pokelover980
Smash Ace
- Joined
- Oct 4, 2007
- Messages
- 905
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Hello, and welcome to Super Smash Bros.: Fixed (only a temporary title until a better one is made). This project strives to create balance, but also achieve a fast-paced gameplay. It also will "fix" some of the "errors" of Brawl, such as the balance, how slow it is, some of it's glitches, some of the stages and anything else found along the way while the project is going on. You may think "Oh, whats the point of this, you're just ripping off BBrawl and Brawl+ and combining them!" No, I'm not. Well, I sorta am. I want to achieve balance like BBrawl does, and I want fast paced gameplay like Brawl+, but I also want to fix things such as glitches and some stages, and like I said, there's more to be found that just hasn't been found yet (or I'm to lazy to think about XD). You may still be thinking this is a ripoff, and if so, fine, I don't care, I'm not forcing you to like or use my codeset.
If you are to lazy to read the above, here is a simple version. I'm basically combining Brawl+ with BBrawl, while also "fixing" some of the "errors" that people found with Brawl. It may be a ripoff, but there will be unique elements, such as fixing the errors with Brawl. If you don't like my goals, I'm not making you like or use my codeset, so you don't need to tell me.
THE MISSION
1. To create a balanced game.2. Make the game fast paced.
3. Fix "errors".
Or, in detail:
1. Achieve balance, where everyone should be around the same tier as Fox, sorta like BBrawl (except this balances towards a different character, and in different ways. BBrawl doesn't want to change what makes Brawl, well, Brawl. This will change various things, such as certain characters gravity and hitstun and hitbox size).
2. Increase gameplay speed, kind of like Brawl+ does. Hitstun is set at .49. I'm trying to think of a way to describe my other gameplay changes, be patient please :X
3. Fix as many of the things gone wrong in Brawl as possible. This includes, but in limited to, glitches, balance, slow speed and stages with bad death boundaries/ledges. Some codes may be needed to fix some of these things, some of the things might not need codes and can be edited in their files.
You can sign up whenever you like, either by PM or in this thread. Your more likely to get your application looked at if you PM me, so I recommend that. Here's the form you should use:
Username:
Coding Skills (PSA, BrawlBox, Codes):
Why you want to be on the team:
Proof of your skills (in a post, or a file, anything that can prove yourself worthy):
How you think you could help:
Anything else you think I should know to increase your chances of making it:
FAQ:
Q: What's the point of this project?
A: It's to make balance in a way like BBrawl (not in a way like Brawl+) but also achieve fast-paced gameplay like Brawl+, while also fixing the "errors" of Brawl, which includes glitches. There will also be different gameplay modifications from Brawl+ and BBrawl, so it should still try to stay unique.
Q: I play as a top tier character, will they be nerfed?
A: Yes, but you shouldn't be worried. The main way their getting nerfed is by reducing hitbox sizes, and balancing the knockback/strength of moves. Some attributes such as weight and shield size may be changed, but mainly for the better, and there shouldn't be much of a difference.
Q: So wait, will bottom tier characters get a boost?
A: Yes, but it will be like top tier characters, except small hitboxes may get larger, and strength/knockback will get increased and balanced. Some moves may become faster as well.
Q: Why don't you just join the BBrawl team or Brawl+ team and put your goals to work in those projects?
A: One person isn't enough to implement my goals in to those, and plus, then that project would just turn into a ripoff of the other.
Q: Why should I play this?
A: I'm not going to answer that for you. If you like the projects goals, then you can play it if you want. If you don't, I'm not forcing you to play it.
Q: Why was this project created?
A: I was playing Brawl+ one day (it was 5.0, not Near Gold) and decided that I wanted the fast paced gameplay, but I wanted better balance as well, and Brawl still had to many glitches. And so, this project was born, aiming to create balance, a fast game and get rid of the pesky glitches which can make or break a match.
Q: How is it possible to put Brawl+ and BBrawl together without ruining them?
A: As Orca stated in a post in this thread, simply combining the mods will not balance it, it will instead make it incredibly unbalanced. That's I'm not ripping off the character files from each of the mods, I'm starting from scratch. There will be some of the same codes, but otherwise none of the files are from the other mods. In my opinion, Brawl+ is balanced, but not in a way I'd like. It's hard to understand, I know, but think of it this way. I'm not just taking Brawl+ and using BBrawl codes and some of the BBrawl characters, I'm actually trying to work my way up from the ground to balance it all, while not ruining it. Every time a new character starts getting worked on, the characters already worked on will have to get changed, mainly because of averages. I've taken some of the attributes, averaged each of them, and then I got the average of the average and the characters attributes. And if you can understand that, you have a larger IQ than me. In a simple equation: (Average+Characters Attribute)/2=New Attribute. I do that so each character doesn't have the same attributes.
Q: What kinds of glitches are you fixing?
A: MK's infinite cape glitch, the poor ledges on Final Destination (which I've for the most part fixed, needs to be worked on more before it's "fixed"), and tripping. Tripping isn't a glitch, everyone just hates it, and it seems like a glitch anyways. Also, any other glitches found while the project goes on will get fixed. This list will get updated as I remember more glitches and find more.
Once some characters come out, I will create a list to show you some of the main changes with them. If you want to tell me this is a ripoff, don't. If you want to give me advice on how I can improve on my post, PM me, but do it in a polite way, just don't instantly start out with "Your project is a ripoff, here's why, I don't understand you, you can't do this right, here's how to fix it." Instead, please do something like, "There might be miscommunication in your post, I think that ______ wasn't explained well enough, here is how you can improve it." Right now I don't want many posts in the thread, I want to keep it low on posts unless there are applications, and I want to keep it low on posts until characters are released, at which point I'll need feedback.
This post is under constant revision, because I'm not good at this. PM me with your questions and concerns, and I'll listen.
Also, even if you don't understand the project, help is always nice.
This project's progress is currently halted. Bio, you may lock until I resume progress.