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Not these bombs. Give me links and I'd can be right. Give me Toon Link's and he will mindgame you to hell with them so you literally cannot use them. If you catch it, your eating a bair likely, if you don't, your eating a dair. He will drop it, catch it again, throw it up and start pulling out his boomerang and arrows so your only option is to get the hell out of there. His projectiles I would say are among the top 3 in the game. Honestly I would say it goes: Snake, Falco, Toon Link. He is insane.I feel this is fair at 50:50. The upsmash is insane, I know, but jiggs can be really dangerous for TL.
camping isn't a big deal for jiggs really, bombs can help jiggs more than TL, arrows whe just puffs over, and boomerang gets canceled by nair bair fair or pound.
I'm sticking with 50:50
Fix'dNot these bombs. Give me links and I'd can be right. Give me Toon Link's and he will mindgame you to hell with them so you literally cannot use them. If you catch it, your eating a bair likely, if you don't, your Dodging a dair. He will drop it, catch it again, throw it up and start pulling out his boomerang and arrows so your only option is to get the hell out of there. His projectiles I would say are among the top 3 in the game. Honestly I would say it goes: Snake, Falco, Toon Link. He is insane.
Nah, I said if you get hit by the bomb, your eating a dair. Getting hit by a bomb is a perfect way to get setup for a dair. It works very well. Your best option is just to avoid a downward throw of the bomb altogether.Fix'd
I don't see how TL's gonna hit Jiggs with Dair. It's like Kirby using rock. They launch from so high up you can Air Dodge so easily.
But that's for another time.
Anyway I guess I don't play very good TL's if they don't mindgame their bombs
I'll go with 40:60 then i guess.
ur from SoCal ill play youI hated Melee Jigglypuff. >_<
A lottt.
Idk about the Brawl one though. I don't think I've ever played a good Jiggly?
<_<
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Some Jiggly main please play me on Wifi tomorrow so I can get a sense of what the match up is like then write down my thoughts? ^_^;
(this method is working out good so far! =P)
A decent tlink won't d-air from high above you, unless you're using a laggy move. Usually it's either combo'd with the bomb or a bit over your head if you give us a shot. One of the first and more important things to learn when maining tlink is to not d-air from on high.Fix'd
I don't see how TL's gonna hit Jiggs with Dair. It's like Kirby using rock. They launch from so high up you can Air Dodge so easily.
Don't just camp with your projectile, use your sword to keep her away since that's what she fears the most (I mean that's what KOs here right? lol). She has no safe kill moves and relies mostly on gimps and edgeguarding. Use only zair and projectiles when you need to. She is forced to approach you. So make her approach you but lure her in with the intent of hurting her, not so she can ram you about and throw you offstage.I'll update this post later with my reasons, but I'm going with 60:40 or even 65:35 Jigglypuff. I can't stand fighting them.
Too much air priority, WOP, floaty to avoid bombs/uSmashes, gets out of fSmash way too easy, tougher to zAir than a larger character....more after work.
DACUS and Fair say otherwise. Rest also works, and it's awesome.She has no safe kill moves and relies mostly on gimps and edgeguarding.
We haven't even gotten proof of that.His teather also fails on contact with a downward f-tilt.
He said its not safeWe haven't even gotten proof of that.
And lawl, rest not a reliable kill move? It comes out on frame 2. That's pretty **** reliable.
That doesn't make it safe.Rest is safe as long as you're using it correctly. Example, Perfect Resting a Usmash.
That doesn't make it safe, it makes it situational.Rest is safe as long as you're using it correctly. Example, Perfect Resting a Usmash.
if she DI's correctly, yesCorrect me if I'm wrong, but I saw a few videos awhile back where Jiggs can rest between the hits of fSmash. Guaranteed?
No idea what you said but guessing by word Z you mean his chain and no I am not, and neither am I forgetting his boomerangs or arrows.u guys forget the z-air fade away to boomerang throw, arrow repeat. tl can infinitly camp iggz
60-40 tls favor
Rest is safe for only 1 reason. Its speed and invincibility. This allows it to literally interrupt multi hit moves. This means the opponent cannot shield it. Thats is when rest is safe. Fair is very safe if they are in the air. Bair is a very safe move and DACUS is meh safe but they need to be landing.He said its not safe
Reliable and safe are 2 totally different things
Its not safe saying if its missed then a high chance of punishment
Reliable means good chance that it will kill
and rest WILL kill
So its reliable...
Reread what he said now knowing what the terms mean
thanks
EDIT:
Yea vb I meant to say low ceilings and then tell normal ceilings.
My bad man thanx for clearing that up.