Battletanx_Commander
Smash Journeyman
This thread will serve as a collective base for all things pertaining to King DeDeDe's hitbubbles.
Here is the download link for the .pac.
FitDedede.pac
NOTE!: To activate the hitbubbles you must press Dtaunt and to deactivate them press Uptaunt.
Index
- Grabs
- Ground Attacks
- Aerials
- Specials
- Ledge Attack
Grabs
Standing Grab
Running Grab
Pivot Grab
Ground Attacks
Jab 1
Jab 2
Start
End
Jab 3
Dtilt
Part One
Part Two
Ftilt
Last hitbubble is in the hammer.
Utilt
Beginning
End
Fsmash
Part One
Part Two
Part Three
Dsmash
First part one one side.
Second part on other side.
Usmash
Beginning
Apex
End
Dash Attack
Aerials
Nair
First Hitbubble
Second weaker hitbubble.
Dair
Repeat six more times with the last one having the knockback.
Fair
Bair
First Hitbubble
Second weaker hitbubble.
Uair
Repeat eight more times with the last hit being the knockback.
Specials
UpB
Part one
Part two, stars come out shortly after.
Bdown
Same hitbubble for max charged in air/on ground.
Non-charged in the air gets you a neat hitbubble under DeDeDe. :V
Ledge Attacks
Less then 100%
Greater then 100%
Once again, last hitbubble is inside the hammer. :V
Yay! Finally done! :V