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Yea it does. Thats why on smashville you can only get a few regrabs in cuz of floating platform.doesn't a platform stop the infinite too?
Doing the infinate is increadibly stupid. You get 1-3 damage per grab and if he breaks out(doing 100 grabs in a row can be difficult) he can dair to fsmash/grab you, which, if they grab, can lead to more damage, and either option will do around 5-20 grabs worth of damage, depending on what percent they are at. It is also against the rules because it takes like over a minute to infinate a stock, and that is stalling. Its also increadibly gay, and i dont like being too gay Sometimes i will do 5 grabs or something to refresh my usmash, then grab release usmash.
I agree with shiri, grab camping is really good. Wario is almost impossible to grab, but grab camping makes him wary. Usmash beats dair, but only if you predict it, cuz they can just airdodge down and **** you.
I needa play fiction or something.
I think what he also means by the "doing 100 grabs in a row can be difficult" part is that Wario can ground break the grab, and going for the infinite isn't worth the risk if Wario can break to the ground reasonably often. I'm assuming that the frame data from the ground break on Yoshi's grab are the same for the other grabs (30 frames of lag for both Yoshi and Wario). So, while Wario doesn't have a ground move that's faster than Yoshi's 3-frame jab, he can spotdodge on frame 2, and try to punish after that. It's safer to just take the upsmash damage.
I disagree with the don't infinite the infinite is easy and who cares if you only get like 3 damage each time it builds up and then you get the easy KO. The infinite is not hard at all and once you have the timing down you won't mess up. My tip on the infinite or not argument is if you know how to do it heck do it and get your easy KO. I don't understand why you don't want to burn a minute its a whole minute and that puts you at a stock and time advantage so why not.
Well, what I was trying to say was that instead of trying to outguess Wario out of the ground break (which you would have to do, since there's no guarantee that you'll be able to hit him first), it's easier to just take the free damage from the upsmash. I was going to add a sentence clarifying that in my original post, but I guess I forgot.In terms of the ability to dodge out of jabs? Why not mix up two jabs to jab-egg lay, or jab to grab? Hopefully I don't sound too foolish if I'm not on key with what's being said.
Lol I'll just PS the eggs or go harass you on the edge. Billy's had some close calls with that where I almost gimp him hard for trying to do that lol.yeah i do agree with that, given warios arial accelleration , but couldn't we just camp the ledge with eggs?
also are you gonna come see my show!?
All the Warios I infinite NEVER ground break so I just do the infinite and also @DMG You said that you can just shield but if you do that I just re-grab you.I think what he also means by the "doing 100 grabs in a row can be difficult" part is that Wario can ground break the grab, and going for the infinite isn't worth the risk if Wario can break to the ground reasonably often. I'm assuming that the frame data from the ground break on Yoshi's grab are the same for the other grabs (30 frames of lag for both Yoshi and Wario). So, while Wario doesn't have a ground move that's faster than Yoshi's 3-frame jab, he can spotdodge on frame 2, and try to punish after that. It's safer to just take the upsmash damage.
If you don't have the money to cover it at the time we don't have to do it. I spread out all my MMs for this very reason XDIm cast as Algernon Moncrieff in the importance of being earnest, and yeah it's theater
if you wanna do our MM on saturday I'm down, i really wanna go but i know if i go im gonna stay too long >< plus i wasn't counting on going this weekend so i unwisely spent what little cash i had on my paintball gun LOL!!!
I really wanna go though now that you dmg and bwett will be there, then we can all meet and discuss like gentlemen
Grabbing takes awhile. If we both recover from lag at the same time, my grab will always beat yours speed wise, even if I shield and see you trying to grab me.All the Warios I infinite NEVER ground break so I just do the infinite and also @DMG You said that you can just shield but if you do that I just re-grab you.
Grabbing takes awhile. If we both recover from lag at the same time, my grab will always beat yours speed wise, even if I shield and see you trying to grab me.
Bwett wins the thread.I'm finding that CG in general with Yoshi is too unreliable. Many of the people I play get out of them on the second grab, especially UTD Zac and DMG. Rather than trying to infinite that is not guaranteed and does barely any damage per grab, I would rather up smash and get a guaranteed percentage. DMG and PX know what they are talking about. Wario is hard to catch and hard to hit. I would say it is around 60:40 Wario
get.Im cast as Algernon Moncrieff in the importance of being earnest
Pivot grab, you definitely can't shield grab if I've started dashing away from you. And if I notice that you like to spotdodge, then I'll run through you and pivot grab you from the other side.Grabbing takes awhile. If we both recover from lag at the same time, my grab will always beat yours speed wise, even if I shield and see you trying to grab me.
Basically, when both characters are right next to each other after the ground break, no one has the advantage. It's a guessing game for both, with the safest choice being shield since you can spotdodge after shielding, attack OOS, roll, or keep shielding.
Also, if the Wario's you play against aren't breaking to the ground under 50% or so then we need to talk to them lol. They need to be faster next time.
Good evening, gentlemen.The point I was making gentlemen is that neither character has the advantage when they are both in front of each other and recover at the same time. They both can reset the position if needed.
Discussion overSo Wario's down air is super gay.