mountain_tiger
Smash Champion
OK, so this wasn't my idea. I saw a thread like this for the Wario boards, and I decided that the Peach board would definitely benefit from something like this. I mean, how often do you land a kill move, thinking that it'll be their doom, only to find that they just barely avoid death? If you're like me, the answer will be, 'Far too often'. So, in the course of this thread, I will list the percents at which all of Peach's primary and secondary kill moves on every single character in the game (including Peach herself), both with and without appropriate DI. For horizontal kill moves, percents are listed for both the middle of Final Destination and the very edge of it. For vertical kill moves, it doesn't really make a difference either way. However, it's going to be a slow process, for several reasons:
- Collecting kill data for Peach is very, very frustrating. You'll often get the wrong weapon out of FSmash, or not get the shoulder sweetspot of USmash (it's ridiculously hard to hit with on purpose). Thus, I can only really do one character at a time without throwing my controller at the screen.
- As time goes on, school work will most likely take priority. Thus, updates may be few and far between. But we should get there, eventually. Patience will be required.
- Getting the percents with DI could prove difficult.
If you want to collect some kill data for any character, then I would be very, very grateful. This is a big task, and ideally I'd like some help with it. BTW, just so you know, every percent listed here assumes that the move is completely fresh. Otherwise, I'm going to test the characters in tier order. Also, I'm not doing charged smashes, since you rarely land them on good opponents.
BTW, when I talk about 'primary' and 'secondary' kill moves, here's what I mean.
Primary kill moves = USmash (both sweetspots), FSmash (all weapons) and Fair
Secondary kill moves = Bair, Nair, Uair and FTilt
One last thing before we start. When it comes to collecting kill percents, the percents were collected in training mode. However, moves don't stale there. This is no problem, because to get the percent for a completely fresh kill move in real play, you simply divide your number by 1.05. If it isn't a whole number (and let's be realistic, it probably won't be), then round it up.
Right. Enough of the waffle. Let's get cracking with the actual info, shall we?
Meta Knight
USmash (shoulder sweetspot)
Without DI: 67%
With DI: not collected yet
USmash (palm sweetspot)
Without DI: 75%
With DI: not collected yet
FSmash (tennis racket)
Centre of FD (without DI): 89%
Edge of FD (without DI): 60%
Centre of FD (with DI): not collected yet
Edge of FD (with DI): not collected yet
FSmash (golf club)
Centre of FD (without DI): 119%
Edge of FD (without DI): 80%
Centre of FD (with DI): not collected yet
Edge of FD (with DI): not collected yet
FSmash (frying pan)
Without DI: 115%
With DI: not collected yet
Fair
Centre of FD (without DI): 112%
Edge of FD (without DI): 72%
Centre of FD (with DI): not collected yet
Edge of FD (with DI): not collected yet
Bair
Centre of FD (without DI): 127%
Edge of FD (without DI): 91%
Centre of FD (with DI): not collected yet
Edge of FD (with DI): not collected yet
Nair
Centre of FD (without DI): 128%
Edge of FD (without DI): 94%
Centre of FD (with DI): not collected yet
Edge of FD (with DI): not collected yet
Uair
Without DI: 127%
With DI: not collected yet
FTilt
Without DI: 119%
With DI: not collected yet
Snake
USmash (shoulder sweetspot)
Without DI: 89%
With DI: not collected yet
USmash (palm sweetspot)
Without DI: 99%
With DI: not collected yet
FSmash (tennis racket)
Centre of FD (without DI): 109%
Edge of FD (without DI): 72%
Centre of FD (with DI): not collected yet
Edge of FD (with DI): not collected yet
FSmash (golf club)
Centre of FD (without DI): 145%
Edge of FD (without DI): 98%
Centre of FD (with DI): not collected yet
Edge of FD (with DI): not collected yet
FSmash (frying pan)
Without DI: 148%
With DI: not collected yet
Fair
Centre of FD (without DI): 138%
Edge of FD (without DI): 89%
Centre of FD (with DI): not collected yet
Edge of FD (with DI): not collected yet
Bair
Centre of FD (without DI): 156%
Edge of FD (without DI): 112%
Centre of FD (with DI): not collected yet
Edge of FD (with DI): not collected yet
Nair
Centre of FD (without DI): 157%
Edge of FD (without DI): 115%
Centre of FD (with DI): not collected yet
Edge of FD (with DI): not collected yet
Uair
Without DI: 161%
With DI: not collected yet
FTilt
Without DI: 153%
With DI: not collected yet
King Dedede
USmash (shoulder sweetspot)
Without DI: 92%
With DI: not collected yet
USmash (palm sweetspot)
Without DI: 101%
With DI: not collected yet
FSmash (tennis racket)
Centre of FD (without DI): Uncertain
Edge of FD (without DI): Uncertain
Centre of FD (with DI): not collected yet
Edge of FD (with DI): not collected yet
FSmash (golf club)
Centre of FD (without DI): Uncertain
Edge of FD (without DI): Uncertain
Centre of FD (with DI): not collected yet
Edge of FD (with DI): not collected yet
FSmash (frying pan)
Without DI: 152%
With DI: not collected yet
Fair
Centre of FD (without DI): Uncertain
Edge of FD (without DI): 94%
Centre of FD (with DI): not collected yet
Edge of FD (with DI): not collected yet
Bair
Centre of FD (without DI): Uncertain
Edge of FD (without DI): 117%
Centre of FD (with DI): not collected yet
Edge of FD (with DI): not collected yet
Nair
Centre of FD (without DI): Uncertain
Edge of FD (without DI): 119%
Centre of FD (with DI): not collected yet
Edge of FD (with DI): not collected yet
Uair
Without DI: 164%
With DI: not collected yet
FTilt
Without DI: 157%
With DI: not collected yet
Bowser
USmash (shoulder sweetspot)
Without DI: 92%
With DI: not collected yet
USmash (palm sweetspot)
Without DI: 101%
With DI: not collected yet
FSmash (tennis racket)
Centre of FD (without DI): Uncertain
Edge of FD (without DI): Uncertain
Centre of FD (with DI): not collected yet
Edge of FD (with DI): not collected yet
FSmash (golf club)
Centre of FD (without DI): Uncertain
Edge of FD (without DI): Uncertain
Centre of FD (with DI): not collected yet
Edge of FD (with DI): not collected yet
FSmash (frying pan)
Without DI: 152%
With DI: not collected yet
Fair
Centre of FD (without DI): Uncertain
Edge of FD (without DI): 94%
Centre of FD (with DI): not collected yet
Edge of FD (with DI): not collected yet
Bair
Centre of FD (without DI): Uncertain
Edge of FD (without DI): 117%
Centre of FD (with DI): not collected yet
Edge of FD (with DI): not collected yet
Nair
Centre of FD (without DI): Uncertain
Edge of FD (without DI): 119%
Centre of FD (with DI): not collected yet
Edge of FD (with DI): not collected yet
Uair
Without DI: 164%
With DI: not collected yet
FTilt
Without DI: 150%
With DI: not collected yet
Meta Knight
USmash (shoulder sweetspot)
Without DI: 67%
With DI: not collected yet
USmash (palm sweetspot)
Without DI: 75%
With DI: not collected yet
FSmash (tennis racket)
Centre of FD (without DI): 89%
Edge of FD (without DI): 60%
Centre of FD (with DI): not collected yet
Edge of FD (with DI): not collected yet
FSmash (golf club)
Centre of FD (without DI): 119%
Edge of FD (without DI): 80%
Centre of FD (with DI): not collected yet
Edge of FD (with DI): not collected yet
FSmash (frying pan)
Without DI: 115%
With DI: not collected yet
Fair
Centre of FD (without DI): 112%
Edge of FD (without DI): 72%
Centre of FD (with DI): not collected yet
Edge of FD (with DI): not collected yet
Bair
Centre of FD (without DI): 127%
Edge of FD (without DI): 91%
Centre of FD (with DI): not collected yet
Edge of FD (with DI): not collected yet
Nair
Centre of FD (without DI): 128%
Edge of FD (without DI): 94%
Centre of FD (with DI): not collected yet
Edge of FD (with DI): not collected yet
Uair
Without DI: 127%
With DI: not collected yet
FTilt
Without DI: 119%
With DI: not collected yet
Jigglypuff
USmash (shoulder sweetspot)
Without DI: 60%
With DI: not collected yet
USmash (palm sweetspot)
Without DI: 67%
With DI: not collected yet
FSmash (tennis racket)
Centre of FD (without DI): 85%
Edge of FD (without DI): 57%
Centre of FD (with DI): not collected yet
Edge of FD (with DI): not collected yet
FSmash (golf club)
Centre of FD (without DI): 113%
Edge of FD (without DI): 76%
Centre of FD (with DI): not collected yet
Edge of FD (with DI): not collected yet
FSmash (frying pan)
Without DI: 104%
With DI: not collected yet
Fair
Centre of FD (without DI): 107%
Edge of FD (without DI): 69%
Centre of FD (with DI): not collected yet
Edge of FD (with DI): not collected yet
Bair
Centre of FD (without DI): 121%
Edge of FD (without DI): 86%
Centre of FD (with DI): not collected yet
Edge of FD (with DI): not collected yet
Nair
Centre of FD (without DI): 122%
Edge of FD (without DI): 89%
Centre of FD (with DI): not collected yet
Edge of FD (with DI): not collected yet
Uair
Without DI: 117%
With DI: not collected yet
FTilt
Without DI: 109%
With DI: not collected yet
OK, so at the moment it's rather bare looking. But if you guys help me out, then we can transform this into a comprehensive guide on kill percents for every character, with and without good DI.
Remember: if you record them in training mode, divide the figure by 1.05 then round it up.
- Collecting kill data for Peach is very, very frustrating. You'll often get the wrong weapon out of FSmash, or not get the shoulder sweetspot of USmash (it's ridiculously hard to hit with on purpose). Thus, I can only really do one character at a time without throwing my controller at the screen.
- As time goes on, school work will most likely take priority. Thus, updates may be few and far between. But we should get there, eventually. Patience will be required.
- Getting the percents with DI could prove difficult.
If you want to collect some kill data for any character, then I would be very, very grateful. This is a big task, and ideally I'd like some help with it. BTW, just so you know, every percent listed here assumes that the move is completely fresh. Otherwise, I'm going to test the characters in tier order. Also, I'm not doing charged smashes, since you rarely land them on good opponents.
BTW, when I talk about 'primary' and 'secondary' kill moves, here's what I mean.
Primary kill moves = USmash (both sweetspots), FSmash (all weapons) and Fair
Secondary kill moves = Bair, Nair, Uair and FTilt
One last thing before we start. When it comes to collecting kill percents, the percents were collected in training mode. However, moves don't stale there. This is no problem, because to get the percent for a completely fresh kill move in real play, you simply divide your number by 1.05. If it isn't a whole number (and let's be realistic, it probably won't be), then round it up.
Right. Enough of the waffle. Let's get cracking with the actual info, shall we?
Meta Knight
USmash (shoulder sweetspot)
Without DI: 67%
With DI: not collected yet
USmash (palm sweetspot)
Without DI: 75%
With DI: not collected yet
FSmash (tennis racket)
Centre of FD (without DI): 89%
Edge of FD (without DI): 60%
Centre of FD (with DI): not collected yet
Edge of FD (with DI): not collected yet
FSmash (golf club)
Centre of FD (without DI): 119%
Edge of FD (without DI): 80%
Centre of FD (with DI): not collected yet
Edge of FD (with DI): not collected yet
FSmash (frying pan)
Without DI: 115%
With DI: not collected yet
Fair
Centre of FD (without DI): 112%
Edge of FD (without DI): 72%
Centre of FD (with DI): not collected yet
Edge of FD (with DI): not collected yet
Bair
Centre of FD (without DI): 127%
Edge of FD (without DI): 91%
Centre of FD (with DI): not collected yet
Edge of FD (with DI): not collected yet
Nair
Centre of FD (without DI): 128%
Edge of FD (without DI): 94%
Centre of FD (with DI): not collected yet
Edge of FD (with DI): not collected yet
Uair
Without DI: 127%
With DI: not collected yet
FTilt
Without DI: 119%
With DI: not collected yet
Snake
USmash (shoulder sweetspot)
Without DI: 89%
With DI: not collected yet
USmash (palm sweetspot)
Without DI: 99%
With DI: not collected yet
FSmash (tennis racket)
Centre of FD (without DI): 109%
Edge of FD (without DI): 72%
Centre of FD (with DI): not collected yet
Edge of FD (with DI): not collected yet
FSmash (golf club)
Centre of FD (without DI): 145%
Edge of FD (without DI): 98%
Centre of FD (with DI): not collected yet
Edge of FD (with DI): not collected yet
FSmash (frying pan)
Without DI: 148%
With DI: not collected yet
Fair
Centre of FD (without DI): 138%
Edge of FD (without DI): 89%
Centre of FD (with DI): not collected yet
Edge of FD (with DI): not collected yet
Bair
Centre of FD (without DI): 156%
Edge of FD (without DI): 112%
Centre of FD (with DI): not collected yet
Edge of FD (with DI): not collected yet
Nair
Centre of FD (without DI): 157%
Edge of FD (without DI): 115%
Centre of FD (with DI): not collected yet
Edge of FD (with DI): not collected yet
Uair
Without DI: 161%
With DI: not collected yet
FTilt
Without DI: 153%
With DI: not collected yet
King Dedede
USmash (shoulder sweetspot)
Without DI: 92%
With DI: not collected yet
USmash (palm sweetspot)
Without DI: 101%
With DI: not collected yet
FSmash (tennis racket)
Centre of FD (without DI): Uncertain
Edge of FD (without DI): Uncertain
Centre of FD (with DI): not collected yet
Edge of FD (with DI): not collected yet
FSmash (golf club)
Centre of FD (without DI): Uncertain
Edge of FD (without DI): Uncertain
Centre of FD (with DI): not collected yet
Edge of FD (with DI): not collected yet
FSmash (frying pan)
Without DI: 152%
With DI: not collected yet
Fair
Centre of FD (without DI): Uncertain
Edge of FD (without DI): 94%
Centre of FD (with DI): not collected yet
Edge of FD (with DI): not collected yet
Bair
Centre of FD (without DI): Uncertain
Edge of FD (without DI): 117%
Centre of FD (with DI): not collected yet
Edge of FD (with DI): not collected yet
Nair
Centre of FD (without DI): Uncertain
Edge of FD (without DI): 119%
Centre of FD (with DI): not collected yet
Edge of FD (with DI): not collected yet
Uair
Without DI: 164%
With DI: not collected yet
FTilt
Without DI: 157%
With DI: not collected yet
Bowser
USmash (shoulder sweetspot)
Without DI: 92%
With DI: not collected yet
USmash (palm sweetspot)
Without DI: 101%
With DI: not collected yet
FSmash (tennis racket)
Centre of FD (without DI): Uncertain
Edge of FD (without DI): Uncertain
Centre of FD (with DI): not collected yet
Edge of FD (with DI): not collected yet
FSmash (golf club)
Centre of FD (without DI): Uncertain
Edge of FD (without DI): Uncertain
Centre of FD (with DI): not collected yet
Edge of FD (with DI): not collected yet
FSmash (frying pan)
Without DI: 152%
With DI: not collected yet
Fair
Centre of FD (without DI): Uncertain
Edge of FD (without DI): 94%
Centre of FD (with DI): not collected yet
Edge of FD (with DI): not collected yet
Bair
Centre of FD (without DI): Uncertain
Edge of FD (without DI): 117%
Centre of FD (with DI): not collected yet
Edge of FD (with DI): not collected yet
Nair
Centre of FD (without DI): Uncertain
Edge of FD (without DI): 119%
Centre of FD (with DI): not collected yet
Edge of FD (with DI): not collected yet
Uair
Without DI: 164%
With DI: not collected yet
FTilt
Without DI: 150%
With DI: not collected yet
Meta Knight
USmash (shoulder sweetspot)
Without DI: 67%
With DI: not collected yet
USmash (palm sweetspot)
Without DI: 75%
With DI: not collected yet
FSmash (tennis racket)
Centre of FD (without DI): 89%
Edge of FD (without DI): 60%
Centre of FD (with DI): not collected yet
Edge of FD (with DI): not collected yet
FSmash (golf club)
Centre of FD (without DI): 119%
Edge of FD (without DI): 80%
Centre of FD (with DI): not collected yet
Edge of FD (with DI): not collected yet
FSmash (frying pan)
Without DI: 115%
With DI: not collected yet
Fair
Centre of FD (without DI): 112%
Edge of FD (without DI): 72%
Centre of FD (with DI): not collected yet
Edge of FD (with DI): not collected yet
Bair
Centre of FD (without DI): 127%
Edge of FD (without DI): 91%
Centre of FD (with DI): not collected yet
Edge of FD (with DI): not collected yet
Nair
Centre of FD (without DI): 128%
Edge of FD (without DI): 94%
Centre of FD (with DI): not collected yet
Edge of FD (with DI): not collected yet
Uair
Without DI: 127%
With DI: not collected yet
FTilt
Without DI: 119%
With DI: not collected yet
Jigglypuff
USmash (shoulder sweetspot)
Without DI: 60%
With DI: not collected yet
USmash (palm sweetspot)
Without DI: 67%
With DI: not collected yet
FSmash (tennis racket)
Centre of FD (without DI): 85%
Edge of FD (without DI): 57%
Centre of FD (with DI): not collected yet
Edge of FD (with DI): not collected yet
FSmash (golf club)
Centre of FD (without DI): 113%
Edge of FD (without DI): 76%
Centre of FD (with DI): not collected yet
Edge of FD (with DI): not collected yet
FSmash (frying pan)
Without DI: 104%
With DI: not collected yet
Fair
Centre of FD (without DI): 107%
Edge of FD (without DI): 69%
Centre of FD (with DI): not collected yet
Edge of FD (with DI): not collected yet
Bair
Centre of FD (without DI): 121%
Edge of FD (without DI): 86%
Centre of FD (with DI): not collected yet
Edge of FD (with DI): not collected yet
Nair
Centre of FD (without DI): 122%
Edge of FD (without DI): 89%
Centre of FD (with DI): not collected yet
Edge of FD (with DI): not collected yet
Uair
Without DI: 117%
With DI: not collected yet
FTilt
Without DI: 109%
With DI: not collected yet
OK, so at the moment it's rather bare looking. But if you guys help me out, then we can transform this into a comprehensive guide on kill percents for every character, with and without good DI.
Remember: if you record them in training mode, divide the figure by 1.05 then round it up.