person701
Smash Journeyman
Personaly, I don't like the way regular Brawl is played and I use a different set of options. All I modify is the Damage Ratio (now 1.1) and put on Heavy Brawl. I'm not trying to make it feel more like Melee, but just feel faster and more, well, heavy like. I'm not sure if this would bring back any combos (don't have many people to test this on), but I believe it does add some to the game. I also know that some chaingrabs are harder to preform while others are just down right nerfed (Falco's Dthrow now lasts till ~31% instead of ~50%). It also brings back a that great (or maybe not-so-great) pressure while off stage.
I know that the subject of using Heavy Brawl has been brought up in the past, but I guess what I'm getting at is using other internal options the game has to offer, like damage ratio to increase knockback and reduce, if not, take out infinates in Heavy Brawl. Tell me what yall think about it. Before you post, please, try it out. And please, positive thoughts/post/comments/etc.
P.S. Also, can we please not get into Meta <_< He's already complained about enough in regular Brawl.
I know that the subject of using Heavy Brawl has been brought up in the past, but I guess what I'm getting at is using other internal options the game has to offer, like damage ratio to increase knockback and reduce, if not, take out infinates in Heavy Brawl. Tell me what yall think about it. Before you post, please, try it out. And please, positive thoughts/post/comments/etc.
P.S. Also, can we please not get into Meta <_< He's already complained about enough in regular Brawl.