Ugg
Smash Champion
Hey, guys. I haven't battled with it too much (a few times on Shoddy) and I did okay. There's probably some glaring weaknesses, but that's what you guys are for!
Overview:
Starmie @ Life Orb
EV's: 4 HP / 252 Special Attack / 252 Speed
Nature: Timid
Ability: Natural Cure
- Hydro Pump / Surf
- Ice Beam
- Grass Knot
- Rapid Spin
My Anti-Lead and Rapid Spinner. He does a great job at countering some of the most popular leads right now (beats 9 out of the 10 most popular leads, loses to Tyranitar and SOMETIMES Jirachi due to hax). He also works as a late-game sweeper, not rendering him useless late-game like some other leads. I've been using Hydro Pump, but due to my horrible luck, I've been considering Surf. If I'm not using this guy, I'm running an Azelf lead.
Salamence @ Life Orb
EV's: 84 Attack / 212 Special Attack / 212 Speed
Nature: Mild
Ability: Intimidate
- Draco Meteor
- Outrage
- Earthquake
- Fire Blast
Just another MixMence. I ran 4 more speed EV's than the default EV's just so I could outspeed other Salamence's running the same spread. Not much to be said here. Mild nature just so I don't get OHKO'd by Blissey's/Cresselia's weaker Ice Beam.
Porygon2 @ Leftovers
EV's: 252 HP / 176 Defense / 80 Special Attack
Nature: Bold
Ability: Trace
- Thunderbolt
- Ice Beam
- Recover
- Thunder Wave
This pokemon does an AMAZING job at countering some of the latest OU threats, it switches into Gyarados/Salamence/Flygon/Electivire/Vaporeon/Jolteon/Heatran etc. he can even revenge kill opponent Dugtrio. All thanks to Trace. He has a GREAT movepool, and some very nice natural bulk. I love this little guy.
Infernape @ Life Orb
EV's: 248 Attack / 64 Special Attack / 196 Speed
Nature: Naive
Ability: Blaze
- Close Combat
- Stone Edge
- U-Turn
- Overheat
A physically-based MixApe. Fire/Rock/Fighting gives me perfect OU coverage. I threw 4 extra speed EV's in so I could out-speed other MixApes running the same set. I went with Naive nature instead of Hasty because I didn't want to take extra damage from a Scizor's Bullet Punch. (thanks to Pink Reaper for his help on this one)
Scizor @ Life Orb
EV's: 248 HP / 248 Attack / 12 Speed
Nature: Adamant
Ability: Technician
- Swords Dance
- Bullet Punch
- Quick Attack
- Brick Break
I couldn't have a team without Scizor, he's too good. Swords Dance on the switch, then unleash Bullet Punch hell. Not much to be said about this guy.
Dugtrio holding Choice Band
EV's: 4 HP / 252 Attack / 252 Speed
Nature: Jolly
Ability: Arena Trap
- Earthquake
- Stone Edge
- Aerial Ace
- Sucker Punch
Ah, Dugtrio. My favorite revenge killer. He's gotten me quite a bit of kills, it'll take a lot for me to change him. The EV's are self-explanitory.
Overview:
Starmie @ Life Orb
EV's: 4 HP / 252 Special Attack / 252 Speed
Nature: Timid
Ability: Natural Cure
- Hydro Pump / Surf
- Ice Beam
- Grass Knot
- Rapid Spin
My Anti-Lead and Rapid Spinner. He does a great job at countering some of the most popular leads right now (beats 9 out of the 10 most popular leads, loses to Tyranitar and SOMETIMES Jirachi due to hax). He also works as a late-game sweeper, not rendering him useless late-game like some other leads. I've been using Hydro Pump, but due to my horrible luck, I've been considering Surf. If I'm not using this guy, I'm running an Azelf lead.
Salamence @ Life Orb
EV's: 84 Attack / 212 Special Attack / 212 Speed
Nature: Mild
Ability: Intimidate
- Draco Meteor
- Outrage
- Earthquake
- Fire Blast
Just another MixMence. I ran 4 more speed EV's than the default EV's just so I could outspeed other Salamence's running the same spread. Not much to be said here. Mild nature just so I don't get OHKO'd by Blissey's/Cresselia's weaker Ice Beam.
Porygon2 @ Leftovers
EV's: 252 HP / 176 Defense / 80 Special Attack
Nature: Bold
Ability: Trace
- Thunderbolt
- Ice Beam
- Recover
- Thunder Wave
This pokemon does an AMAZING job at countering some of the latest OU threats, it switches into Gyarados/Salamence/Flygon/Electivire/Vaporeon/Jolteon/Heatran etc. he can even revenge kill opponent Dugtrio. All thanks to Trace. He has a GREAT movepool, and some very nice natural bulk. I love this little guy.
Infernape @ Life Orb
EV's: 248 Attack / 64 Special Attack / 196 Speed
Nature: Naive
Ability: Blaze
- Close Combat
- Stone Edge
- U-Turn
- Overheat
A physically-based MixApe. Fire/Rock/Fighting gives me perfect OU coverage. I threw 4 extra speed EV's in so I could out-speed other MixApes running the same set. I went with Naive nature instead of Hasty because I didn't want to take extra damage from a Scizor's Bullet Punch. (thanks to Pink Reaper for his help on this one)
Scizor @ Life Orb
EV's: 248 HP / 248 Attack / 12 Speed
Nature: Adamant
Ability: Technician
- Swords Dance
- Bullet Punch
- Quick Attack
- Brick Break
I couldn't have a team without Scizor, he's too good. Swords Dance on the switch, then unleash Bullet Punch hell. Not much to be said about this guy.
Dugtrio holding Choice Band
EV's: 4 HP / 252 Attack / 252 Speed
Nature: Jolly
Ability: Arena Trap
- Earthquake
- Stone Edge
- Aerial Ace
- Sucker Punch
Ah, Dugtrio. My favorite revenge killer. He's gotten me quite a bit of kills, it'll take a lot for me to change him. The EV's are self-explanitory.