E3140
Mario
334D15F9 0032CD40
Marth
33888F16 0031A2E0
Metaknight
33C9B63A 003223C0
Ness
340E1995 0035DE60
Peach
3451FE02 003FA380
Pikachu
34832B63 0039E8E0
Captain Olimar
34C23459 002CC2E0
Pit
35052F39 0035B240
Venasaur
3529DE41 002BAF80
Charizard
35449279 002D98E0
PokeTrainer
3576A408 000B1F00
Squirtle
358F1278 0032FEE0
Popo
35D262AE 002B48A0
Jigglypuff
35EC8CA7 002C2460
Robot
3629E963 00215F80
Samus
3675964F 002FD180
Sheik
36C3CD5D 00301560
Snake
36FCC548 003EA8E0
Sonic
3733B0FB 003A63C0
Zero Suit Samus
3790CD17 002C4580
Toon Link
37C39136 00364DE0
Wario
38208394 003F66A0
Wolf
38798C69 003656A0
Yoshi
38C489F7 002E3A20
ZakoBall
38D40688 000EC9E0
ZakoBoy
38D9674A 000A4260
ZakoChild
38DD91AD 000E0D60
ZakoGirl
38E2BE3F 000DEE60
Zelda
391164EB 003DFCE0

Donkey Kong
077DB870 00000008
XXXXXXXX XXXXXXXX
Hacked by Y.S. for NTSC-JP, ported by James0x57 to NTSC-US
Captain Falcon
2F0E4EFA 00382120
Dedede
2F4E5221 0040C500
Diddy Kong
2F8A27E0 0036BCC0
Donkey Kong
2FD78C71 00331F00
Falco
301C41C7 00307920
Fox
306A7958 00360800
Mr.Game & Watch
3088574E 002404A0
Ganondorf
30CA8FF4 0038B5A0
Giga Bowser
30E068FF 001A02E0
Ike
311F4198 002D1EE0
Kirby
31809D75 002BBB20
Bowser
32029EF9 003328E0
Link
3243794C 002BAAA0
Lucario
32910A1F 00339140
Lucas
32CE06CF 0034CD00
Luigi
3314681D 002E3140
Mario
334D15F9 0032CD40
Marth
33888F16 0031A2E0
Metaknight
33C9B63A 003223C0
Ness
340E1995 0035DE60
Peach
3451FE02 003FA380
Pikachu
34832B63 0039E8E0
Captain Olimar
34C23459 002CC2E0
Pit
35052F39 0035B240
Venasaur
3529DE41 002BAF80
Charizard
35449279 002D98E0
PokeTrainer
3576A408 000B1F00
Squirtle
358F1278 0032FEE0
Popo
35D262AE 002B48A0
Jigglypuff
35EC8CA7 002C2460
Robot
3629E963 00215F80
Samus
3675964F 002FD180
Sheik
36C3CD5D 00301560
Snake
36FCC548 003EA8E0
Sonic
3733B0FB 003A63C0
Zero Suit Samus
3790CD17 002C4580
Toon Link
37C39136 00364DE0
Wario
38208394 003F66A0
Wolf
38798C69 003656A0
Yoshi
38C489F7 002E3A20
ZakoBall
38D40688 000EC9E0
ZakoBoy
38D9674A 000A4260
ZakoChild
38DD91AD 000E0D60
ZakoGirl
38E2BE3F 000DEE60
Zelda
391164EB 003DFCE0

Falco
077DB960 00000008
XXXXXXXX XXXXXXXX
Hacked by Y.S. for NTSC-JP, ported by James0x57 to NTSC-US
Captain Falcon
2F0E4EFA 00382120
Dedede
2F4E5221 0040C500
Diddy Kong
2F8A27E0 0036BCC0
Donkey Kong
2FD78C71 00331F00
Falco
301C41C7 00307920
Fox
306A7958 00360800
Mr.Game & Watch
3088574E 002404A0
Ganondorf
30CA8FF4 0038B5A0
Giga Bowser
30E068FF 001A02E0
Ike
311F4198 002D1EE0
Kirby
31809D75 002BBB20
Bowser
32029EF9 003328E0
Link
3243794C 002BAAA0
Lucario
32910A1F 00339140
Lucas
32CE06CF 0034CD00
Luigi
3314681D 002E3140
Mario
334D15F9 0032CD40
Marth
33888F16 0031A2E0
Metaknight
33C9B63A 003223C0
Ness
340E1995 0035DE60
Peach
3451FE02 003FA380
Pikachu
34832B63 0039E8E0
Captain Olimar
34C23459 002CC2E0
Pit
35052F39 0035B240
Venasaur
3529DE41 002BAF80
Charizard
35449279 002D98E0
PokeTrainer
3576A408 000B1F00
Squirtle
358F1278 0032FEE0
Popo
35D262AE 002B48A0
Jigglypuff
35EC8CA7 002C2460
Robot
3629E963 00215F80
Samus
3675964F 002FD180
Sheik
36C3CD5D 00301560
Snake
36FCC548 003EA8E0
Sonic
3733B0FB 003A63C0
Zero Suit Samus
3790CD17 002C4580
Toon Link
37C39136 00364DE0
Wario
38208394 003F66A0
Wolf
38798C69 003656A0
Yoshi
38C489F7 002E3A20
ZakoBall
38D40688 000EC9E0
ZakoBoy
38D9674A 000A4260
ZakoChild
38DD91AD 000E0D60
ZakoGirl
38E2BE3F 000DEE60
Zelda
391164EB 003DFCE0

Fox
077DBA74 00000008
XXXXXXXX XXXXXXXX
Hacked by Y.S. for NTSC-JP, ported by James0x57 to NTSC-US
Captain Falcon
2F0E4EFA 00382120
Dedede
2F4E5221 0040C500
Diddy Kong
2F8A27E0 0036BCC0
Donkey Kong
2FD78C71 00331F00
Falco
301C41C7 00307920
Fox
306A7958 00360800
Mr.Game & Watch
3088574E 002404A0
Ganondorf
30CA8FF4 0038B5A0
Giga Bowser
30E068FF 001A02E0
Ike
311F4198 002D1EE0
Kirby
31809D75 002BBB20
Bowser
32029EF9 003328E0
Link
3243794C 002BAAA0
Lucario
32910A1F 00339140
Lucas
32CE06CF 0034CD00
Luigi
3314681D 002E3140
Mario
334D15F9 0032CD40
Marth
33888F16 0031A2E0
Metaknight
33C9B63A 003223C0
Ness
340E1995 0035DE60
Peach
3451FE02 003FA380
Pikachu
34832B63 0039E8E0
Captain Olimar
34C23459 002CC2E0
Pit
35052F39 0035B240
Venasaur
3529DE41 002BAF80
Charizard
35449279 002D98E0
PokeTrainer
3576A408 000B1F00
Squirtle
358F1278 0032FEE0
Popo
35D262AE 002B48A0
Jigglypuff
35EC8CA7 002C2460
Robot
3629E963 00215F80
Samus
3675964F 002FD180
Sheik
36C3CD5D 00301560
Snake
36FCC548 003EA8E0
Sonic
3733B0FB 003A63C0
Zero Suit Samus
3790CD17 002C4580
Toon Link
37C39136 00364DE0
Wario
38208394 003F66A0
Wolf
38798C69 003656A0
Yoshi
38C489F7 002E3A20
ZakoBall
38D40688 000EC9E0
ZakoBoy
38D9674A 000A4260
ZakoChild
38DD91AD 000E0D60
ZakoGirl
38E2BE3F 000DEE60
Zelda
391164EB 003DFCE0

Mr.Game & Watch
077DBAF8 00000008
XXXXXXXX XXXXXXXX
Hacked by Y.S. for NTSC-JP, ported by James0x57 to NTSC-US
Captain Falcon
2F0E4EFA 00382120
Dedede
2F4E5221 0040C500
Diddy Kong
2F8A27E0 0036BCC0
Donkey Kong
2FD78C71 00331F00
Falco
301C41C7 00307920
Fox
306A7958 00360800
Mr.Game & Watch
3088574E 002404A0
Ganondorf
30CA8FF4 0038B5A0
Giga Bowser
30E068FF 001A02E0
Ike
311F4198 002D1EE0
Kirby
31809D75 002BBB20
Bowser
32029EF9 003328E0
Link
3243794C 002BAAA0
Lucario
32910A1F 00339140
Lucas
32CE06CF 0034CD00
Luigi
3314681D 002E3140
Mario
334D15F9 0032CD40
Marth
33888F16 0031A2E0
Metaknight
33C9B63A 003223C0
Ness
340E1995 0035DE60
Peach
3451FE02 003FA380
Pikachu
34832B63 0039E8E0
Captain Olimar
34C23459 002CC2E0
Pit
35052F39 0035B240
Venasaur
3529DE41 002BAF80
Charizard
35449279 002D98E0
PokeTrainer
3576A408 000B1F00
Squirtle
358F1278 0032FEE0
Popo
35D262AE 002B48A0
Jigglypuff
35EC8CA7 002C2460
Robot
3629E963 00215F80
Samus
3675964F 002FD180
Sheik
36C3CD5D 00301560
Snake
36FCC548 003EA8E0
Sonic
3733B0FB 003A63C0
Zero Suit Samus
3790CD17 002C4580
Toon Link
37C39136 00364DE0
Wario
38208394 003F66A0
Wolf
38798C69 003656A0
Yoshi
38C489F7 002E3A20
ZakoBall
38D40688 000EC9E0
ZakoBoy
38D9674A 000A4260
ZakoChild
38DD91AD 000E0D60
ZakoGirl
38E2BE3F 000DEE60
Zelda
391164EB 003DFCE0

Ganondorf
077DBBF4 00000008
XXXXXXXX XXXXXXXX
Hacked by Y.S. for NTSC-JP, ported by James0x57 to NTSC-US
Captain Falcon
2F0E4EFA 00382120
Dedede
2F4E5221 0040C500
Diddy Kong
2F8A27E0 0036BCC0
Donkey Kong
2FD78C71 00331F00
Falco
301C41C7 00307920
Fox
306A7958 00360800
Mr.Game & Watch
3088574E 002404A0
Ganondorf
30CA8FF4 0038B5A0
Giga Bowser
30E068FF 001A02E0
Ike
311F4198 002D1EE0
Kirby
31809D75 002BBB20
Bowser
32029EF9 003328E0
Link
3243794C 002BAAA0
Lucario
32910A1F 00339140
Lucas
32CE06CF 0034CD00
Luigi
3314681D 002E3140
Mario
334D15F9 0032CD40
Marth
33888F16 0031A2E0
Metaknight
33C9B63A 003223C0
Ness
340E1995 0035DE60
Peach
3451FE02 003FA380
Pikachu
34832B63 0039E8E0
Captain Olimar
34C23459 002CC2E0
Pit
35052F39 0035B240
Venasaur
3529DE41 002BAF80
Charizard
35449279 002D98E0
PokeTrainer
3576A408 000B1F00
Squirtle
358F1278 0032FEE0
Popo
35D262AE 002B48A0
Jigglypuff
35EC8CA7 002C2460
Robot
3629E963 00215F80
Samus
3675964F 002FD180
Sheik
36C3CD5D 00301560
Snake
36FCC548 003EA8E0
Sonic
3733B0FB 003A63C0
Zero Suit Samus
3790CD17 002C4580
Toon Link
37C39136 00364DE0
Wario
38208394 003F66A0
Wolf
38798C69 003656A0
Yoshi
38C489F7 002E3A20
ZakoBall
38D40688 000EC9E0
ZakoBoy
38D9674A 000A4260
ZakoChild
38DD91AD 000E0D60
ZakoGirl
38E2BE3F 000DEE60
Zelda
391164EB 003DFCE0

Giga Bowser
077DBC48 00000008
XXXXXXXX XXXXXXXX
Hacked by Y.S. for NTSC-JP, ported by James0x57 to NTSC-US
Captain Falcon
2F0E4EFA 00382120
Dedede
2F4E5221 0040C500
Diddy Kong
2F8A27E0 0036BCC0
Donkey Kong
2FD78C71 00331F00
Falco
301C41C7 00307920
Fox
306A7958 00360800
Mr.Game & Watch
3088574E 002404A0
Ganondorf
30CA8FF4 0038B5A0
Giga Bowser
30E068FF 001A02E0
Ike
311F4198 002D1EE0
Kirby
31809D75 002BBB20
Bowser
32029EF9 003328E0
Link
3243794C 002BAAA0
Lucario
32910A1F 00339140
Lucas
32CE06CF 0034CD00
Luigi
3314681D 002E3140
Mario
334D15F9 0032CD40
Marth
33888F16 0031A2E0
Metaknight
33C9B63A 003223C0
Ness
340E1995 0035DE60
Peach
3451FE02 003FA380
Pikachu
34832B63 0039E8E0
Captain Olimar
34C23459 002CC2E0
Pit
35052F39 0035B240
Venasaur
3529DE41 002BAF80
Charizard
35449279 002D98E0
PokeTrainer
3576A408 000B1F00
Squirtle
358F1278 0032FEE0
Popo
35D262AE 002B48A0
Jigglypuff
35EC8CA7 002C2460
Robot
3629E963 00215F80
Samus
3675964F 002FD180
Sheik
36C3CD5D 00301560
Snake
36FCC548 003EA8E0
Sonic
3733B0FB 003A63C0
Zero Suit Samus
3790CD17 002C4580
Toon Link
37C39136 00364DE0
Wario
38208394 003F66A0
Wolf
38798C69 003656A0
Yoshi
38C489F7 002E3A20
ZakoBall
38D40688 000EC9E0
ZakoBoy
38D9674A 000A4260
ZakoChild
38DD91AD 000E0D60
ZakoGirl
38E2BE3F 000DEE60
Zelda
391164EB 003DFCE0

Ike
077DBD38 00000008
XXXXXXXX XXXXXXXX
Hacked by Y.S. for NTSC-JP, ported by James0x57 to NTSC-US
Captain Falcon
2F0E4EFA 00382120
Dedede
2F4E5221 0040C500
Diddy Kong
2F8A27E0 0036BCC0
Donkey Kong
2FD78C71 00331F00
Falco
301C41C7 00307920
Fox
306A7958 00360800
Mr.Game & Watch
3088574E 002404A0
Ganondorf
30CA8FF4 0038B5A0
Giga Bowser
30E068FF 001A02E0
Ike
311F4198 002D1EE0
Kirby
31809D75 002BBB20
Bowser
32029EF9 003328E0
Link
3243794C 002BAAA0
Lucario
32910A1F 00339140
Lucas
32CE06CF 0034CD00
Luigi
3314681D 002E3140
Mario
334D15F9 0032CD40
Marth
33888F16 0031A2E0
Metaknight
33C9B63A 003223C0
Ness
340E1995 0035DE60
Peach
3451FE02 003FA380
Pikachu
34832B63 0039E8E0
Captain Olimar
34C23459 002CC2E0
Pit
35052F39 0035B240
Venasaur
3529DE41 002BAF80
Charizard
35449279 002D98E0
PokeTrainer
3576A408 000B1F00
Squirtle
358F1278 0032FEE0
Popo
35D262AE 002B48A0
Jigglypuff
35EC8CA7 002C2460
Robot
3629E963 00215F80
Samus
3675964F 002FD180
Sheik
36C3CD5D 00301560
Snake
36FCC548 003EA8E0
Sonic
3733B0FB 003A63C0
Zero Suit Samus
3790CD17 002C4580
Toon Link
37C39136 00364DE0
Wario
38208394 003F66A0
Wolf
38798C69 003656A0
Yoshi
38C489F7 002E3A20
ZakoBall
38D40688 000EC9E0
ZakoBoy
38D9674A 000A4260
ZakoChild
38DD91AD 000E0D60
ZakoGirl
38E2BE3F 000DEE60
Zelda
391164EB 003DFCE0

Kirby
077DC128 00000008
XXXXXXXX XXXXXXXX
Hacked by Y.S. for NTSC-JP, ported by James0x57 to NTSC-US
Captain Falcon
2F0E4EFA 00382120
Dedede
2F4E5221 0040C500
Diddy Kong
2F8A27E0 0036BCC0
Donkey Kong
2FD78C71 00331F00
Falco
301C41C7 00307920
Fox
306A7958 00360800
Mr.Game & Watch
3088574E 002404A0
Ganondorf
30CA8FF4 0038B5A0
Giga Bowser
30E068FF 001A02E0
Ike
311F4198 002D1EE0
Kirby
31809D75 002BBB20
Bowser
32029EF9 003328E0
Link
3243794C 002BAAA0
Lucario
32910A1F 00339140
Lucas
32CE06CF 0034CD00
Luigi
3314681D 002E3140
Mario
334D15F9 0032CD40
Marth
33888F16 0031A2E0
Metaknight
33C9B63A 003223C0
Ness
340E1995 0035DE60
Peach
3451FE02 003FA380
Pikachu
34832B63 0039E8E0
Captain Olimar
34C23459 002CC2E0
Pit
35052F39 0035B240
Venasaur
3529DE41 002BAF80
Charizard
35449279 002D98E0
PokeTrainer
3576A408 000B1F00
Squirtle
358F1278 0032FEE0
Popo
35D262AE 002B48A0
Jigglypuff
35EC8CA7 002C2460
Robot
3629E963 00215F80
Samus
3675964F 002FD180
Sheik
36C3CD5D 00301560
Snake
36FCC548 003EA8E0
Sonic
3733B0FB 003A63C0
Zero Suit Samus
3790CD17 002C4580
Toon Link
37C39136 00364DE0
Wario
38208394 003F66A0
Wolf
38798C69 003656A0
Yoshi
38C489F7 002E3A20
ZakoBall
38D40688 000EC9E0
ZakoBoy
38D9674A 000A4260
ZakoChild
38DD91AD 000E0D60
ZakoGirl
38E2BE3F 000DEE60
Zelda
391164EB 003DFCE0

Bowser
077DC614 00000008
XXXXXXXX XXXXXXXX
Hacked by Y.S. for NTSC-JP, ported by James0x57 to NTSC-US
Captain Falcon
2F0E4EFA 00382120
Dedede
2F4E5221 0040C500
Diddy Kong
2F8A27E0 0036BCC0
Donkey Kong
2FD78C71 00331F00
Falco
301C41C7 00307920
Fox
306A7958 00360800
Mr.Game & Watch
3088574E 002404A0
Ganondorf
30CA8FF4 0038B5A0
Giga Bowser
30E068FF 001A02E0
Ike
311F4198 002D1EE0
Kirby
31809D75 002BBB20
Bowser
32029EF9 003328E0
Link
3243794C 002BAAA0
Lucario
32910A1F 00339140
Lucas
32CE06CF 0034CD00
Luigi
3314681D 002E3140
Mario
334D15F9 0032CD40
Marth
33888F16 0031A2E0
Metaknight
33C9B63A 003223C0
Ness
340E1995 0035DE60
Peach
3451FE02 003FA380
Pikachu
34832B63 0039E8E0
Captain Olimar
34C23459 002CC2E0
Pit
35052F39 0035B240
Venasaur
3529DE41 002BAF80
Charizard
35449279 002D98E0
PokeTrainer
3576A408 000B1F00
Squirtle
358F1278 0032FEE0
Popo
35D262AE 002B48A0
Jigglypuff
35EC8CA7 002C2460
Robot
3629E963 00215F80
Samus
3675964F 002FD180
Sheik
36C3CD5D 00301560
Snake
36FCC548 003EA8E0
Sonic
3733B0FB 003A63C0
Zero Suit Samus
3790CD17 002C4580
Toon Link
37C39136 00364DE0
Wario
38208394 003F66A0
Wolf
38798C69 003656A0
Yoshi
38C489F7 002E3A20
ZakoBall
38D40688 000EC9E0
ZakoBoy
38D9674A 000A4260
ZakoChild
38DD91AD 000E0D60
ZakoGirl
38E2BE3F 000DEE60
Zelda
391164EB 003DFCE0

Link
077DC704 00000008
XXXXXXXX XXXXXXXX
Hacked by Y.S. for NTSC-JP, ported by James0x57 to NTSC-US
Captain Falcon
2F0E4EFA 00382120
Dedede
2F4E5221 0040C500
Diddy Kong
2F8A27E0 0036BCC0
Donkey Kong
2FD78C71 00331F00
Falco
301C41C7 00307920
Fox
306A7958 00360800
Mr.Game & Watch
3088574E 002404A0
Ganondorf
30CA8FF4 0038B5A0
Giga Bowser
30E068FF 001A02E0
Ike
311F4198 002D1EE0
Kirby
31809D75 002BBB20
Bowser
32029EF9 003328E0
Link
3243794C 002BAAA0
Lucario
32910A1F 00339140
Lucas
32CE06CF 0034CD00
Luigi
3314681D 002E3140
Mario
334D15F9 0032CD40
Marth
33888F16 0031A2E0
Metaknight
33C9B63A 003223C0
Ness
340E1995 0035DE60
Peach
3451FE02 003FA380
Pikachu
34832B63 0039E8E0
Captain Olimar
34C23459 002CC2E0
Pit
35052F39 0035B240
Venasaur
3529DE41 002BAF80
Charizard
35449279 002D98E0
PokeTrainer
3576A408 000B1F00
Squirtle
358F1278 0032FEE0
Popo
35D262AE 002B48A0
Jigglypuff
35EC8CA7 002C2460
Robot
3629E963 00215F80
Samus
3675964F 002FD180
Sheik
36C3CD5D 00301560
Snake
36FCC548 003EA8E0
Sonic
3733B0FB 003A63C0
Zero Suit Samus
3790CD17 002C4580
Toon Link
37C39136 00364DE0
Wario
38208394 003F66A0
Wolf
38798C69 003656A0
Yoshi
38C489F7 002E3A20
ZakoBall
38D40688 000EC9E0
ZakoBoy
38D9674A 000A4260
ZakoChild
38DD91AD 000E0D60
ZakoGirl
38E2BE3F 000DEE60
Zelda
391164EB 003DFCE0

Lucario
077DC7DC 00000008
XXXXXXXX XXXXXXXX
Hacked by Y.S. for NTSC-JP, ported by James0x57 to NTSC-US
Captain Falcon
2F0E4EFA 00382120
Dedede
2F4E5221 0040C500
Diddy Kong
2F8A27E0 0036BCC0
Donkey Kong
2FD78C71 00331F00
Falco
301C41C7 00307920
Fox
306A7958 00360800
Mr.Game & Watch
3088574E 002404A0
Ganondorf
30CA8FF4 0038B5A0
Giga Bowser
30E068FF 001A02E0
Ike
311F4198 002D1EE0
Kirby
31809D75 002BBB20
Bowser
32029EF9 003328E0
Link
3243794C 002BAAA0
Lucario
32910A1F 00339140
Lucas
32CE06CF 0034CD00
Luigi
3314681D 002E3140
Mario
334D15F9 0032CD40
Marth
33888F16 0031A2E0
Metaknight
33C9B63A 003223C0
Ness
340E1995 0035DE60
Peach
3451FE02 003FA380
Pikachu
34832B63 0039E8E0
Captain Olimar
34C23459 002CC2E0
Pit
35052F39 0035B240
Venasaur
3529DE41 002BAF80
Charizard
35449279 002D98E0
PokeTrainer
3576A408 000B1F00
Squirtle
358F1278 0032FEE0
Popo
35D262AE 002B48A0
Jigglypuff
35EC8CA7 002C2460
Robot
3629E963 00215F80
Samus
3675964F 002FD180
Sheik
36C3CD5D 00301560
Snake
36FCC548 003EA8E0
Sonic
3733B0FB 003A63C0
Zero Suit Samus
3790CD17 002C4580
Toon Link
37C39136 00364DE0
Wario
38208394 003F66A0
Wolf
38798C69 003656A0
Yoshi
38C489F7 002E3A20
ZakoBall
38D40688 000EC9E0
ZakoBoy
38D9674A 000A4260
ZakoChild
38DD91AD 000E0D60
ZakoGirl
38E2BE3F 000DEE60
Zelda
391164EB 003DFCE0

Lucas
077DC8D8 00000008
XXXXXXXX XXXXXXXX
Hacked by Y.S. for NTSC-JP, ported by James0x57 to NTSC-US
Captain Falcon
2F0E4EFA 00382120
Dedede
2F4E5221 0040C500
Diddy Kong
2F8A27E0 0036BCC0
Donkey Kong
2FD78C71 00331F00
Falco
301C41C7 00307920
Fox
306A7958 00360800
Mr.Game & Watch
3088574E 002404A0
Ganondorf
30CA8FF4 0038B5A0
Giga Bowser
30E068FF 001A02E0
Ike
311F4198 002D1EE0
Kirby
31809D75 002BBB20
Bowser
32029EF9 003328E0
Link
3243794C 002BAAA0
Lucario
32910A1F 00339140
Lucas
32CE06CF 0034CD00
Luigi
3314681D 002E3140
Mario
334D15F9 0032CD40
Marth
33888F16 0031A2E0
Metaknight
33C9B63A 003223C0
Ness
340E1995 0035DE60
Peach
3451FE02 003FA380
Pikachu
34832B63 0039E8E0
Captain Olimar
34C23459 002CC2E0
Pit
35052F39 0035B240
Venasaur
3529DE41 002BAF80
Charizard
35449279 002D98E0
PokeTrainer
3576A408 000B1F00
Squirtle
358F1278 0032FEE0
Popo
35D262AE 002B48A0
Jigglypuff
35EC8CA7 002C2460
Robot
3629E963 00215F80
Samus
3675964F 002FD180
Sheik
36C3CD5D 00301560
Snake
36FCC548 003EA8E0
Sonic
3733B0FB 003A63C0
Zero Suit Samus
3790CD17 002C4580
Toon Link
37C39136 00364DE0
Wario
38208394 003F66A0
Wolf
38798C69 003656A0
Yoshi
38C489F7 002E3A20
ZakoBall
38D40688 000EC9E0
ZakoBoy
38D9674A 000A4260
ZakoChild
38DD91AD 000E0D60
ZakoGirl
38E2BE3F 000DEE60
Zelda
391164EB 003DFCE0

Luigi
077DC9F8 00000008
XXXXXXXX XXXXXXXX
Hacked by Y.S. for NTSC-JP, ported by James0x57 to NTSC-US
Captain Falcon
2F0E4EFA 00382120
Dedede
2F4E5221 0040C500
Diddy Kong
2F8A27E0 0036BCC0
Donkey Kong
2FD78C71 00331F00
Falco
301C41C7 00307920
Fox
306A7958 00360800
Mr.Game & Watch
3088574E 002404A0
Ganondorf
30CA8FF4 0038B5A0
Giga Bowser
30E068FF 001A02E0
Ike
311F4198 002D1EE0
Kirby
31809D75 002BBB20
Bowser
32029EF9 003328E0
Link
3243794C 002BAAA0
Lucario
32910A1F 00339140
Lucas
32CE06CF 0034CD00
Luigi
3314681D 002E3140
Mario
334D15F9 0032CD40
Marth
33888F16 0031A2E0
Metaknight
33C9B63A 003223C0
Ness
340E1995 0035DE60
Peach
3451FE02 003FA380
Pikachu
34832B63 0039E8E0
Captain Olimar
34C23459 002CC2E0
Pit
35052F39 0035B240
Venasaur
3529DE41 002BAF80
Charizard
35449279 002D98E0
PokeTrainer
3576A408 000B1F00
Squirtle
358F1278 0032FEE0
Popo
35D262AE 002B48A0
Jigglypuff
35EC8CA7 002C2460
Robot
3629E963 00215F80
Samus
3675964F 002FD180
Sheik
36C3CD5D 00301560
Snake
36FCC548 003EA8E0
Sonic
3733B0FB 003A63C0
Zero Suit Samus
3790CD17 002C4580
Toon Link
37C39136 00364DE0
Wario
38208394 003F66A0
Wolf
38798C69 003656A0
Yoshi
38C489F7 002E3A20
ZakoBall
38D40688 000EC9E0
ZakoBoy
38D9674A 000A4260
ZakoChild
38DD91AD 000E0D60
ZakoGirl
38E2BE3F 000DEE60
Zelda
391164EB 003DFCE0

Mario
077DCAF4 00000008
XXXXXXXX XXXXXXXX
Hacked by Y.S. for NTSC-JP, ported by James0x57 to NTSC-US
Captain Falcon
2F0E4EFA 00382120
Dedede
2F4E5221 0040C500
Diddy Kong
2F8A27E0 0036BCC0
Donkey Kong
2FD78C71 00331F00
Falco
301C41C7 00307920
Fox
306A7958 00360800
Mr.Game & Watch
3088574E 002404A0
Ganondorf
30CA8FF4 0038B5A0
Giga Bowser
30E068FF 001A02E0
Ike
311F4198 002D1EE0
Kirby
31809D75 002BBB20
Bowser
32029EF9 003328E0
Link
3243794C 002BAAA0
Lucario
32910A1F 00339140
Lucas
32CE06CF 0034CD00
Luigi
3314681D 002E3140
Mario
334D15F9 0032CD40
Marth
33888F16 0031A2E0
Metaknight
33C9B63A 003223C0
Ness
340E1995 0035DE60
Peach
3451FE02 003FA380
Pikachu
34832B63 0039E8E0
Captain Olimar
34C23459 002CC2E0
Pit
35052F39 0035B240
Venasaur
3529DE41 002BAF80
Charizard
35449279 002D98E0
PokeTrainer
3576A408 000B1F00
Squirtle
358F1278 0032FEE0
Popo
35D262AE 002B48A0
Jigglypuff
35EC8CA7 002C2460
Robot
3629E963 00215F80
Samus
3675964F 002FD180
Sheik
36C3CD5D 00301560
Snake
36FCC548 003EA8E0
Sonic
3733B0FB 003A63C0
Zero Suit Samus
3790CD17 002C4580
Toon Link
37C39136 00364DE0
Wario
38208394 003F66A0
Wolf
38798C69 003656A0
Yoshi
38C489F7 002E3A20
ZakoBall
38D40688 000EC9E0
ZakoBoy
38D9674A 000A4260
ZakoChild
38DD91AD 000E0D60
ZakoGirl
38E2BE3F 000DEE60
Zelda
391164EB 003DFCE0

Marth
077DCBE4 00000008
XXXXXXXX XXXXXXXX
Hacked by Y.S. for NTSC-JP, ported by James0x57 to NTSC-US
Captain Falcon
2F0E4EFA 00382120
Dedede
2F4E5221 0040C500
Diddy Kong
2F8A27E0 0036BCC0
Donkey Kong
2FD78C71 00331F00
Falco
301C41C7 00307920
Fox
306A7958 00360800
Mr.Game & Watch
3088574E 002404A0
Ganondorf
30CA8FF4 0038B5A0
Giga Bowser
30E068FF 001A02E0
Ike
311F4198 002D1EE0
Kirby
31809D75 002BBB20
Bowser
32029EF9 003328E0
Link
3243794C 002BAAA0
Lucario
32910A1F 00339140
Lucas
32CE06CF 0034CD00
Luigi
3314681D 002E3140
Mario
334D15F9 0032CD40
Marth
33888F16 0031A2E0
Metaknight
33C9B63A 003223C0
Ness
340E1995 0035DE60
Peach
3451FE02 003FA380
Pikachu
34832B63 0039E8E0
Captain Olimar
34C23459 002CC2E0
Pit
35052F39 0035B240
Venasaur
3529DE41 002BAF80
Charizard
35449279 002D98E0
PokeTrainer
3576A408 000B1F00
Squirtle
358F1278 0032FEE0
Popo
35D262AE 002B48A0
Jigglypuff
35EC8CA7 002C2460
Robot
3629E963 00215F80
Samus
3675964F 002FD180
Sheik
36C3CD5D 00301560
Snake
36FCC548 003EA8E0
Sonic
3733B0FB 003A63C0
Zero Suit Samus
3790CD17 002C4580
Toon Link
37C39136 00364DE0
Wario
38208394 003F66A0
Wolf
38798C69 003656A0
Yoshi
38C489F7 002E3A20
ZakoBall
38D40688 000EC9E0
ZakoBoy
38D9674A 000A4260
ZakoChild
38DD91AD 000E0D60
ZakoGirl
38E2BE3F 000DEE60
Zelda
391164EB 003DFCE0

Metaknight
077DCCE0 00000008
XXXXXXXX XXXXXXXX
Hacked by Y.S. for NTSC-JP, ported by James0x57 to NTSC-US
Captain Falcon
2F0E4EFA 00382120
Dedede
2F4E5221 0040C500
Diddy Kong
2F8A27E0 0036BCC0
Donkey Kong
2FD78C71 00331F00
Falco
301C41C7 00307920
Fox
306A7958 00360800
Mr.Game & Watch
3088574E 002404A0
Ganondorf
30CA8FF4 0038B5A0
Giga Bowser
30E068FF 001A02E0
Ike
311F4198 002D1EE0
Kirby
31809D75 002BBB20
Bowser
32029EF9 003328E0
Link
3243794C 002BAAA0
Lucario
32910A1F 00339140
Lucas
32CE06CF 0034CD00
Luigi
3314681D 002E3140
Mario
334D15F9 0032CD40
Marth
33888F16 0031A2E0
Metaknight
33C9B63A 003223C0
Ness
340E1995 0035DE60
Peach
3451FE02 003FA380
Pikachu
34832B63 0039E8E0
Captain Olimar
34C23459 002CC2E0
Pit
35052F39 0035B240
Venasaur
3529DE41 002BAF80
Charizard
35449279 002D98E0
PokeTrainer
3576A408 000B1F00
Squirtle
358F1278 0032FEE0
Popo
35D262AE 002B48A0
Jigglypuff
35EC8CA7 002C2460
Robot
3629E963 00215F80
Samus
3675964F 002FD180
Sheik
36C3CD5D 00301560
Snake
36FCC548 003EA8E0
Sonic
3733B0FB 003A63C0
Zero Suit Samus
3790CD17 002C4580
Toon Link
37C39136 00364DE0
Wario
38208394 003F66A0
Wolf
38798C69 003656A0
Yoshi
38C489F7 002E3A20
ZakoBall
38D40688 000EC9E0
ZakoBoy
38D9674A 000A4260
ZakoChild
38DD91AD 000E0D60
ZakoGirl
38E2BE3F 000DEE60
Zelda
391164EB 003DFCE0

Ness
077DCDDC 00000008
XXXXXXXX XXXXXXXX
Hacked by Y.S. for NTSC-JP, ported by James0x57 to NTSC-US
Captain Falcon
2F0E4EFA 00382120
Dedede
2F4E5221 0040C500
Diddy Kong
2F8A27E0 0036BCC0
Donkey Kong
2FD78C71 00331F00
Falco
301C41C7 00307920
Fox
306A7958 00360800
Mr.Game & Watch
3088574E 002404A0
Ganondorf
30CA8FF4 0038B5A0
Giga Bowser
30E068FF 001A02E0
Ike
311F4198 002D1EE0
Kirby
31809D75 002BBB20
Bowser
32029EF9 003328E0
Link
3243794C 002BAAA0
Lucario
32910A1F 00339140
Lucas
32CE06CF 0034CD00
Luigi
3314681D 002E3140
Mario
334D15F9 0032CD40
Marth
33888F16 0031A2E0
Metaknight
33C9B63A 003223C0
Ness
340E1995 0035DE60
Peach
3451FE02 003FA380
Pikachu
34832B63 0039E8E0
Captain Olimar
34C23459 002CC2E0
Pit
35052F39 0035B240
Venasaur
3529DE41 002BAF80
Charizard
35449279 002D98E0
PokeTrainer
3576A408 000B1F00
Squirtle
358F1278 0032FEE0
Popo
35D262AE 002B48A0
Jigglypuff
35EC8CA7 002C2460
Robot
3629E963 00215F80
Samus
3675964F 002FD180
Sheik
36C3CD5D 00301560
Snake
36FCC548 003EA8E0
Sonic
3733B0FB 003A63C0
Zero Suit Samus
3790CD17 002C4580
Toon Link
37C39136 00364DE0
Wario
38208394 003F66A0
Wolf
38798C69 003656A0
Yoshi
38C489F7 002E3A20
ZakoBall
38D40688 000EC9E0
ZakoBoy
38D9674A 000A4260
ZakoChild
38DD91AD 000E0D60
ZakoGirl
38E2BE3F 000DEE60
Zelda
391164EB 003DFCE0

Peach
077DCF2C 00000008
XXXXXXXX XXXXXXXX
Hacked by Y.S. for NTSC-JP, ported by James0x57 to NTSC-US
Captain Falcon
2F0E4EFA 00382120
Dedede
2F4E5221 0040C500
Diddy Kong
2F8A27E0 0036BCC0
Donkey Kong
2FD78C71 00331F00
Falco
301C41C7 00307920
Fox
306A7958 00360800
Mr.Game & Watch
3088574E 002404A0
Ganondorf
30CA8FF4 0038B5A0
Giga Bowser
30E068FF 001A02E0
Ike
311F4198 002D1EE0
Kirby
31809D75 002BBB20
Bowser
32029EF9 003328E0
Link
3243794C 002BAAA0
Lucario
32910A1F 00339140
Lucas
32CE06CF 0034CD00
Luigi
3314681D 002E3140
Mario
334D15F9 0032CD40
Marth
33888F16 0031A2E0
Metaknight
33C9B63A 003223C0
Ness
340E1995 0035DE60
Peach
3451FE02 003FA380
Pikachu
34832B63 0039E8E0
Captain Olimar
34C23459 002CC2E0
Pit
35052F39 0035B240
Venasaur
3529DE41 002BAF80
Charizard
35449279 002D98E0
PokeTrainer
3576A408 000B1F00
Squirtle
358F1278 0032FEE0
Popo
35D262AE 002B48A0
Jigglypuff
35EC8CA7 002C2460
Robot
3629E963 00215F80
Samus
3675964F 002FD180
Sheik
36C3CD5D 00301560
Snake
36FCC548 003EA8E0
Sonic
3733B0FB 003A63C0
Zero Suit Samus
3790CD17 002C4580
Toon Link
37C39136 00364DE0
Wario
38208394 003F66A0
Wolf
38798C69 003656A0
Yoshi
38C489F7 002E3A20
ZakoBall
38D40688 000EC9E0
ZakoBoy
38D9674A 000A4260
ZakoChild
38DD91AD 000E0D60
ZakoGirl
38E2BE3F 000DEE60
Zelda
391164EB 003DFCE0

Pikachu
077DCFF8 00000008
XXXXXXXX XXXXXXXX
Hacked by Y.S. for NTSC-JP, ported by James0x57 to NTSC-US
Captain Falcon
2F0E4EFA 00382120
Dedede
2F4E5221 0040C500
Diddy Kong
2F8A27E0 0036BCC0
Donkey Kong
2FD78C71 00331F00
Falco
301C41C7 00307920
Fox
306A7958 00360800
Mr.Game & Watch
3088574E 002404A0
Ganondorf
30CA8FF4 0038B5A0
Giga Bowser
30E068FF 001A02E0
Ike
311F4198 002D1EE0
Kirby
31809D75 002BBB20
Bowser
32029EF9 003328E0
Link
3243794C 002BAAA0
Lucario
32910A1F 00339140
Lucas
32CE06CF 0034CD00
Luigi
3314681D 002E3140
Mario
334D15F9 0032CD40
Marth
33888F16 0031A2E0
Metaknight
33C9B63A 003223C0
Ness
340E1995 0035DE60
Peach
3451FE02 003FA380
Pikachu
34832B63 0039E8E0
Captain Olimar
34C23459 002CC2E0
Pit
35052F39 0035B240
Venasaur
3529DE41 002BAF80
Charizard
35449279 002D98E0
PokeTrainer
3576A408 000B1F00
Squirtle
358F1278 0032FEE0
Popo
35D262AE 002B48A0
Jigglypuff
35EC8CA7 002C2460
Robot
3629E963 00215F80
Samus
3675964F 002FD180
Sheik
36C3CD5D 00301560
Snake
36FCC548 003EA8E0
Sonic
3733B0FB 003A63C0
Zero Suit Samus
3790CD17 002C4580
Toon Link
37C39136 00364DE0
Wario
38208394 003F66A0
Wolf
38798C69 003656A0
Yoshi
38C489F7 002E3A20
ZakoBall
38D40688 000EC9E0
ZakoBoy
38D9674A 000A4260
ZakoChild
38DD91AD 000E0D60
ZakoGirl
38E2BE3F 000DEE60
Zelda
391164EB 003DFCE0

Captain Olimar
077DD13C 00000008
XXXXXXXX XXXXXXXX
Hacked by Y.S. for NTSC-JP, ported by James0x57 to NTSC-US
Captain Falcon
2F0E4EFA 00382120
Dedede
2F4E5221 0040C500
Diddy Kong
2F8A27E0 0036BCC0
Donkey Kong
2FD78C71 00331F00
Falco
301C41C7 00307920
Fox
306A7958 00360800
Mr.Game & Watch
3088574E 002404A0
Ganondorf
30CA8FF4 0038B5A0
Giga Bowser
30E068FF 001A02E0
Ike
311F4198 002D1EE0
Kirby
31809D75 002BBB20
Bowser
32029EF9 003328E0
Link
3243794C 002BAAA0
Lucario
32910A1F 00339140
Lucas
32CE06CF 0034CD00
Luigi
3314681D 002E3140
Mario
334D15F9 0032CD40
Marth
33888F16 0031A2E0
Metaknight
33C9B63A 003223C0
Ness
340E1995 0035DE60
Peach
3451FE02 003FA380
Pikachu
34832B63 0039E8E0
Captain Olimar
34C23459 002CC2E0
Pit
35052F39 0035B240
Venasaur
3529DE41 002BAF80
Charizard
35449279 002D98E0
PokeTrainer
3576A408 000B1F00
Squirtle
358F1278 0032FEE0
Popo
35D262AE 002B48A0
Jigglypuff
35EC8CA7 002C2460
Robot
3629E963 00215F80
Samus
3675964F 002FD180
Sheik
36C3CD5D 00301560
Snake
36FCC548 003EA8E0
Sonic
3733B0FB 003A63C0
Zero Suit Samus
3790CD17 002C4580
Toon Link
37C39136 00364DE0
Wario
38208394 003F66A0
Wolf
38798C69 003656A0
Yoshi
38C489F7 002E3A20
ZakoBall
38D40688 000EC9E0
ZakoBoy
38D9674A 000A4260
ZakoChild
38DD91AD 000E0D60
ZakoGirl
38E2BE3F 000DEE60
Zelda
391164EB 003DFCE0

Pit
077DD238 00000008
XXXXXXXX XXXXXXXX
Hacked by Y.S. for NTSC-JP, ported by James0x57 to NTSC-US
Captain Falcon
2F0E4EFA 00382120
Dedede
2F4E5221 0040C500
Diddy Kong
2F8A27E0 0036BCC0
Donkey Kong
2FD78C71 00331F00
Falco
301C41C7 00307920
Fox
306A7958 00360800
Mr.Game & Watch
3088574E 002404A0
Ganondorf
30CA8FF4 0038B5A0
Giga Bowser
30E068FF 001A02E0
Ike
311F4198 002D1EE0
Kirby
31809D75 002BBB20
Bowser
32029EF9 003328E0
Link
3243794C 002BAAA0
Lucario
32910A1F 00339140
Lucas
32CE06CF 0034CD00
Luigi
3314681D 002E3140
Mario
334D15F9 0032CD40
Marth
33888F16 0031A2E0
Metaknight
33C9B63A 003223C0
Ness
340E1995 0035DE60
Peach
3451FE02 003FA380
Pikachu
34832B63 0039E8E0
Captain Olimar
34C23459 002CC2E0
Pit
35052F39 0035B240
Venasaur
3529DE41 002BAF80
Charizard
35449279 002D98E0
PokeTrainer
3576A408 000B1F00
Squirtle
358F1278 0032FEE0
Popo
35D262AE 002B48A0
Jigglypuff
35EC8CA7 002C2460
Robot
3629E963 00215F80
Samus
3675964F 002FD180
Sheik
36C3CD5D 00301560
Snake
36FCC548 003EA8E0
Sonic
3733B0FB 003A63C0
Zero Suit Samus
3790CD17 002C4580
Toon Link
37C39136 00364DE0
Wario
38208394 003F66A0
Wolf
38798C69 003656A0
Yoshi
38C489F7 002E3A20
ZakoBall
38D40688 000EC9E0
ZakoBoy
38D9674A 000A4260
ZakoChild
38DD91AD 000E0D60
ZakoGirl
38E2BE3F 000DEE60
Zelda
391164EB 003DFCE0

Venasaur
077DD304 00000008
XXXXXXXX XXXXXXXX
Hacked by Y.S. for NTSC-JP, ported by James0x57 to NTSC-US
Captain Falcon
2F0E4EFA 00382120
Dedede
2F4E5221 0040C500
Diddy Kong
2F8A27E0 0036BCC0
Donkey Kong
2FD78C71 00331F00
Falco
301C41C7 00307920
Fox
306A7958 00360800
Mr.Game & Watch
3088574E 002404A0
Ganondorf
30CA8FF4 0038B5A0
Giga Bowser
30E068FF 001A02E0
Ike
311F4198 002D1EE0
Kirby
31809D75 002BBB20
Bowser
32029EF9 003328E0
Link
3243794C 002BAAA0
Lucario
32910A1F 00339140
Lucas
32CE06CF 0034CD00
Luigi
3314681D 002E3140
Mario
334D15F9 0032CD40
Marth
33888F16 0031A2E0
Metaknight
33C9B63A 003223C0
Ness
340E1995 0035DE60
Peach
3451FE02 003FA380
Pikachu
34832B63 0039E8E0
Captain Olimar
34C23459 002CC2E0
Pit
35052F39 0035B240
Venasaur
3529DE41 002BAF80
Charizard
35449279 002D98E0
PokeTrainer
3576A408 000B1F00
Squirtle
358F1278 0032FEE0
Popo
35D262AE 002B48A0
Jigglypuff
35EC8CA7 002C2460
Robot
3629E963 00215F80
Samus
3675964F 002FD180
Sheik
36C3CD5D 00301560
Snake
36FCC548 003EA8E0
Sonic
3733B0FB 003A63C0
Zero Suit Samus
3790CD17 002C4580
Toon Link
37C39136 00364DE0
Wario
38208394 003F66A0
Wolf
38798C69 003656A0
Yoshi
38C489F7 002E3A20
ZakoBall
38D40688 000EC9E0
ZakoBoy
38D9674A 000A4260
ZakoChild
38DD91AD 000E0D60
ZakoGirl
38E2BE3F 000DEE60
Zelda
391164EB 003DFCE0

Charizard
077DD3D0 00000008
XXXXXXXX XXXXXXXX
Hacked by Y.S. for NTSC-JP, ported by James0x57 to NTSC-US
Captain Falcon
2F0E4EFA 00382120
Dedede
2F4E5221 0040C500
Diddy Kong
2F8A27E0 0036BCC0
Donkey Kong
2FD78C71 00331F00
Falco
301C41C7 00307920
Fox
306A7958 00360800
Mr.Game & Watch
3088574E 002404A0
Ganondorf
30CA8FF4 0038B5A0
Giga Bowser
30E068FF 001A02E0
Ike
311F4198 002D1EE0
Kirby
31809D75 002BBB20
Bowser
32029EF9 003328E0
Link
3243794C 002BAAA0
Lucario
32910A1F 00339140
Lucas
32CE06CF 0034CD00
Luigi
3314681D 002E3140
Mario
334D15F9 0032CD40
Marth
33888F16 0031A2E0
Metaknight
33C9B63A 003223C0
Ness
340E1995 0035DE60
Peach
3451FE02 003FA380
Pikachu
34832B63 0039E8E0
Captain Olimar
34C23459 002CC2E0
Pit
35052F39 0035B240
Venasaur
3529DE41 002BAF80
Charizard
35449279 002D98E0
PokeTrainer
3576A408 000B1F00
Squirtle
358F1278 0032FEE0
Popo
35D262AE 002B48A0
Jigglypuff
35EC8CA7 002C2460
Robot
3629E963 00215F80
Samus
3675964F 002FD180
Sheik
36C3CD5D 00301560
Snake
36FCC548 003EA8E0
Sonic
3733B0FB 003A63C0
Zero Suit Samus
3790CD17 002C4580
Toon Link
37C39136 00364DE0
Wario
38208394 003F66A0
Wolf
38798C69 003656A0
Yoshi
38C489F7 002E3A20
ZakoBall
38D40688 000EC9E0
ZakoBoy
38D9674A 000A4260
ZakoChild
38DD91AD 000E0D60
ZakoGirl
38E2BE3F 000DEE60
Zelda
391164EB 003DFCE0

PokeTrainer
077DD4F0 00000008
XXXXXXXX XXXXXXXX
Hacked by Y.S. for NTSC-JP, ported by James0x57 to NTSC-US
Captain Falcon
2F0E4EFA 00382120
Dedede
2F4E5221 0040C500
Diddy Kong
2F8A27E0 0036BCC0
Donkey Kong
2FD78C71 00331F00
Falco
301C41C7 00307920
Fox
306A7958 00360800
Mr.Game & Watch
3088574E 002404A0
Ganondorf
30CA8FF4 0038B5A0
Giga Bowser
30E068FF 001A02E0
Ike
311F4198 002D1EE0
Kirby
31809D75 002BBB20
Bowser
32029EF9 003328E0
Link
3243794C 002BAAA0
Lucario
32910A1F 00339140
Lucas
32CE06CF 0034CD00
Luigi
3314681D 002E3140
Mario
334D15F9 0032CD40
Marth
33888F16 0031A2E0
Metaknight
33C9B63A 003223C0
Ness
340E1995 0035DE60
Peach
3451FE02 003FA380
Pikachu
34832B63 0039E8E0
Captain Olimar
34C23459 002CC2E0
Pit
35052F39 0035B240
Venasaur
3529DE41 002BAF80
Charizard
35449279 002D98E0
PokeTrainer
3576A408 000B1F00
Squirtle
358F1278 0032FEE0
Popo
35D262AE 002B48A0
Jigglypuff
35EC8CA7 002C2460
Robot
3629E963 00215F80
Samus
3675964F 002FD180
Sheik
36C3CD5D 00301560
Snake
36FCC548 003EA8E0
Sonic
3733B0FB 003A63C0
Zero Suit Samus
3790CD17 002C4580
Toon Link
37C39136 00364DE0
Wario
38208394 003F66A0
Wolf
38798C69 003656A0
Yoshi
38C489F7 002E3A20
ZakoBall
38D40688 000EC9E0
ZakoBoy
38D9674A 000A4260
ZakoChild
38DD91AD 000E0D60
ZakoGirl
38E2BE3F 000DEE60
Zelda
391164EB 003DFCE0

Squirtle
077DD5BC 00000008
XXXXXXXX XXXXXXXX
Hacked by Y.S. for NTSC-JP, ported by James0x57 to NTSC-US
Captain Falcon
2F0E4EFA 00382120
Dedede
2F4E5221 0040C500
Diddy Kong
2F8A27E0 0036BCC0
Donkey Kong
2FD78C71 00331F00
Falco
301C41C7 00307920
Fox
306A7958 00360800
Mr.Game & Watch
3088574E 002404A0
Ganondorf
30CA8FF4 0038B5A0
Giga Bowser
30E068FF 001A02E0
Ike
311F4198 002D1EE0
Kirby
31809D75 002BBB20
Bowser
32029EF9 003328E0
Link
3243794C 002BAAA0
Lucario
32910A1F 00339140
Lucas
32CE06CF 0034CD00
Luigi
3314681D 002E3140
Mario
334D15F9 0032CD40
Marth
33888F16 0031A2E0
Metaknight
33C9B63A 003223C0
Ness
340E1995 0035DE60
Peach
3451FE02 003FA380
Pikachu
34832B63 0039E8E0
Captain Olimar
34C23459 002CC2E0
Pit
35052F39 0035B240
Venasaur
3529DE41 002BAF80
Charizard
35449279 002D98E0
PokeTrainer
3576A408 000B1F00
Squirtle
358F1278 0032FEE0
Popo
35D262AE 002B48A0
Jigglypuff
35EC8CA7 002C2460
Robot
3629E963 00215F80
Samus
3675964F 002FD180
Sheik
36C3CD5D 00301560
Snake
36FCC548 003EA8E0
Sonic
3733B0FB 003A63C0
Zero Suit Samus
3790CD17 002C4580
Toon Link
37C39136 00364DE0
Wario
38208394 003F66A0
Wolf
38798C69 003656A0
Yoshi
38C489F7 002E3A20
ZakoBall
38D40688 000EC9E0
ZakoBoy
38D9674A 000A4260
ZakoChild
38DD91AD 000E0D60
ZakoGirl
38E2BE3F 000DEE60
Zelda
391164EB 003DFCE0

Popo
077DD6B8 00000008
XXXXXXXX XXXXXXXX
Hacked by Y.S. for NTSC-JP, ported by James0x57 to NTSC-US
Captain Falcon
2F0E4EFA 00382120
Dedede
2F4E5221 0040C500
Diddy Kong
2F8A27E0 0036BCC0
Donkey Kong
2FD78C71 00331F00
Falco
301C41C7 00307920
Fox
306A7958 00360800
Mr.Game & Watch
3088574E 002404A0
Ganondorf
30CA8FF4 0038B5A0
Giga Bowser
30E068FF 001A02E0
Ike
311F4198 002D1EE0
Kirby
31809D75 002BBB20
Bowser
32029EF9 003328E0
Link
3243794C 002BAAA0
Lucario
32910A1F 00339140
Lucas
32CE06CF 0034CD00
Luigi
3314681D 002E3140
Mario
334D15F9 0032CD40
Marth
33888F16 0031A2E0
Metaknight
33C9B63A 003223C0
Ness
340E1995 0035DE60
Peach
3451FE02 003FA380
Pikachu
34832B63 0039E8E0
Captain Olimar
34C23459 002CC2E0
Pit
35052F39 0035B240
Venasaur
3529DE41 002BAF80
Charizard
35449279 002D98E0
PokeTrainer
3576A408 000B1F00
Squirtle
358F1278 0032FEE0
Popo
35D262AE 002B48A0
Jigglypuff
35EC8CA7 002C2460
Robot
3629E963 00215F80
Samus
3675964F 002FD180
Sheik
36C3CD5D 00301560
Snake
36FCC548 003EA8E0
Sonic
3733B0FB 003A63C0
Zero Suit Samus
3790CD17 002C4580
Toon Link
37C39136 00364DE0
Wario
38208394 003F66A0
Wolf
38798C69 003656A0
Yoshi
38C489F7 002E3A20
ZakoBall
38D40688 000EC9E0
ZakoBoy
38D9674A 000A4260
ZakoChild
38DD91AD 000E0D60
ZakoGirl
38E2BE3F 000DEE60
Zelda
391164EB 003DFCE0

Jigglypuff
077DD784 00000008
XXXXXXXX XXXXXXXX
Hacked by Y.S. for NTSC-JP, ported by James0x57 to NTSC-US
Captain Falcon
2F0E4EFA 00382120
Dedede
2F4E5221 0040C500
Diddy Kong
2F8A27E0 0036BCC0
Donkey Kong
2FD78C71 00331F00
Falco
301C41C7 00307920
Fox
306A7958 00360800
Mr.Game & Watch
3088574E 002404A0
Ganondorf
30CA8FF4 0038B5A0
Giga Bowser
30E068FF 001A02E0
Ike
311F4198 002D1EE0
Kirby
31809D75 002BBB20
Bowser
32029EF9 003328E0
Link
3243794C 002BAAA0
Lucario
32910A1F 00339140
Lucas
32CE06CF 0034CD00
Luigi
3314681D 002E3140
Mario
334D15F9 0032CD40
Marth
33888F16 0031A2E0
Metaknight
33C9B63A 003223C0
Ness
340E1995 0035DE60
Peach
3451FE02 003FA380
Pikachu
34832B63 0039E8E0
Captain Olimar
34C23459 002CC2E0
Pit
35052F39 0035B240
Venasaur
3529DE41 002BAF80
Charizard
35449279 002D98E0
PokeTrainer
3576A408 000B1F00
Squirtle
358F1278 0032FEE0
Popo
35D262AE 002B48A0
Jigglypuff
35EC8CA7 002C2460
Robot
3629E963 00215F80
Samus
3675964F 002FD180
Sheik
36C3CD5D 00301560
Snake
36FCC548 003EA8E0
Sonic
3733B0FB 003A63C0
Zero Suit Samus
3790CD17 002C4580
Toon Link
37C39136 00364DE0
Wario
38208394 003F66A0
Wolf
38798C69 003656A0
Yoshi
38C489F7 002E3A20
ZakoBall
38D40688 000EC9E0
ZakoBoy
38D9674A 000A4260
ZakoChild
38DD91AD 000E0D60
ZakoGirl
38E2BE3F 000DEE60
Zelda
391164EB 003DFCE0

Robot
077DD8D4 00000008
XXXXXXXX XXXXXXXX
Hacked by Y.S. for NTSC-JP, ported by James0x57 to NTSC-US
Captain Falcon
2F0E4EFA 00382120
Dedede
2F4E5221 0040C500
Diddy Kong
2F8A27E0 0036BCC0
Donkey Kong
2FD78C71 00331F00
Falco
301C41C7 00307920
Fox
306A7958 00360800
Mr.Game & Watch
3088574E 002404A0
Ganondorf
30CA8FF4 0038B5A0
Giga Bowser
30E068FF 001A02E0
Ike
311F4198 002D1EE0
Kirby
31809D75 002BBB20
Bowser
32029EF9 003328E0
Link
3243794C 002BAAA0
Lucario
32910A1F 00339140
Lucas
32CE06CF 0034CD00
Luigi
3314681D 002E3140
Mario
334D15F9 0032CD40
Marth
33888F16 0031A2E0
Metaknight
33C9B63A 003223C0
Ness
340E1995 0035DE60
Peach
3451FE02 003FA380
Pikachu
34832B63 0039E8E0
Captain Olimar
34C23459 002CC2E0
Pit
35052F39 0035B240
Venasaur
3529DE41 002BAF80
Charizard
35449279 002D98E0
PokeTrainer
3576A408 000B1F00
Squirtle
358F1278 0032FEE0
Popo
35D262AE 002B48A0
Jigglypuff
35EC8CA7 002C2460
Robot
3629E963 00215F80
Samus
3675964F 002FD180
Sheik
36C3CD5D 00301560
Snake
36FCC548 003EA8E0
Sonic
3733B0FB 003A63C0
Zero Suit Samus
3790CD17 002C4580
Toon Link
37C39136 00364DE0
Wario
38208394 003F66A0
Wolf
38798C69 003656A0
Yoshi
38C489F7 002E3A20
ZakoBall
38D40688 000EC9E0
ZakoBoy
38D9674A 000A4260
ZakoChild
38DD91AD 000E0D60
ZakoGirl
38E2BE3F 000DEE60
Zelda
391164EB 003DFCE0

Samus
077DD9E8 00000008
XXXXXXXX XXXXXXXX
Hacked by Y.S. for NTSC-JP, ported by James0x57 to NTSC-US
Captain Falcon
2F0E4EFA 00382120
Dedede
2F4E5221 0040C500
Diddy Kong
2F8A27E0 0036BCC0
Donkey Kong
2FD78C71 00331F00
Falco
301C41C7 00307920
Fox
306A7958 00360800
Mr.Game & Watch
3088574E 002404A0
Ganondorf
30CA8FF4 0038B5A0
Giga Bowser
30E068FF 001A02E0
Ike
311F4198 002D1EE0
Kirby
31809D75 002BBB20
Bowser
32029EF9 003328E0
Link
3243794C 002BAAA0
Lucario
32910A1F 00339140
Lucas
32CE06CF 0034CD00
Luigi
3314681D 002E3140
Mario
334D15F9 0032CD40
Marth
33888F16 0031A2E0
Metaknight
33C9B63A 003223C0
Ness
340E1995 0035DE60
Peach
3451FE02 003FA380
Pikachu
34832B63 0039E8E0
Captain Olimar
34C23459 002CC2E0
Pit
35052F39 0035B240
Venasaur
3529DE41 002BAF80
Charizard
35449279 002D98E0
PokeTrainer
3576A408 000B1F00
Squirtle
358F1278 0032FEE0
Popo
35D262AE 002B48A0
Jigglypuff
35EC8CA7 002C2460
Robot
3629E963 00215F80
Samus
3675964F 002FD180
Sheik
36C3CD5D 00301560
Snake
36FCC548 003EA8E0
Sonic
3733B0FB 003A63C0
Zero Suit Samus
3790CD17 002C4580
Toon Link
37C39136 00364DE0
Wario
38208394 003F66A0
Wolf
38798C69 003656A0
Yoshi
38C489F7 002E3A20
ZakoBall
38D40688 000EC9E0
ZakoBoy
38D9674A 000A4260
ZakoChild
38DD91AD 000E0D60
ZakoGirl
38E2BE3F 000DEE60
Zelda
391164EB 003DFCE0

Sheik
077DDAD8 00000008
XXXXXXXX XXXXXXXX
Hacked by Y.S. for NTSC-JP, ported by James0x57 to NTSC-US
Captain Falcon
2F0E4EFA 00382120
Dedede
2F4E5221 0040C500
Diddy Kong
2F8A27E0 0036BCC0
Donkey Kong
2FD78C71 00331F00
Falco
301C41C7 00307920
Fox
306A7958 00360800
Mr.Game & Watch
3088574E 002404A0
Ganondorf
30CA8FF4 0038B5A0
Giga Bowser
30E068FF 001A02E0
Ike
311F4198 002D1EE0
Kirby
31809D75 002BBB20
Bowser
32029EF9 003328E0
Link
3243794C 002BAAA0
Lucario
32910A1F 00339140
Lucas
32CE06CF 0034CD00
Luigi
3314681D 002E3140
Mario
334D15F9 0032CD40
Marth
33888F16 0031A2E0
Metaknight
33C9B63A 003223C0
Ness
340E1995 0035DE60
Peach
3451FE02 003FA380
Pikachu
34832B63 0039E8E0
Captain Olimar
34C23459 002CC2E0
Pit
35052F39 0035B240
Venasaur
3529DE41 002BAF80
Charizard
35449279 002D98E0
PokeTrainer
3576A408 000B1F00
Squirtle
358F1278 0032FEE0
Popo
35D262AE 002B48A0
Jigglypuff
35EC8CA7 002C2460
Robot
3629E963 00215F80
Samus
3675964F 002FD180
Sheik
36C3CD5D 00301560
Snake
36FCC548 003EA8E0
Sonic
3733B0FB 003A63C0
Zero Suit Samus
3790CD17 002C4580
Toon Link
37C39136 00364DE0
Wario
38208394 003F66A0
Wolf
38798C69 003656A0
Yoshi
38C489F7 002E3A20
ZakoBall
38D40688 000EC9E0
ZakoBoy
38D9674A 000A4260
ZakoChild
38DD91AD 000E0D60
ZakoGirl
38E2BE3F 000DEE60
Zelda
391164EB 003DFCE0

Snake
077DDBD4 00000008
XXXXXXXX XXXXXXXX
Hacked by Y.S. for NTSC-JP, ported by James0x57 to NTSC-US
Captain Falcon
2F0E4EFA 00382120
Dedede
2F4E5221 0040C500
Diddy Kong
2F8A27E0 0036BCC0
Donkey Kong
2FD78C71 00331F00
Falco
301C41C7 00307920
Fox
306A7958 00360800
Mr.Game & Watch
3088574E 002404A0
Ganondorf
30CA8FF4 0038B5A0
Giga Bowser
30E068FF 001A02E0
Ike
311F4198 002D1EE0
Kirby
31809D75 002BBB20
Bowser
32029EF9 003328E0
Link
3243794C 002BAAA0
Lucario
32910A1F 00339140
Lucas
32CE06CF 0034CD00
Luigi
3314681D 002E3140
Mario
334D15F9 0032CD40
Marth
33888F16 0031A2E0
Metaknight
33C9B63A 003223C0
Ness
340E1995 0035DE60
Peach
3451FE02 003FA380
Pikachu
34832B63 0039E8E0
Captain Olimar
34C23459 002CC2E0
Pit
35052F39 0035B240
Venasaur
3529DE41 002BAF80
Charizard
35449279 002D98E0
PokeTrainer
3576A408 000B1F00
Squirtle
358F1278 0032FEE0
Popo
35D262AE 002B48A0
Jigglypuff
35EC8CA7 002C2460
Robot
3629E963 00215F80
Samus
3675964F 002FD180
Sheik
36C3CD5D 00301560
Snake
36FCC548 003EA8E0
Sonic
3733B0FB 003A63C0
Zero Suit Samus
3790CD17 002C4580
Toon Link
37C39136 00364DE0
Wario
38208394 003F66A0
Wolf
38798C69 003656A0
Yoshi
38C489F7 002E3A20
ZakoBall
38D40688 000EC9E0
ZakoBoy
38D9674A 000A4260
ZakoChild
38DD91AD 000E0D60
ZakoGirl
38E2BE3F 000DEE60
Zelda
391164EB 003DFCE0

Sonic
077DDCAC 00000008
XXXXXXXX XXXXXXXX
Hacked by Y.S. for NTSC-JP, ported by James0x57 to NTSC-US
Captain Falcon
2F0E4EFA 00382120
Dedede
2F4E5221 0040C500
Diddy Kong
2F8A27E0 0036BCC0
Donkey Kong
2FD78C71 00331F00
Falco
301C41C7 00307920
Fox
306A7958 00360800
Mr.Game & Watch
3088574E 002404A0
Ganondorf
30CA8FF4 0038B5A0
Giga Bowser
30E068FF 001A02E0
Ike
311F4198 002D1EE0
Kirby
31809D75 002BBB20
Bowser
32029EF9 003328E0
Link
3243794C 002BAAA0
Lucario
32910A1F 00339140
Lucas
32CE06CF 0034CD00
Luigi
3314681D 002E3140
Mario
334D15F9 0032CD40
Marth
33888F16 0031A2E0
Metaknight
33C9B63A 003223C0
Ness
340E1995 0035DE60
Peach
3451FE02 003FA380
Pikachu
34832B63 0039E8E0
Captain Olimar
34C23459 002CC2E0
Pit
35052F39 0035B240
Venasaur
3529DE41 002BAF80
Charizard
35449279 002D98E0
PokeTrainer
3576A408 000B1F00
Squirtle
358F1278 0032FEE0
Popo
35D262AE 002B48A0
Jigglypuff
35EC8CA7 002C2460
Robot
3629E963 00215F80
Samus
3675964F 002FD180
Sheik
36C3CD5D 00301560
Snake
36FCC548 003EA8E0
Sonic
3733B0FB 003A63C0
Zero Suit Samus
3790CD17 002C4580
Toon Link
37C39136 00364DE0
Wario
38208394 003F66A0
Wolf
38798C69 003656A0
Yoshi
38C489F7 002E3A20
ZakoBall
38D40688 000EC9E0
ZakoBoy
38D9674A 000A4260
ZakoChild
38DD91AD 000E0D60
ZakoGirl
38E2BE3F 000DEE60
Zelda
391164EB 003DFCE0

Zero Suit Samus
077DDDF0 00000008
XXXXXXXX XXXXXXXX
Hacked by Y.S. for NTSC-JP, ported by James0x57 to NTSC-US
Captain Falcon
2F0E4EFA 00382120
Dedede
2F4E5221 0040C500
Diddy Kong
2F8A27E0 0036BCC0
Donkey Kong
2FD78C71 00331F00
Falco
301C41C7 00307920
Fox
306A7958 00360800
Mr.Game & Watch
3088574E 002404A0
Ganondorf
30CA8FF4 0038B5A0
Giga Bowser
30E068FF 001A02E0
Ike
311F4198 002D1EE0
Kirby
31809D75 002BBB20
Bowser
32029EF9 003328E0
Link
3243794C 002BAAA0
Lucario
32910A1F 00339140
Lucas
32CE06CF 0034CD00
Luigi
3314681D 002E3140
Mario
334D15F9 0032CD40
Marth
33888F16 0031A2E0
Metaknight
33C9B63A 003223C0
Ness
340E1995 0035DE60
Peach
3451FE02 003FA380
Pikachu
34832B63 0039E8E0
Captain Olimar
34C23459 002CC2E0
Pit
35052F39 0035B240
Venasaur
3529DE41 002BAF80
Charizard
35449279 002D98E0
PokeTrainer
3576A408 000B1F00
Squirtle
358F1278 0032FEE0
Popo
35D262AE 002B48A0
Jigglypuff
35EC8CA7 002C2460
Robot
3629E963 00215F80
Samus
3675964F 002FD180
Sheik
36C3CD5D 00301560
Snake
36FCC548 003EA8E0
Sonic
3733B0FB 003A63C0
Zero Suit Samus
3790CD17 002C4580
Toon Link
37C39136 00364DE0
Wario
38208394 003F66A0
Wolf
38798C69 003656A0
Yoshi
38C489F7 002E3A20
ZakoBall
38D40688 000EC9E0
ZakoBoy
38D9674A 000A4260
ZakoChild
38DD91AD 000E0D60
ZakoGirl
38E2BE3F 000DEE60
Zelda
391164EB 003DFCE0

Toon Link
077DDEC8 00000008
XXXXXXXX XXXXXXXX
Hacked by Y.S. for NTSC-JP, ported by James0x57 to NTSC-US
Captain Falcon
2F0E4EFA 00382120
Dedede
2F4E5221 0040C500
Diddy Kong
2F8A27E0 0036BCC0
Donkey Kong
2FD78C71 00331F00
Falco
301C41C7 00307920
Fox
306A7958 00360800
Mr.Game & Watch
3088574E 002404A0
Ganondorf
30CA8FF4 0038B5A0
Giga Bowser
30E068FF 001A02E0
Ike
311F4198 002D1EE0
Kirby
31809D75 002BBB20
Bowser
32029EF9 003328E0
Link
3243794C 002BAAA0
Lucario
32910A1F 00339140
Lucas
32CE06CF 0034CD00
Luigi
3314681D 002E3140
Mario
334D15F9 0032CD40
Marth
33888F16 0031A2E0
Metaknight
33C9B63A 003223C0
Ness
340E1995 0035DE60
Peach
3451FE02 003FA380
Pikachu
34832B63 0039E8E0
Captain Olimar
34C23459 002CC2E0
Pit
35052F39 0035B240
Venasaur
3529DE41 002BAF80
Charizard
35449279 002D98E0
PokeTrainer
3576A408 000B1F00
Squirtle
358F1278 0032FEE0
Popo
35D262AE 002B48A0
Jigglypuff
35EC8CA7 002C2460
Robot
3629E963 00215F80
Samus
3675964F 002FD180
Sheik
36C3CD5D 00301560
Snake
36FCC548 003EA8E0
Sonic
3733B0FB 003A63C0
Zero Suit Samus
3790CD17 002C4580
Toon Link
37C39136 00364DE0
Wario
38208394 003F66A0
Wolf
38798C69 003656A0
Yoshi
38C489F7 002E3A20
ZakoBall
38D40688 000EC9E0
ZakoBoy
38D9674A 000A4260
ZakoChild
38DD91AD 000E0D60
ZakoGirl
38E2BE3F 000DEE60
Zelda
391164EB 003DFCE0

Wario
077DE060 00000008
XXXXXXXX XXXXXXXX
Hacked by Y.S. for NTSC-JP, ported by James0x57 to NTSC-US
Captain Falcon
2F0E4EFA 00382120
Dedede
2F4E5221 0040C500
Diddy Kong
2F8A27E0 0036BCC0
Donkey Kong
2FD78C71 00331F00
Falco
301C41C7 00307920
Fox
306A7958 00360800
Mr.Game & Watch
3088574E 002404A0
Ganondorf
30CA8FF4 0038B5A0
Giga Bowser
30E068FF 001A02E0
Ike
311F4198 002D1EE0
Kirby
31809D75 002BBB20
Bowser
32029EF9 003328E0
Link
3243794C 002BAAA0
Lucario
32910A1F 00339140
Lucas
32CE06CF 0034CD00
Luigi
3314681D 002E3140
Mario
334D15F9 0032CD40
Marth
33888F16 0031A2E0
Metaknight
33C9B63A 003223C0
Ness
340E1995 0035DE60
Peach
3451FE02 003FA380
Pikachu
34832B63 0039E8E0
Captain Olimar
34C23459 002CC2E0
Pit
35052F39 0035B240
Venasaur
3529DE41 002BAF80
Charizard
35449279 002D98E0
PokeTrainer
3576A408 000B1F00
Squirtle
358F1278 0032FEE0
Popo
35D262AE 002B48A0
Jigglypuff
35EC8CA7 002C2460
Robot
3629E963 00215F80
Samus
3675964F 002FD180
Sheik
36C3CD5D 00301560
Snake
36FCC548 003EA8E0
Sonic
3733B0FB 003A63C0
Zero Suit Samus
3790CD17 002C4580
Toon Link
37C39136 00364DE0
Wario
38208394 003F66A0
Wolf
38798C69 003656A0
Yoshi
38C489F7 002E3A20
ZakoBall
38D40688 000EC9E0
ZakoBoy
38D9674A 000A4260
ZakoChild
38DD91AD 000E0D60
ZakoGirl
38E2BE3F 000DEE60
Zelda
391164EB 003DFCE0

Wolf
077DE1BC 00000008
XXXXXXXX XXXXXXXX
Hacked by Y.S. for NTSC-JP, ported by James0x57 to NTSC-US
Captain Falcon
2F0E4EFA 00382120
Dedede
2F4E5221 0040C500
Diddy Kong
2F8A27E0 0036BCC0
Donkey Kong
2FD78C71 00331F00
Falco
301C41C7 00307920
Fox
306A7958 00360800
Mr.Game & Watch
3088574E 002404A0
Ganondorf
30CA8FF4 0038B5A0
Giga Bowser
30E068FF 001A02E0
Ike
311F4198 002D1EE0
Kirby
31809D75 002BBB20
Bowser
32029EF9 003328E0
Link
3243794C 002BAAA0
Lucario
32910A1F 00339140
Lucas
32CE06CF 0034CD00
Luigi
3314681D 002E3140
Mario
334D15F9 0032CD40
Marth
33888F16 0031A2E0
Metaknight
33C9B63A 003223C0
Ness
340E1995 0035DE60
Peach
3451FE02 003FA380
Pikachu
34832B63 0039E8E0
Captain Olimar
34C23459 002CC2E0
Pit
35052F39 0035B240
Venasaur
3529DE41 002BAF80
Charizard
35449279 002D98E0
PokeTrainer
3576A408 000B1F00
Squirtle
358F1278 0032FEE0
Popo
35D262AE 002B48A0
Jigglypuff
35EC8CA7 002C2460
Robot
3629E963 00215F80
Samus
3675964F 002FD180
Sheik
36C3CD5D 00301560
Snake
36FCC548 003EA8E0
Sonic
3733B0FB 003A63C0
Zero Suit Samus
3790CD17 002C4580
Toon Link
37C39136 00364DE0
Wario
38208394 003F66A0
Wolf
38798C69 003656A0
Yoshi
38C489F7 002E3A20
ZakoBall
38D40688 000EC9E0
ZakoBoy
38D9674A 000A4260
ZakoChild
38DD91AD 000E0D60
ZakoGirl
38E2BE3F 000DEE60
Zelda
391164EB 003DFCE0

Yoshi
077DE2AC 00000008
XXXXXXXX XXXXXXXX
Hacked by Y.S. for NTSC-JP, ported by James0x57 to NTSC-US
Captain Falcon
2F0E4EFA 00382120
Dedede
2F4E5221 0040C500
Diddy Kong
2F8A27E0 0036BCC0
Donkey Kong
2FD78C71 00331F00
Falco
301C41C7 00307920
Fox
306A7958 00360800
Mr.Game & Watch
3088574E 002404A0
Ganondorf
30CA8FF4 0038B5A0
Giga Bowser
30E068FF 001A02E0
Ike
311F4198 002D1EE0
Kirby
31809D75 002BBB20
Bowser
32029EF9 003328E0
Link
3243794C 002BAAA0
Lucario
32910A1F 00339140
Lucas
32CE06CF 0034CD00
Luigi
3314681D 002E3140
Mario
334D15F9 0032CD40
Marth
33888F16 0031A2E0
Metaknight
33C9B63A 003223C0
Ness
340E1995 0035DE60
Peach
3451FE02 003FA380
Pikachu
34832B63 0039E8E0
Captain Olimar
34C23459 002CC2E0
Pit
35052F39 0035B240
Venasaur
3529DE41 002BAF80
Charizard
35449279 002D98E0
PokeTrainer
3576A408 000B1F00
Squirtle
358F1278 0032FEE0
Popo
35D262AE 002B48A0
Jigglypuff
35EC8CA7 002C2460
Robot
3629E963 00215F80
Samus
3675964F 002FD180
Sheik
36C3CD5D 00301560
Snake
36FCC548 003EA8E0
Sonic
3733B0FB 003A63C0
Zero Suit Samus
3790CD17 002C4580
Toon Link
37C39136 00364DE0
Wario
38208394 003F66A0
Wolf
38798C69 003656A0
Yoshi
38C489F7 002E3A20
ZakoBall
38D40688 000EC9E0
ZakoBoy
38D9674A 000A4260
ZakoChild
38DD91AD 000E0D60
ZakoGirl
38E2BE3F 000DEE60
Zelda
391164EB 003DFCE0

ZakoBall
077DE300 00000008
XXXXXXXX XXXXXXXX
Hacked by Y.S. for NTSC-JP, ported by James0x57 to NTSC-US
Captain Falcon
2F0E4EFA 00382120
Dedede
2F4E5221 0040C500
Diddy Kong
2F8A27E0 0036BCC0
Donkey Kong
2FD78C71 00331F00
Falco
301C41C7 00307920
Fox
306A7958 00360800
Mr.Game & Watch
3088574E 002404A0
Ganondorf
30CA8FF4 0038B5A0
Giga Bowser
30E068FF 001A02E0
Ike
311F4198 002D1EE0
Kirby
31809D75 002BBB20
Bowser
32029EF9 003328E0
Link
3243794C 002BAAA0
Lucario
32910A1F 00339140
Lucas
32CE06CF 0034CD00
Luigi
3314681D 002E3140
Mario
334D15F9 0032CD40
Marth
33888F16 0031A2E0
Metaknight
33C9B63A 003223C0
Ness
340E1995 0035DE60
Peach
3451FE02 003FA380
Pikachu
34832B63 0039E8E0
Captain Olimar
34C23459 002CC2E0
Pit
35052F39 0035B240
Venasaur
3529DE41 002BAF80
Charizard
35449279 002D98E0
PokeTrainer
3576A408 000B1F00
Squirtle
358F1278 0032FEE0
Popo
35D262AE 002B48A0
Jigglypuff
35EC8CA7 002C2460
Robot
3629E963 00215F80
Samus
3675964F 002FD180
Sheik
36C3CD5D 00301560
Snake
36FCC548 003EA8E0
Sonic
3733B0FB 003A63C0
Zero Suit Samus
3790CD17 002C4580
Toon Link
37C39136 00364DE0
Wario
38208394 003F66A0
Wolf
38798C69 003656A0
Yoshi
38C489F7 002E3A20
ZakoBall
38D40688 000EC9E0
ZakoBoy
38D9674A 000A4260
ZakoChild
38DD91AD 000E0D60
ZakoGirl
38E2BE3F 000DEE60
Zelda
391164EB 003DFCE0

ZakoBoy
077DE33C 00000008
XXXXXXXX XXXXXXXX
Hacked by Y.S. for NTSC-JP, ported by James0x57 to NTSC-US
Captain Falcon
2F0E4EFA 00382120
Dedede
2F4E5221 0040C500
Diddy Kong
2F8A27E0 0036BCC0
Donkey Kong
2FD78C71 00331F00
Falco
301C41C7 00307920
Fox
306A7958 00360800
Mr.Game & Watch
3088574E 002404A0
Ganondorf
30CA8FF4 0038B5A0
Giga Bowser
30E068FF 001A02E0
Ike
311F4198 002D1EE0
Kirby
31809D75 002BBB20
Bowser
32029EF9 003328E0
Link
3243794C 002BAAA0
Lucario
32910A1F 00339140
Lucas
32CE06CF 0034CD00
Luigi
3314681D 002E3140
Mario
334D15F9 0032CD40
Marth
33888F16 0031A2E0
Metaknight
33C9B63A 003223C0
Ness
340E1995 0035DE60
Peach
3451FE02 003FA380
Pikachu
34832B63 0039E8E0
Captain Olimar
34C23459 002CC2E0
Pit
35052F39 0035B240
Venasaur
3529DE41 002BAF80
Charizard
35449279 002D98E0
PokeTrainer
3576A408 000B1F00
Squirtle
358F1278 0032FEE0
Popo
35D262AE 002B48A0
Jigglypuff
35EC8CA7 002C2460
Robot
3629E963 00215F80
Samus
3675964F 002FD180
Sheik
36C3CD5D 00301560
Snake
36FCC548 003EA8E0
Sonic
3733B0FB 003A63C0
Zero Suit Samus
3790CD17 002C4580
Toon Link
37C39136 00364DE0
Wario
38208394 003F66A0
Wolf
38798C69 003656A0
Yoshi
38C489F7 002E3A20
ZakoBall
38D40688 000EC9E0
ZakoBoy
38D9674A 000A4260
ZakoChild
38DD91AD 000E0D60
ZakoGirl
38E2BE3F 000DEE60
Zelda
391164EB 003DFCE0

ZakoChild
077DE378 00000008
XXXXXXXX XXXXXXXX
Hacked by Y.S. for NTSC-JP, ported by James0x57 to NTSC-US
Captain Falcon
2F0E4EFA 00382120
Dedede
2F4E5221 0040C500
Diddy Kong
2F8A27E0 0036BCC0
Donkey Kong
2FD78C71 00331F00
Falco
301C41C7 00307920
Fox
306A7958 00360800
Mr.Game & Watch
3088574E 002404A0
Ganondorf
30CA8FF4 0038B5A0
Giga Bowser
30E068FF 001A02E0
Ike
311F4198 002D1EE0
Kirby
31809D75 002BBB20
Bowser
32029EF9 003328E0
Link
3243794C 002BAAA0
Lucario
32910A1F 00339140
Lucas
32CE06CF 0034CD00
Luigi
3314681D 002E3140
Mario
334D15F9 0032CD40
Marth
33888F16 0031A2E0
Metaknight
33C9B63A 003223C0
Ness
340E1995 0035DE60
Peach
3451FE02 003FA380
Pikachu
34832B63 0039E8E0
Captain Olimar
34C23459 002CC2E0
Pit
35052F39 0035B240
Venasaur
3529DE41 002BAF80
Charizard
35449279 002D98E0
PokeTrainer
3576A408 000B1F00
Squirtle
358F1278 0032FEE0
Popo
35D262AE 002B48A0
Jigglypuff
35EC8CA7 002C2460
Robot
3629E963 00215F80
Samus
3675964F 002FD180
Sheik
36C3CD5D 00301560
Snake
36FCC548 003EA8E0
Sonic
3733B0FB 003A63C0
Zero Suit Samus
3790CD17 002C4580
Toon Link
37C39136 00364DE0
Wario
38208394 003F66A0
Wolf
38798C69 003656A0
Yoshi
38C489F7 002E3A20
ZakoBall
38D40688 000EC9E0
ZakoBoy
38D9674A 000A4260
ZakoChild
38DD91AD 000E0D60
ZakoGirl
38E2BE3F 000DEE60
Zelda
391164EB 003DFCE0

ZakoGirl
077DE3B4 00000008
XXXXXXXX XXXXXXXX
Hacked by Y.S. for NTSC-JP, ported by James0x57 to NTSC-US
Captain Falcon
2F0E4EFA 00382120
Dedede
2F4E5221 0040C500
Diddy Kong
2F8A27E0 0036BCC0
Donkey Kong
2FD78C71 00331F00
Falco
301C41C7 00307920
Fox
306A7958 00360800
Mr.Game & Watch
3088574E 002404A0
Ganondorf
30CA8FF4 0038B5A0
Giga Bowser
30E068FF 001A02E0
Ike
311F4198 002D1EE0
Kirby
31809D75 002BBB20
Bowser
32029EF9 003328E0
Link
3243794C 002BAAA0
Lucario
32910A1F 00339140
Lucas
32CE06CF 0034CD00
Luigi
3314681D 002E3140
Mario
334D15F9 0032CD40
Marth
33888F16 0031A2E0
Metaknight
33C9B63A 003223C0
Ness
340E1995 0035DE60
Peach
3451FE02 003FA380
Pikachu
34832B63 0039E8E0
Captain Olimar
34C23459 002CC2E0
Pit
35052F39 0035B240
Venasaur
3529DE41 002BAF80
Charizard
35449279 002D98E0
PokeTrainer
3576A408 000B1F00
Squirtle
358F1278 0032FEE0
Popo
35D262AE 002B48A0
Jigglypuff
35EC8CA7 002C2460
Robot
3629E963 00215F80
Samus
3675964F 002FD180
Sheik
36C3CD5D 00301560
Snake
36FCC548 003EA8E0
Sonic
3733B0FB 003A63C0
Zero Suit Samus
3790CD17 002C4580
Toon Link
37C39136 00364DE0
Wario
38208394 003F66A0
Wolf
38798C69 003656A0
Yoshi
38C489F7 002E3A20
ZakoBall
38D40688 000EC9E0
ZakoBoy
38D9674A 000A4260
ZakoChild
38DD91AD 000E0D60
ZakoGirl
38E2BE3F 000DEE60
Zelda
391164EB 003DFCE0

Zelda
077DE4A4 00000008
XXXXXXXX XXXXXXXX
Hacked by Y.S. for NTSC-JP, ported by James0x57 to NTSC-US
Captain Falcon
2F0E4EFA 00382120
Dedede
2F4E5221 0040C500
Diddy Kong
2F8A27E0 0036BCC0
Donkey Kong
2FD78C71 00331F00
Falco
301C41C7 00307920
Fox
306A7958 00360800
Mr.Game & Watch
3088574E 002404A0
Ganondorf
30CA8FF4 0038B5A0
Giga Bowser
30E068FF 001A02E0
Ike
311F4198 002D1EE0
Kirby
31809D75 002BBB20
Bowser
32029EF9 003328E0
Link
3243794C 002BAAA0
Lucario
32910A1F 00339140
Lucas
32CE06CF 0034CD00
Luigi
3314681D 002E3140
Mario
334D15F9 0032CD40
Marth
33888F16 0031A2E0
Metaknight
33C9B63A 003223C0
Ness
340E1995 0035DE60
Peach
3451FE02 003FA380
Pikachu
34832B63 0039E8E0
Captain Olimar
34C23459 002CC2E0
Pit
35052F39 0035B240
Venasaur
3529DE41 002BAF80
Charizard
35449279 002D98E0
PokeTrainer
3576A408 000B1F00
Squirtle
358F1278 0032FEE0
Popo
35D262AE 002B48A0
Jigglypuff
35EC8CA7 002C2460
Robot
3629E963 00215F80
Samus
3675964F 002FD180
Sheik
36C3CD5D 00301560
Snake
36FCC548 003EA8E0
Sonic
3733B0FB 003A63C0
Zero Suit Samus
3790CD17 002C4580
Toon Link
37C39136 00364DE0
Wario
38208394 003F66A0
Wolf
38798C69 003656A0
Yoshi
38C489F7 002E3A20
ZakoBall
38D40688 000EC9E0
ZakoBoy
38D9674A 000A4260
ZakoChild
38DD91AD 000E0D60
ZakoGirl
38E2BE3F 000DEE60
Zelda
391164EB 003DFCE0

XXXXXXXX XXXXXXXX Values by Character Name:
All hacked by Y.S. for NTSC-JP and ported by James0x57 to NTSC-US
Captain Falcon
2F0E4EFA 00382120
Dedede
2F4E5221 0040C500
Diddy Kong
2F8A27E0 0036BCC0
Donkey Kong
2FD78C71 00331F00
Falco
301C41C7 00307920
Fox
306A7958 00360800
Mr.Game & Watch
3088574E 002404A0
Ganondorf
30CA8FF4 0038B5A0
Giga Bowser
30E068FF 001A02E0
Ike
311F4198 002D1EE0
Kirby
31809D75 002BBB20
Bowser
32029EF9 003328E0
Link
3243794C 002BAAA0
Lucario
32910A1F 00339140
Lucas
32CE06CF 0034CD00
Luigi
3314681D 002E3140
Mario
334D15F9 0032CD40
Marth
33888F16 0031A2E0
Metaknight
33C9B63A 003223C0
Ness
340E1995 0035DE60
Peach
3451FE02 003FA380
Pikachu
34832B63 0039E8E0
Captain Olimar
34C23459 002CC2E0
Pit
35052F39 0035B240
Venasaur
3529DE41 002BAF80
Charizard
35449279 002D98E0
PokeTrainer
3576A408 000B1F00
Squirtle
358F1278 0032FEE0
Popo
35D262AE 002B48A0
Jigglypuff
35EC8CA7 002C2460
Robot
3629E963 00215F80
Samus
3675964F 002FD180
Sheik
36C3CD5D 00301560
Snake
36FCC548 003EA8E0
Sonic
3733B0FB 003A63C0
Zero Suit Samus
3790CD17 002C4580
Toon Link
37C39136 00364DE0
Wario
38208394 003F66A0
Wolf
38798C69 003656A0
Yoshi
38C489F7 002E3A20
ZakoBall
38D40688 000EC9E0
ZakoBoy
38D9674A 000A4260
ZakoChild
38DD91AD 000E0D60
ZakoGirl
38E2BE3F 000DEE60
Zelda
391164EB 003DFCE0

EXTREME CODES: (Phantom Wings)

Extreme Mario:
80000000 90180FB8
80000001 81000000
60000006 00000000
4A001000 00000000
38000000 00FF0000
4A001001 00000000
92210002 0025EAF4
92210003 0028BD14
86A00003 40800000
88900002 00000003
94210002 0025EAF4
92210002 0025EAF0
92210003 0028BD10
86A00003 40800000
88900002 00000003
94210002 0025EAF0
E2000001 00000000
80100000 0000005C
80100001 00052000
62000000 00000000
E0000000 80008000

Extreme Ike:
80000000 90180FB8
80000001 81000000
60000006 00000000
4A001000 00000000
38000000 00FF2500
4A001001 00000000
92210002 00281B74
92210003 0028BD14
86A00003 40800000
88900002 00000003
94210002 00281B74
92210002 00281B70
92210003 0028BD10
86A00003 40800000
88900002 00000003
94210002 00281B70
E2000001 00000000
80100000 0000005C
80100001 00052000
62000000 00000000
E0000000 80008000

Extreme Captain Falcon:
80000000 90180FB8
80000001 81000000
60000006 00000000
4A001000 00000000
38000000 00FF0A00
4A001001 00000000
92210002 00280114
92210003 0028BD14
86A00003 40800000
88900002 00000003
94210002 00280114
92210002 00280110
92210003 0028BD10
86A00003 40800000
88900002 00000003
94210002 00280110
E2000001 00000000
80100000 0000005C
80100001 00052000
62000000 00000000
E0000000 80008000

Extreme Fox:
80000000 90180FB8
80000001 81000000
60000006 00000000
4A001000 00000000
38000000 00FF0700
4A001001 00000000
92210002 0026F9BC
92210003 0028BD14
86A00003 40800000
88900002 00000003
94210002 0026F9BC
92210002 0026F9B8
92210003 0028BD10
86A00003 40800000
88900002 00000003
94210002 0026F9B8
E2000001 00000000
80100000 0000005C
80100001 00052000
62000000 00000000
E0000000 80008000

Extreme Samus:
80000000 90180FB8
80000001 81000000
60000006 00000000
4A001000 00000000
38000000 00FF0300
4A001001 00000000
92210002 00266B10
92210003 0028BD14
86A00003 40800000
88900002 00000003
94210002 00266B10
92210002 00249814
88900002 00000003
94210002 00249814
92210002 00266B0C
92210003 0028BD10
86A00003 40800000
88900002 00000003
94210002 00266B0C
92210002 00249810
88900002 00000003
94210002 00249810
E2000001 00000000
80100000 0000005C
80100001 00052000
62000000 00000000
E0000000 80008000
I had to extend it a bit so it affect ZSS as well... Just make sure you choose Samus at the character select screen - not ZSS.

Extreme Snake:
80000000 90180FB8
80000001 81000000
60000006 00000000
4A001000 00000000
38000000 00FF2A00
4A001001 00000000
92210002 0025F6B4
92210003 0028BD14
86A00003 40800000
88900002 00000003
94210002 0025F6B4
92210002 0025F6B0
92210003 0028BD10
86A00003 40800000
88900002 00000003
94210002 0025F6B0
E2000001 00000000
80100000 0000005C
80100001 00052000
62000000 00000000
E0000000 80008000

Extreme Luigi:
80000000 90180FB8
80000001 81000000
60000006 00000000
4A001000 00000000
38000000 00FF0900
4A001001 00000000
92210002 0027E570
92210003 0028BD14
86A00003 40800000
88900002 00000003
94210002 0027E570
92210002 0027E56C
92210003 0028BD10
86A00003 40800000
88900002 00000003
94210002 0027E56C
E2000001 00000000
80100000 0000005C
80100001 00052000
62000000 00000000
E0000000 80008000

Extreme Link:
80000000 90180FB8
80000001 81000000
60000006 00000000
4A001000 00000000
38000000 00FF0200
4A001001 00000000
92210002 00272394
92210003 0028BD14
86A00003 40800000
88900002 00000003
94210002 00272394
92210002 00272390
92210003 0028BD10
86A00003 40800000
88900002 00000003
94210002 00272390
E2000001 00000000
80100000 0000005C
80100001 00052000
62000000 00000000
E0000000 80008000

Extreme Ganondorf:
80000000 90180FB8
80000001 81000000
60000006 00000000
4A001000 00000000
38000000 00FF1600
4A001001 00000000
92210002 0027FD34
92210003 0028BD14
86A00003 40800000
88900002 00000003
94210002 0027FD34
92210002 0027FD30
92210003 0028BD10
86A00003 40800000
88900002 00000003
94210002 0027FD30
E2000001 00000000
80100000 0000005C
80100001 00052000
62000000 00000000
E0000000 80008000

Extreme Lucario
80000000 90180FB8
80000001 81000000
60000006 00000000
4A001000 00000000
38000000 00FF2400
4A001001 00000000
92210002 0027C194
92210003 0028BD14
86A00003 40800000
88900002 00000003
94210002 0027C194
92210002 0027C190
92210003 0028BD10
86A00003 40800000
88900002 00000003
94210002 0027C190
E2000001 00000000
80100000 0000005C
80100001 00052000
62000000 00000000
E0000000 80008000

Extreme Wolf:
80000000 90180FB8
80000001 81000000
60000006 00000000
4A001000 00000000
38000000 00FF2900
4A001001 00000000
92210002 0026FA7C
92210003 0028BD14
86A00003 40800000
88900002 00000003
94210002 0026FA7C
92210002 0026FA78
92210003 0028BD10
86A00003 40800000
88900002 00000003
94210002 0026FA78
E2000001 00000000
80100000 0000005C
80100001 00052000
62000000 00000000
E0000000 80008000

Extreme Charizard(and others)
80000000 90180FB8
80000001 81000000
60000006 00000000
4A001000 00000000
38000000 00FF1D00
4A001001 00000000
92210002 0027475C
92210003 0028BD14
86A00003 40800000
88900002 00000003
94210002 0027475C
92210002 00252774
88900002 00000003
94210002 00252774
92210002 0023F1B4
88900002 00000003
94210002 0023F1B4
92210002 00274758
92210003 0028BD10
86A00003 40800000
88900002 00000003
94210002 00274758
92210002 00252770
88900002 00000003
94210002 00252770
92210002 0023F1B0
88900002 00000003
94210002 0023F1B0
E2000001 00000000
80100000 0000005C
80100001 00052000
62000000 00000000
E0000000 80008000
*choose Charizard from the PT icon in the character select screen.

Extreme Pikachu:
80000000 90180FB8
80000001 81000000
60000006 00000000
4A001000 00000000
38000000 00FF0800
4A001001 00000000
92210002 00261894
92210003 0028BD14
86A00003 40800000
88900002 00000003
94210002 00261894
92210002 00261890
92210003 0028BD10
86A00003 40800000
88900002 00000003
94210002 00261890
E2000001 00000000
80100000 0000005C
80100001 00052000
62000000 00000000
E0000000 80008000

Extreme Dedede:
80000000 90180FB8
80000001 81000000
60000006 00000000
4A001000 00000000
38000000 00FF2300
4A001001 00000000
92210002 00244F74
92210003 0028BD14
86A00003 40800000
88900002 00000003
94210002 00244F74
92210002 00244F70
92210003 0028BD10
86A00003 40800000
88900002 00000003
94210002 00244F70
E2000001 00000000
80100000 0000005C
80100001 00052000
62000000 00000000
E0000000 80008000

Extreme Ness:
80000000 90180FB8
80000001 81000000
60000006 00000000
4A001000 00000000
38000000 00FF0B00
4A001001 00000000
92210002 002418B4
92210003 0028BD14
86A00003 40800000
88900002 00000003
94210002 002418B4
92210002 002418B0
92210003 0028BD10
86A00003 40800000
88900002 00000003
94210002 002418B0
E2000001 00000000
80100000 0000005C
80100001 00052000
62000000 00000000
E0000000 80008000

Extreme Yoshi:
80000000 90180FB8
80000001 81000000
60000006 00000000
4A001000 00000000
38000000 00FF0500
4A001001 00000000
92210002 0026A4C4
92210003 0028BD14
86A00003 40800000
88900002 00000003
94210002 0026A4C4
92210002 0026A4C0
92210003 0028BD10
86A00003 40800000
88900002 00000003
94210002 0026A4C0
E2000001 00000000
80100000 0000005C
80100001 00052000
62000000 00000000
E0000000 80008000

Extreme ToonLink:
80000000 90180FB8
80000001 81000000
60000006 00000000
4A001000 00000000
38000000 00FF2800
4A001001 00000000
92210002 00272354
92210003 0028BD14
86A00003 40800000
88900002 00000003
94210002 00272354
92210002 00272350
92210003 0028BD10
86A00003 40800000
88900002 00000003
94210002 00272350
E2000001 00000000
80100000 0000005C
80100001 00052000
62000000 00000000
E0000000 80008000

Extreme Olimar:
80000000 90180FB8
80000001 81000000
60000006 00000000
4A001000 00000000
38000000 00FF1A00
4A001001 00000000
92210002 0026C5B4
92210003 0028BD14
86A00003 40800000
88900002 00000003
94210002 0026C5B4
92210002 0026C5B0
92210003 0028BD10
86A00003 40800000
88900002 00000003
94210002 0026C5B0
E2000001 00000000
80100000 0000005C
80100001 00052000
62000000 00000000
E0000000 80008000

Extreme Kirby:
80000000 90180FB8
80000001 81000000
60000006 00000000
4A001000 00000000
38000000 00FF0600
4A001001 00000000
92210002 00270460
92210003 0028BD14
86A00003 40800000
88900002 00000003
94210002 00270460
92210002 0027045C
92210003 0028BD10
86A00003 40800000
88900002 00000003
94210002 0027045C
E2000001 00000000
80100000 0000005C
80100001 00052000
62000000 00000000
E0000000 80008000

Extreme Zelda/Sheik:
80000000 90180FB8
80000001 81000000
60000006 00000000
4A001000 00000000
38000000 00FF0E00
4A001001 00000000
92210002 00274074
92210003 0028BD14
86A00003 40800000
88900002 00000003
94210002 00274074
92210002 00252FB4
88900002 00000003
94210002 00252FB4
92210002 00274070
92210003 0028BD10
86A00003 40800000
88900002 00000003
94210002 00274070
92210002 00252FB0
88900002 00000003
94210002 00252FB0
E2000001 00000000
80100000 0000005C
80100001 00052000
62000000 00000000
E0000000 80008000
*must choose Zelda in the character select screen.

Super/Amazing codes:

Super Mario:(33 Lines) (Phantom Wings)
80000000 90180FB8
80000001 81000000
60000006 00000000
4A001000 00000000
38000000 00FF0000
4A001001 00000000
14262A84 00000180
30262604 00000112
3025E978 40000000
1425E978 41700000
14289CC4 4F000000
E2000002 00000000
30262604 00000113
3025E978 40000000
1425E978 41a00000
14289CC4 41300000
E2000002 00000000
30262604 00000114
3025E978 41300000
1425E978 4f000000
14289CC4 4f000000
E2000002 00000000
30262604 00000115
1425E978 4f000000
E2000001 00000000
30262604 00000118
3025E978 42100000
1425E978 4F000000
E200000F 00000000
80100000 0000005C
80100001 00052000
62000000 00000000
E0000000 80008000

Super Toon Link:(28 Lines) (Phantom Wings)
80000000 90180FB8
80000001 81000000
60000006 00000000
4A001000 00000000
38000000 00FF2800
4A001001 00000000
302763C4 00000112
302721D8 40000000
142721D8 4F000000
E2000002 00000000
302763C4 00000113
14289CD8 42800000
302721D8 40000000
142721D8 42000000
E2000002 00000000
302763C4 00000118
302721D8 42000000
142721D8 4F000000
14289BAC 4F000000
E2000002 00000000
302763C4 00000115
14289CD8 41800000
302721D8 40000000
142721D8 4F000000
E2000003 00000000
80100000 0000005C
80100001 00052000
62000000 00000000
E0000000 80008000

Super Falco Code:(39 Lines) (Phantom Wings)
80000000 90180FB8
80000001 81000000
60000006 00000000
4A001000 00000000
38000000 00FF1500
4A001001 00000000
30272FF8 00000112
30270060 00000001
3026F4E0 40000000
1426F4E0 41800000
14289FF4 41800000
E2000002 00000000
30270060 00000002
3026F4E0 40000000
1426F4E0 41200000
14289FF4 41200000
E2000003 00000000
30272FF8 00000113
3026F4E0 40000000
1426F4E0 4F000000
E2000002 00000000
30272FF8 00000114
3026F4E0 40000000
1426F4E0 42100000
E2000002 00000000
30272FF8 00000118
3026F4E0 40000000
1426F4E0 4F000000
14289FF4 4F000000
E2000002 00000000
30272FF8 00000115
3026F4E0 40000000
1426F4E0 42000000
14289FF4 42000000
E200000F 00000000
80100000 0000005C
80100001 00052000
62000000 00000000
E0000000 80008000

Super Lucario:(44 Lines) (Phantom Wings)
80000000 90180FB8
80000000 90180FB8
80000001 81000000
60000006 00000000
4A001000 00000000
38001810 00FF2400
*4A000000 920A27AC
*14000000 FF000000
4A001001 00000000
30280034 00000112
1427C018 4F000000
E2000001 00000000
30280034 00000119
3027C018 40000000
1427C018 42100000
14289B9C 42000000
E2000002 00000000
30280034 00000113
3027C018 41C00000
1427C018 4F000000
E2000002 00000000
30280034 00000114
1427C018 4F000000
E2000001 00000000
30280034 0000011B
1427F228 00000000
1427C018 40000000
E2000001 00000000
30280034 0000011D
1427C018 4F000000
E2000001 00000000
30280034 00000115
3027C018 41800000
1427C018 4F000000
E2000002 00000000
60000002 00000001
14283BAC 00000050
14283BB0 0000005C
14283BB4 00000007
4A100000 00002054
62000000 00000001
80100000 0000005C
80100001 00052000
62000000 00000000
E0000000 80008000
* add these two codes if you want to have an always fully charged aura - but they will sometimes glitch up and not work properly.

Super Pit:(31 Lines)  (Phantom Wings)
80000000 90180FB8
80000001 81000000
60000006 00000000
4A001000 00000000
38000000 00FF1900
4A001001 00000000
30266A3C 00000112
30262DB8 40A00000
14262DB8 4F000000
E2000002 00000000
30266A3C 0000011A
30262DB8 40A00000
14262DB8 4F000000
E2000002 00000000
10266F74 00000000
30266A3C 00000114
14262DB8 4F000000
E2000001 00000000
30266A3C 0000011D
14265C40 000000FF
14265C44 000000FF
E2000001 00000000
30266A3C 00000115
14262DB8 4F000000
30266A3D 00000120
14262DB8 4F000000
E200000F 00000000
80100000 0000005C
80100001 00052000
62000000 00000000
E0000000 80008000

Super Ike(68 Lines)  (Phantom Wings)
80000000 90180FB8
80000001 81000000
60000006 00000000
4A001000 00000000
38000000 00FF2500
4A001001 00000000
30285CD0 00000112
14284E90 000000FF
302819F8 40000000
142819F8 41600000
E2000002 00000000
30285CD0 00000118
302819F8 41800000
142819F8 4F000000
E2000002 00000000
30285CD0 00000119
302819F8 41800000
142819F8 4F000000
E2000002 00000000
30285CD0 00000113
14284E98 00000100
142819F8 4F000000
E2000001 00000000
30285CD0 0000011C
302819F8 41800000
142819F8 4F000000
E2000002 00000000
30285CD0 0000011D
142819F8 4F000000
E2000001 00000000
30285CD0 00000114
142819F8 4F000000
E2000001 00000000
30285CD0 00000120
142819F8 4F000000
E2000001 00000000
30285CD0 00000115
302819F8 41800000
142819F8 4F000000
E2000002 00000000
30285CD0 0000002A
142819F8 4F000000
30285CD1 0000002B
142819F8 4F000000
30285CD1 0000002C
302819F8 41000000
142819F8 42400000
E2000002 00000000
30285CD0 0000002E
142819F8 4F000000
30285CD1 0000002F
302819F8 41000000
142819F8 42000000
302819F9 42200000
142819F8 44000000
E2000002 00000000
30285CD0 00000030
142819F8 4F000000
30285CD1 00000031
142819F8 4F000000
30285CD1 00000032
302819F8 41C00000
142819F8 4F000000
E200000F 00000000
80100000 0000005C
80100001 00052000
62000000 00000000
E0000000 80008000

Super Rob:(23 Lines)  (Phantom Wings)
80000000 90180FB8
80000001 81000000
60000006 00000000
4A001000 00000000
38000000 00FF2600
4A001001 00000000
1427E698 7F000000
1427E69C 46000000
1427E6A0 43170CE4
3027E198 00000112
14289CC4 42000000
1427A300 4F000000
E2000001 00000000
3027E198 00000113
1427A300 4F000000
E2000001 00000000
3027E198 00000117
1427D390 000000ff
E200000f 00000000
80100000 0000005C
80100001 00052000
62000000 00000000
E0000000 80008000

Super Sonic:(32 Lines)  (Phantom Wings)
80000000 90180FB8
80000001 81000000
60000006 00000000
4A001000 00000000
38000000 00FF2B00
4A001001 00000000
142878C8 000000FF
14285548 000000FF
30283054 00000118
14282248 000000FF
E2000001 00000000
30283054 00000120
1427EF98 4F000000
E2000001 00000000
30283054 00000115
14282248 0000027F
E2000001 00000000
30283054 00000123
30283229 40ECCCCC
14283228 41100000
30283229 40BF5C28
14283228 41000000
E2000001 00000000
30283054 00000004
1428229c 704C36C0
30283055 00000008
1427EF98 4f000000
E200000F 00000000
80100000 0000005C
80100001 00052000
62000000 00000000
E0000000 80008000

Super Sheik B Move (REDSOXROX)
4A000000 81270E94
D2000000 00000003
2C060094 40820008
4A000000 8098D528
38C00002 60000000
90DD08C0 00000000
E0000000 80008000

Super Sheik B Move Short (REDSOXROX)
4A000000 81000000
14270E94 00000028
E0000000 80008000 
If you start as Zelda and transform, the code doesn't work. You have to start as Shiek for it to work. 

Super Pikachu (Power Marshall, incomplete)
80000000 90180FB8
80000001 81000000
60000006 00000000
4A001000 00000000
38000000 00FF0800
4A001001 00000000
30265590 00000112
30261718 40000000
14261718 42000000
E2000002 00000000
30265590 00000113
30261718 40000000
14261718 42000000
E2000002 00000000
30265590 00000114
30261718 40000000
14261718 42000000
E2000002 00000000
E2000002 00000000
30265590 00000115
30261718 40000000
14261718 42000000
E2000002 00000000
80100000 0000005C
80100001 00052000
62000000 00000000
E0000000 80008000
Air dodge faster
Up, Down, and Side Smash fully charged!
Grab attack faster! (lucario grab attack fast!)

Super Pikachu (Phantom Wings, complete)
80000000 90180FB8
80000001 81000000
60000006 00000000
4A001000 00000000
38000000 00FF0800
4A001001 00000000
30265590 00000112
14261718 4F000000
14289CC8 4F000000
E2000001 00000000
30265590 00000115
14261718 4F000000
14289CC8 4F000000
E2000001 00000000
30265590 0000011D
14261718 4F000000
E2000001 00000000
30265590 00000118
142647A8 00000001
14264798 00000000
14261718 42000000
E2000001 00000000
30265590 00000113
14261718 4F000000
E2000001 00000000
30265590 00000119
14264798 000000CF
E2000001 00000000
30265590 0000011C
14261718 4F000000
E2000001 00000000
30265590 0000001F
14261718 4F000000
E2000001 00000000
30265590 00000020
14261718 4F000000
E200000F 00000000
80100000 0000005C
80100001 00052000
62000000 00000000
E0000000 80008000

Amazing Pikachu (Power Marshall)
80000000 90180FB8
80000001 81000000
60000006 00000000
4A001000 00000000
38000000 00FF0800
4A001001 00000000
30265590 00000021
30261718 40000000
14261718 42000000
E2000002 00000000
30265590 0000002E
30261718 40000000
14261718 4F000000
E2000002 00000000
30265590 0000002B
30261718 40000000
14261718 4F000000
E2000002 00000000
30265590 00000031
30261718 40000000
14261718 4F000000
E2000002 00000000
30265590 0000003A
30261718 40000000
14261718 4F000000
30265590 00000112
30261718 40000000
14261718 42000000
E2000002 00000000
30265590 00000113
30261718 40000000
14261718 4F000000
E2000002 00000000
30265590 00000114
30261718 40000000
14261718 42000000
E2000002 00000000
30265590 00000115
30261718 40000000
14261718 42000000
E2000002 00000000
80100000 0000005C
80100001 00052000
62000000 00000000
E0000000 80008000
Amazing Pikachu is Super Pikachu with more moves supered! 

Super Samus (Phantom Wings)
80000000 90180FB8
80000001 81000000
60000006 00000000
4A001000 00000000
38000000 00FF0300
4A001001 00000000
1426ACC4 00000007
3026A840 00000117
14266994 4F000000
14289CCC 4F000000
E2000001 00000000
3026A840 0000011A
14266994 4F000000
14289CCC 4F000000
E2000001 00000000
3026A840 0000011B
14266994 4F000000
14289CCC 4F000000
E2000001 00000000
3026A840 0000011C
14266994 4F000000
14289CCC 4F000000
E2000001 00000000
3026A840 00000122
14289CCC 4F000000
30266994 40000000
14266994 4F000000
E2000002 00000000
3026A840 00000123
14289CCC 4F000000
30266994 40000000
14266994 4F000000
E2000002 00000000
3026A840 00000124
14289CCC 4F000000
30266994 40000000
14266994 4F000000
E2000002 00000000
3026A840 00000125
14289CCC 4F000000
30266994 40000000
14266994 4F000000
E2000002 00000000
80100000 0000005C
80100001 00052000
62000000 00000000
E0000000 80008000
-Full Charge & rapid fire charge shot
-Rapid fire missiles & super missiles

Super Charizard (Phantom Wings)
80000000 90180FB8
80000001 81000000
60000006 00000000
4A001000 00000000
38000000 00FF1D00
4A001001 00000000
1428AD10 4F000000
142787A8 4F000000
142787AC 4F000000
1427875C 42480000
3027829C 00000112
142774C0 000000FF
142774C8 00000001
302745E0 40000000
142745E0 41000000
302745E1 41800000
142745E0 4F000000
E2000002 00000000
3027829C 00000113
30289CA4 00000000
14289CA4 41C00000
14289DD0 4F000000
1428A028 4F000000
302745E1 40000000
142745E0 4F000000
E2000002 00000000
3027829C 0000001B
142774C4 00000003
E200000F 00000000
80100000 0000005C
80100001 00052000
62000000 00000000
E0000000 80008000
-Rapid fire side-b
-Infinite flame breath
-Master shield(always perfect shield everything and have infinite shield)

Super Capt. Falcon (Phantom Wings)
80000000 90180FB8
80000001 81000000
60000006 00000000
4A001000 00000000
38000000 00FF0A00
4A001001 00000000
14284164 70000000
30283F50 00000112
14289F20 4F000000
3027FF98 40000000
1427FF98 42600000
14289CC8 42500000
14289DF4 4F000000
1428A04C 4F000000
3027FF99 42700000
1427FF98 42C00000
E2000002 00000000
30283F50 00000117
3027FF98 40000000
1427FF98 42500000
14289CC8 42400000
14289DF4 4F000000
1428A04C 4F000000
3027FF99 42800000
1427FF98 42C00000
E2000002 00000000
30283F50 00000113
3027FF98 00000000
1427FF98 41800000
14289CC8 41800000
3027FF99 42000000
1427FF98 42800000
E2000003 00000000
30283F50 00000004
142831AC 50000000
E2000001 00000000
30283F50 00000003
14289CC8 4F000000
E2000001 00000000
30283F50 00000008
1427FF98 4F000000
E200000F 00000000
80100000 0000005C
80100001 00052000
62000000 00000000
E0000000 80008000
-Rapid fire Falcon Punch(do you think I overdid it?)
-Instant side-B
-Enhanced speed and air speed

Super Kirby (Power Marshall)
80000000 90180FB8
80000001 81000000
60000006 00000000
4A001000 00000000
38000000 00FF0600
4A001001 00000000
302745C8 00000112
302702DC 40000000
142702DC 4F000000
E2000002 00000000
302745C8 00000113
302702DC 40000000
142702DC 42000000
E2000002 00000000
302745C8 00000114
142702DC 4F000000
14289CC8 4F000000
E2000002 00000000
302745C8 00000000
302702DC 40000129
142702DC 4F000000
E2000002 00000000
302745C8 0000012B
302702DC 40000000
142702DC 4F000000
E2000002 00000000
302745C8 00000115
302702DC 40000000
142702DC 4F000000
E2000002 00000000
302745C8 0000012C
142702DC 4F000000
14289CC8 4F000000
E2000002 00000000
E200000F 00000000
80100000 0000005C
80100001 00052000
62000000 00000000
E0000000 80008000

Amazing Kirby (Power Marshall)
80000000 90180FB8
80000001 81000000
60000006 00000000
4A001000 00000000
38000000 00FF0600
4A001001 00000000
302745C8 00000026
302702DC 40000000
142702DC 42000000
E2000002 00000000
302745C8 0000002B
302702DC 40000000
142702DC 42000000
E2000002 00000000
302745C8 0000002E
302702DC 40000000
142702DC 42000000
E2000002 00000000
302745C8 00000033
302702DC 40000000
142702DC 42000000
E2000002 00000000
302745C8 0000010C
302702DC 40000000
142702DC 4F000000
E2000002 00000000
302745C8 00000112
302702DC 40000000
142702DC 4F000000
E2000002 00000000
302745C8 00000113
302702DC 40000000
142702DC 42000000
E2000002 00000000
302745C8 00000114
142702DC 4F000000
14289CC8 4F000000
E2000002 00000000
302745C8 00000000
302702DC 40000129
142702DC 4F000000
E2000002 00000000
302745C8 0000012B
302702DC 40000000
142702DC 4F000000
E2000002 00000000
302745C8 00000115
302702DC 40000000
142702DC 4F000000
E2000002 00000000
302745C8 0000012C
142702DC 4F000000
14289CC8 4F000000
E2000002 00000000
E200000F 00000000
80100000 0000005C
80100001 00052000
62000000 00000000
E0000000 80008000

Super Lucas (Power Marshall)
80000000 90180FB8
80000001 81000000
60000006 00000000
4A001000 00000000
38000000 00FF1B00
4A001001 00000000
30247850 00000112
14243898 4F000000
14289CC8 4F000000
E2000002 00000000
30247850 00000113
30243898 40000000
14243898 42000000
E2000002 00000000
30247850 00000114
14243898 4F000000
14289CC8 4F000000
E2000002 00000000
30247850 00000115
30243898 40000000
14243898 4F000000
E2000002 00000000
E200000F 00000000
80100000 0000005C
80100001 00052000
62000000 00000000
E0000000 80008000

Amazing Lucas (Power Marshall)
80000000 90180FB8
80000001 81000000
60000006 00000000
4A001000 00000000
38000000 00FF1B00
4A001001 00000000
30247850 0000002E
30243898 40000000
14243898 4F000000
E2000002 00000000
30247850 00000032
30243898 40000000
14243898 42000000
E2000002 00000000
30247850 00000033
30243898 40000000
14243898 42000000
E2000002 00000000
30247850 00000034
30243898 40000000
14243898 42000000
E2000002 00000000
30247850 0000003A
30243898 40000000
14243898 4F000000
E2000002 00000000
30247850 00000112
14243898 4F000000
14289CC8 4F000000
E2000002 00000000
30247850 00000113
30243898 40000000
14243898 42000000
E2000002 00000000
30247850 00000114
14243898 4F000000
14289CC8 4F000000
E2000002 00000000
30247850 00000115
30243898 40000000
14243898 4F000000
E2000002 00000000
E200000F 00000000
80100000 0000005C
80100001 00052000
62000000 00000000
E0000000 80008000

Texture Hacking (not Swapping) (Phantom Wings) (Requires WiiRD)

Texture Finder
4A000000 XXXXXXXX
30000000 00000001
58010000 00000008
DE000000 80009380
6610001A 00000000
58010000 0000014C
80000000 000000YY
86100000 00000104
4A101000 00000010
92210000 00000000
86300000 00FFFFFF
86100000 00000020
86000000 80000000
80000001 00000000
88000001 00000000
6000FFFF 00000000
86000001 00000020
4A000000 00000000
48101001 00000030
48101001 00000034
48101001 00000038
48101001 0000003C
90010002 00000000
80000003 00000000
80000004 80001810
80000005 80001814
A0000000 45000000
80000004 80001812
A0000000 45000000
66000002 00000000
E2000002 00000000
62000000 00000000
80000004 00000000
80000005 00000000
E0000000 80008000
XXXXXXXX Player
80494EEC P1
80494F54 P2
80494FBC P3
80495024 P4
etc.
YY Texture File to find
Texture File Location is stored at 80001808
Texture File End is stored at 8000180C
--
This code is for finding the texture files for each character. The textures for 
each character are stored in multiple parts so you've got to find each one(I'll 
make a list someday) 
--
Usually a character will have 2 primary texture files that modify their main 
textures - you do, however, have to sort through other unusable files like the
ones my editor can't modify yet(the unusable ones are much shorter than the
normal ones - so there's a hint) My best advice is to start with YY = 00 and 
dump each file from there up to about 10 - then just keep the larger files.
--
Note
To keep things organized you may want to code each file you dump to
something like <characer><Color><File#>.bin - so Green Links texture file #2,
for example, would be LinkG2.bin.

Texture Setter
80000002 80494EEC
80000003 90180FB8
60000006 00000000
4A001003 00000000
38000000 00FFXX00
38000004 FF0000YY
4A001002 00000000
30000000 00000001
58010000 00000008
DE000000 80009380
58010000 0000014C
80000000 00000001
86100000 00000104
4A101000 00000010
92210000 00000000
86300000 00FFFFFF
86100000 00000020
86000000 80000000
80000001 TTTTTTTT
6000SSSS 00000001
8A002010 00000000
86000000 00000020
86000001 00000020
62000000 00000001
E2000003 00000000
80100002 00000068
80100003 0000005C
62000000 00000000
E0000000 80008000
XX Character Affected
YY Color Affected
ZZ Texture File Written to
TTTTTTTT Location of uploaded file
--can be anywhere from 93573000 - 935E0000(Empty)
SSSS uploaded file size \ 20(Hex) - 1
--
SSSS can be found by subtracting the End file address from the Start file
address(or you can just look at the size in a hex editor) and then doing the
divided by 20(Hex) - 1 part
--
Using this code you only have to upload the texture file once at the start of the game - instead of each time the match starts.
--
Oh, and this code is also affected by the Sheik/Zelda or charzard/Ivysuar/Squirtle problem.

music fix codes

Battlefield My Music Reset :
4A000000 9017EBCC
14000000 000026FC
14000004 00000032
14000008 000027EE
1400000C 00000032
14000010 00002711
14000014 00000032
14000018 00002813
1400001C 00000032
14000020 00002815
14000024 00000032
E0000000 80008000

Final Destination My Music Reset :
4A000000 9017EBF4
14000000 000026FD
14000004 00000132
14000008 000027ED
1400000C 00000132
14000010 000027EF
14000014 00000132
14000018 00002817
1400001C 00000132
14000020 0000281D
14000024 00000132
E0000000 80008000

Delfino Plaza My Music Reset :
4A000000 9017EC1C
14000000 00002720
14000004 00000232
14000008 0000271A
1400000C 00000232
14000010 0000271B
14000014 00000232
14000018 00002721
1400001C 002D0232
14000020 00002722
14000024 00AE0232
E0000000 80008000

Luigi's Mansion My Music Reset :
4A000000 9017EC44
14000000 0000271C
14000004 00BE0332
14000008 00002719
1400000C 00000332
14000010 00002718
14000014 00000332
14000018 000027CC
1400001C 00000332
14000020 000027CD
14000024 00840332
E0000000 80008000

Mushroomy Kingdom (Above and Below) My Music Reset :
4A000000 9017EC6C
14000000 00002714
14000004 00000432
14000008 00002723
1400000C 00000432
14000010 0000271D
14000014 00000432
14000018 00002715
1400001C 00000532
14000020 00002716
14000024 00240532
14000028 00002717
1400002C FFFF0532
E0000000 80008000

Mario Circuit My Music Reset :
4A000000 9017EC9C
14000000 00002725
14000004 FFFF0632
14000008 00002726
1400000C 00000632
14000010 00002727
14000014 00480632
14000018 00002728
1400001C FFFF0632
14000020 000027D5
14000024 00480632
14000028 000027DE
1400002C 00000632
14000030 000027CB
14000034 00000632
E0000000 80008000

75m My Music Reset :
4A000000 9017ECD4
14000000 0000272C
14000004 00000732
14000008 0000272B
1400000C 00000732
14000010 00002731
14000014 FFFF0732
E0000000 80008000

Jungle Falls My Music Reset :
4A000000 9017ECEC
14000000 00002729
14000004 00000832
14000008 00002730
1400000C 00000832
14000010 0000272D
14000014 00000832
14000018 0000272E
1400001C 00900832
14000020 0000272F
14000024 00000832
14000028 00002732
1400002C 00000832
14000030 0000272A
14000034 FFFF0832
E0000000 80008000

Pirate Ship My Music Reset :
4A000000 9017ED24
14000000 00002741
14000004 00000932
14000008 00002742
1400000C FFFF0932
14000010 00002739
14000014 00000932
14000018 0000273C
1400001C 00540932
14000020 0000273F
14000024 00000932
14000028 0000273D
1400002C 00000932
14000030 0000273E
14000034 FFFF0932
14000038 00002740
1400003C 00000932
E0000000 80008000

Bridge of Eldin My Music Reset :
4A000000 9017ED64
14000000 00002734
14000004 00000A32
14000008 0000273B
1400000C FFFF0A32
14000010 00002733
14000014 00000A32
14000018 00002736
1400001C 00000A32
14000020 00002737
14000024 00000A32
14000028 0000273A
1400002C 00960A32
14000030 00002743
14000034 00000A32
14000038 00002744
1400003C 00000A32
14000040 00002745
14000044 00000A32
E0000000 80008000

Norfair My Music Reset :
4A000000 9017EDAC
14000000 00002746
14000004 00000B32
14000008 00002748
1400000C 00000B32
14000010 00002747
14000014 00000B32
14000018 0000274A
1400001C 00000B32
14000020 000027DC
14000024 00000B32
14000028 000027D7
1400002C 00120B32
E0000000 80008000

Frigate Orpheon My Music Reset :
4A000000 9017EDDC
14000000 00002749
14000004 00000C32
14000008 0000274D
1400000C FFFF0C32
14000010 0000274C
14000014 00000C32
14000018 0000274B
1400001C 00000C32
14000020 0000274E
14000024 00000C32
14000028 0000274F
1400002C 00000C32
E0000000 80008000

Yoshi's Island My Music Reset :
4A000000 9017EE0C
14000000 00002751
14000004 00000D32
14000008 00002750
1400000C 00000D32
14000010 00002752
14000014 00480D32
14000018 00002754
1400001C 00000D32
14000020 00002755
14000024 00000D32
E0000000 80008000

Halberd My Music Reset :
4A000000 9017EE34
14000000 0000275C
14000004 00000E32
14000008 00002757
1400000C FFFF0E32
14000010 0000275B
14000014 00120E32
14000018 0000275A
1400001C 00540E32
14000020 00002758
14000024 00000E32
14000028 00002762
1400002C 00660E32
14000030 0000275D
14000034 00000E32
14000038 0000275E
1400003C 00000E32
14000040 00002759
14000044 00000E32
14000048 00002760
1400004C 00000E32
14000050 0000275F
14000054 FFFF0E32
14000058 00002761
1400005C 00000E32
E0000000 80008000

Space Armada My Music Reset :
4A000000 9017EE94
14000000 0000276C
14000004 00580F32
14000008 00002764
1400000C 00000F32
14000010 00002763
14000014 00480F32
14000018 00002765
1400001C 00000F32
14000020 00002766
14000024 00000F32
14000028 0000276D
1400002C 00480F32
14000030 00002767
14000034 00000F32
14000038 0000276B
1400003C 00000F32
14000040 00002769
14000044 00000F32
14000048 0000276A
1400004C 00000F32
14000050 000027CE
14000054 FFFF0F32
E0000000 80008000

Pokemon Stadium 2 My Music Reset :
4A000000 9017EEEC
14000000 0000276E
14000004 003C1032
14000008 00002770
1400000C 00001032
14000010 0000276F
14000014 00001032
14000018 00002771
1400001C 00001032
14000020 00002772
14000024 00121032
E0000000 80008000

Spear Pillar My Music Reset :
4A000000 9017EF14
14000000 00002773
14000004 00541132
14000008 00002775
1400000C 00001132
14000010 00002774
14000014 00191132
14000018 00002776
1400001C 001E1132
14000020 00002777
14000024 00001132
E0000000 80008000

Port Town Aero Dive My Music Reset :
4A000000 9017EF3C
14000000 00002778
14000004 00001232
14000008 0000277A
1400000C 00001232
14000010 00002779
14000014 001E1232
14000018 0000277B
1400001C FFFF1232
14000020 0000277C
14000024 00541232
14000028 0000277D
1400002C 001E1232
14000030 0000277E
14000034 005A1232
14000038 0000277F
1400003C 00001232
14000040 00002780
14000044 00001232
14000048 00002781
1400004C 00001232
14000050 000027D9
14000054 006C1232
14000058 00002810
1400005C 00001232
E0000000 80008000

Summit My Music Reset :
4A000000 9017EF9C
14000000 000027C9
14000004 FFFF1332
14000008 000027C8
1400000C 00001332
14000010 000027CA
14000014 00001332
14000018 000027C7
1400001C 00001332
14000020 0000280B
14000024 00001332
E0000000 80008000

Flat Zone 2 My Music Reset :
4A000000 9017EFC4
14000000 000027D4
14000004 00001432
14000008 000027C6
1400000C 00001432
14000010 0000280C
14000014 00001432
E0000000 80008000

Castle Siege My Music Reset :
4A000000 9017EFDC
14000000 00002783
14000004 00001532
14000008 00002785
1400000C 00001532
14000010 00002789
14000014 008A1532
14000018 00002787
1400001C 00001532
14000020 00002788
14000024 00001532
14000028 00002784
1400002C 00001532
14000030 0000278E
14000034 00001532
14000038 0000278A
1400003C 00721532
14000040 0000278B
14000044 00001532
14000048 0000278C
1400004C FFFF1532
14000050 0000278D
14000054 FFFF1532
14000058 0000280F
1400005C 006C1532
E0000000 80008000

Wario Ware, Inc. My Music Reset :
4A000000 9017F03C
14000000 000027A1
14000004 00001632
14000008 000027A2
1400000C 00001632
14000010 000027A8
14000014 00001632
14000018 000027A7
1400001C 00001632
14000020 000027A6
14000024 00001632
14000028 000027A5
1400002C 00001632
14000030 000027A4
14000034 00001632
14000038 000027A3
1400003C 00001632
E0000000 80008000

Distant Planet My Music Reset :
4A000000 9017F07C
14000000 0000279E
14000004 00001732
14000008 00002799
1400000C FFFF1732
14000010 0000279F
14000014 00001732
14000018 0000279A
1400001C FFFF1732
14000020 0000279C
14000024 00001732
14000028 000027A0
1400002C FFFF1732
14000030 0000279D
14000034 00001732
14000038 0000279B
1400003C 00001732
14000040 000027D8
14000044 00001732
E0000000 80008000

Sky World My Music Reset :
4A000000 9017F0C4
14000000 000027BF
14000004 00001832
14000008 000027C1
1400000C 008A1832
14000010 000027C0
14000014 00001832
14000018 000027C2
1400001C 00001832
E0000000 80008000

Mario Bros. My Music Reset :
4A000000 9017F0E4
14000000 00002724
14000004 00001932
14000008 000027C4
1400000C 00A81932
14000010 000027C3
14000014 00001932
14000018 000027CF
1400001C FFFF1932
14000020 000027D0
14000024 00001932
E0000000 80008000

New Pork City My Music Reset :
4A000000 9017F10C
14000000 00002795
14000004 00001A32
14000008 00002797
1400000C 00001A32
14000010 00002796
14000014 00001A32
14000018 00002798
1400001C 00001A32
14000020 00002793
14000024 00001A32
14000020 0000278F
14000024 00001A32
E0000000 80008000

Smashville My Music Reset :
4A000000 9017F13C
14000000 000027B3
14000004 00001B32
14000008 000027B4
1400000C 00001B32
14000010 000027B5
14000014 FFFF1B32
14000018 000027B8
1400001C 00001B32
14000020 000027B7
14000024 00001B32
E0000000 80008000

Shadow Moses Island My Music Reset :
4A000000 9017F164
14000000 000027E7
14000004 00641C32
14000008 000027E3
1400000C 00001C32
14000010 000027E4
14000014 00001C32
14000018 000027E9
1400001C FFFF1C32
14000020 000027E5
14000024 00001C32
14000028 000027E8
1400002C 00001C32
14000030 000027E6
14000034 00001C32
14000038 000027EB
1400003C 00001C32
14000040 000027EC
14000044 00001C32
E0000000 80008000

Green Hill Zone My Music Reset :
4A000000 9017F1AC
14000000 000027F2
14000004 00541D32
14000008 000027F5
1400000C 00001D32
14000010 000027F3
14000014 00001D32
14000018 000027F4
1400001C 00001D32
14000020 000027F7
14000024 00001D32
14000028 000027F8
1400002C 00001D32
14000030 000027F9
14000034 00001D32
14000038 000027FA
1400003C 00001D32
14000040 000027FB
14000044 00001D32
14000048 000027FC
1400004C FFFF1D32
14000050 000027FD
14000054 00001D32
14000058 000027FE
1400005C FFFF1D32
E0000000 80008000

Picto Chat My Music Reset :
4A000000 9017F20C
14000000 000027D2
14000004 00001E32
14000008 000027DA
1400000C 00001E32
14000010 000027DB
14000014 00001E32
14000018 000027DF
1400001C 00001E32
14000020 000027E0
14000024 00001E32
14000028 000027E1
1400002C 004E1E32
14000030 000027DD
14000034 00001E32
14000038 000027D6
1400003C 00001E32
14000040 00002812
14000044 00001E32
E0000000 80008000

Hanenbow My Music Reset :
4A000000 9017F254
14000000 000027D3
14000004 00001F64
E0000000 80008000


Temple (Melee) My Music Reset :
4A000000 9017F25C
14000000 00002735
14000004 00002032
14000008 00002816
1400000C 00002032
E0000000 80008000

Yoshi's Island (Melee) My Music Reset :
4A000000 9017F26C
14000000 00002803
14000004 00582132
14000008 0000280D
1400000C 00002132
E0000000 80008000

Jungle Japes (Melee) My Music Reset :
4A000000 9017F27C
14000000 00002801
14000004 00002232
14000008 00002818
1400000C 00002232
E0000000 80008000

Onett (Melee) My Music Reset :
4A000000 9017F28C
14000000 0000280A
14000004 00002332
14000008 00002811
1400000C 00662332
E0000000 80008000

Green Greens (Melee) My Music Reset :
4A000000 9017F29C
14000000 00002805
14000004 00002432
14000008 00002804
1400000C 00002432
E0000000 80008000

Pokemon Stadium (Melee) My Music Reset :
4A000000 9017F2AC
14000000 00002807
14000004 008C2532
14000008 0000280E
1400000C FFFF2532
14000010 00002808
14000014 00002532
E0000000 80008000

Rainbow Cruise (Melee) My Music Reset :
4A000000 9017F2C4
14000000 00002800
14000004 00002632
14000008 000027FF
1400000C 008A2632
E0000000 80008000

Corneria (Melee) My Music Reset :
4A000000 9017F2D4
14000000 00002806
14000004 00002732
14000008 0000281A
1400000C 00002732
E0000000 80008000

Big Blue (Melee) My Music Reset :
4A000000 9017F2E4
14000000 00002809
14000004 00002832
14000008 0000281B
1400000C 00002832
E0000000 80008000

Brinstar (Melee) My Music Reset :
4A000000 9017F2F4
14000000 00002819
14000004 00542932
14000008 00002802
1400000C 00002932
E0000000 80008000

Partial Size Modifier

Partial Size Modifier Set Pointers [Phantom Wings]
C283CAA4 00000006
80A30064 80A50020
80A5000C A8850002
80B90010 80A500AC
5484103E 38840040
7CA2212E 3CA01000
60000000 00000000

Skip Write:
C21A86E8 00000004
C01B0000 A89B0002
2C045953 4182000C
C002A078 67A44000
60000000 00000000
C2046AF8 00000004
C0170000 A8970002
2C045953 41820008
C00284C8 7E248B78
60000000 00000000

Character 1 Partial Size Modifier:
28708D68 00FFZZ00
48000000 805A9360
DE000000 80009380
1400XXXX YYYY5953
E0000000 80008000
ZZ Character
XXXX Part to modify(goes up in increments of C)
YYYY Size(FP value)
Because it's so difficult to find the values for X, I decided to create a code 
that allows you to cycle through the index one at a time so you can list them in 
the order you find them in.

Character 2 Partial Size Modifier:
28708DC4 00FFZZ00
48000000 805A9364
DE000000 80009380
1400XXXX YYYY5953
E0000000 80008000
ZZ Character
XXXX Part to modify(goes up in increments of C)
YYYY Size(FP value)
Because it's so difficult to find the values for X, I decided to create a code 
that allows you to cycle through the index one at a time so you can list them in 
the order you find them in.

Character 3 Partial Size Modifier:
28708E20 00FFZZ00
48000000 805A9368
DE000000 80009380
1400XXXX YYYY5953
E0000000 80008000
ZZ Character
XXXX Part to modify(goes up in increments of C)
YYYY Size(FP value)
Because it's so difficult to find the values for X, I decided to create a code 
that allows you to cycle through the index one at a time so you can list them in 
the order you find them in.

Character 4 Partial Size Modifier:
28708E7C 00FFZZ00
48000000 805A936C
DE000000 80009380
1400XXXX YYYY5953
E0000000 80008000
ZZ Character
XXXX Part to modify(goes up in increments of C)
YYYY Size(FP value)
Because it's so difficult to find the values for X, I decided to create a code 
that allows you to cycle through the index one at a time so you can list them in 
the order you find them in.

Cycle Code:
48000000 805A9360
48100000 805A9370
DE000000 80009380
14000000 3F800000
284DE4B1 000000C1
205A9380 00000000
225A9370 00000000
80000000 805A9370
86010000 FFFFFFF4
045A9380 00000001
E2000003 00000000
284DE4B0 000000C2
205A9380 00000000
80000000 805A9370
86010000 0000000C
045A9380 00000001
E2000003 00000000
284DE4B0 000000E0
045A9370 00000000
E2000001 00000000
284DE4B0 000000C0
045A9380 00000000
E2000001 00000000
48000000 805A9360
48100000 805A9370
DE000000 80009380
14000000 40005953
E0000000 80008000
YYYY Size(FP value)
Only affects Character 1.
Press R + D</D> on Controller 1 to cycle forward or back
Press R + L to reset back to 0.
You must completely release the D pad in order to cycle again.(you can't just hold down D>/D<, you have to tap it)
Don't go to high or it might freeze.

more info
-"For this code, you're always going to have the Set Pointers and Skip Writing codes enabled.
-Using the Cycle Code:
The only value you need to input for the Cycle Code is the YYYY value for size(I use 4000). Start a match with whichever character you want - they should start as double their size. Hold L and press D> a few times... For the first few times you wont see anything change too much(with the exception of the character going back to their original size) but after a few presses you'll start to see things like arms or legs/feet changing size out of proportion to the rest of the character.
-If you want to have a stable code for it instead of having to cycle through it each time:
Once you've found body part that you want to modify, count how many times you had to press D> to get to it and multiply it by C(hex) - the result will be what you put into the XXXX value of the Partial Size Modifier code.
-So if I wanted to make a code that always made Mario's 15th part at double size, I would have:
-ZZ = 00(Mario)
XXXX = (in hex 15 = F)F*C = 00B4
YYYY = 4000(FP value for 2x size)
-I wont post the completed code because this is just for pure example purposes - I doubt the result from these values would do anything.
-For anyone who wishes to have the FP values they are:"
-3E00 x.125
3E80 x.25
3F00 x.5
3F80 x1
4000 x2
4080 x4 "

Ike Has Huge Sword - all players [Jose_Gallardo]
28708D68 00FF2500
48000000 805A9360
DE000000 80009380
1400033C 40805953
E0000000 80008000
28708DC4 00FF2500
48000000 805A9364
DE000000 80009380
1400033C 40805953
E0000000 80008000
28708E20 00FF2500
48000000 805A9368
DE000000 80009380
1400033C 40805953
E0000000 80008000
28708E7C 00FF2500
48000000 805A936C
DE000000 80009380
1400033C 40805953
E0000000 80008000
*Credit to Phantom Wings for creating the Partial Size Modifier Hack

Brawny Luigi - all players [Jose Gallardo]
28708D68 00FF0900
48000000 805A9360
DE000000 80009380
140000F0 40805953
E0000000 80008000
28708DC4 00FF0900
48000000 805A9364
DE000000 80009380
140000F0 40805953
E0000000 80008000
28708E20 00FF0900
48000000 805A9368
DE000000 80009380
140000F0 40805953
E0000000 80008000
28708E7C 00FF0900
48000000 805A936C
DE000000 80009380
140000F0 40805953
E0000000 80008000
*Credit goes to Phantom Wings for the Partial Size Modifier hack

Comment area (No More Codes)

Stick this in front of the code you want to button activate:  (Full Metal Kirby)
284DE4B0 0000XXXX
Note: This code only works with First GCN Controller plugged in.
The Code Below Needs the other controller values to replace YYYYYYYY
YYYYYYYY 0000XXXX
Note that for the code above no current Classic controller button
codes for yet so just be happy that we finally have wiimote/nunchuck 
and now thanks to Full Metal Kirby Wavebird support :D
GCN Controller (16 bits)
1 284DE4B0
2 284DE4B8
3 284DE4C0
4 284DE4C8
Wii Controller
1 284F7880
2 284F8220
3 284F8BC0
4 284F9560
Clasic Controller
1 284F78AA
2 284F824A
3 284F8BEA
4 284F958A
Complete One-Button Gamecube Controller List 
(Note: Only works when you're holding only that button(s)):
0080 - No Button
0081 - D-Pad Left
0082 - D-Pad Right
0084 - D-Pad Down
0088 - D-Pad Up
0090 - Z
00A0 - R
00C0 - L
0180 - A
0280 - B
0480 - X
0880 - Y
1080 - Start/Pause
Wavebird:
0000 - No Button
0001 - D-Pad Left
0002 - D-Pad Right
0004 - D-Pad Down
0008 - D-Pad Up
0010 - Z
0020 - R
0040 - L
0100 - A
0200 - B
0400 - X
0800 - Y
1000 - Start/Pause
Wiimote (and Nunchuck):
0000 - None
0001 - Down
0002 - Up
0004 - Right
0008 - Left
0010 - +
0100 - 2
0200 - 1
0400 - B
0800 - A
1000 - -
2000 - Z (Nunchuck)
4000 - C (Nunchuck)
8000 - Home Button
Example 1: A+B Activator | 0180 + 0280 = 0380
Example 2: X+Y Activator | 0480 + 0880 = 0C80
Example 3: L+R Activator | 00A0 + 00C0 = 00E0
Example 4: L+A Activator | 00C0 + 0180 = 01C0
Example 5: R+B Activator | 00A0 + 0280 = 02A0
Final Ex.: L+R+A+B Activator | 00A0 + 00C0 + 0180 + 0280 = 03E0

Status Modifier Information
XX and YY are both calculated.. The calculations starts with 00 for 
both.
XX
+04 Invisible
+10 Metal
(14 would be invisible and metal as: 00(base) +04(Inv) +10(Metal) =14)
YY
+01 Reflect
+02 Curry
+04 Flower
+08 Bunny hood
+80 HP 

Color Modifier Information
XX: Possible colors
00-05 Normal 6 colors
06-0B Wario's 6 colors
0C Emerald (Glowing Great Maze color)
Emerald does not work with Giga Bowser, Wario Man, Peach or the Alloys

Character IDs
XX:
00 Mario
01 Donkey Kong
02 Link
03 Samus
04 Zero Suit Samus
05 Yoshi
06 Kirby
07 Fox
08 Pikachu
09 Luigi
0A Captain Falcon
0B Ness
0C Bowser
0D Peach
0E Zelda
0F Sheik
10 Ice Climbers
11 Popo
12 Nana
13 Marth
14 Mr. Game & Watch
15 Falco
16 Ganondorf
17 Wario
18 Metaknight
19 Pit
1A Pikmin & Olimar
1B Lucas
1C Diddy Kong
1D Charizard
1E Charizard (Trainer Independant)
1F Venasaur
20 Venasaur (Trainer Independant)
21 Squirtle
22 Squirtle (Trainer Independant)
23 Dedede
24 Lucario
25 Ike
26 Robot
27 Jigglypuff
28 Toon Link
29 Wolf
2A Snake
2B Sonic
2C Giga Bowser
2D WarioMan
2E ZakoRed (Red Alloy)
2F ZakoBlue (Blue Alloy)
30 ZakoYellow (Yellow Alloy)
31 ZakoGreen (Green Alloy)
32 Mario 

Dark Character Info
Attention: Does not work with Jigglypuff, Toon Link, Wolf, Sonic, and Zero Suit Samus.

Size Information
It is not recommended to go above 64.0 for Character Size as that is approximately the size of New Pork City
XXXXXXXX = Floating point number.. Examples:
0.05 = 3D4CCCCD
0.25 = 3E800000
0.5 = 3F000000
1.0 = 3F800000 (Normal Size)
1.5 = 3FC00000
2.0 = 40000000 (Double Size)
2.5 = 40200000
3.0 = 40400000 (Triple Size)
3.5 = 40600000
4.0 = 40800000 (Quadruple Size)
5.0 = 40A00000
6.0 = 40C00000
8.0 = 41000000
10.0 = 41200000
16.0 = 41800000
20.0 = 41A00000
32.0 = 42000000
64.0 = 42800000
100.0 = 42C80000

General FP Info
These numbers are for reference! It is not recommended to go higher than 4.0 for stage speed. It may lead to freezing or crashing.
Gravity values should be set to the same value as the Character Size. 5.0 Gravity is about equal to the gravity added by Metal on a normal (1.0) size character.
XXXXXXXX = Floating point number (examples)
0.05 = 3D4CCCCD
0.25 = 3E800000
0.5 = 3F000000
1.0 = 3F800000
1.5 = 3FC00000
2.0 = 40000000
2.5 = 40200000
3.0 = 40400000
3.5 = 40600000
4.0 = 40800000
5.0 = 40A00000
6.0 = 40C00000
8.0 = 41000000
10.0 = 41200000
16.0 = 41800000
20.0 = 41A00000
32.0 = 42000000
64.0 = 42800000
100.0 = 42C80000

Attack Ratio Info
XXXXXXXX = Floating point number 
C0000000 --> Almost Invincible 
0.05 = 3D4CCCCD
0.25 = 3E800000
0.5 = 3F000000
1.0 = 3F800000
1.5 = 3FC00000
2.0 = 40000000
2.5 = 40200000
3.0 = 40400000
3.5 = 40600000
4.0 = 40800000
5.0 = 40A00000
6.0 = 40C00000
8.0 = 41000000
10.0 = 41200000
16.0 = 41800000
20.0 = 41A00000
32.0 = 42000000
64.0 = 42800000
100.0 = 42C80000
There are also conversion apps for converting hexadecimal to 
floatng point!

Defense Ratio Info
XXXXXXXX = Floating point number 
C0000000 --> Almost Invincible 
0.05 = 3D4CCCCD
0.25 = 3E800000
0.5 = 3F000000
1.0 = 3F800000
1.5 = 3FC00000
2.0 = 40000000
2.5 = 40200000
3.0 = 40400000
3.5 = 40600000
4.0 = 40800000
5.0 = 40A00000
6.0 = 40C00000
8.0 = 41000000
10.0 = 41200000
16.0 = 41800000
20.0 = 41A00000
32.0 = 42000000
64.0 = 42800000
100.0 = 42C80000
There are also conversion apps for converting hexadecimal to 
floatng point!

Solid Color Character Info
If a value isn't on this list, it does nothing.
XX to change a character's general color overlay
01 = Lighter
02 = Darker
03 = Darker
04 = Completely black
05 = Cyan
09 = Dark
0A = Darker
0D = Darker
0F = Emerald green
10 = Blue
12 = Blue
13 = Blue
14 = Green
15 = Very slightly lighter
16 = Darker
17 = Emerald green
19 = Light blue
1E = Light green
27 = Blue
2F = Emerald green
31 = Green
35 = Dark purple
3A = Blue
40 = Emerald green
42 = Cyan
49 = Blue
4A = Emerald green
4B = Darker (purplish)
4C = Puce
4D = Pink
4E = Blue
51 = Emerald green
53 = Emerald green
54 = Cyan (greenish)
57 = Cyan
58 = Cyan
59 = Blue
5A = Puce
5C = Slightly darker
5E = Dark cyan
60 = Light blue
61 = Light purple
64 = Light blue
65 = Light purple
66 = Purple
68 = Pink
6A = Green
6B = Emerald green
6E = Light purple
6F = Purple

Stage List
The Stages with a Star work
00 (0) - Battle
*01 (1) - BattleField (Battlefield)
*02 (2) - Final (Final Destination)
*03 (3) - Dolpic (Delfino Plaza)
*04 (4) - Mansion (Luigi's Mansion)
*05 (5) - MarioPast (Mushroomy Kingdom)
*06 (6) - Kart (Mario Circuit)
*07 (7) - Donkey (75 m)
*08 (8) - Jungle (Rumble Falls)
*09 (9) - Pirates (Pirate Ship)
*0A (10) - Zelda2 (Bridge of Eldin)
*0B (11) - Norfair (Norfair)
*0C (12) - Orpheon (Frigate Orpheon)
*0D (13) - Crayon (Yoshi's Island)
*0E (14) - Halberd (Halberd)
0F (15) - TestHalberd_00
10 (16) - TestHalberd_01
11 (17) - TestHalberd_02
12 (18) - Karby2
*13 (19) - Starfox (Lylat Cruise)
*14 (20) - Stadium (Pokémon Stadium 2)
*15 (21) - Tengan (Spear Pillar)
*16 (22) - Fzero (Port Town Aero Dive)
*17 (23) - Ice (Summit)
*18 (24) - Gw (Flat Zone 2)
*19 (25) - Emblem (Castle Siege)
1A (26) - TestEmblem_00
1B (27) - TestEmblem_01
*1C (28) - Madein (WarioWare, Inc.)
*1D (29) - Earth (Distant Planet)
*1E (30) - Palutena (Skyworld)
*1F (31) - Famicom (Mario Bros.)
*20 (32) - Newpork (New Pork City)
*21 (33) - Village (Smashville)
*22 (34) - Metalgear (Shadow Moses Island)
*23 (35) - Greenhill (Green Hill Zone)
*24 (36) - Pictchat (PictoChat)
*25 (37) - Plankton (Hanenbow)
*26 (38) - ConfigTest
27 (39) - Viewer
*28 (40) - Result
*29 (41) - DxShrine (Temple)
*2A (42) - DxYorster (Yoshi's Island)
*2B (43) - DxGarden (Jungle Japes)
*2C (44) - DxOnett (Onett)
*2D (45) - DxGreens (Green Greens)
*2E (46) - DxPStadium (Pokémon Stadium)
*2F (47) - DxRCruise (Rainbow Cruise)
*30 (48) - DxCorneria (Corneria)
*31 (49) - DxBigBlue (Big Blue)
*32 (50) - DxZebes (Brinstar)
*33 (51) - Oldin
*34 (52) - Homerun (Homerun Contest)
*35 (53) - Edit (Stages made using the Stage Builder.)
*36 (54) - Heal (All-Star Resting Stage)
*37 (55) - OnlineTraining
*38 (56) - TargetBreak (Break The Targets)
39 (57) - CharaRoll
3A (58) - General
3B (59) - Adventure
3C (60) - Adventure0
3D (61) - Adventure2
3E (62) - AdvMeleeTest
3F (63) - AdvMelee
40 (64) - BattleS
41 (65) - BattleFieldS
42 (66) - Max
43 (67) - Unknown

Infinite Item Info
Change XXXXXXXX to the following values:
SmashBalls: 1462C3A0
pokéballs 1462C4CA
Smart bombs: 1462C39E
Party balls: 1462C38A
Bomb-ombs: 1462C36E
Gooey bombs: 1462C374

On The Fly Swaplist
These button combos must be pressed on the corresponding slot Gamecube controller (Slot 1 for Player 1). The directions refer to the D Pad.
Button Combo and the Character it swaps you to
A + Up = Alloy Red
A + Left = Alloy Blue
A + Right = Alloy Yellow
A + Down = Alloy Green
Note: You cannot switch from one alloy to another alloy. However, you CAN switch from to an alloy to another character and then back to an alloy.
----------
B + Up = Gannondorf
B + Left = Zelda
B + Right = Link
B + Down = Toon Link
----------
X + Up = Ness
X + Left = Samus
X + Right = Zero-Suit Samus
X + Down = Lucas
----------
Y + Up = Mr. Game & Watch
Y + Left = Pit
Y + Right = Ice Climbers
Y + Down = R.O.B.
----------
L + Up = Peach
L + Left = Mario
L + Right = Luigi
L + Down = Yoshi
----------
R + Up = Giga Bowser
R + Left = Bowser
R + Right = Wario
R + Down = Wario-Man (Do Not End Match As)
----------
Z + Up = Snake
Z + Left = Marth
Z + Right = Ike
Z + Down = Sonic
----------
L + R + Up = Pokemon Trainer
L + R + Left = Pikachu
L + R + Right = Jigglypuff
L + R + Down = Lucario
----------
X + Y + Up = Captain Falcon
X + Y + Left = Fox
X + Y + Right = Falco
X + Y + Down = Wolf
----------
L + A + Up = Olimar
L + A + Left = Donkey Kong
L + A + Right = Diddy Kong
L + A + Down = (None)
----------
R + A + Up = Kirby
R + A + Left = Metaknight
R + A + Right = King Dedede
R + A + Down = (None)

Music List
Replace XXXX with one of the following (Nameless and Unused songs will most likely NOT work)
26F9 Menu 1
26FA Menu 1
26FB Menu 2
26FC Battlefield
26FD Final Destination
26FF Online Practice Stage
2700 Results Display Screen
2701 Tournament Registration
2702 Tournament Grid
2703 Tournament Match End
2705 Classic: Results Screen
2706 ENDING
2707 All-Star Rest Area
2708 Home-Run Contest
2709 Cruel Brawl
270A Boss Battle
270B Trophy Gallery
270C Sticker Album / Album / Chronicle
270D Coin Launcher
270F Stage Builder
2712 Target Smash!!
2713 Credits
2714 Ground Theme (Super Mario Bros.)
2715 Underground Theme (Super Mario Bros.)
2716 Underwater Theme (Super Mario Bros.)
2717 Underground Theme (Super Mario Land)
2718 Airship Theme (Super Mario Bros. 3)
2719 Castle / Boss Fortress (Super Mario World / SMB 3)
271A Title / Ending (Super Mario World)
271B Main Theme (New Super Mario Bros.)
271C Luigi's Mansion Theme
271D Gritzy Desert
271E MLRPG02 (Unused)
271F MORINOKINOKO (Unused)
2720 Delfino Plaza
2721 Ricco Harbor
2722 Main Theme (Super Mario 64)
2723 Ground Theme 2 (Super Mario Bros.)
2724 Mario Bros.
2725 Mario Circuit
2726 Luigi Circuit
2727 Waluigi Pinball
2728 Rainbow Road
2729 Jungle Level Ver.2
272A The Map Page / Bonus Level
272B Opening (Donkey Kong)
272C Donkey Kong
272D King K.Rool / Ship Deck 2
272E Bramble Blast
272F Battle for Storm Hill
2730 Jungle Level
2731 25m BGM
2732 DK Jungle 1 Theme (Barrel Blast)
2733 Title (The Legend of Zelda)
2734 Main Theme (The Legend of Zelda)
2735 Great Temple / Temple
2736 The Dark World
2737 Hidden Mountain & Forest
2738 KAZENOSAKANA (Unused)
2739 Tal Tal Heights
273A Hyrule Field Theme
273B Ocarina of Time Medley
273C Song of Storms
273D Molgera Battle
273E Village of the Blue Maiden
273F Gerudo Valley
2740 Termina Field
2741 Dragon Roost Island
2742 The Great Sea
2743 Main Theme (Twilight Princess)
2744 The Hidden Village
2745 Midna's Lament
2746 Main Theme (Metroid)
2747 Norfair
2748 Ending (Metroid)
2749 Vs. Ridley
274A Theme of Samus Aran, Space Warrior
274B Sector 1
274C Opening / Menu (Metroid Prime)
274D Vs. Parasite Queen
274E Vs. Meta Ridley
274F Multiplayer (Metroid Prime 2)
2750 Ending (Yoshi's Story)
2751 Obstacle Course
2752 Yoshi's Island
2753 COCKIE (Unused)
2754 Flower Field
2755 Wildlands
2756 ATHLETIC2 (Unused)
2757 The Legendary Air Ride Machine
2758 King Dedede's Theme
2759 Boss Theme Medley
275A Butter Building
275B Gourmet Race
275C Meta Knight's Revenge
275D Vs. Marx
275E 0 Battle
275F Forest / Nature Area
2760 Checker Knights
2761 Frozen Hillside
2762 Squeak Squad Theme
2763 Main Theme (Star Fox)
2764 Corneria
2765 Main Theme (Star Fox 64)
2766 Area 6
2767 Star Wolf
2768 COMMAND (Unused)
2769 Space Battleground
276A Break Through the Ice
276B Star Wolf (Star Fox: Assault)
276C Space Armada
276D Area 6 Ver. 2
276E Pokémon Main Theme
276F Pokémon Center
2770 Road to Viridian City (From Pallet Town / Pewter City)
2771 Pokémon Gym / Evolution
2772 Wild Pokémon Battle! (Ruby / Sapphire)
2773 Victory Road
2774 Wild Pokémon Battle! (Diamond / Pearl)
2775 Dialga / Palkia Battle at Spear Pillar!
2776 Team Galactic Battle!
2777 Route 209
2778 Mute City
2779 White Land
277A Fire Field
277B Car Select
277C Dream Chaser
277D Devil's Call in Your Heart
277E Climb Up! And Get The Last Chance!
277F Brain Cleaner
2780 Shotgun Kiss
2781 Planet Colors
2783 Fire Emblem Theme
2784 Shadow Dragon Medley
2785 With Mila's Divine Protection (Celica Map 1)
2787 Preparing to Advance
2788 Winning Road - Roy's Hope
2789 Attack
278A Against the Dark Knight
278B Crimean Army Sortie
278C Power-Hungry Fool
278D Victory Is Near
278E Ike's Theme
278F Snowman
2790 SENTOUONIISAN (Unused)
2791 EIGHTMELODIES (Unused)
2792 SMILEANDTEARS (Unused)
2793 Humoresque of a Little Dog
2794 BECAUSE (Unused)
2795 Porky's Theme
2796 Mother 3 Love Theme
2797 Unfounded Revenge / Smashing Song of Praise
2798 You Call This a Utopia?!
2799 World Map (Pikmin 2)
279A Forest of Hope
279B Environmental Noises
279C Ai no Uta
279D Tane no Uta
279E Main Theme (Pikmin)
279F Stage Clear / Title (Pikmin)
27A0 Ai no Uta (French Version)
27A1 WarioWare, Inc.
27A2 WarioWare, Inc. Medley
27A3 Mona Pizza's Song (Japanese Version)
27A4 Mona Pizza's Song (English Version)
27A5 Mike's Song (Japanese Version)
27A6 Mike's Song (English Version)
27A7 Ashley's Song (Japanese Version)
27A8 Ashley's Song (English Version)
27B3 Title (Animal Crossing)
27B4 Go K.K. Rider!
27B5 2:00 a.m.
27B6 RADIOTAISO (Unused)
27B7 The Roost
27B8 Town Hall and Tom Nook's Store
27B9 K.K. Crusin'
27BA K.K. Western
27BB K.K. Gumbo
27BC Rockin' K.K.
27BD DJ K.K.
27BE K.K. Condor
27BF Underworld
27C0 Title (Kid Icarus)
27C1 Skyworld
27C2 Kid Icarus Original Medley
27C3 Famicom Medley
27C4 Gyromite
27C5 SPORTSMEDLEY (Unused)
27C6 Chill (Dr. Mario)
27C7 Clu Clu Land
27C8 Balloon Trip
27C9 Ice Climber
27CA Shin Onigashima
27CB Title (3D Hot Rally)
27CC Tetris: Type A
27CD Tetris: Type B
27CE Tunnel Scene (X)
27CF Power-Up Music
27D0 Douchuumen (Nazo no Murasamejo)
27D1 WILDTRACKS (Unused)
27D2 PictoChat
27D3 ELECTRO
27D4 Flat Zone 2
27D5 Mario Tennis / Mario Golf
27D6 Lip's Theme (Panel de Pon)
27D7 Marionation Gear
27D8 Title (Big Brain Academy)
27D9 Golden Forest (1080Snowboarding)
27DA Mii Channel
27DB Wii Shop Channel
27DC Battle Scene / Final Boss (Golden Sun)
27DD Shaberu! DS Cooking Navi
27DE Excite Truck
27DF Brain Age: Train Your Brain in Minutes a Day
27E0 Opening Theme (Wii Sports)
27E1 Charge! (Wii Play)
27E2 MAINTHEME (Unused)
27E3 Encounter
27E4 Theme of Tara
27E5 Yell "Dead Cell"
27E6 Snake Eater (Instrumental)
27E7 MGS4 Theme of Love Smash Bros. Brawl Version
27E8 Cavern
27E9 Battle in the Base
27EA BEATMANIA (Unused)
27EB Theme of Solid Snake
27EC Calling to the Night
27ED Credits (Super Smash Bros.)
27EE Menu (Super Smash Bros. Melee)
27EF Opening (Super Smash Bros. Melee)
27F0 HOWTOPLAY (Unused)
27F1 DXTERMINAL (Unused)
27F2 Green Hill Zone
27F3 Scrap Brain Zone
27F4 Emerald Hill Zone
27F5 Angel Island Zone
27F6 UCANDO
27F7 Sonic Boom
27F8 Super Sonic Racing
27F9 Open Your Heart
27FA Live & Learn
27FB Sonic Heroes
27FC Right There, Ride On
27FD HIS WORLD (Instrumental)
27FE Seven Rings In Hand
27FF Princess Peach's Castle (Melee)
2800 Rainbow Cruise (Melee)
2801 Jungle Japes (Melee)
2802 Brinstar Depths (Melee)
2803 Yoshi's Island (Melee)
2804 Fountain of Dreams (Melee)
2805 Green Greens (Melee)
2806 Corneria (Melee)
2807 Pokémon Stadium (Melee)
2808 Poké Floats (Melee)
2809 Big Blue (Melee)
280A Mother (Melee)
280B Icicle Mountain (Melee)
280C Flat Zone (Melee)
280D Super Mario Bros. 3 (Melee)
280E Battle Theme (Melee)
280F Fire Emblem (Melee)
2810 Mach Rider (Melee)
2811 Mother 2 (Melee)
2812 Dr. Mario (Melee)
2813 Battlefield (Melee)
2815 Multi-Man Melee 1 (Melee)
2816 Temple (Melee)
2817 Final Destination (Melee)
2818 Kong Jungle (Melee)
2819 Brinstar (Melee)
281A Venom (Melee)
281B Mute City (Melee)
281C Menu (Melee)
281D Giga Bowser (Melee)
281F Adventure Map
2820 Step: The Plain
2821 Step: The Cave
2822 Step: Subspace
2823 Boss Battle Song 1
2824 SSE Results (Nameless)
2825 Boss Battle Song 2
2826 Save Point
2827 SSE DK Jungle (Nameless)
2828 SSE Luigi Mansion (Nameless)
2829 Halberd Interior (Nameless)
282A SSE Data Select (Nameless)
282B SSE Brinstar (Nameless)
282C Step: Subspace Ver.2
282D Step: Subspace Ver.3
282E Halberd Moving (Nameless)

WiFi Custom
In order to play a custom stage online you must perform the following steps:
1. Your opponent(s) must have the custom stage you intend to play
2. You must play the custom stage you intend to play in an offline Brawl FIRST
3. After you've played the stage in an offline Brawl, go online and select Random as your stage
4. If your choice is picked for the stage, your custom stage should load

Texture Swap Info
This code will replace one character's texture with that of another character that is in the match.
XXXXXXXX = Character Texture used
YYYYYYYY = Character whose texture is replaced
80672FA8 - Character 1
80672FB4 - Character 2
80672FC0 - Character 3
80672FCC - Character 4

Assist Trophy List
01000000 Tingle
02000000 Waluigi
04000000 Dr. Wright
00010000 Metroid
00020000 Nintendogs
00040000 Mr. Resetti
00080000 Isaac
00100000 Saki Amamiya
00200000 Shadow
00400000 Stafy
00800000 Infantry and Tanks
00000100 Lakitu
00000200 Knuckle Joe
00000400 Hammer Bro.
00000800 Helirin
00001000 Kat & Ana
00002000 Jill & Drill Dozer
00004000 Lyn
00008000 Little Mac
00000001 Andross
00000002 Barbara
00000004 Gray Fox
00000008 Custom Robo
00000010 Samurai Goroh
00000020 Devil
00000040 Excitebike
00000080 Jeff

Pokemon List
These codes work Offline ONLY
01000000=Togepi
02000000=Goldeen
04000000=Gardevoir
08000000=Wobbuffet
10000000=Suicune
20000000=Bonsly
00010000=Lugia
00020000=Manaphy
00040000=Weavile
00080000=Electrode
00100000=Metagross
00200000=No Pokemon
00400000=Meowth
00800000=Piplup
00000100=Gulpin
00000200=Staryu
00000400=Ho-oh
00000800=No Pokeball
000001000=Snorlax
000002000=Bellossom
000004000=Kyogre
000008000=Latios & Latias
00000001=Torchic
00000002=No Pokeball
00000004=Chikorita
00000008=Entei
00000010=Moltres
00000020=Munchlax
00000040=Deoxys
00000080=Groudon

Greatest Aether
While Performing Great Aether use the following commands:
Hold R to do Bring them down to the ground.
Hold L to knock them into the air.
Release all buttons to end the combo.
-----
This code is still not quite complete.

Emerald Info
Thanks to Full Metal Kirby, Emerald will not load on characters that it does not work with. Those characters are:
Sonic
Peach
Toon Link
Wolf
Jigglypuff
Zero Suit Samus
The Alloys
Giga Bowser
Wario Man
-----
It does not work if you play AS Giga Bowser and Wario Man but you CAN transform into Giga Bowser and Wario Man if you use Bowser or Wario's Final Smash, they will simply not be Emerald.
Samus cannot use her Final Smash while Emerald due to Zero Suit Samus not having an Emerald, she will just stay in the transformation orb of light and the game will freeze upon ending, therefore Samus' Emerald is disabled as well. 
-----
Note: Kirby cannot swallow characters and steal their powers while Emerald
 

FireKirby7

Smash Lord
Joined
Dec 7, 2008
Messages
1,220
Location
Oklahoma
Code:
Item Switcher Codes

Superscope shot > Smart Bomb
4A000000 8098D528
D2000000 00000003
2C06003E 40820008
38C00036 60000000
90DD08C0 00000000

Superscope shot > Ray Gun Shot
4A000000 8098D528
D2000000 00000003
2C06003E 40820008
38C0002D 60000000
90DD08C0 00000000

Superscope shot > Smash Ball
4A000000 8098D528
D2000000 00000003
2C06003E 40820008
38C00037 60000000
90DD08C0 00000000

Superscope shot > Blast Box
4A000000 8098D528
D2000000 00000003
2C06003E 40820008
38C0002B 60000000
90DD08C0 00000000

Superscope shot > Assist Trophy
4A000000 8098D528
D2000000 00000003
2C06003E 40820008
38C00000 60000000
90DD08C0 00000000

Superscope shot > Sandbag
4A000000 8098D528
D2000000 00000003
2C06003E 40820008
38C00031 60000000
90DD08C0 00000000

Superscope shot > Soccer Ball
4A000000 8098D528
D2000000 00000003
2C06003E 40820008
38C0003C 60000000
90DD08C0 00000000

Superscope shot > Super Mushroom
4A000000 8098D528
D2000000 00000003
2C06003E 40820008
38C00026 60000000
90DD08C0 00000000

Superscope shot > Poison Mushroom
4A000000 8098D528
D2000000 00000003
2C06003E 40820008
38C00025 60000000
90DD08C0 00000000

Superscope shot > Hot Head
4A000000 8098D528
D2000000 00000003
2C06003E 40820008
38C00028 60000000
90DD08C0 00000000

Superscope shot > Bob-Omb
4A000000 8098D528
D2000000 00000003
2C06003E 40820008
38C00006 60000000
90DD08C0 00000000

Superscope shot > Superscope
4A000000 8098D528
D2000000 00000003
2C06003E 40820008
38C0003D 60000000
90DD08C0 00000000

Superscope shot > Staryu's Shot
4A000000 8098D528
D2000000 00000003
2C06003E 40820008
38C0006D 60000000
90DD08C0 00000000

Superscope shot > Weavile
4A000000 8098D528
D2000000 00000003
2C06003E 40820008
38C00079 60000000
90DD08C0 00000000

Ray Gun shot > Poison Mushroom
4A000000 8098D528
D2000000 00000003
2C06002D 40820008
38C00025 60000000
90DD08C0 00000000

Ray Gun shot > Assist Trophy
4A000000 8098D528
D2000000 00000003
2C06002D 40820008
38C00000 60000000
90DD08C0 00000000

Diddy's nut > Smart Bomb
4A000000 8098D528
D2000000 00000003
2C060054 40820008
38C00036 60000000
90DD08C0 00000000

Diddy's nut > Poison Mushroom
4A000000 8098D528
D2000000 00000003
2C060054 40820008
38C00025 60000000
90DD08C0 00000000

Diddy's nut > Bob-Omb
4A000000 8098D528
D2000000 00000003
2C060054 40820008
38C00006 60000000
90DD08C0 00000000

Diddy's nut > Assist Trophy
4A000000 8098D528
D2000000 00000003
2C060054 40820008
38C00000 60000000
90DD08C0 00000000

Peach Turnip > Bob-Omb
4A000000 8098D528
D2000000 00000003
2C060056 40820008
38C00006 60000000
90DD08C0 00000000

Peach Turnip > Ray Gun
4A000000 8098D528
D2000000 00000003
2C060056 40820008
38C0002C 60000000
90DD08C0 00000000

Peach Turnip > Hot Head
4A000000 8098D528
D2000000 00000003
2C060056 40820008
38C00028 60000000
90DD08C0 00000000

Peach Turnip > Super Scope
4A000000 8098D528
D2000000 00000003
2C060056 40820008
38C0003D 60000000
90DD08C0 00000000

Peach Turnip > Waluigi
4A000000 8098D528
D2000000 00000003
2C060056 40820008
38C000AF 60000000
90DD08C0 00000000

Peach Turnip > Hammer Bro
4A000000 8098D528
D2000000 00000003
2C060056 40820008
38C00096 60000000
90DD08C0 00000000

Peach Turnip > Jeff
4A000000 8098D528
D2000000 00000003
2C060056 40820008
38C00090 60000000
90DD08C0 00000000

Peach Turnip > Torchic
4A000000 8098D528
D2000000 00000003
2C060056 40820008
38C00062 60000000
90DD08C0 00000000

Peach Turnip > Deku Nut
4A000000 8098D528
D2000000 00000003
2C060056 40820008
38C00012 60000000
90DD08C0 00000000

Peach Turnip > Super Mushroom
4A000000 8098D528
D2000000 00000003
2C060056 40820008
38C00026 60000000
90DD08C0 00000000

Peach Turnip > Poison Mushroom
4A000000 8098D528
D2000000 00000003
2C060056 40820008
38C00025 60000000
90DD08C0 00000000

Peach Turnip > Pitfall
4A000000 8098D528
D2000000 00000003
2C060056 40820008
38C00029 60000000
90DD08C0 00000000
I made all these codes myself. I got tired of modifing the same code over and over anyway.
Just some shortcuts. Credit to the guy who made the Item Switcher code.
TURNING MORE THAN ONE OF THESE CODES ON WILL NOT WORK

BTW Try the Ray Gun to Poison Mushrooms code with this

Poison Mushrooms Kill you
4A000000 8077F780
D2000000 00000004
2C030000 41820010
2C1C00F3 40820008
3B8000BD 60000000
939E0038 00000000


Extremely fun with friends.
 

meleemaster500

Smash Lord
Joined
Jan 29, 2008
Messages
1,824
1. i'm makin a blank slate for all to find codes without interruption of comments
2. those last 2 posts were not code
 

meleemaster500

Smash Lord
Joined
Jan 29, 2008
Messages
1,824
I make the thread. if you can't follow the rules, then you shouldn't post at all. i can tell you, i'm not gonna penalize myself by any means, because my one and only goal is doing all i can in my power to clean up this post of useless comments and discussions just like yours. If i had admin privileges, i could ban people or delete comments to keep this thread clean, but as seeing as I cannot, i can only turn your comments into examples of what not to do and continue to yell until you people get the message. if you cannot read the first post, or even the simple title, somthing is wrong with you. i will never comment if there are no useless comments, and i have nothing of importance, which would assist the hacking community. if you feel the need to complain about this thread or me at all, feel free to use the methods of private messages, visitor messages, or the hacking support thread, but please, NEVER POST HERE WITHOUT NEW CODE
 

meleemaster500

Smash Lord
Joined
Jan 29, 2008
Messages
1,824
which could have been easily done in a pm or visitor message. i've been requested to keep this thread clear, and i'll do whatever it takes to do so, so PLEASE just read and follow the title of the thread.
 

hippochinfat!!

Smash Lord
Joined
Feb 21, 2008
Messages
1,814
Location
Toronto
Jesus people, don't you realize this thread is supposed to be a place for codes, so people have easy acess to the latest codes? Stop posting "CHILLL OUT WHY DID YOU MAKE A NEW THREAD BLAH"

And I don't condradict myself here's some codes you don't have on there:

Game Camera v4.0 [Igglyboo]
205BA488 00001070
080AA874 60000000
20020004 00000000
080A0690 60000000
2004000C 00000000
040AA84C 60000000
040AA840 60000000
040AA854 60000000
E2000001 00000000
205BA488 00001270
040AA84C D01E0064
040AA840 D01E0060
040AA854 D05E0068
040AA874 D09E006C
040AA878 D07E0070
040AA87C D05E0074
040A0690 D03F006C
040A069C D01F0070
040A06A8 D03F0074
040A06B4 D01F0060
040A06C0 D03F0064
E2000001 00000000
205BA488 00000064
C0000000 00000005
3E40805B C2726D94
3C003FC0 90120000
C0120000 EE73002A
D2726D94 4E800020
60000000 00000000
E2000001 00000000
205BA488 00000068
C0000000 00000005
3E40805B C2726D94
3C003FC0 90120000
C0120000 EE730028
D2726D94 4E800020
60000000 00000000
E2000002 00000000
205BA488 00000070
045B6D94 430E0000
60000000 00000000
E2000001 00000000
205BA488 00000041
C0000000 00000005
3E40805B C2726D8C
3C003FC0 90120000
C0120000 EE730028
D2726D8C 4E800020
60000000 00000000
E2000001 00000000
205BA488 00000042
C0000000 00000005
3E40805B C2726D8C
3C003FC0 90120000
C0120000 EE73002A
D2726D8C 4E800020
60000000 00000000
E2000001 00000000
205BA488 00000044
C0000000 00000005
3E40805B C2726D90
3C003FC0 90120000
C0120000 EE730028
D2726D90 4E800020
60000000 00000000
E2000001 00000000
205BA488 00000048
C0000000 00000005
3E40805B C2726D90
3C003FC0 90120000
C0120000 EE73002A
D2726D90 4E800020
60000000 00000000
E2000001 00000000
205BA488 00000028
C0000000 00000005
3E40805B C2726D84
3C003FC0 90120000
C0120000 EE73002A
D2726D84 4E800020
60000000 00000000
E2000001 00000000
205BA488 00000024
C0000000 00000005
3E40805B C2726D84
3C003FC0 90120000
C0120000 EE730028
D2726D84 4E800020
60000000 00000000
E2000001 00000000
205BA488 00000021
C0000000 00000005
3E40805B C2726D80
3C003FC0 90120000
C0120000 EE730028
D2726D80 4E800020
60000000 00000000
E2000001 00000000
205BA488 00000022
C0000000 00000005
3E40805B C2726D80
3C003FC0 90120000
C0120000 EE73002A
D2726D80 4E800020
60000000 00000000

Turn On Game Camera(nop restrictions) R + L + Z + Start
Turn Off Game Camera(restore restrictions) R + L + Z + B + Start

Rotate Right L + Right
Rotate Left L + Left
Rotate Up L + Up
Rotate Down L + Down

Pan Right R + Right
Pan Left R + Left
Pan Up R + Up
Pan Down R + Down

Zoom In R + L + Up
Zoom Out R + L + Down
Reset Zoom R + L + Z

Deactivate trophy collision [Link]
0516E588 FC207090
0516E688 FC207090

How do you make a scrolling box? I'll edit my post and future ones once I know how to.
 

hippochinfat!!

Smash Lord
Joined
Feb 21, 2008
Messages
1,814
Location
Toronto
Jesus people, don't you realize this thread is supposed to be a place for codes, so people have easy access to the latest codes? Stop posting "CHILL OUT WHY DID YOU MAKE A NEW THREAD BLAH"

And so I don't contradict myself here's some codes you don't have on there:

Game Camera v4.0 [Igglyboo]
205BA488 00001070
080AA874 60000000
20020004 00000000
080A0690 60000000
2004000C 00000000
040AA84C 60000000
040AA840 60000000
040AA854 60000000
E2000001 00000000
205BA488 00001270
040AA84C D01E0064
040AA840 D01E0060
040AA854 D05E0068
040AA874 D09E006C
040AA878 D07E0070
040AA87C D05E0074
040A0690 D03F006C
040A069C D01F0070
040A06A8 D03F0074
040A06B4 D01F0060
040A06C0 D03F0064
E2000001 00000000
205BA488 00000064
C0000000 00000005
3E40805B C2726D94
3C003FC0 90120000
C0120000 EE73002A
D2726D94 4E800020
60000000 00000000
E2000001 00000000
205BA488 00000068
C0000000 00000005
3E40805B C2726D94
3C003FC0 90120000
C0120000 EE730028
D2726D94 4E800020
60000000 00000000
E2000002 00000000
205BA488 00000070
045B6D94 430E0000
60000000 00000000
E2000001 00000000
205BA488 00000041
C0000000 00000005
3E40805B C2726D8C
3C003FC0 90120000
C0120000 EE730028
D2726D8C 4E800020
60000000 00000000
E2000001 00000000
205BA488 00000042
C0000000 00000005
3E40805B C2726D8C
3C003FC0 90120000
C0120000 EE73002A
D2726D8C 4E800020
60000000 00000000
E2000001 00000000
205BA488 00000044
C0000000 00000005
3E40805B C2726D90
3C003FC0 90120000
C0120000 EE730028
D2726D90 4E800020
60000000 00000000
E2000001 00000000
205BA488 00000048
C0000000 00000005
3E40805B C2726D90
3C003FC0 90120000
C0120000 EE73002A
D2726D90 4E800020
60000000 00000000
E2000001 00000000
205BA488 00000028
C0000000 00000005
3E40805B C2726D84
3C003FC0 90120000
C0120000 EE73002A
D2726D84 4E800020
60000000 00000000
E2000001 00000000
205BA488 00000024
C0000000 00000005
3E40805B C2726D84
3C003FC0 90120000
C0120000 EE730028
D2726D84 4E800020
60000000 00000000
E2000001 00000000
205BA488 00000021
C0000000 00000005
3E40805B C2726D80
3C003FC0 90120000
C0120000 EE730028
D2726D80 4E800020
60000000 00000000
E2000001 00000000
205BA488 00000022
C0000000 00000005
3E40805B C2726D80
3C003FC0 90120000
C0120000 EE73002A
D2726D80 4E800020
60000000 00000000

Deactivate trophy collission
0516E588 FC207090
0516E688 FC207090

How do you make a scrolling box? I'll edit my post and future ones once I know how to.
 

Volt7x

Smash Journeyman
Joined
Dec 6, 2008
Messages
435
Code:
Music Modifier WiFi[Heinermann]
284DE4B0 0000YYYY
4A000000 90180F06
14000076 FF00XXXX
E0000000 80008000

Replace the Y's with one of the buttons below and replace the X's with the song's number. Holding that button while a stage loads will play that song.
0080 - No Button
0081 - D-Pad Left
0082 - D-Pad Right
0084 - D-Pad Down
0088 - D-Pad Up
0090 - Z
00A0 - R
00C0 - L
0180 - A
0280 - B
0480 - X
0880 - Y
1080 - Start/Pause

Example:
284DE4B0 00000081
4A000000 90180F06
14000076 FF00272E
E0000000 80008000

With this code, holding left on the d-pad while a stage is loading will play Bramble Blast. You can set a song to each button and even do button combinations too like L+R or L+R+B+A.
This is one of my favorite Wi-Fi codes (though I still don't know if others can see it). Sorry if this was already posted in the last thread. I only saw it in the support thread for some reason.
Looking at the first few posts, this will probably end up like the last thread. Maybe people who don't have a reasonable explanation for not having a code in their post should be reported. There are exceptions like Falco above because he was explaining something helpful (but not a waste of space like answering a question).
 

spunit262

Smash Journeyman
Joined
Oct 15, 2008
Messages
421
Code:
Custom CSS V2 [spunit262]
0668310C 00000040
387E006C 3B600000
3C808068 38840DE0
7CBB20AE 7CA50775
41800020 2C050029
40A10008 38A00028
94A30004 3B7B0001
2C1B0032 4180FFDC
48000028 60000000
04690338 48000068
066900d8 00000008
2c170028 41820168
02680DE0 0022FFFF
06680DE0 000000YY
ZZZZZZZZ ZZZZZZZZ
Changes:
ZSS and others are selectable.
None (28) is now a blank space and not a broken random, so it can be used for alignment
Maximum number of charactors increased to 32 (50 decimal)
 

Jiangjunizzy

Smash Lord
Joined
Nov 9, 2006
Messages
1,188
Location
irvine, CA
Code:
Custom CSS V2 [spunit262]
0668310C 00000040
387E006C 3B600000
3C808068 38840DE0
7CBB20AE 7CA50775
41800020 2C050029
40A10008 38A00028
94A30004 3B7B0001
2C1B0032 4180FFDC
48000028 60000000
04690338 48000068
066900d8 00000008
2c170028 41820168
02680DE0 0022FFFF
06680DE0 000000YY
ZZZZZZZZ ZZZZZZZZ
Changes:
ZSS and others are selectable.
None (28) is now a blank space and not a broken random, so it can be used for alignment
Maximum number of charactors increased to 32 (50 decimal)
i just tried your code. got an error exporting it to an SD card.
 

spunit262

Smash Journeyman
Joined
Oct 15, 2008
Messages
421
i just tried your code. got an error exporting it to an SD card.
This thread is for codes only. Post in the support thread and I'll help you.


Code:
Hold SHIELD for Independent Pokemon +no wreck My Music [spunit262]
06407BD0 0000000E
04030F0D 1E1B1F1B
201B211B 221B0000
046847C4 60000000
C268482C 00000003
3800003F 981400B8
2C1D0003 40A20008
3BA00004 00000000
C2684964 00000007
881400B8 2C00003F
40A20088 2C03001D
40A20008 3860001E
2C03001F 40A20008
38600020 2C030021
40A20008 38600022
987400B8 00000000
I modified and combined my "Hold Shield for Giga & Company" and "Alloys don't crash and Others don't wreck My Music". It's much shorter but only works for PT. The first three lines are from the "Alloys don't crash and Others don't wreck My Music", the rest are from "Hold Shield for Giga & Company".
 

meleemaster500

Smash Lord
Joined
Jan 29, 2008
Messages
1,824
This Thread is 100% dedicated to one thing, uninterrupted code posts, if you have anything of value to give to the hacking community, then it may be posted. if it is a question or anything else, it goes in the hacking support thread, or a PM.

this discussion is over.
 

Jumpi 95

Smash Cadet
Joined
Oct 4, 2008
Messages
66
Location
Under the bed...
Seriously dude... Chill... Take some time off and play a good game of Brawl.:laugh:
Aaaaand so you wont spazz out on me...
Code:
King Dedede throws infinite baddies (All players) [Crashdance22]

4A000000 80000000
152493A6 00000000
E0000000 80008000
4A000000 80000000
1529B3A6 00000000
E0000000 80008000
4A000000 80000000
152ED3A6 00000000
E0000000 80008000
4A000000 80000000
1533F3A6 00000000
E0000000 80008000
I know people have wanted this for a while now. NO ONE ASK FOR A FREAKING INFINITE PIKMIN!-_-
 

spunit262

Smash Journeyman
Joined
Oct 15, 2008
Messages
421
Code:
Custom SSS V1.1 [spunit262]
066B1E64 00000048
7F43D378 7F24CB78
480070E5 80180040
2C000002 41820010
2C030029 41820078
4800005C 4B9FD78D
2C030033 41810068
2C030028 41810048
2C030024 41810058
4800003C 60000000
046B1F04 4800002C
046B8F5C 7C802378
046B8F64 7C6300AE
040AF618 5460083C
040AF6AC 5463083C
040AF6C0 88030001
006B929C 000000WW
066B99D8 000000WW
VVVVVVVV VVVVVVVV
006B92A4 000000NN
066B9A58 000000NN
MMMMMMMM MMMMMMMM
06407AAC 000000YY
ZZZZZZZZ ZZZZZZZZ
Fix problem preventing game from starting when loaded from SD.

Edit:
I just found out that I messed up on the IP code.

Code:
Hold SHIELD for Independent Pokemon +no wreck My Music [spunit262]
06407BD0 0000000E
04030F0D 1E1B1F1B
201B211B 221B0000
046847C4 60000000
C268482C 00000003
3800003F 981400B8
2C1D0003 40A20008
3BA00004 00000000
C2684964 00000007
881400B8 2C00003F
40A20028 2C03001D
40A20008 3860001E
2C03001F 40A20008
38600020 2C030021
40A20008 38600022
987400B8 00000000
 

spunit262

Smash Journeyman
Joined
Oct 15, 2008
Messages
421
Code:
Target Smash levels 2-5 [spunit262]
06949E84 00000008
8804001C 60000000
This code make it possible to access levels 2-5, you still need to use another code to select them.
 

meleemaster500

Smash Lord
Joined
Jan 29, 2008
Messages
1,824
can't you read the thread title? only code posts are allowed here. questions and comments can go in the support thread. and requests are not welcome in either thread.
 

Volt7x

Smash Journeyman
Joined
Dec 6, 2008
Messages
435
Code:
No HUD [Phantom Wings]:
4A000000 800E08D4
14000000 38A00000

No Tags [Phantom Wings]:
C20E5190 00000002
38800000 90830354
60000000 00000000
Great for machinimas.
 

Jumpi 95

Smash Cadet
Joined
Oct 4, 2008
Messages
66
Location
Under the bed...
Hud?

Code:
SSE Game Camera [Igglyboo]
205BA488 00001070
080AA874 60000000
20020004 00000000
080A0690 60000000
2004000C 00000000
040AA84C 60000000
040AA840 60000000
040AA854 60000000
040188A0 60000000
040A568C 60000000
040A5684 60000000
040188A4 60000000
040188A8 60000000
E2000001 00000000
205BA488 00001270
040188A4 D03F0070
040188A8 D01F0074
040188A0 D05F006C
040A568C D01F0064
040A5684 D01F0060
040AA84C D01E0064
040AA840 D01E0060
040AA854 D05E0068
040AA874 D09E006C
040AA878 D07E0070
040AA87C D05E0074
040A0690 D03F006C
040A069C D01F0070
040A06A8 D03F0074
040A06B4 D01F0060
040A06C0 D03F0064
E2000001 00000000
205BA488 00000064
C0000000 00000005
3E40805B C2726D94
3C003FC0 90120000
C0120000 EE73002A
D2726D94 4E800020
60000000 00000000
E2000001 00000000
205BA488 00000068
C0000000 00000005
3E40805B C2726D94
3C003FC0 90120000
C0120000 EE730028
D2726D94 4E800020
60000000 00000000
E2000002 00000000
205BA488 00000070
045B6D94 43480000
60000000 00000000
E2000001 00000000
205BA488 00000041
C0000000 00000005
3E40805B C2726D8C
3C003FC0 90120000
C0120000 EE730028
D2726D8C 4E800020
60000000 00000000
E2000001 00000000
205BA488 00000042
C0000000 00000005
3E40805B C2726D8C
3C003FC0 90120000
C0120000 EE73002A
D2726D8C 4E800020
60000000 00000000
E2000001 00000000
205BA488 00000044
C0000000 00000005
3E40805B C2726D90
3C003FC0 90120000
C0120000 EE730028
D2726D90 4E800020
60000000 00000000
E2000001 00000000
205BA488 00000048
C0000000 00000005
3E40805B C2726D90
3C003FC0 90120000
C0120000 EE73002A
D2726D90 4E800020
60000000 00000000
E2000001 00000000

The controls are a bit different.
Panning is now handled with the L trigger and rotations have been taken out.
Also, the game will not invert itself when zoomed in alot.
I am trying to fix the invert and rotations but it seems to be a game limitation.
As always, please report any bugs.
WTF is HUD?
 

Shadic

Alakadoof?
Joined
Dec 18, 2003
Messages
5,695
Location
Olympia, WA
NNID
Shadoof
I took the CSS code and made a full-fledged CSS out of it. Includes Sheik, ZSS, and the individual Pokemon as being selectable. And it is pretty well organized, if I do say so myself.

It has 39 selectable characters, plus random.

Code:
Custom CSS [spunit262 + Shadic]
0668310C 00000040
387E006C 3B600000
3C808068 38840DE0
7CBB20AE 7CA50775
41800020 2C050029
40A10008 38A00028
94A30004 3B7B0001
2C1B0032 4180FFDC
48000028 60000000
04690338 48000068
066900d8 00000008
2c170028 41820168
02680DE0 0022FFFF
06680DE0 00000028
00022401 03050618
0823090E 071A0410
16151D20 0D0F1311
0B171F27 1E220C14
2521190A 12261C29
 

KayJay

Smash Ace
Joined
Apr 19, 2008
Messages
530
Location
Austria
NNID
KayJay84
3DS FC
1848-1677-7521
I took the CSS code and made a full-fledged CSS out of it. Includes Sheik, ZSS, and the individual Pokemon as being selectable. And it is pretty well organized, if I do say so myself.

It has 39 selectable characters, plus random.

Code:
Custom CSS [spunit262 + Shadic]
0668310C 00000040
387E006C 3B600000
3C808068 38840DE0
7CBB20AE 7CA50775
41800020 2C050029
40A10008 38A00028
94A30004 3B7B0001
2C1B0032 4180FFDC
48000028 60000000
04690338 48000068
066900d8 00000008
2c170028 41820168
02680DE0 0022FFFF
06680DE0 00000028
00022401 03050618
0823090E 071A0410
16151D20 0D0F1311
0B171F27 1E220C14
2521190A 12261C29
Nicely done.
 

Jumpi 95

Smash Cadet
Joined
Oct 4, 2008
Messages
66
Location
Under the bed...
Only reason im puting these codes on is so I dont get banned or something.
BTW, What if we could gte Giga Bowser and Wario Man on character select screen.:laugh:

And as always so I dont get in truble
Code:
Character Speed [Igglyboo]
04766C20 60000000
48000000 8063D9E0
DE000000 80008180
140000A8 XXXXXXXX
E0000000 80008000

XXXXXXXX = Floating Point Number

0.05 = 3D4CCCCD
0.25 = 3E800000
0.5 = 3F000000
1.0 = 3F800000 (Normal Speed)
1.5 = 3FC00000
2.0 = 40000000
2.5 = 40200000
3.0 = 40400000
3.5 = 40600000
4.0 = 40800000
5.0 = 40A00000
6.0 = 40C00000
8.0 = 41000000
10.0 = 41200000
16.0 = 41800000
20.0 = 41A00000
32.0 = 42000000
64.0 = 42800000
100.0 = 42C80000


*using a negative number is pointless, it won't crash the game but you wont be able to move your character*
EDIT: Then whats Tag?
 

meleemaster500

Smash Lord
Joined
Jan 29, 2008
Messages
1,824
so your only reason for posting was to comment/request about a code, and then ask about "tag" (support thread!!!), while posting a code already posted on the other thread? really?

Don't use old code as an excuse for useless posts

and please do NOT respond to this post.
 

Jumpi 95

Smash Cadet
Joined
Oct 4, 2008
Messages
66
Location
Under the bed...
Read your message Jack :mad:
-_- Maby you will apreciate that im making Igglyboo famous here.

Code:
Pause/Game Camera [Igglyboo, Link and Y.S]
040A7D60 4E800020
04109D88 38800001
040A6C1C 60000000
040A6C24 60000000
040A6C2C 60000000
040A6C48 60000000
040A6C50 60000000
040A6C58 60000000
040AA84C 60000000
040AA840 60000000
040AA854 60000000
080AA874 60000000
20020004 00000000
080A0690 60000000
2004000C 00000000
 

meleemaster500

Smash Lord
Joined
Jan 29, 2008
Messages
1,824
so your only reason for posting was to comment/request about a code, and then ask about "tag" (support thread!!!), while posting a code already posted on the other thread? really?

Don't use old code as an excuse for useless posts

and please do NOT respond to this post.

1. you did it again

2. you specifically disobeyed this post


so once and for all DO NOT REPLY TO THIS POST

IF YOU HAVE ANY QUESTIONS, ASK IN THE SUPPORT THREAD, NEVER HERE




EDIT: the particular code posted above did come out recently, it is however just a slight modification of an already posted code, this allows you do change the view of the battle a bit easier than the old code did
 

meleemaster500

Smash Lord
Joined
Jan 29, 2008
Messages
1,824
i'm here because i made the thread. this thread has, and i repeat AGAIN, HAS ONE PURPOSE:

TO BE A COLLECTION OF NEW HACKING CODES FOR BRAWL

if there is a post that does not specifically have a new code for brawl, i must make sure it does not happen again.


want me to shut up? then do so yourself.


all questions and concerns go in the hacking support thread


remember ONLY NEW CODE POSTS
 

Jumpi 95

Smash Cadet
Joined
Oct 4, 2008
Messages
66
Location
Under the bed...
You want new codes? Heres a new code...

80000001 00000000
60000006 00000000
60000003 00000001
4A001000 00000000
4A101001 00000000
36000000 00000032
58010000 00000004
DE000000 80008180
58010000 00000060
58010000 00000018
14000060 42340000
80100001 00000008
62000000 00000001
E2000002 00000000
80000001 00000000
80100000 00000244
62000000 00000000
E0000000 80008000

Face 45 degrees...
Chill or I will flood this thread with different versions of this code...
Im following the rules weather you like it or not...
:rotfl::bigrocket
Also by Igglyboo
EDIT: I will acept a apology in private message please.
 

meleemaster500

Smash Lord
Joined
Jan 29, 2008
Messages
1,824
ugggghhhh..... i would really appreciate if you would actually post the codes correctly, by giving a TITLE, a DISCRIPTION, and PROPER CREDIT


the correct code is, as quoted of Igglyboo:

Code:
I was messing around with Phantom Wings face forward code and found out how it works.
I take no credit for this, I just changed ever so slightly. Phantom Wings made the original

code.
(i hope he doesn't mind ><)

Face Any Which Way[Original by Phantom Wings]
80000000 80623320
80000001 00000000
60000006 00000000
60000003 00000001
4A001000 00000000
4A101001 00000000
36000000 00000032
58010000 00000004
DE000000 80008180
58010000 00000060
58010000 00000018
14000060 XXXXXXXX
80100001 00000008
62000000 00000001
E2000002 00000000
80000001 00000000
80100000 00000244
62000000 00000000
E0000000 80008000

XXXXXXXX Takes floating point values, more specifically, angles.
If you use a number greater than 360 the game will subtract 360 until it is between 0 and
360.
For example, you put in 560, thats the same as putting in 200.(560 - 360 = 200)
Just stay between 0 and 360.(360 and 0 produce the same effect)
Here are some starter angles.

0   = 00000000
45  = 42340000
90  = 42B40000
135 = 43070000
180 = 43340000
225 = 43610000
270 = 43870000
315 = 439D8000
360 = 43B40000

[IMG]http://img156.imageshack.us/img156/8818/anglesdn4.png[/IMG]
like he states, this is a barely modified version of Phantom Wings's face forward code, as to allow you to face any direction.


-put correct code credit, don't say this code was "made" by Igglyboo, when it was originally discoverd by phantom wings, and figured out again by igglyboo

-DO NOT fill in the values for a code and post it, when there is a perfectly good universal code

-have a title and a full description

-and PLEASE, don't use code posts as an excuse for posting other things in this thread

-now get back to posting codes correctly
 

Ballin brian

Smash Rookie
Joined
Dec 31, 2008
Messages
21
meleemaster500 face it u think people are gonna losten well keep dreaming becuase were not and sure as hell u aint stopping me go **** yourself

but for all the other nice people that have to put up with meleemaster500 here is a funny video that will keep ur mind off him<object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/RVqrHAh83hA&hl=en&fs=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/RVqrHAh83hA&hl=en&fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"></embed></object>
 
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