Underload
Lazy
Discuss the Wario matchup in here. Discussion is open indefinitely. Don't be afraid to post.
Bulletpoints:
Bulletpoints:
- Things really depend on what kind of Wario you're fighting. You're going to be acting one way if it's a campy Wario, and another if it's a more aggressive one.
- Wario has the tools to gimp you at low percents. If he bites your cypher, it's the same as a cyphergrab. You can't use it again, unless you blow yourself up / get hit again. Be wary, and recover high, and from as far away from Wario as possible.
- Wario gets wrecked by air releases. It's highly recommended you learn what can and can't hit Wario out of a grab release, and use it whenever necessary. Getting grabs are easy kills at high percents.
- When Wario is going for a kill, it'll usually come in four forms. The three obvious moves are uair, fsmash, and waft. Be wary of when a Wario might try to get a waft off on you, and watch for uairs from below. Also, if you're recovering close to the blast zones, ballsy Warios will jump out & either nair or bair you to death. Happens to me all the time.
- Wario's easy to techchase.
- For stages, ban Brinstar. Strike FD and Smashville, since Wario can avoid grab release kills there. Your best counterpick is by far Final Destination.
- Most people said 50:50, so that's the number unless I get told otherwise.
I thought I'd start off this one, since I know a decent amount about Wario.
Snake's Pros / Wario's Cons:
- Better range makes it hard for Wario to get in
- You can do pretty much anything you want out of an air release
- It's relatively easy to rack up damage with grenades / C4
Wario's Pros / Snake's Cons:
- Bite chains can get you offstage at low percents
- Great mobility makes landing random moves difficult
- Takes huge advantage of your bad aerial mobility, and punishes with uairs, fsmashes, and random farts
I hate this matchup, seriously. After some offline experience against a relatively good player, I hate playing this matchup. It's easy to manage if you know what to expect, but otherwise you're subjected to annoying acts comparable to a fly buzzing around your ear.
Lower percentages will be a bit random. Wario will be hopping around a lot, trying to get behind you and land dairs / grabs. Or, he could be playing cat and mouse, and making you throw out random grenades and forcing you into blowing up your C4 on red herrings. Either way, you're going to want to look for a clear opening. Wario's relatively easy to techchase, laughably easy to rack damage off of when air released, and gets destroyed by a couple of clean ftilts. The problem with that whole scenario? Getting an opening. Wario is incessantly good at avoiding grabs (it's kind of necessary for him to do so >.>). Either grab the bull by the horns and watch for grab opportunities while defending with C4, or just pick your battles and get chip damage whenever you can get it.
Once you start reaching higher percents, things start to change a little bit. Let's assume you're at about 150%, and Wario's at about 125%. He'll expect you to be on the defensive, shielding his approaches and running away from potential kill moves. You'll be expecting him to avoid a grab at all costs, jumping around and waiting for that one fart / fsmash / uair opening. Again, catch him on his mistakes. Plant a C4 on the one platform he seems to favor most, use your superior range to maybe catch him with the edge of utilt or ftilt2. Your best bet is to look for mistakes, because otherwise you'll have yourself one camping Wario and one frustrated you, chasing after him.
One last thing worth mentioning is what to do when in the air. At high percents, Wario will be looking for one of two things: Uair and fsmash. If you wavebounce a grenade too low, and don't get rid of it while preparing to airdodge / powershield, he'll catch you with a clean fsmash. If you're a bit more finesse with your recovery, he'll come up from below and try to get the easy uair. Take advantage of his patterns, and plan accordingly. FF dairs work at times, and bairing REALLY EARLY helps, too. Remember that Wario's fsmash has invincibility frames, so if you try to hit him with that initial hitbox, chances are he'll just take the damage and send YOU flying.
Overall? It's 50:50. Too many gay things happen on both sides to constitute any sort of clear advantage.
I think it's 55:45 wario, even on neutrals usually if you play super super gay but wario has much better stage counterpicks. this is something that I think in general people here don't take into account enough, they probably practice mostly on like SV/FD etc. and don't really account for how bad RC and brinstar can be as well as other stages sometimes
if you do grab him uair/bair/utilt him, it's very easy for wario to SDI out of nair and hit you and sticking him is also pretty worthless by comparison
you need to DI anything powerful up very well, wario can chase you off stage and gimp you better than most you do NOT want to be parallel/below the stage. likewise don't go jumping around everywhere constantly, if you get hit out of your second jump at a low angle you're pretty ****ed
I hate this matchup too. Wario has the ability to kill Snake pretty well, specifically with waft readings.
Pros:
Snake still lives long
Out ranges Wario
Grab releases Wario into free damage
Easy to tech chase Wario
Cons:
Punishes Snake in the air extremely well
Can bite gimp Snake easily off stage
Unpredictable aerial movements
It really depends on what kind of Wario player you're fighting to know what to do. Some Warios will camp the entire match, especially on platformed stages. Others will randomly approach with Dairs/Bite/Fair/Uair. If you're playing a camping Wario, you're going to have to camp back with nades. Do not just jump aerials at Wario in the air, it does not work too well. Cook nades well and hit him with those. If you're playing the randomly approaching aerial Wario, try pivot grabbing.
I think it's important to mention Warios gimping ability first. He has the potential to 0 to death us (then again, so do other characters). I would suggest staying away from the ledge and keeping C4 off the stage at low %'s like other matchups. Wario may try to grab Fthrow you or Bite throw you off stage for a gimp attempt. Many Snakes will instinctively double jump air dodge onto the stage from this. If it's read, Wario can just Fair you back off stage where you don't have a double jump and will have to Up B, resulting in a gimp. The best thing you can probably do is to recover high and straight up or even slightly away from the stage immediately. This will avoid bite gimps. It takes practice and experience to avoid them, but once you do you should be fine as long as you don't get completely read. If you're in a position where you know you're going to get bit, just C4 yourself right before it. Better than losing a stock.
About bite in general, it goes through shield and punishes people who sidestep in front of Wario. So with that said, spamming shield against Wario or sidestep is a bad idea. If you know a bite's coming, you can space yourself away from it and punish with ftilt (wait for it to end for best results). Bite happy Warios can be stopped by nades too, it's a free punish if Wario bites a nade.
Grab releasing is also very important to know. When you grab Wario, do not pummel him. Just let him grab release in the air. If you learn how to buffer them, you can do Nair/Uair/Bair and Utilt to Wario fairly easy. It's a free KO if utilt is fresh at 130% I believe. If there are platforms, like on BF, just dthrow tech chase. As you can't really punish Wario out of it other than utilt before he lands on the platform. Tech chasing Wario is pretty easy due to small roll range and bad getup attack.
Try to punish Wario out of his bike attack, especially when he recovers. When Wario is using Bike, he HAS to jump to get off of it, short of running into a wall or something. Predict the jump, and you can punish it with an aerial. I would try a Bair, Fair is too slow. If you hit him with a Bair that could gimp him.
If the Bike is on stage, I like to sometimes put C4 on top of it so it's not visible. That way, if the Wario goes towards the bike to use or get rid of it, just detonate it.
A lot of Warios like to get Fsmash happy when Snake is at high %. Don't sidestep in front of Wario. Shield and wait for it, then punish. If you do get hit, it's pretty easy to DI up to survive it unless you're at like 160%+ and it's fresh.
For killing, Wario is going to kill you with Fsmash/Uair/Waft or a gimp. Nothing else is really too viable to kill you with. That said, it means he's going to have to kill you in the air most of the time. So be careful with your landing when recovering. If they read your air dodge, your stock is gone. Pivot nading away is very useful here. Likewise, you can KO Wario with quite a few moves, but I would imagine utilt will be the most common other than random grab release aerials.
Pay attention to Wario's waft charging. Learn how long it takes for it to become a kill move. When it gets to that point, most Warios will try to bait you to get hit by one, such as waiting for an air dodge. Try not to pull out a nade either when Wario may do it, as it goes through the Nade and still kills you.
For stages, I suggest banning Brinstar or Rainbow Cruise. I see Warios CP Brinstar ALL the time, because it's a great stage for Wario. Rainbow Cruise isn't a great stage to fight Wario on either, due to Uair ****** you on the platforms. You can deal with both stages if you have to, but I find that Warios just aerial camp the entire matches on Brinstar. The other option they would have is Delfino. For neutrals, I feel FD is our best stage vs them. BF may not be the smartest choice due to Uair, but it can work fine.
That's about it. I'm not too great at this matchup, but I do know a decent amount about it. Probably forgot some stuff as usual. I say it's 50-50 really. Wario has the gimp and ***** Snake in the air, and Snake has the grab release and tech chase.
Video for reference: http://www.youtube.com/watch?v=-7fJk59S5RM
Though it's Ally, and he's never a good reference for these as it's Ally lmao.