Budget Player Cadet_
Smash Hero
Seriously. You want a way to:
-keep brawl reasonable without banning RC, Norfair, Brinstar, and any stage MK really loves
-not have ridiculously restrictive stagelists
-Make the bat actually have halfway-even matchups?
This is probably gonna be it.
Now, I'm aware that banning MK will never happen. He's too prominent in the metagame. We've already started nerfing him slightly (LGLs vs. "No unbeatable planking rule"; without LGLs but with a rule against unstoppable planking, MK could just hang out on the ledge all day and wreck the **** out of the spacies, among others-the falco MU would be almost unwinnable for falco), why not go the next step that is necessary?
Nobody wants to ban RC or Brinstar. They're fair, non-random stages that heavily favor aerial combat, and favorites of chars like G&W, Wario, and Kirby. Almost every stagelist has both of these stages. However, with both of them intact, the cliche that MK automatically wins on his counterpick is, sadly, fairly accurate against most characters who do decently against him (Falco, Diddy, Snake, ICs). Can't ban both RC and Brinstar, after all.
But even if you did remove those two from the stagelist, look at what MK still has:
Just look at this ****! No other character has either the same number of stages that they can go to to throw a match off balance, nor the same level of stupidity on those stages. Almost all of these stages are fine with, you know, any other character.
So this is why I propose that on MK's counterpick, he be given an extremely limited list of stages to choose from (think something like the typical 7-stage starter list, where the best stages are Halberd and Lylat, and you can ban Halberd, leaving MK with a mediocre stage at best). It does the following:
Thoughts?
-keep brawl reasonable without banning RC, Norfair, Brinstar, and any stage MK really loves
-not have ridiculously restrictive stagelists
-Make the bat actually have halfway-even matchups?
This is probably gonna be it.
Now, I'm aware that banning MK will never happen. He's too prominent in the metagame. We've already started nerfing him slightly (LGLs vs. "No unbeatable planking rule"; without LGLs but with a rule against unstoppable planking, MK could just hang out on the ledge all day and wreck the **** out of the spacies, among others-the falco MU would be almost unwinnable for falco), why not go the next step that is necessary?
Nobody wants to ban RC or Brinstar. They're fair, non-random stages that heavily favor aerial combat, and favorites of chars like G&W, Wario, and Kirby. Almost every stagelist has both of these stages. However, with both of them intact, the cliche that MK automatically wins on his counterpick is, sadly, fairly accurate against most characters who do decently against him (Falco, Diddy, Snake, ICs). Can't ban both RC and Brinstar, after all.
But even if you did remove those two from the stagelist, look at what MK still has:
- Norfair (region-dependent, VERY good for MK in most high tier matchups)
- PS2 (region-dependent, great for MK in general)
- GG (region-dependent, I hear it's really great for MK)
- Frigate (all-around good for MK, and if we ban this stage, then we have officially become SSFB. Seriously, this is like a stereotypical counterpick as much as Brinstar or Japes is, and I personally would put it at "starter")
- Halberd (yes, I'll shark the platform a lot. And this is a starter!)
- Delfino (walls, sharking, sometimes starter, almost never banned).
Just look at this ****! No other character has either the same number of stages that they can go to to throw a match off balance, nor the same level of stupidity on those stages. Almost all of these stages are fine with, you know, any other character.
So this is why I propose that on MK's counterpick, he be given an extremely limited list of stages to choose from (think something like the typical 7-stage starter list, where the best stages are Halberd and Lylat, and you can ban Halberd, leaving MK with a mediocre stage at best). It does the following:
- Nerfs MK in the area people john about him most-his ability to virtually automatically win round 2 (or round 3, provided he wins round 1)
- Allows for a much more free stage list-you don't have to worry about "Okay, so MK has RC, and then Brinstar, and then Norfair...", but can go ahead and put in stages that MK might throw off balance but are otherwise fine.
- Makes for more game balance.
Thoughts?