Timbers
check me out
Remaking this thread so that this one can be fully dedicated to Luc and not just knocking ideas back and forth. For anyone who is unfamiliar with what this thread is about, read here.
How this will work:
The goal here is to just discuss the best moves or setups Lucario can do against an opponent, depending on what they do to your shield, or if they whiff in front of you completely due to a dodge/airdodge or because of Lucarios good roll.
I've decided to just keep this thread open for discussion to anyone who wishes to help out. I only ask that ANYONE participating in this thread to please at least apply what you say to your game beforehand. I'm a bit tired of playing theorycraft.
How the discussion will unfold:
I'd like to discuss several characters at once. That doesn't mean you have to talk about every character currently being discussed, you're only asked to share as much information as you feel comfortable. Hopefully there is enough people will to participate in this so that any holes left by one person will be filled by another.
I'll try to label as many common scenarios as I can in the beginning for each character but if you feel there should be more added then feel free to add on and I will list it.
Again this thread is all about wanting to exhaust every common scenario Lucario comes across against his opponents. Punishing moves on block/dodge, recoveries, landings, etc. will all be discussed here.
To get the ball rolling, I'd like to first discuss:
Snake
Falco
Donkey Kong
Game and Watch
These characters are fairly obvious and straightforward to punish, so I'd like to start with them so that people may get a better idea on how this thread will work.
How this will work:
The goal here is to just discuss the best moves or setups Lucario can do against an opponent, depending on what they do to your shield, or if they whiff in front of you completely due to a dodge/airdodge or because of Lucarios good roll.
I've decided to just keep this thread open for discussion to anyone who wishes to help out. I only ask that ANYONE participating in this thread to please at least apply what you say to your game beforehand. I'm a bit tired of playing theorycraft.
How the discussion will unfold:
I'd like to discuss several characters at once. That doesn't mean you have to talk about every character currently being discussed, you're only asked to share as much information as you feel comfortable. Hopefully there is enough people will to participate in this so that any holes left by one person will be filled by another.
I'll try to label as many common scenarios as I can in the beginning for each character but if you feel there should be more added then feel free to add on and I will list it.
Again this thread is all about wanting to exhaust every common scenario Lucario comes across against his opponents. Punishing moves on block/dodge, recoveries, landings, etc. will all be discussed here.
To get the ball rolling, I'd like to first discuss:
Snake
Falco
Donkey Kong
Game and Watch
These characters are fairly obvious and straightforward to punish, so I'd like to start with them so that people may get a better idea on how this thread will work.