SuSa
Banned via Administration
Note:
I am currently testing hitbox endings using Pikachu's spotdodge (timing the spotdodge to end on a certain frame of the move) - note I can only reliably get this for ground attacks
I am currently testing invincibility during Spotdodge, Airdodge, Rolls (ledge and normal)
I totally don't know how to do Aerial Testing (Auto-Cancels, IASA, or Ending) with the codes I'm using to get the data. Want to let me know how?
NOTE:
Data was gathered using Debug Pause and Button Modifier Codes (GeckoOS)
Data is read like this:
Hitbox - End Hitbox
(Aerials only) Auto Cancels
IASA/Ending
MISC
??? = Haven't tested it yet (mostly end hitboxes...)
JAB
First Hitbox: 3-???
Second Hitbox: 17-???
Last hitbox: 31-???
IASA Frames:
1 jab only: 11
2 Jabs only: 35
All 3 Jabs: 64
FTILT
REGULAR
9 - ???
44
UP
9 - ???
39
DOWN
9 - ???
39
DTILT
11 - ???
36
UTILT
17 - ???
49
DASH ATTACK
6 - ???
44
FSMASH
REGULAR
18 - ???
72
UP
18 - ???
71
DOWN
19 - ???
70
DSMASH
First Hitbox: 19 - ???
Second Hitbox: 29 - ???
58
USMASH
First Hitbox: 24 - ???
Second Hitbox: 37 - ???
76
NAIR
First Hitbox: 8 - ???
Second Hitbox: 21 - ???
???
???
UAIR
6 - ???
???
???
FAIR
14 - ???
???
???
BAIR
10 - ???
???
???
DAIR
14 - ???
???
???
B
54 - ???
115
REVERSED
61 - ???
122
(7 frames slower)
SIDE-B
20 - ???
24 (Ledge)
47 (Hit's with the hitbox @ 20
80 (Missed - Grounded)
??? (Missed - Aerial)
DOWN-B
15 - ???
72 (Grounded, no Ledge Cancel)
UP-B
??? - ???
23 (Ledge)
55~ (Entire thing.. it's hard to tell when it actually ends)
GRAB
7 - ???
???
DTHROW
32
FTHROW
42
UTHROW
48
BTHROW
51
LEDGE ATTACK UNDER 100%
24 - ???
62
AIRDODGE
Invincibility Frames:
47~
ROLL FORWARD
Invincibility Frames: 4 - 21
32
ROLL BACKWARD
Invincibility Frames: 4 - 19
34
LEDGE ROLL UNDER 100%
49
SPOT DODGE
Invincibility Frames: 2 - 22
27
DASH
??? (Beginning IASA frames)
29
CROUCH
6
DOWN TAUNT
14 - Sound
Facing Left: 60
Facing Right: 83
SIDE TAUNT
71 Sound
100
UP TAUNT
3 - Controller Rumble
24 - Sound
80
I am currently testing hitbox endings using Pikachu's spotdodge (timing the spotdodge to end on a certain frame of the move) - note I can only reliably get this for ground attacks
I am currently testing invincibility during Spotdodge, Airdodge, Rolls (ledge and normal)
I totally don't know how to do Aerial Testing (Auto-Cancels, IASA, or Ending) with the codes I'm using to get the data. Want to let me know how?
NOTE:
Data was gathered using Debug Pause and Button Modifier Codes (GeckoOS)
Data is read like this:
Hitbox - End Hitbox
(Aerials only) Auto Cancels
IASA/Ending
MISC
??? = Haven't tested it yet (mostly end hitboxes...)
JAB
First Hitbox: 3-???
Second Hitbox: 17-???
Last hitbox: 31-???
IASA Frames:
1 jab only: 11
2 Jabs only: 35
All 3 Jabs: 64
FTILT
REGULAR
9 - ???
44
UP
9 - ???
39
DOWN
9 - ???
39
DTILT
11 - ???
36
UTILT
17 - ???
49
DASH ATTACK
6 - ???
44
FSMASH
REGULAR
18 - ???
72
UP
18 - ???
71
DOWN
19 - ???
70
DSMASH
First Hitbox: 19 - ???
Second Hitbox: 29 - ???
58
USMASH
First Hitbox: 24 - ???
Second Hitbox: 37 - ???
76
NAIR
First Hitbox: 8 - ???
Second Hitbox: 21 - ???
???
???
UAIR
6 - ???
???
???
FAIR
14 - ???
???
???
BAIR
10 - ???
???
???
DAIR
14 - ???
???
???
B
54 - ???
115
REVERSED
61 - ???
122
(7 frames slower)
SIDE-B
20 - ???
24 (Ledge)
47 (Hit's with the hitbox @ 20
80 (Missed - Grounded)
??? (Missed - Aerial)
DOWN-B
15 - ???
72 (Grounded, no Ledge Cancel)
UP-B
??? - ???
23 (Ledge)
55~ (Entire thing.. it's hard to tell when it actually ends)
GRAB
7 - ???
???
DTHROW
32
FTHROW
42
UTHROW
48
BTHROW
51
LEDGE ATTACK UNDER 100%
24 - ???
62
AIRDODGE
Invincibility Frames:
47~
ROLL FORWARD
Invincibility Frames: 4 - 21
32
ROLL BACKWARD
Invincibility Frames: 4 - 19
34
LEDGE ROLL UNDER 100%
49
SPOT DODGE
Invincibility Frames: 2 - 22
27
DASH
??? (Beginning IASA frames)
29
CROUCH
6
DOWN TAUNT
14 - Sound
Facing Left: 60
Facing Right: 83
SIDE TAUNT
71 Sound
100
UP TAUNT
3 - Controller Rumble
24 - Sound
80