Brawl is serious business : Nado at Netchamp
GENERAL INFORMATION
BISB is returning for the 3rd time at a new venue, netchamp! Netchamp is a great venue since we do not have to provide any TVs, and only a couple of wiis, which means it is much less of a hassle for the players. This tourney will improve on what Inb4xmas and BISB 2 did, bringing in a total of 4 events: Low tiers singles, Brawl Singles, Brawl Doubles, and 4-5 man crew battles. We also aim at recording every single bracket match and have a unified brawl code set for the tournament. We will also be making sure to have streaming this time around. We also decided to pay top 5 in order to increase competition.
Link to stream: http://www.ustream.tv/channel/swordgard
Date: Saturday, January 30th 2010
Time: 12:00 PM to 3:00 AM (probably, still have to confirm)
Location: Netchamp 1822 sainte-catherines
Tournament Organizers
Swordgard
Kingkong
Holynightmare
Venue rules
TBA
Entry Fees and Format
Brawl
Singles - $10
Doubles - $20 per team ( $10 per person)
Venue fee - $10
Crews - $5/crew
Low tiers - 5$
-Round Robin Pools if time permits (size and quantity to be decided depending on sign-ups); top players advance to a double elimination bracket. All matches are best of 3, except for Winners', Losers', and Grand finals, which are best of 5.
Prizes:
- Singles and Doubles: 50%/25%/13%/5%/3%(twice) for 1st, 2nd, 3rd, 4th and 5th players
Schedule
12:00 PM – 12:30 PM Brawl Doubles registration
12:30 PM – 2:30 PM Brawl Doubles bracket
2:00 PM – 2:30 PM Brawl Singles registration
2:30 PM - 5:30 PM Brawl Singles Pools
5:30 PM – 8:00 PM Brawl Singles brackets
8:00 PM – 8:30 PM Brawl Low tiers registration
8:30 PM – 11:00 PM Brawl Low tiers brackets
11:00 PM – 12:00 PM Crews
Afterwards: Finish anything we havent and maybe some training for people who want to : D
General rules:
-3 Stock
-8 minute timer
-Items are set to "off" and "none"
-In the event of a dispute, controller ports will be selected by Rock-Paper-Scissors
-Each set is best of 3 save for Winners, Losers and Grand Finals which are best of 5
-Team Attack is always on.
-Dave's Stupid Rule: No player may choose a stage they have already won on in that set unless agreed upon by both players.
-In team matches, the ports will be determined in a 1221 fashion; whoever wins the RPS will choose first, then the opposing team will get their ports, and then the teammate of the RPS winner will get the last port.
-If the timer runs out, the victor is determined first by stock and then by percentage.
-Metaknight's Infinite Cape glitch is banned.
-If a game ends with Bowser doing his suicide klaw and it ends in sudden death, the sudden death will be ignored and that game will count as a win for Bowser.
-If a match is to be restarted due to controller functions, it must be agreed upon by both parties.
-Any action that can prevent the game from continuing (i.e., freezing, disappearing characters, game reset, etc.) will result in a forfeit of that match for the player that initiated the action. You are responsible for knowing your own character, and must be wary about accidentally triggering one of these effects.
-Stalling is banned.
-If there is a dispute over controller ports, play Rock Paper Scissors for it (best 2 out of 3, no items, FD only).
-Suicide Move Rules: (all situations are when both players are at 1 stock)
-If a player successfully ends the match with either Bowser or Ganondorf's over B attack by suicide, then the player who initiated the move wins.
-If a player ends the match by swallowing with Kirby or DDD and falling off the stage and the game counts it as a tie, the player who initiated the swallow move wins. If the player who was swallowed is shown as winning the match (in the instance the broke out right before they died which some people might not notice), then they win.
Stalling: The act of deliberately avoiding any and all conflict so that one may make the game unplayable. Running away from an opponent to reach a better position is not stalling, while doing an infinite grab endlessly against a wall is. Any infinite chain grabs most end quickly after 300% has been reached so as to prevent excessive stalling.
Set format (In Order of Procedure):
1. Opponents choose their characters for the first match *
2. Opponents start the stage striking procedure
3. Each player may announce 1 stage to be banned for counterpicks of the set
4. The first game is played, using the stage chosen during step 2
5. The loser of the previous match announces the next match's stage from either the Starter Stage List or the Counter Stage List
6. The winner of the previous match chooses their character
7. The loser of the previous match chooses their character
8. Repeat steps 5-7 for all proceeding matches
*Double blind character selection may be called for the first match
Neutral stages (will be on random select):
Battlefield
Final Destination
Yoshi's Island
Smashville
Lylat Cruise
Counterpicks (are not on random select, but are legal stages to be selected):
Rainbow Cruise - Melee
Delfino Plaza
Castle Siege
Pokemon Stadium - Melee
Frigate Orpheon
Halberd
Jungle Japes - Melee
Brinstar - Melee
Banned (can never be used under any circumstances):
Port Town Aero Dive
Norfair
Pictochat
Pirateship
Luigi's Mansion
Onett - Melee
Hanenbow
Corneria - Melee
Pokemon Stadium 2
Bridge of Eldin
Green Hill Zone
Mushroomy Kingdom
Mario Circuit
Rumble Falls
Distant Planet
Spear Pillar
Skyworld
WarioWare, Inc.
Summit
75m
Mario Bros.
Flat Zone 2
Green Greens - Melee
Shadow Moses Island
Temple - Melee
Yoshi's Island - Melee
Big Blue - Melee
ANY custom stages
List of low tier characters: Pokemon trainer, Ike, Lucas, Mario, Ness, Yoshi, Samus, Jigglypuff, Captain Falcon, Link, Ganondorf.
Rules for crew battles
These will not be draft crews, you may make any crew you wish before the tourney or directly at the tourney. Winner takes the whole pot.
Crew format will be as follows:
- 4-5 players per crew
- 15 stocks, a 3-4 stocks per player(if 5 players, 5 players of 3 stocks, if 4, 2 players of 4 stocks and 2 of 3, 4 player crews are at disadvantage due to possibility of giving stocks to better players).
- Character selection for first game will be done with double blind pick and double blind player pick in order to avoid counter picking, which will then be followed by stage striking.
- Timer will be set to 99 minutes.
- Losing team gets to send their next player in and choose a neutral stage, player from winning team may not change characters and starts with the amount of stock he had left when the match ended(bowsercides and ganoncides are not considered to make you lose a life, otherwise every 1 stock match ending this way would end in a draw and it is considered a win usually).
- The process is repeated until one team no longer has any players left.
Participants
South Shore:
Swordgard
Holynightmare
Hatecrew
Cor3y
Cemo
Swordgard
Holynightmare
Hatecrew
Cor3y
Cemo
Montreal:
Kingkong
Dom
Kirby1
Boom
Agora
Techiyo
Dice
Dices friends(6 of them)
Mar1
Beatroid
CRUEL
Negga
Darkshadow
4 people with darkshadow
Frr
Carlil
Carlils brother
Kazuhiro
Kazuhiro's friends(10 or so?!?)
Kingkong
Dom
Kirby1
Boom
Agora
Techiyo
Dice
Dices friends(6 of them)
Mar1
Beatroid
CRUEL
Negga
Darkshadow
4 people with darkshadow
Frr
Carlil
Carlils brother
Kazuhiro
Kazuhiro's friends(10 or so?!?)
GTA:
.decoy
*gichan
.decoy
*gichan
Ottawa:
*livewires
matt07
Linkshot
*buenob
*Knuckles
*livewires
matt07
Linkshot
*buenob
*Knuckles
Sherbrooke:
Fornaxxx
Nevermind!
Terra
Fornaxxx
Nevermind!
Terra
Quebec everywhere else:
Stroumbert
Cynan
Jerry3333
Earthmaze
*KJmaster
*=unconfirmed
GTA:
Silverdoc
Kingace
Stroumbert
Cynan
Jerry3333
Earthmaze
*KJmaster
*=unconfirmed
GTA:
Silverdoc
Kingace
America!:
Ally!!!
Ally!!!
Total number of people confirmed: 50
Equipment:
Obviously, a tournament needs a sufficient amount of equipment to run smoothly; this is where we as hosts put our faith in everybody for making this as efficient as possible. For all you generous people, please include your willingness to share your following equipments
TVs
Provided by netchamp!
Wiis
Swordgard
3 more
Recording Equipment
Housing
I'd like everyone from the MTL area to help out here.