LanceStern
Smash Lord
- Have you ever tried to tether grab the ledge only to be gimped by the opponent predicting the grab? Like Metaknight executing a falling nair/dair to disrupt your tether?
- Wish you had a few more mindgames to throw into Samus' already AMAZING ledge game?
- Want a few more mixups to recovery?
Wish no more, it's (already been) here! Samus' Tether Grab Cancel! VIDEO HERE
I was playing around with the idea of recovering from the ledge. It's really hard sometimes with a Marth/Metaknight standing at the ledge. I was going to mix up hanging on the ledge, dropping and then immediately screw attacking back up to punish them when I found something amazing.
Samus will shoot her tether onto the ledge and attach to it, but you can disconnect it and immediately act! Check the video!
EDIT: Saviorslegacy found a variation of this before I did haha. But not exactly the same.
HOW TO DO IT
1. Tether ledge grab
2. Anytime it attaches, hit down
3. Voila! You're disconnected!
If you jumped off the ledge by your own free will, or you didn't use your second jump, you can jump after the TGC for some amazing ledge mixups!
APPLICATIONS?
+ Mix up recoveries. Now instead of just tether grabbing, you can TGC to bait an attack by the opponent, then use your second jump to come and attack with a fair.
+ Mix up gimps. Use the TGC to grab the ledge more than once and confuse the opponent!
+ Mix up punishments! That Metaknight wants to falling nair you? TGC and shoot them in the face!
+ The tether grab can be cancelled immediately to attacks like nair/fair/uair/dair/morph ball/screw attack... anything!
Plus it looks cool
WARNING
It's a dangerous technique to use. Remember how many jumps/tether grabs you have or else you could fall down without a jump and lead to an early death. It's very frustrating.
You can do no more than 3 consecutive tether grabs. Afte ryou've done a third, you MUST plant your feet on the stage to reset the grabs, grabbing the ledge will not reset it!
Have fun! And don't overlook this.
PS ~ Also at the end of the clip, I've found samus can cross under a majority of stages with a single MBB and a jump. Sometimes (smashville) she can get under with just a jump and screw attack. It's useful too!
- Wish you had a few more mindgames to throw into Samus' already AMAZING ledge game?
- Want a few more mixups to recovery?
Wish no more, it's (already been) here! Samus' Tether Grab Cancel! VIDEO HERE
I was playing around with the idea of recovering from the ledge. It's really hard sometimes with a Marth/Metaknight standing at the ledge. I was going to mix up hanging on the ledge, dropping and then immediately screw attacking back up to punish them when I found something amazing.
Samus will shoot her tether onto the ledge and attach to it, but you can disconnect it and immediately act! Check the video!
EDIT: Saviorslegacy found a variation of this before I did haha. But not exactly the same.
HOW TO DO IT
1. Tether ledge grab
2. Anytime it attaches, hit down
3. Voila! You're disconnected!
If you jumped off the ledge by your own free will, or you didn't use your second jump, you can jump after the TGC for some amazing ledge mixups!
APPLICATIONS?
+ Mix up recoveries. Now instead of just tether grabbing, you can TGC to bait an attack by the opponent, then use your second jump to come and attack with a fair.
+ Mix up gimps. Use the TGC to grab the ledge more than once and confuse the opponent!
+ Mix up punishments! That Metaknight wants to falling nair you? TGC and shoot them in the face!
+ The tether grab can be cancelled immediately to attacks like nair/fair/uair/dair/morph ball/screw attack... anything!
Plus it looks cool
WARNING
It's a dangerous technique to use. Remember how many jumps/tether grabs you have or else you could fall down without a jump and lead to an early death. It's very frustrating.
You can do no more than 3 consecutive tether grabs. Afte ryou've done a third, you MUST plant your feet on the stage to reset the grabs, grabbing the ledge will not reset it!
Have fun! And don't overlook this.
PS ~ Also at the end of the clip, I've found samus can cross under a majority of stages with a single MBB and a jump. Sometimes (smashville) she can get under with just a jump and screw attack. It's useful too!