Devildigimon
Smash Lord
Looks like the new season of the M.A.S tournament series is taking off with a BANG!!!
So without further adue, and with great pleasure...I am proud to announce the following:
MOST ANGRIEST SHINOBI: KAMI NO BACHI (DIVINE PUNISHMENT)!!!
$400 IN GUARANTEED POT BONUSES
AND OF COURSE: THAT IS EXTRA POT BONUS MONEY YOU WILL RECEIVE (GUARANTEED MONEY), ON TOP OF THE INITIAL PRIZE MONEY YOU WIN FROM THE TOURNAMENT!!!
WHEN: MARCH 27TH 2010
LET TEH POWERZ OF ANGER EMBRACE YOUS!!!
* This tournament is part of the MIDWEST SMASH CIRCUT. It's tournament #5 (MSC#5) in that series.
*For SSBB Singles and Doubles we will use their payout system to be in compliance with the MSC.
* For more information, please visit the following link: http://www.smashboards.com/showthread.php?t=252411
And...
LET'S HEAR THE HYPE!!!
TOURNAMENT VENUE INFORMATION:
I (Webster Snow Jr. AKA Devildigimon) AM THE EVENT COORDINATOR OF THIS CAFE. A HIRED EMPLOYEE. I REPRESENT THIS CAFE/VENUE.
Name: J. Jireh's Coffee House/Gifts
Address: 1704 7th Street Winthrop Harbor, IL 60096
Other info: The upstairs of the venue is spacious - filled with lighting, windows, a promising mic stero system (and oh yes I tested it hehe), comfortable charis, and a great deal of walking space (depending how many people come to this lol). And the downstairs in a lil smaller but EXTREMELY cozy and comfortable (kinda has that "at home" feeling. That is where our smaller tournaments will be ran). To the east of the building/venue there is a parking lot dedicated for us. It should be able to hold 20 vehicles no problem. The venue is clean as HELL. Oh man it's so nice!!! And being that it is a cafe, many many many goodies will be available for sale. Sandwhiches, sodas, pizzas, chips, muffins, bagles, coffee, cappuccino, ice cream, shakes/malts and etc. all for your convenience to purchase at affordable prices.
PLEASE DO NOT BRING IN OUTSIDE FOOD OR DRINKS!!!
For folks 21+, there is a nice bar right next to the venue and a couple more in the area too. There's gas stations, pizza joints, a Subway , and other gift stores in the area too. This is a GREAT VENUE!!!
Venue Fee: $10
* PLEASE NOTE:
And this goes to every single person attending this tournament:
WE NEED YOU ALL BRING FULL SET UPS (T.Vs, SYSTEMS, GAMES)!!! OMFG I CAN NOT STRESS THIS ENOUGH. PLEASE EVERYONE BRING SET UPS FOR THE GAME(S) YOU WANT TO PLAY. WE DESPERATELY, NEED YOUR FULL SETUPS. IF YOU BRING A FULL SETUP THAT WE USE FOR THE TOURNAMENT, AND BELIEVE ME WE WILL TRY OUR ****EST NOT TO TURN ANY FULL SETUP AWAY!!!
THIS COMES ON A FIRST COME FIRST SERVED BASIS. AND YOU PERSONALLY HAVE TO BRING THE FULL SETUP. YOU ARE NOT ALLOWED TO MOOCH (LOL) OFF YOUR FRIEND'S FULL SETUP. BECAUSE THAT'S NOT FAIR TO SOMEONE ELSE WHO DID BRING A FULL SETUP.
I DESPERATELY WANT TO MAKE ALL OF THIS CLEAR!!!
WITH A COMMUNITY EFFORT WE CAN HAVE A GREAT SHOW/TOURNAMENT. I MOST DEFINITELY WANT THAT, AND I HOPE YOU DO TOO.
GAMES BEING PLAYED AT THIS TOURNAMENT / ENTRY FEES:
- Super Smash Brothers Brawl Singles (WITH $200 POT BONUS, TO SPLIT BETWEEN TOP 3 PLACERS 1ST 70%, 2ND 20%, 3RD 10%. Cof/MSC points rewarded) / $10
- Super Smash Brothers Brawl Doubles (WITH $50 POT BONUS, TO SPLIT BETWEEN THE WINNING TEAM. MSC points rewarded) / $10 per player
- Super Smash Brothers Melee Singles (WITH $100 POT BONUS, TO SPLIT BETWEEN TOP 3 PLACERS 1ST 70%, 2ND 20%, 3RD 10%) / $10
- Super Smash Brothers Melee Doubles (WITH $50 POT BONUS, TO SPLIT BETWEEN THE WINNING TEAM) / $10 per player
- Super Smash Brothers Brawl + / $5
- Tekken 6 / $10
- Soul Calibur 4 / $10
- Soul Calibur 3: Euro Edition / $10
- Tatsunoko Vs. Capcom: Ultimate All Stars / $10
- Naruto: Clash of Ninja Revolution 3 Singles (CoF points rewarded) / $5
- Naruto: Accel 2 / $5
TOURNAMENT TIME SCHEDULE:
- @11AM
* SSBB Doubles
* Soul Calibur 3: Euro Edition
- @1PM
* Naruto Rev 3
* Naruto Accel 2
* SSBM Doubles
* SSBB +
- @3:30PM
* SSBB Singles Pools (15 min break after pools, with SSBB Singles Brackets following afterwards)
* SC4
- @5PM
* SSBM Singles Pools (15 min break after pools, with SSBM Singles Brackets following afterwards)
* Tekken 6
* TvC: UAS
Payouts for Smash related games:
REMEMBER WE ARE USING MSC'S PAYOUT FOR THE SSBB PORTION OF THIS EVENT!!!
SSBB SINGLES:
1st - 48%
2nd - 22%
3rd - 14%
4th - 8%
5th - 4% each (usually 2 players)
SSBB DOUBLES:
1st - 60%
2nd - 30%
3rd - 10%
PLEASE NOTE:
*SSBM Singles/Doubles payouts will be the same from the SSBB Doubles payout above.
Payouts for all other fighting games:
- 1st: 70%, 2nd: 20%, 3rd: 10%
Also and I am VERY VERY...VERY serious about this:
POT SPLITTING IS STRONGLY DISCOURAGED AT THIS TOURNAMENT!!!
Tournament Game Rules/Regulations (System/Console Used):
For all tournaments the "WTF LAIN RULE!" will strongly be enforced. Ask if you need details.
PLEASE NOTE:
* Tournament games will be held upstairs and downstairs of the venue. Casual gaming (Rock band, other various fighitng games) will be held downstairs (if there's space and time). NO, and I repeat, NO Money Matches (MMs)...are to be had during the tournament (unless I say otherwise). PLEASE! I want this tournament to flow as smoothly as possible. Do MMs before/after the tournament. If I call your name and you don't come, and I find out you were MMing you'll get disqualified and sent to losers/put out of the tournament if you were in losers.
You get 2 mins to report to your match. If you fail to report in that time frame, and DIDN'T TELL ME WHERE YOU WERE BEFORE HAND, that's an auto sent to Losers or DQ from the tournament. This will now be know as the "WTF Lain!!!" rule
If you're money matching on a brawl setup, and it's needed for a tournament match (you shouldn't be MMing during the tournament anyways), you'll be kicked off of that setup. No waiting til the end of match.
Hope everyone understands this.
* Super Smash Brothers Brawl Singles (Wii)
During Pools (this may apply to SSBM or ANY fighting game that has the "pool" feature):
Pools work like this:
You play vs. a selected (seeded) handfull of players in round robin. Whoever (could be more than one person, depending on how many advance outa pools) has the best record, advances to the double elimination bracket.
Less than 36 people play in pools = we'll have a 24 man bracket
More than 36 people play in pools = we'll have a 32 man bracket
During the Double Elimination bracket:
Format and Settings:
Double Elimination
3 Stocks, 8 minutes time
Damage Ratio 1.0
Handicap Off
Best 2/3 Games
All Finals Best 3/5 Matches
Items set to "Off" and "None"
Starter Stage List:
NOTE: IT IS UP TO YOU GUYS TO REMEMBER THE STAGE LIST. IT WILL MAKES THINGS RUN A LOT MORE SMOOTHER. I WILL HAVE A COPY OF THE STAGE LIST AVAILABLE IF NEEDED.
Neutral:
Final Destination
Battlefield
Yoshi's Island (Brawl)
Smashville
Lylat
Counter Stage List:
Delfino Plaza
Battleship Halberd
Castle Siege
Brinstar
Pokemon Stadium 1 (Melee Version)
Frigate Orpheon
Rainbow Cruise
ANY STAGE THAT IS NOT MENTIONED ABOVE IS BANNED!!!
Set format:
1. Opponents choose their characters for the first match
PLEASE NOTE:
* Double blind character selection may be called for the first match if needed. A T.O will come and keep track of what characters are used by players.
2. Opponents start the stage striking procedure. (Who starts will be decided by playing SHANKING FIST aka RPS). Then each player will alternate striking a stage until there is 1 left. That stage is played first round. THERE IS NO RANDOM UNLESS AGREED UPON.
3. Each player may announce one stage to be banned for counter pick of the set.
4. The first game is played, using the stage chosen during step 2.
5. The loser of the previous match announces the next match's stage from either the Starter Stage List or the Counter Stage List.
6. The winner of the previous match chooses their character.
7. The loser of the previous match chooses their character.
8. Repeat steps 5-7 for all proceeding matches.
Additional Rules:
- Stalling is Banned!
- If you use any controller styles that use the wiimote you will be responsible for removing the batteries inbetween your matches. Failure to do so can result in a DQ.
- In the event of a dispute, controller ports will be selected by playing SHAKING FIST.
- No player may choose a stage they have already won on in that set unless agreed upon by both players.
- If the timer runs out, the victor is determined first by stock and then by percentage.
- Metaknight's Infinite Cape glitch is banned.
- If a game ends with Bowser's Suicide Claw or Ganon's Arial Choke Slam the player who performed the move wins!!!
- You are responsible for your own controller and name tag. Any malfunctions or errors that occur are your responsibility, so bring an extra controller if possible and always check to make sure you're using the correct settings BEFORE a match is played. If a match is to be restarted due to controller functions, it must be agreed upon by both parties.
- Any action that can prevent the game from continuing (i.e., freezing, disappearing characters, game reset, etc.) will result in a forfeit of that match for the player that initiated the action. You are responsible for knowing your own character, and must be wary about accidentally triggering one of these effects.
- Stalling: The act of deliberately avoiding any and all conflict so that one may make the game unplayable. Running away from an opponent to reach a better position is not stalling, while doing an infinite grab endlessly against a wall is. Any infinite chain grabs most end quickly after 300% has been reached so as to prevent excessive stalling. Also, deliberately avoiding any and all combat is stalling, where as jumping on and off the ledge doing an aerial at your opponent is simply spacing.
So with this said...
- King DeDeDe's/Any standing chain grab is banned.
- Marth's hold release infinite vs. Lucus/Ness is banned.
- You are ONLY allowed 50 planks (catch edge. release edge. repeat) a game.
Also...
The following was posted by Wafles (SSBB T.O of this tournament):
"YoshQ NOT SO STUPID RULE!"
* Super Smash Brothers Melee Singles/SSBM & SSBB Doubles (NGC/Wii)
Format and Settings:
Double Elimination
4 Stock, 8 Mins Time
Handicap Off
Damage Ratio 1.0
Best 2/3 Games
All Finals 3/5 Matches
Items are set to "Off" and "None"
Starter Stage List:
NOTE: AGAIN, IT IS UP TO YOU GUYS TO REMEMBER THE STAGE LIST. IT WILL MAKES THINGS RUN A LOT MORE SMOOTHER. I WILL HAVE A COPY OF THE STAGE LIST AVAILABLE IF NEEDED.
Neutral:
Fountain of Dreams (Only in Singles)
Dream Land
Final Destination
Battlefield
Yoshi's Story
* Pokemon Stadium (Only in Teams/Neutral)
Counter Stage List:
Pokemon Stadium
Brinstar
Rainbow Cruise
Kongo Jungle
ANY STAGE THAT IS NOT MENTIONED ABOVE IS BANNED!!!
Set format is pretty similar to SSBB, except for the following:
- Obviously anything that is STRICTLY SSBB related lol
-Controller Mods, Glitches (Ice Climbers Freeze Glitch, Mewtwo Soul Stunner, etc), and tactics used to stall a match (wall-bombing, rising pound), are banned.
-Wobbling is NOT banned
For SSBB Doubles:
- Stock is set at 3
For both SSBB and SSBM Doubles:
-Friendly Fire will be on in teams and general rules apply (don't forget the SSBM stage specifics)
* Super Smash Brothers Brawl + (Plus) (Wii)
Format and Settings:
Double Elimination
4 Stock, 8 Mins Time
Buffer May Be Set To Your Preference
Handicap Off
Damage Ratio 1.0
Best 2/3 Games
All Finals 3/5 Matches
Items are set to "Off" and "None"
Starter Stage List:
NOTE: AGAIN, IT IS UP TO YOU GUYS TO REMEMBER THE STAGE LIST. IT WILL MAKES THINGS RUN A LOT MORE SMOOTHER. I WILL HAVE A COPY OF THE STAGE LIST AVAILABLE IF NEEDED.
Neutral:
Battlefield
Final Destination
Smashville
Pokemon Stadium 2
Yoshi's Island (Brawl)
Counter Stage List:
Wario Ware
Brinstar
Delphino Plaza
SSE Jungle
Rainbow Cruise
Battleship Halberd
Castle Siege
Pokemon Stadium 1 (Melee Version)
Frigate Orpheon
ANY STAGE THAT IS NOT MENTIONED ABOVE IS BANNED!!!
- Stalling and Infinite Dimensional Cape BANNED (see above in SSBB rules for details)
- There are no standing infinites.
- And planking is not nearly as much of an issue.
* Naruto Revolution 3 (Wii)
- Double Elimination
- 3/5 Rounds
- 2/3 matches winners/losers - bracket
- 3/5 matches winners/losers/grand - finals (no exceptions)
- Default Time
- Damage Setting 1
- Stage is always random, unless both players agree.
- Winner keeps character, loser may Stage or Character, but NEVER both.
- All control use options are allowed. If using Wiimote make sure to remove your batteries from Controller or you will be sent to losers/DQ'ed (if you were in losers) if it interferes with another TOURNAMENT Match.
- Latent Ninja Power ON
- Stage Transition Off
- Obstacles Off
- Hand signs are banned
- ANY GLITCH THAT CAUSES IRREGULAR PLAY IN UNIVERSAL SYSTEM MECHANICS IS BANNED
- KABUTO'S b.A and d.X MOVES ARE BANNED AGAINST KURENAI. if you do this you will lose the ENTIRE MATCH
- HIDAN'S X.u DURING BLOCKSTRING IS BANNED (if you do this you will forfeit that round)
- KIBA AND KANKURO ARE BANNED
* Naruto Narutimate Accel 2 (PS2)
- double elimination tournament
- 2/3 games for winners and loser brackets
- 3/5 games for winners, loser, and grand finals (this WILL NOT CHANGE...please don't ask)
- Draw matches count as a victory round for BOTH players
- Round Time: 99 Count
- All other settings default
- Assists are BANNED. They are to be set to manual before the match to prevent accidental activation.
- Gai/Hiruko is limited to one d,d+circle/jutsu every 5 seconds (when/if infinite chakra item is gained)
- First match, stage is random
- Winner must keep same character for next match
- Loser may change character or stage, but NEVER BOTH!!!
- Pausing a match forfeits the round.
- No Transformation Selection (transformations must be EARNED with ougis/super)
* Tatsunoko Vs. Capcom: Ultimate All Stars (Wii)
- double elimination tournament
- default time (99), damage (2 stars), starting H.C gauge (1)
- 2/3 games for winners and losers brackets
- 3/5 games for winners, losers, and grand finals (this WILL NOT CHANGE...please don't ask)
- stage is ALWAYS random
- for those who are color blind. TvC: UAS Training stage will be used as default stage
- winner keeps same characters, loser may change characters
- Button binding is ALLOWED
- NO CHARACTERS ARE BANNED
- All game breaking glitches are BANNED
* Soul Calibur 3: Euro Edition (PS2)
- Double Elimination tournament
- 3/5 rounds
- default time and handicap
- 2/3 matches winners/losers - bracket
- 3/5 matches winners/losers/grand - finals (no exceptions)
- Custom Characters are BANNED. All other chacters are legal.
- Button binding ALLOWED.
- All game breaking glitches (VC and etc.) except g22 after g.i and - glitches that cause throw infinites are BANNED
- First stage is always random (every stage will be allowed)
- Winner keeps character, loser may change character or stage BUT NEVER BOTH.
* Soul Calibur 4 (PS3)
- Double Elimination tournament
- 3/5 rounds
- default time
- 100% handicap and soul gauge
- 2/3 matches winners/losers - bracket
- 3/5 matches winners/losers/grand - finals (no exceptions)
- Custom Characters are banned. ALL other chaacters are legal.
- Button binding is ALLOWED
- All game breaking glitches and glitches that cause throw infinites are banned
- First stage is always random (every stage will be allowed)
- Winner keeps character, loser may change character or stage BUT NEVER BOTH.
* Tekken 6 (PS3)
- Double Elimination tournament
- 3/5 rounds
- default time
- 2/3 matches winners/losers - bracket
- 3/5 matches winners/losers/grand - finals (no exceptions)
- NO CHARACTERS BANNED
- Button binding is ALLOWED
- All game breaking glitches and glitches that cause throw infinites are banned (if any)
- First stage is always random (every stage will be allowed)
- Winner keeps character, loser may change character or stage BUT NEVER BOTH.
...still updating!!!
So without further adue, and with great pleasure...I am proud to announce the following:
MOST ANGRIEST SHINOBI: KAMI NO BACHI (DIVINE PUNISHMENT)!!!
$400 IN GUARANTEED POT BONUSES
AND OF COURSE: THAT IS EXTRA POT BONUS MONEY YOU WILL RECEIVE (GUARANTEED MONEY), ON TOP OF THE INITIAL PRIZE MONEY YOU WIN FROM THE TOURNAMENT!!!
WHEN: MARCH 27TH 2010
LET TEH POWERZ OF ANGER EMBRACE YOUS!!!
* This tournament is part of the MIDWEST SMASH CIRCUT. It's tournament #5 (MSC#5) in that series.
*For SSBB Singles and Doubles we will use their payout system to be in compliance with the MSC.
* For more information, please visit the following link: http://www.smashboards.com/showthread.php?t=252411
And...
LET'S HEAR THE HYPE!!!
TOURNAMENT VENUE INFORMATION:
I (Webster Snow Jr. AKA Devildigimon) AM THE EVENT COORDINATOR OF THIS CAFE. A HIRED EMPLOYEE. I REPRESENT THIS CAFE/VENUE.
Name: J. Jireh's Coffee House/Gifts
Address: 1704 7th Street Winthrop Harbor, IL 60096
Other info: The upstairs of the venue is spacious - filled with lighting, windows, a promising mic stero system (and oh yes I tested it hehe), comfortable charis, and a great deal of walking space (depending how many people come to this lol). And the downstairs in a lil smaller but EXTREMELY cozy and comfortable (kinda has that "at home" feeling. That is where our smaller tournaments will be ran). To the east of the building/venue there is a parking lot dedicated for us. It should be able to hold 20 vehicles no problem. The venue is clean as HELL. Oh man it's so nice!!! And being that it is a cafe, many many many goodies will be available for sale. Sandwhiches, sodas, pizzas, chips, muffins, bagles, coffee, cappuccino, ice cream, shakes/malts and etc. all for your convenience to purchase at affordable prices.
PLEASE DO NOT BRING IN OUTSIDE FOOD OR DRINKS!!!
For folks 21+, there is a nice bar right next to the venue and a couple more in the area too. There's gas stations, pizza joints, a Subway , and other gift stores in the area too. This is a GREAT VENUE!!!
Venue Fee: $10
* PLEASE NOTE:
And this goes to every single person attending this tournament:
WE NEED YOU ALL BRING FULL SET UPS (T.Vs, SYSTEMS, GAMES)!!! OMFG I CAN NOT STRESS THIS ENOUGH. PLEASE EVERYONE BRING SET UPS FOR THE GAME(S) YOU WANT TO PLAY. WE DESPERATELY, NEED YOUR FULL SETUPS. IF YOU BRING A FULL SETUP THAT WE USE FOR THE TOURNAMENT, AND BELIEVE ME WE WILL TRY OUR ****EST NOT TO TURN ANY FULL SETUP AWAY!!!
THIS COMES ON A FIRST COME FIRST SERVED BASIS. AND YOU PERSONALLY HAVE TO BRING THE FULL SETUP. YOU ARE NOT ALLOWED TO MOOCH (LOL) OFF YOUR FRIEND'S FULL SETUP. BECAUSE THAT'S NOT FAIR TO SOMEONE ELSE WHO DID BRING A FULL SETUP.
I DESPERATELY WANT TO MAKE ALL OF THIS CLEAR!!!
WITH A COMMUNITY EFFORT WE CAN HAVE A GREAT SHOW/TOURNAMENT. I MOST DEFINITELY WANT THAT, AND I HOPE YOU DO TOO.
METRA TRAIN INFORMATION!!!
Chicago Guys/Surrounding Area folks (hopefully this saves on gas, stress, or both)...
For those who are willing to catch the train, there is a Metra Train that will drop you off within 3 blocks of the M.A.S tournament venue (J. Jireh's Coffee Shop). Link provided below:
http://metrarail.com/metra/en/home/maps_schedules/metra_system_map/up-n/station.WINTHROP.html
Here is the full schedule and time slots available:
http://metrarail.com/metra/en/home/maps_schedules/metra_system_map/up-n/schedule.full.html
* PLEASE NOTE: Remember that prices vary based on how far you are traveling. Be sure to arrive at your train stop 15 mins BEFORE your train is schedule to depart from that stop. When on board sit tight and a conductor will walk pass and collect your monies. Be sure to listen for your automated calling for your stop. Gotta be on the ball, because they stop and go at train stops QUICK. It's somewhat easy to skip when you were supposed to get off...and that would SUCK, if you missed your stop.
GAMES BEING PLAYED AT THIS TOURNAMENT / ENTRY FEES:
- Super Smash Brothers Brawl Singles (WITH $200 POT BONUS, TO SPLIT BETWEEN TOP 3 PLACERS 1ST 70%, 2ND 20%, 3RD 10%. Cof/MSC points rewarded) / $10
- Super Smash Brothers Brawl Doubles (WITH $50 POT BONUS, TO SPLIT BETWEEN THE WINNING TEAM. MSC points rewarded) / $10 per player
- Super Smash Brothers Melee Singles (WITH $100 POT BONUS, TO SPLIT BETWEEN TOP 3 PLACERS 1ST 70%, 2ND 20%, 3RD 10%) / $10
- Super Smash Brothers Melee Doubles (WITH $50 POT BONUS, TO SPLIT BETWEEN THE WINNING TEAM) / $10 per player
- Super Smash Brothers Brawl + / $5
- Tekken 6 / $10
- Soul Calibur 4 / $10
- Soul Calibur 3: Euro Edition / $10
- Tatsunoko Vs. Capcom: Ultimate All Stars / $10
- Naruto: Clash of Ninja Revolution 3 Singles (CoF points rewarded) / $5
- Naruto: Accel 2 / $5
TOURNAMENT TIME SCHEDULE:
- @11AM
* SSBB Doubles
* Soul Calibur 3: Euro Edition
- @1PM
* Naruto Rev 3
* Naruto Accel 2
* SSBM Doubles
* SSBB +
- @3:30PM
* SSBB Singles Pools (15 min break after pools, with SSBB Singles Brackets following afterwards)
* SC4
- @5PM
* SSBM Singles Pools (15 min break after pools, with SSBM Singles Brackets following afterwards)
* Tekken 6
* TvC: UAS
Payouts for Smash related games:
REMEMBER WE ARE USING MSC'S PAYOUT FOR THE SSBB PORTION OF THIS EVENT!!!
SSBB SINGLES:
1st - 48%
2nd - 22%
3rd - 14%
4th - 8%
5th - 4% each (usually 2 players)
SSBB DOUBLES:
1st - 60%
2nd - 30%
3rd - 10%
PLEASE NOTE:
*SSBM Singles/Doubles payouts will be the same from the SSBB Doubles payout above.
Payouts for all other fighting games:
- 1st: 70%, 2nd: 20%, 3rd: 10%
Also and I am VERY VERY...VERY serious about this:
POT SPLITTING IS STRONGLY DISCOURAGED AT THIS TOURNAMENT!!!
Tournament Game Rules/Regulations (System/Console Used):
For all tournaments the "WTF LAIN RULE!" will strongly be enforced. Ask if you need details.
PLEASE NOTE:
* Tournament games will be held upstairs and downstairs of the venue. Casual gaming (Rock band, other various fighitng games) will be held downstairs (if there's space and time). NO, and I repeat, NO Money Matches (MMs)...are to be had during the tournament (unless I say otherwise). PLEASE! I want this tournament to flow as smoothly as possible. Do MMs before/after the tournament. If I call your name and you don't come, and I find out you were MMing you'll get disqualified and sent to losers/put out of the tournament if you were in losers.
You get 2 mins to report to your match. If you fail to report in that time frame, and DIDN'T TELL ME WHERE YOU WERE BEFORE HAND, that's an auto sent to Losers or DQ from the tournament. This will now be know as the "WTF Lain!!!" rule
If you're money matching on a brawl setup, and it's needed for a tournament match (you shouldn't be MMing during the tournament anyways), you'll be kicked off of that setup. No waiting til the end of match.
Hope everyone understands this.
* Super Smash Brothers Brawl Singles (Wii)
During Pools (this may apply to SSBM or ANY fighting game that has the "pool" feature):
Pools work like this:
You play vs. a selected (seeded) handfull of players in round robin. Whoever (could be more than one person, depending on how many advance outa pools) has the best record, advances to the double elimination bracket.
Less than 36 people play in pools = we'll have a 24 man bracket
More than 36 people play in pools = we'll have a 32 man bracket
During the Double Elimination bracket:
Format and Settings:
Double Elimination
3 Stocks, 8 minutes time
Damage Ratio 1.0
Handicap Off
Best 2/3 Games
All Finals Best 3/5 Matches
Items set to "Off" and "None"
Starter Stage List:
NOTE: IT IS UP TO YOU GUYS TO REMEMBER THE STAGE LIST. IT WILL MAKES THINGS RUN A LOT MORE SMOOTHER. I WILL HAVE A COPY OF THE STAGE LIST AVAILABLE IF NEEDED.
Neutral:
Final Destination
Battlefield
Yoshi's Island (Brawl)
Smashville
Lylat
Counter Stage List:
Delfino Plaza
Battleship Halberd
Castle Siege
Brinstar
Pokemon Stadium 1 (Melee Version)
Frigate Orpheon
Rainbow Cruise
ANY STAGE THAT IS NOT MENTIONED ABOVE IS BANNED!!!
Set format:
1. Opponents choose their characters for the first match
PLEASE NOTE:
* Double blind character selection may be called for the first match if needed. A T.O will come and keep track of what characters are used by players.
2. Opponents start the stage striking procedure. (Who starts will be decided by playing SHANKING FIST aka RPS). Then each player will alternate striking a stage until there is 1 left. That stage is played first round. THERE IS NO RANDOM UNLESS AGREED UPON.
3. Each player may announce one stage to be banned for counter pick of the set.
4. The first game is played, using the stage chosen during step 2.
5. The loser of the previous match announces the next match's stage from either the Starter Stage List or the Counter Stage List.
6. The winner of the previous match chooses their character.
7. The loser of the previous match chooses their character.
8. Repeat steps 5-7 for all proceeding matches.
Additional Rules:
- Stalling is Banned!
- If you use any controller styles that use the wiimote you will be responsible for removing the batteries inbetween your matches. Failure to do so can result in a DQ.
- In the event of a dispute, controller ports will be selected by playing SHAKING FIST.
- No player may choose a stage they have already won on in that set unless agreed upon by both players.
- If the timer runs out, the victor is determined first by stock and then by percentage.
- Metaknight's Infinite Cape glitch is banned.
- If a game ends with Bowser's Suicide Claw or Ganon's Arial Choke Slam the player who performed the move wins!!!
- You are responsible for your own controller and name tag. Any malfunctions or errors that occur are your responsibility, so bring an extra controller if possible and always check to make sure you're using the correct settings BEFORE a match is played. If a match is to be restarted due to controller functions, it must be agreed upon by both parties.
- Any action that can prevent the game from continuing (i.e., freezing, disappearing characters, game reset, etc.) will result in a forfeit of that match for the player that initiated the action. You are responsible for knowing your own character, and must be wary about accidentally triggering one of these effects.
- Stalling: The act of deliberately avoiding any and all conflict so that one may make the game unplayable. Running away from an opponent to reach a better position is not stalling, while doing an infinite grab endlessly against a wall is. Any infinite chain grabs most end quickly after 300% has been reached so as to prevent excessive stalling. Also, deliberately avoiding any and all combat is stalling, where as jumping on and off the ledge doing an aerial at your opponent is simply spacing.
So with this said...
- King DeDeDe's/Any standing chain grab is banned.
- Marth's hold release infinite vs. Lucus/Ness is banned.
- You are ONLY allowed 50 planks (catch edge. release edge. repeat) a game.
Also...
The following was posted by Wafles (SSBB T.O of this tournament):
This is now known as the the -Due to something that happened before, I need to announce a rule clarification
If you are caught bringing a setup that modifies actual gameplay (texture hacks, and stage hacks do not modify gameplay, only appearance) you will be disqualified from the tourney you entered, and your setup will be taken down. This includes, but is not limited to "no-tripping" setups.
Like it or not, tripping it part of the game, and modifying setups for no-tripping is not to be used.
I'll also clarify, that if your music hacks, stage hacks, or texture hacks are obnoxious, or make playing the game difficult (hard to see, etc...) a T.O. may ask you to take them off your setup. So far we haven't had problems with this, but just letting that be known just in case.
"YoshQ NOT SO STUPID RULE!"
* Super Smash Brothers Melee Singles/SSBM & SSBB Doubles (NGC/Wii)
Format and Settings:
Double Elimination
4 Stock, 8 Mins Time
Handicap Off
Damage Ratio 1.0
Best 2/3 Games
All Finals 3/5 Matches
Items are set to "Off" and "None"
Starter Stage List:
NOTE: AGAIN, IT IS UP TO YOU GUYS TO REMEMBER THE STAGE LIST. IT WILL MAKES THINGS RUN A LOT MORE SMOOTHER. I WILL HAVE A COPY OF THE STAGE LIST AVAILABLE IF NEEDED.
Neutral:
Fountain of Dreams (Only in Singles)
Dream Land
Final Destination
Battlefield
Yoshi's Story
* Pokemon Stadium (Only in Teams/Neutral)
Counter Stage List:
Pokemon Stadium
Brinstar
Rainbow Cruise
Kongo Jungle
ANY STAGE THAT IS NOT MENTIONED ABOVE IS BANNED!!!
Set format is pretty similar to SSBB, except for the following:
- Obviously anything that is STRICTLY SSBB related lol
-Controller Mods, Glitches (Ice Climbers Freeze Glitch, Mewtwo Soul Stunner, etc), and tactics used to stall a match (wall-bombing, rising pound), are banned.
-Wobbling is NOT banned
For SSBB Doubles:
- Stock is set at 3
For both SSBB and SSBM Doubles:
-Friendly Fire will be on in teams and general rules apply (don't forget the SSBM stage specifics)
* Super Smash Brothers Brawl + (Plus) (Wii)
Format and Settings:
Double Elimination
4 Stock, 8 Mins Time
Buffer May Be Set To Your Preference
Handicap Off
Damage Ratio 1.0
Best 2/3 Games
All Finals 3/5 Matches
Items are set to "Off" and "None"
Starter Stage List:
NOTE: AGAIN, IT IS UP TO YOU GUYS TO REMEMBER THE STAGE LIST. IT WILL MAKES THINGS RUN A LOT MORE SMOOTHER. I WILL HAVE A COPY OF THE STAGE LIST AVAILABLE IF NEEDED.
Neutral:
Battlefield
Final Destination
Smashville
Pokemon Stadium 2
Yoshi's Island (Brawl)
Counter Stage List:
Wario Ware
Brinstar
Delphino Plaza
SSE Jungle
Rainbow Cruise
Battleship Halberd
Castle Siege
Pokemon Stadium 1 (Melee Version)
Frigate Orpheon
ANY STAGE THAT IS NOT MENTIONED ABOVE IS BANNED!!!
- Stalling and Infinite Dimensional Cape BANNED (see above in SSBB rules for details)
- There are no standing infinites.
- And planking is not nearly as much of an issue.
* Naruto Revolution 3 (Wii)
- Double Elimination
- 3/5 Rounds
- 2/3 matches winners/losers - bracket
- 3/5 matches winners/losers/grand - finals (no exceptions)
- Default Time
- Damage Setting 1
- Stage is always random, unless both players agree.
- Winner keeps character, loser may Stage or Character, but NEVER both.
- All control use options are allowed. If using Wiimote make sure to remove your batteries from Controller or you will be sent to losers/DQ'ed (if you were in losers) if it interferes with another TOURNAMENT Match.
- Latent Ninja Power ON
- Stage Transition Off
- Obstacles Off
- Hand signs are banned
- ANY GLITCH THAT CAUSES IRREGULAR PLAY IN UNIVERSAL SYSTEM MECHANICS IS BANNED
- KABUTO'S b.A and d.X MOVES ARE BANNED AGAINST KURENAI. if you do this you will lose the ENTIRE MATCH
- HIDAN'S X.u DURING BLOCKSTRING IS BANNED (if you do this you will forfeit that round)
- KIBA AND KANKURO ARE BANNED
* Naruto Narutimate Accel 2 (PS2)
- double elimination tournament
- 2/3 games for winners and loser brackets
- 3/5 games for winners, loser, and grand finals (this WILL NOT CHANGE...please don't ask)
- Draw matches count as a victory round for BOTH players
- Round Time: 99 Count
- All other settings default
- Assists are BANNED. They are to be set to manual before the match to prevent accidental activation.
- Gai/Hiruko is limited to one d,d+circle/jutsu every 5 seconds (when/if infinite chakra item is gained)
- First match, stage is random
- Winner must keep same character for next match
- Loser may change character or stage, but NEVER BOTH!!!
- Pausing a match forfeits the round.
- No Transformation Selection (transformations must be EARNED with ougis/super)
* Tatsunoko Vs. Capcom: Ultimate All Stars (Wii)
- double elimination tournament
- default time (99), damage (2 stars), starting H.C gauge (1)
- 2/3 games for winners and losers brackets
- 3/5 games for winners, losers, and grand finals (this WILL NOT CHANGE...please don't ask)
- stage is ALWAYS random
- for those who are color blind. TvC: UAS Training stage will be used as default stage
- winner keeps same characters, loser may change characters
- Button binding is ALLOWED
- NO CHARACTERS ARE BANNED
- All game breaking glitches are BANNED
* Soul Calibur 3: Euro Edition (PS2)
- Double Elimination tournament
- 3/5 rounds
- default time and handicap
- 2/3 matches winners/losers - bracket
- 3/5 matches winners/losers/grand - finals (no exceptions)
- Custom Characters are BANNED. All other chacters are legal.
- Button binding ALLOWED.
- All game breaking glitches (VC and etc.) except g22 after g.i and - glitches that cause throw infinites are BANNED
- First stage is always random (every stage will be allowed)
- Winner keeps character, loser may change character or stage BUT NEVER BOTH.
* Soul Calibur 4 (PS3)
- Double Elimination tournament
- 3/5 rounds
- default time
- 100% handicap and soul gauge
- 2/3 matches winners/losers - bracket
- 3/5 matches winners/losers/grand - finals (no exceptions)
- Custom Characters are banned. ALL other chaacters are legal.
- Button binding is ALLOWED
- All game breaking glitches and glitches that cause throw infinites are banned
- First stage is always random (every stage will be allowed)
- Winner keeps character, loser may change character or stage BUT NEVER BOTH.
* Tekken 6 (PS3)
- Double Elimination tournament
- 3/5 rounds
- default time
- 2/3 matches winners/losers - bracket
- 3/5 matches winners/losers/grand - finals (no exceptions)
- NO CHARACTERS BANNED
- Button binding is ALLOWED
- All game breaking glitches and glitches that cause throw infinites are banned (if any)
- First stage is always random (every stage will be allowed)
- Winner keeps character, loser may change character or stage BUT NEVER BOTH.
...still updating!!!