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Fashionably late, but doing my part.

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Phantom Wings

Smash Apprentice
Joined
Jul 29, 2008
Messages
150
Well, I figure it's about time I made my contribution to the Second Revolution of Brawl hacks.:bee:

First order of business; congrats to Kryal for starting a new wave of Brawl hacks with his utility, Brawl Box.

Second thing on the agenda; sounds and voices. Whoohoo!:psycho:

Code:
File Patch Code v4.0 Beta: [Phantom Wings]
E0000000 80008000
225664EC 00000000
0401BFE0 4858BE20
065A7E00 00000070
38A00067 38810020
3CE0805A 60E37C18
4BE52531 38A0007F
3883FFE8 38610020
4BE52521 38A00068
60E47C18 38610020
9421FF80 BC410008
38610088 4BA74DB9
7C7C1B78 2C030000
4082000C 38210080
4800001C B8410008
38210080 4BE524E5
38610008 4BA742E1
7C7C1B78 4BA741E8
040223E0 48585BC0
065A7FA0 00000028
80010044 3C608001
6063581C 7C001800
4082000C 7FDDC850
3BDEFFE0 93DB0008
4BA7A424 00000000
0401CD0C 4858B1F4
065A7F00 00000038
2C030000 4182000C
4BA7DD51 4BA74E04
80780008 2C030000
41820014 8118000C
7C634214 7C7B1850
48000008 8078000C
4BA74DE0 00000000
043EE9D8 48000014
043EEBD4 48000014
043D8B9C 48000018
043E9B4C 38600000
043E9D38 38600000
043D8C80 60000000
80000000 80406920
80000001 805A7C00
8A001001 00000000
045A7C10 2F525342
045A7C14 452F7066
80000001 805A7B00
8A001001 00000000
065A7B10 0000000F
2F525342 452F7066
2F736F75 6E642F00
041C6CE0 483E0D20
041C6CE0 483E0DA0
065A7A80 00000028
9421FF80 BC410008
3C60805A 60637B1F
4BE528B1 B8410008
38210080 4BE52915
4BC1F244 00000000
065A7900 00000148
7C401378 3C40805D
60420000 9022FF80
3822FF80 7C020378
7C0802A6 9001000C
BC810010 9421FF00
3FA0804C 63BDFA00
3F40804C 635AFC00
54B2BA7E 5647482E
7FE72850 7FDF1850
7E66FA14 7E679B78
3A7301FF 5673002C
7F879850 7F7E3A14
7C872378 387DFFFC
389EFFFC 7FE5FB78
48000010 84040004
94030004 38A5FFFC
2C050000 4181FFF0
387AFFFC 389BFFFC
7F85E378 48000010
84040004 94030004
38A5FFFC 2C050000
4181FFF0 38000000
9001000C 90010010
93C10014 90010018
3800FFFF 9001001C
38610020 90610008
7CE43B78 38A00080
4BE52969 38610008
4BA75215 389DFFFC
38BEFFFC 7FE6FB78
48000010 84040004
94050004 38C6FFFC
2C060000 4181FFF0
389AFFFC 38BBFFFC
7F86E378 48000010
84040004 94050004
38C6FFFC 2C060000
4181FFF0 80210000
B8810010 8001000C
7C0803A6 80210000
4E800020 00000000
043E399C 481C3F04
065A78A0 00000010
80BC0020 7CA59214
3A400000 4BE3C0F4
043DBAEC 481CBDE4
065A78D0 00000018
800302A4 2C130000
41820008 7E609B78
3A600000 4BE3420C
041CDF7C 483D9884
065A7800 00000090
818C0014 9421FF80
BC410008 3D009034
61089D94 7C034000
4082003C 7C882378
3C60804D 60630000
3C80805A 60847B00
7CC53378 38C04000
80E40080 2C070000
40820014 60000000
480000B9 2C030000
41820010 B8410008
80210000 4BC26724
3868FFFF 3C80804C
6084FFFF 38A04001
38A5FFFF 8C040001
9C030001 2C050000
4082FFF0 B8410008
80210000 4BC26714
141CCF90 483DA770
065A7700 00000048
9421FF80 BC410008
7FE3FB78 3C80805A
60847B00 38A00000
38C04000 480001E5
90640080 807F0008
907A0014 907A005C
907A0074 B8410008
80210000 807F0000
4BC25854 00000000
E0000000 80008000
041BEF80 483E8700
065A7680 00000040
9421FF80 BC810010
7C671B78 7CA62B78
80A30120 7C832378
3C80805A 60847D00
48000261 2C030000
3867014C B8810010
80210000 41820008
4BC178CC 4BC178DC
041C8360 483DF2A0
065A7600 00000040
7FC5F378 9421FF80
BC810010 7CA62B78
80A30018 7C832378
3C80805A 60847D00
480002E1 2C030000
7FA3EB78 B8810010
80210000 41820008
4BC20D2C 4BC20D74
041C862C 483DEF54
065A7580 00000040
7C791B78 9421FF80
BC810010 7C661B78
80BC0018 7FC3F378
3C80805A 60847D00
48000361 2C030000
7F83E378 B8810010
80210000 41820008
4BC21098 4BC210F8
065A7D00 00000038
2F707269 76617465
2F776969 2F617070
2F525342 452F7066
2F736F75 6E642F73
6D617368 62726F73
5F736F75 6E642E62
72736172 00000000
I initially planned on having it allow you to replace specific parts of the sound file, but that led to some difficulties, so you can only replace sound effects by replacing the whole sound file. Currently there's only the Japanese sound file that you can use, but once Kryal allows BrawlBox to edit the sound file (or can it already?) you'll be able to add custom sound effects to your custom characters.

I should note that this is a Beta because it's still incomplete. Apparently, a few characters have a different format for their sound files, these characters will freeze if any sound from their file is played while using the code.

Bowser
Samus/Zero Suit Samus
Zelda/Sheik
IceClimbers

(funny that each of those are the ones that require the .pac file for textures/models.)

Anyways, it's likely you'll encounter some bugs aside from those, but a quick test hasn't revealed anything so far. Though there's something any of the hackers out there will want to know. This code seems to wreak havoc on any breakpoints that are set nearby it's execution points (something to do with multiple processing) so you may want to disable it whenever you're hacking.



Hmm... Let's see, including sound effects, that gives us:

-textures.
-movesets.
-music.
-sound effects.
-some control over models.
-slight control over animations.

So to all contributing hackers, give yourselves a pat on the back.:)
 

DarkPikmin

Smash Journeyman
Joined
Aug 2, 2008
Messages
205
Location
Ragol
NNID
zDecoy
My pants came off on their own, then shot 3/4 way across the room. After that they stood up (YEZ I KNOW) and began singing Carmina Burana from O' Fortuna. Is that normal?
 

iLink

Smash Champion
Joined
Oct 17, 2007
Messages
2,075
Location
NorCal
wooh! So I can just replace the english voices with japanese? (except pit's... oh god...)

also inb4roy
 

Sails

Smash Ace
Joined
Feb 21, 2008
Messages
561
Location
Southwick, MA
:(

Crashes to black screen on load for me with Japanese smashbros_sound.brsar.

Also crashes without it, right when it shows the first screen of the strap loader.
 

hotdogturtle

Smash Master
Joined
Feb 15, 2007
Messages
3,503
Ooh, 4.0. It sounds so... advanced.

Sounds effects could be cool once I/we learn how to do it. I don't really understand what those precautions mean though.
 

Kaye Cruiser

Waveshocker Sigma
Joined
Aug 11, 2009
Messages
8,032
NNID
KayeCruiser
Switch FC
0740-7501-7043
Since I've had japanese voice this whole time, this'll be really cool for other voices I've wanted to use from other games to fit certain chars and movesets better. :3 Don't have a clue how this works yet though. XD
 

Sterowent

Smash Ace
Joined
Mar 10, 2008
Messages
648
Location
Southgate, MI
dear holy sweet jesusgodallah

edit: so, we can take those unused SFX and apply them where they should be? (like kirby taunt or the late percentage high speed kill reactions?)

hell, could we add melee sword swipes or 64's bluntness? those are so...impressive.

why, i'd give so much to hear mario using 64 SFX. you all know how speechless you'd be.
 

...:::VILE:::...

Smash Ace
Joined
Apr 15, 2009
Messages
786
Ok guys, atm ALL this does is allow sound effects to be loaded with the SD.

NOTHING ELSE!

Other people are working on replacing sound effects.
 

shanus

Smash Hero
Joined
Nov 17, 2005
Messages
6,055
olimar will soon have his grab sat GET OVER HERE

mortal kombat olimar will be so win
 

Pinutk

Smash Cadet
Joined
Feb 16, 2009
Messages
49
Location
Mushroom Kingdom
YES! I NEED TO DO THAT NEXT! Thank PW you rule!!!
Oh and only 0.57 version on SmashBox works not the new 0.58 BrawlBox =P
And it can't really replace them...
 

Eldiran

Smash Lord
Joined
Jan 8, 2008
Messages
1,707
Location
Pennsylvania
Very nice!

However, I have to ask... is it bad for any of the equipment involved to be loading an 80 MB file every time Brawl is run?
 

_Vuze_

Smash Apprentice
Joined
Aug 22, 2009
Messages
97
Location
Germany
Awesome work Phantom Wings ^_^
@MK26: 26th? It is already the 29th over here lol
 

ds22

Smash Lord
Joined
Aug 30, 2009
Messages
1,662
Location
Rotterdam, The Netherlands
Is it normal that when you use Brawl+ codes with the new file patch code it locks up right after the game starts?
Because I have this problem and want to know if it is a common problem or not.
 

luigiman1928

Smash Ace
Joined
Feb 1, 2008
Messages
648
OMG! This plus BSAR editor, and my AWESOME Mario impression(I do a really good Mario impression. I practically am him!) equals AWESOMENESS!!
 

ThatGuyYouMightKnow

Smash Champion
Joined
May 12, 2008
Messages
2,373
Location
Baltimore, MD
Has anyone successfully replaced anything?

Really I'm stupidly confused as always.

EDIT: Also, I ffffffffffff'd real hard at Bowser freezing. That ****ing sucks. Though now I can replace Fox's stupid voice with his much more mature Japanese voice. Falco too.
 

Mattnumbers

Smash Master
Joined
Aug 3, 2007
Messages
4,189
Location
Kirkland, Washington
Wait, so those characters only freeze if the sound file actually belongs to them, or do they freeze if ANY alternate sound file is loaded?

Kira (I guess Rina_Chan to all you guys) is going to love this lol
 

Phantom Wings

Smash Apprentice
Joined
Jul 29, 2008
Messages
150
Sorry, I meant to add this into the OP, but for now it'd be best if the code is used without any other codes on. There's already enough bugs as it is, so adding other codes into the mix will only make it worse.

And when I said that those characters will freeze when used, I meant just that. You can't use those characters with the code or it'll freeze (well, you can use them, but the moment a SFX gets played for them it freezes)
 
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