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»   Smash World Forums » Super Smash Bros. Brawl » General Brawl Discussion » Smash Workshop General » Brawl Code Sets

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Old 01-06-2010, 11:33 PM   #1
The Cape
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Brawl+ Official Codeset Gold Discussion - Stage DLC #1 up! See below

Please read the following before posting:
This thread is not for spamming random ideas or whining endlessly. Please post only constructive criticism. These changes are not absolute, and constructive feedback is welcome in an effort to best balance this game.

__________________________________________________ ____________________________________________




Quote:
Originally Posted by Yeroc View Post
3. Download texture.zip and install all the Zelda/Sheik and PT files. Obviously don't overwrite any custom textures you want to keep. Transform times are being normalized by SD files instead of really dodgy IASA workarounds.
The set will be officially gold once we put more polish and pretty it up (add a few stage changes, textures, etc). As for gameplay, this is it. That will not be changing anymore unless we find a huge glitch or issue that must be fixed.

Latest update: 4-24-2010 Brawl Plussery 7.0.3 "Gold"


__________________________________________________ ____________________________________________

How to install:

DISCLAIMER: This nightly build REQUIRES Gecko 1.9.1 or 1.9.3, so you must use Gecko 1.9.1 or 1.9.3 for this to work. 1.9.2 and 1.9.2b may not work with Brawl+ due to random Code Dump errors.
Please follow the download instructions on the site using the Brawl+ Autoupdater which correctly allocate files for you whether you wish to use the homebrew channel to load Brawl+, the snapshot method, or load Brawl+ on non-homebrew'd wii's.


__________________________________________________ ____________________________________________

REMINDER:
All other non-standard sets are not endorsed or supported by the Workshop Back Room (aka Plussery) and are not tournament standard. Please do not use this thread to discuss the differences between non-standard sets and the plussery.
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Last edited by Bionic; 05-01-2010 at 12:24 AM..
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Old 01-06-2010, 11:34 PM   #2
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Reserved for changelist and updates to visuals as they come.


Temporary snapshot fix (will upload on the site when we get a chance)

http://www.mediafire.com/?nmykhmtmmh5
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Last edited by The Cape; 01-08-2010 at 04:47 PM..
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Old 01-06-2010, 11:35 PM   #3
Bionic
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PLEASE READ THIS FIRST

Any reply that falls into one of the four following categories is spam and will be punished appropriately:

* "Hooray, a new version has been released! Did you..."
* "I can't get it to load.../How do I set it up?"
* "I don't like Brawl+ because..."
* "First/second post!"
* "I love/hate this" without any explanation added
* "I'm going to try this right now!"
* "Why is X code in Brawl+?"
* "Where is my PAL version?" There's a PAL thread stickied for a reason...
* Character Talk of any kind: Use the Workshop Character Threads for individual discussion
* Requests for WiFi or livestream advertising: Use the social thread
* Off-topic posts that have nothing to do with Brawl+ itself: Use the social thread
* "Where is the changelist?" It's being made, stop asking for it.

You can talk about all of the above in the Brawl+ chat or in their respective topics.

Known Bugs:

* Online, Pokémon Trainer's Pokémon cannot played independently. Choosing a single Pokémon will merely change the one you start the game as.
* During online play, the Handicap Bar will occaisionally reset randomly.
* Some items have undesired or different effects compared to how they behave in an unmodified copy of Brawl.
* PC autoupdater will not download anything if you have a firewall.
* Homebrew autoupdater does not work with WFC USB connector or a Wired connection.

Last edited by Bionic; 01-07-2010 at 05:40 PM..
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Old 01-06-2010, 11:59 PM   #4
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Hey, The_Cape, might wanna add to the OP that the Plussery BETA codeset has the no custom stages code that prevents it from freezing at the SSS. The regular 5.0 codeset does not have that code, so just tell people to either add that code or just get the beta codeset, otherwise, they'll never get past the SSS...hope that helped a bit

EDIT: Also, none of the links on the Plussery site work right now...

Last edited by darksamus77; 01-07-2010 at 12:02 AM..
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Old 01-06-2010, 11:59 PM   #5
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alright new build! testing time...
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Old 01-07-2010, 12:02 AM   #6
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so this will be considered the final version unless something major is found? what if some character is not balanced compared to the other in that this character is far worst will he be rebalanced or is that not a major enough thing? i just want to get it straight if this is most likely the final build and what would be needed for changes to be made?
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Old 01-07-2010, 12:12 AM   #7
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This build can be considered to be very similar to a gold build in terms of how each character will perform and play. This is not to say that nothing will change between this and a gold build. Most notably I am sure we will see many changes to stages and aesthetics long after most of the character-balance changes have been made.

It is expected that this build will last a reasonably long period of time whilst testing is undergone. Things that seem overpowered at first may be shown to be otherwise. Remember that Brawl+, like Brawl, can be a game of counterpicks. While a good player should be able to dominate with one character, it should not be expected that he should be able to beat every character with ease. Each character most certainly has weaker matchups, and it is to be expected that top-level players should have a couple of fallback characters to support them in this case.

In the short term, I imagine any minor flaws in characters will be let to slide. It is often the case that many characters are seen as weak mainly because there do not exist players to further their metagame, without the "actual" strength of the character being low. Be assured that when the WBR release their next set, any weaknesses in characters will have been looked into.
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Old 01-07-2010, 12:22 AM   #8
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Quote:
Originally Posted by N.A.G.A.C.E View Post
so this will be considered the final version unless something major is found? what if some character is not balanced compared to the other in that this character is far worst will he be rebalanced or is that not a major enough thing? i just want to get it straight if this is most likely the final build and what would be needed for changes to be made?
Quote:
The set will be officially gold once we put more polish and pretty it up (add a few stage changes, textures, etc). As for gameplay, this is it. That will not be changing anymore unless we find a huge glitch or issue that must be fixed.
Read the OP next time. It's only final gameplay-wise
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Old 01-07-2010, 12:24 AM   #9
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^ yea i just was not sure what it ment by final game play wise (if it ment no characters will be changed at all after this). although i will admit i did not really pay attention why reading the op.

^^thanks for the info
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Old 01-07-2010, 12:26 AM   #10
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Quote:
Originally Posted by N.A.G.A.C.E View Post
^ yea i just was not sure what it ment by final game play wise (if it ment no characters will be changed at all after this). although i will admit i did not really pay attention why reading the op.

^^thanks for the info
No problem, make sure you get the beta version of the codeset, otherwise, you'll freeze at the SSS
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Old 01-07-2010, 12:31 AM   #11
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For future reference:

1) There is no more beta, it's gone,

2) It will not freeze at the stage select screen, that's either a common5.pac issue, or something else. A "Disable Custom Stages" code was added in as of GSH1 and has been in through GSH2 and finally Near Gold.

Now guys, please read post #3 and stay on topic. Thank you.
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Old 01-07-2010, 12:37 AM   #12
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Quote:
Originally Posted by Bionic Sonic View Post
For future reference:

1) There is no more beta, it's gone,

2) It will not freeze at the stage select screen, that's either a common5.pac issue, or something else. A "Disable Custom Stages" code was added in as of GSH1 and has been in through GSH2 and finally Near Gold.

Now guys, please read post #3 and stay on topic. Thank you.
Sorry Bionic, I did not know that, haven't gone to the site in ages, however, NONE of the links are working for me right now, could you please confirm that?
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Old 01-07-2010, 12:37 AM   #13
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I will be working on, and thus frequently updating my new data thread (http://www.smashboards.com/showthread.php?t=260740). I strongly encourage anyone with the inclination to post frame data gathered from this sets .pacs (using PSA). It will save me a lot of time and research if people will contribute just a bit of their time and geek out.

:D this is all so exciting!
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Old 01-07-2010, 12:47 AM   #14
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Delete this then.

Last edited by ThatGuyYouMightKnow; 01-07-2010 at 12:50 AM..
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Old 01-07-2010, 12:48 AM   #15
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Sorry Bionic, I did not know that, haven't gone to the site in ages, however, NONE of the links are working for me right now, could you please confirm that?
All of the links are working for me, and for everyone else, it's a problem on your end...I can't help you. Try http://brawlplus.net/downloads/updater.exe Let's continue this conversation in PM, please.

Also, nothing against you, this goes for everyone: do not go asking for help in this thread. This is the wrong thread to do so. There is the social thread or the Brawl Hacking Support Thread, but do not use this one. The next reply I see breaking the rules in #3 will be infracted/warned, no exceptions.
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