Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!
You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!
Who is redson? I read your post and the only reason you say it's in Toon Link's favor is beause he has awesome DI, zair, and arrows to edgeguard with....please....Fox has a superior spacing game IMO. You say Toon Link's game is better on the ground? As if. I believe Fox has a better ground game because of his DCSG. It closes distances with Toon Link EXTREMEMLY quickly. In our discussion we mentioned that Toon Link is best at midrange while Fox crushes him from a far as well as close range. From a far because we can reflect your projectiles and SHL/DL/TL you. From close range we are better because we have better a "combo" such as our utilt x? to whatever. We strike hardest from above with the drill that we can shine stall to confuse the player to either attack too soon or we can just land and get an easy grab. We do better offstage because we can actually shine spike you because our shine outprioritized your up b and a drop dair nair can probably suffice as well.awww cute fox.....
*clears throat*
any ways. from knowledge, space animals usually have an advantage over projectilists like TL. Yes fox can counter camp us with his reflector, I tend not to worry about his gun because it isnt like falco's and doesnt affect my approach. hrmmm. playing redson's fox, i think its in TL's favor. YOu dont have to use projectiles all the time. IF you are a predictable projectilist, you can limit your use and use it randomly to throw them off.
I'd watch out for Dair then up smash. at a good % its a killer. TL however has awsome DI so comboing on TL isnt a problem for us. Fighting o nthe ground or air TL has the advantage. he has a better reach with the sword of his. not to mention thanks to Z-tilt and arrows we can ledge guard Fox when her is trying to recover.
Ratio wise...... either a 55-45 TL favor, or 60-40 TL favor.
I'm the only one allowed to post like that. >=PUtilt can combo fox from like 0-45ish%
bair combos are crazy
Fox can combo us but!
We can combo him easier.
if they shine at your recovery dont air dodge you probally die then...
try to have a bomb.
Everyone pretty much said everything else.
The other guy has a name...To the other guy: Just do what you want.
If you think its too hard, just pick Meta Knight.
>:DI'm the only one allowed to post like that. >=P
Seriously.
To the other guy: Just do what you want.
If you think its too hard, just pick Meta Knight.
hmmm...@ Blaze
Just learn the matchup from both sides.
It will be done in alittle.
...No.
Do you really have to be a jerk? You could just not reply to my question. It is aimed more-so at the thread than at any single individual...Justblaze647:
Whatever you want. Dx
Gawd.
thats not falco man. check your character.Taken from PgH-M@v-Pgh Match-up Thread.
We do better offstage because we can actually shine spike you because our shine outprioritized your up b and a drop dair nair can probably suffice as well.
60:40 Fox. Hands Down.
See, your post started out fine enough.any ways. from knowledge, space animals usually have an advantage over projectilists like TL.
But then you missed the point of his lasers.Yes fox can counter camp us with his reflector, I tend not to worry about his gun because it isnt like falco's and doesnt affect my approach.
And then you started citing some guy I've never heard of.hrmmm. playing redson's fox, i think its in TL's favor.
And Fox can still sit in his reflector. Close up, it's much more dangerous to get projectiles off, as Fox will punish your *** for trying.YOu dont have to use projectiles all the time. IF you are a predictable projectilist, you can limit your use and use it randomly to throw them off.
OH **** GUYS I PLAY TOON LINK SO MY DI MUST ROCK. I think you're misunderstanding the concept.I'd watch out for Dair then up smash. at a good % its a killer. TL however has awsome DI so comboing on TL isnt a problem for us.
Hey, I can do this too! "Fighting on the ground or air, Fox has the advantage."Fighting o nthe ground or air TL has the advantage.
Marth has much better reach than MK. Just saying. The edgeguarding stuff, I'll give you, though.he has a better reach with the sword of his. not to mention thanks to Z-tilt and arrows we can ledge guard Fox when her is trying to recover.
Falco doesn't have a shine spike. You'll never see Falco use a dropped Nair to edgeguard. Check your character and his "awesome DI."thats not falco man. check your character.
All legit stuff, except that in most cases, Fox will reach the ledge witih invincibility before you can grab with UpB, but that's a spacing/timing issue that just takes practice.Counter pick Lylat because he can't recover.
Ban Cornaria because of the wall.
The only projectile you should be safe using is bombs ,and thats if you throw them in front of Fox so they DON'T bounce off his reflector. The blast radius will still hit him.
Get in close so he can't spam.
Get ready to avoid his Usmash when your at 90%+.
Gimp his very gimp-able recovery.
Get ready to use Up-B immediately after he shines you during your recovery.
Bair chains turn into Bair combos, because Fox just likes getting combo'd I guess.
Fox is a lot easier to juggle then most characters, so you should just have fun with it. =P
Fox is the funnest character to play against. ^_^
TL is at a disadvantage here. Personal preference, do whatever you want. Marth outspaces and outrapes Fox pretty hard, so do that if you want. No one really cares.Considering that TL is a character that relies heavily on zoning his opponents with projectiles, and the fact that Fox has one of the best reflectors in the game, would it be more effecient to choose a different character (such as marth, maybe), or fall back on mind games and clever swordplay with TL?
Only if the fox were to DI down for whatever reason, play someone who knows his SDI please.Utilt can combo fox from like 0-45ish%
bair combos are crazy
Fox can combo us but!
We can combo him easier.
if they shine at your recovery dont air dodge you probally die then...
try to have a bomb.
Everyone pretty much said everything else.
Powersheild are awesome.Fox's reflector is good. But if he's reflecting, we can still zair him. That will let us knock him around a bit. Also Fox won't use his reflector on every projectile. Some of them he won't be able to see coming.
No acctually thats y i said 40ish%Only if the fox were to DI down for whatever reason, play someone who knows his SDI please.
Tested, and doesn't combo that far at all.No acctually thats y i said 40ish%
Thank you
:D
I never said anything about offstage, but both gimp each other pretty badly at that position. Who implied that it was Fox's advantage offstage?Well, the problem I have with this is that Fox also sucks offstage. Since the two can gimp each other all day and night, gimping will not tilt this in anyone's favor. Sure if TL is forced to go low or loses his second jump he's kinda ****ed but Fox is in no better position at a similar situation.
Fox doesn't really camp in reflector as much as it seems. There's no "HOLD DOWN+B, WIN" tactic with reflector, but it does scare TL out of arrows and boomerang, leaving him with Bombs. Which, I will agree, are awesome.Now Fox forcing TL to approach. Well, okay, so TL will have to approach, so we can't really camp. However, as 1337 as Reflector is, there's bombs which can bypass reflectors, and there's zair.
This. Midrange is dominated by Toon Link, but Fox has ways to distance as well. A quick sliding shield, baiting SHADs, Powershielding into a dash canceled shield grab, and that's only mentioning the purely defensive options to set up. The same could very easily be argued for Fox, who can and will get up in Toon Link's face and stuff a combo down his mouth.You can argue that you can see a zair a mile away, but it's not always used to attack or combo. It may just be used to poke. They TL can just move back into mid-range where he dominates and set up projectile walls. Doesn't matter if it hits you, it just matters that it keeps you away. Fox can laser back but laser has no stun so it's simply chip damage, nothing TOO dangerous. A good TL will find a way to get in, and then due to Fox's fastfall properties, he is going to eat some damage.
Whoa, whoa. Two of the projectiles are very unsafe, especially with the reflector and how stupid powershielding is in this game. Dash to shield is not his only approach - dropping and crossup Nairs, spaced Bairs, RAR Fairs - Fox has tons of options, and you can't shield grab him if he lands behind you. (Utilt says hi.)He's basically a better Fox. He kills at a higher %, but he can actually bait better with 3 projectiles that actually do more than just add %, a safe poking move, and he can approach without getting worrying half of the time about going getting shieldgrabbed. None of his approaches are safe other than dash to shield but when you have to dash to shield as your main approach it says a lot about your approach capabilities. You have grabs but they don't have any guaranteed follow-ups nor is his grab range anything to write home about. Your smash attacks are all powerful but can all be shieldgrabbed, especially by a tether user like TL. If you block our smash attacks you can usmash OoS or shieldgrab but generally TL shouldn't be challenging your shield in that manner, and I believe you'll be too far away to grab anyway, which leaves aerials or Usmash OoS, or shield drop if you perfect shield.
Yes bombs bounce offDo bombs bounce off Fox's reflector or do they go through like physical attacks?
Also, can Fox's reflector counter like Wolf's?
If it hits reflector it bounces off but it's not immune to the bomb's blast radius (so aim your bombs close but not quite on Fox).Do bombs bounce off Fox's reflector or do they go through like physical attacks?
Also, can Fox's reflector counter like Wolf's?
I didn't just talk about offstage gimps. Read again closely.The first Fox poster basically just talked about offstage gimps then said 60:40 Fox hands down. Considering you said nothing about it, it's fine.
- I know your approaches are not just shield or grab, but if you're forced to approach, aren't all your aerials laggy in some respect? All your aerials cancel out lag if you do them as you rise (except fair unless you do it out of a fullhop or something), and dair and nair autocancel, right? But most of these can be punished by a Usmash OoS which arcs at the back and sets up for a bair easily. Some aerial approaches aren't exactly safe, no?
How the hell is your friend DI-ing this stuff? Unless Fox is a few pixels above a footstool, proper SDI mashing gets Fox out of this stuff at less than 45%.Screen shots of my point is valid
In the heat of a normal battle
It can string to 45%
cause of Fox's stupid fall speed
It cant go beyond that unless it is an extremely stupid Fox player.
But I KNOW it can.
XD****, I had a huge, long response writeen out, VietGeek, but SWF killed it. Most of the stuff you have is correct, but there are a few discrepancies which I'll correct when I remember. If I don't, leave me a message on my profile.
How the hell is your friend DI-ing this stuff? Unless Fox is a few pixels above a footstool, proper SDI mashing gets Fox out of this stuff at less than 45%.