goodoldganon
Smash Champion
Long story short, I need help from you guys to finalize the Brawl+ changelist. As you can see at SmashMods.com we are waiting on the changelist. Well, I'll show you what I have done. You can download it here:
http://www.mediafire.com/?twuhfjliizg
or view it here:
http://brianriazzi.com/changelist.html
Now I need help with the following things. Anyone who can help me out I would greatly appreciate it. Here is the list:
brianriazzi@hotmail.com
Doing these changelists takes work so know that you are getting into an hourish of work per changelist. The more that help the faster I can finish this awesome changelist and the faster we can finally have everything done for Gold Brawl+ and to really advertise. Thank you.
FAQ
So what do I do when I have both the vBrawl and Brawl+ .pacs open in notepad+? Can I just email you them or something?
Notepad highlights the differences and you will need to document them. You will need to copy everything added or subtracted. Read primarily off the Brawl+ pac but, as I said, somethings may have been removed off of the vBrawl PAC so you will need to document those changes. People that go the extra mile and translate it into normal talk and format would be highly appreciated since it is less work for me.
For example, every single Brawl+ character will have this change to their techs:
Now if I put that in the change list that doesn't do me any good for the final list, but I can work with it and write what it does. Make sense?
Viet mentions that the parser might still not generate a log of attributes. If that's so how would I list them in detail? Hell, how would I find them?
Attributes are not listed in the .gct. Dash speed mofications have, but anything unique is edited directly to the .pac's under the Attribute tab in PSA. You are welcome to find them if you understand them, but don't make stuff up. If you can figure out the attributes just tell me when you submit it and Viet or I will work on it.
Where can I find the vBrawl pacs?
http://www.mediafire.com/?sharekey=bf68243dc4c908b28d78a0e5552916095d6170349cac00195be6ba49b5870170
Here. They are in the fighter folder. Download the one that doesn't have a number.
http://www.mediafire.com/?twuhfjliizg
or view it here:
http://brianriazzi.com/changelist.html
Now I need help with the following things. Anyone who can help me out I would greatly appreciate it. Here is the list:
- I need changelists for anyone that isn't Marth, Toon Link, Lucario, and Falco. Now, there is a simple way to do that. Read below:
You'll need Windows to do this easy method of helping to find changes between Brawl and Brawl+ 7.0.3.
First, you need Dantarion's Dump GUI which is a program our wonderful Dantarion has made that dumbs all the information of a .pac into aneasytoreadtext file.
NOTE: Don't check any of the options. :V
Download OpenSA2 Dump GUI (autoupdates to latest published version)
From here, you'll need to download and install Notepad++
http://notepad-plus.sourceforge.net/uk/site.htm
The reason for this is that within Notepad++ there is a plugin that allows you to compare two open windows and displays the changes of what's missing/added in their respective version.
You know what that means right? No? Well lemme show you.
By dumping the info of a character's Brawl .pac and Brawl+ .pac into a Text, and copying info into 2 open windows in Notepad++ and activating the compare plug in, you get what you see above. This allows you to see where all the changes are on the side of the Brawl+ .pac txt as well as the changes to the coding, making creating a change list that much easier. And you can click on a specific spot on the nav bar to instantly navigate to where you clicked, making it even easier to sort through what you need to sort though. Add on the fact that you can customize the colors of all the changes to make it even easier to identify, and you have a method of creating change lists that practically does all the work for you.
The fastest method to doing all this is as such.
- Parse Brawl .pac in TXT
- Parse Brawl+ .pac in TXT
- Open both TXT files
- Open Notepad++
- Copy all info from Brawl TXT and paste into Notepad++
- Press CTRL+N in Notepad++ to open a new tab
- Copy all info in Brawl+ TXT and paste into the second tab
- Press ALT+D
- ????
- PROFIT
And there you have it. If you need, open up a new notepad++ tab or something to keep track of all the changes and clean it all up and you're set. Enjoy.
I'll be updating this post with more information and lists of who has volunteered. I am taking this very seriously so please don't **** me. If you sign up I expect a changelist within a week. Once again, this post will be updated with more information over the next day or two. I just got back from the bar and wanted to get this up to get the word out before I have to get ready for college graduation on Saturday. I can't thank you enough for anyone that helps me. If you would like to contact me send a PM or an email to:If that's the case then of course do tell them of the OpenSA2 + Notepad++ trick.
However also note that they must identify and list Animation Engine changes (found in the .gct/.txt) per character.
Finally the OpenSA2 parser doesn't generate a log of Attributes (unless Dantarion and Neko ninja changed that recently), so characters with more than just ALR attributes changed (like Falcon's friction, Jigglypuff's aerial mobility, Sheik's...like lots of stuff), then good luck to you all! >=(
Finally I'll be identifying Toon Link & Marth frame speed **** to finish up, then format for consistency. Won't be too hard I'd assume, only issue is finding the time to do it in one fell swoop.
brianriazzi@hotmail.com
Doing these changelists takes work so know that you are getting into an hourish of work per changelist. The more that help the faster I can finish this awesome changelist and the faster we can finally have everything done for Gold Brawl+ and to really advertise. Thank you.
FAQ
So what do I do when I have both the vBrawl and Brawl+ .pacs open in notepad+? Can I just email you them or something?
Notepad highlights the differences and you will need to document them. You will need to copy everything added or subtracted. Read primarily off the Brawl+ pac but, as I said, somethings may have been removed off of the vBrawl PAC so you will need to document those changes. People that go the extra mile and translate it into normal talk and format would be highly appreciated since it is less work for me.
For example, every single Brawl+ character will have this change to their techs:
Code:
Asynchronous Timer - Frames=3.00x,
Frame Speed - Multiplier=1.50x,
Asynchronous Timer - Frames=15.00x,
Frame Speed - Multiplier=0.80x,
----------------------------------------------------
Asynchronous Timer – Frames=20.00x->18.00x,
Body Collision - Collision State=0x0,
Asynchronous Timer – Frames=25.00x->19.00x,
Allow Interrupt -> Frame Speed - Multiplier=0.50x,
Viet mentions that the parser might still not generate a log of attributes. If that's so how would I list them in detail? Hell, how would I find them?
Attributes are not listed in the .gct. Dash speed mofications have, but anything unique is edited directly to the .pac's under the Attribute tab in PSA. You are welcome to find them if you understand them, but don't make stuff up. If you can figure out the attributes just tell me when you submit it and Viet or I will work on it.
Where can I find the vBrawl pacs?
http://www.mediafire.com/?sharekey=bf68243dc4c908b28d78a0e5552916095d6170349cac00195be6ba49b5870170
Here. They are in the fighter folder. Download the one that doesn't have a number.