#HBC | Dark Horse
Mach-Hommy x Murakami
- Joined
- Jun 12, 2010
- Messages
- 3,739
This one took me forever.
Let's talk Whispy
The following section is an 8-minute timer test of whispy's actions.
Color Code
8-minute timer
I also did another run, to be sure.
I can conclude from this
The wind is a "trigger" for the apples and the shake. Those things will not activate unless the wind has.
Get Blocked
Random Facts
You will bounce off the falling blocks very violently if you hit them while you're sent firing from an attack.
The bomb blocks do 20% damage.
Once a tower of blocks reaches the height the two pass-through platforms, no blocks will fall on that side.
The bomb block glitch occurs when an attack that does less than 1% damage hits a bomb block.
For this part, I did an analysis of the probability of a bomb block appearing among regular blocks.
Color Code
It should be noted that I did not record the times when a block fell.
8-Minute Timer
My Conclusion
Bomb blocks appear at an inconsistent rate, meaning that the probability of a bomb block falling is random.
Seeing Stars - Green Greens Analysis
Let's talk Whispy
The following section is an 8-minute timer test of whispy's actions.
Color Code
Code:
[COLOR="Gray"]Grey[/COLOR] means "wind starts, aiming toward right"
[COLOR="DimGray"]Dim grey[/COLOR] means "wind starts, aiming to the left"
[COLOR="DarkSlateGray"]Dark Slate Grey[/COLOR] means "wind stops"
[COLOR="Red"]Red[/COLOR] means "apples appear"
[COLOR="DarkRed"]Dark Red[/COLOR] means "apples vanish"
[COLOR="Lime"]Lime[/COLOR] means "shake" (whispy shakes, but does not give apples)
Code:
[COLOR="DimGray"]7:40[/COLOR] [COLOR="DarkSlateGray"]7:27[/COLOR] [COLOR="Gray"]6:56[/COLOR] [COLOR="DarkSlateGray"]6:49[/COLOR] [COLOR="Red"]6:20[/COLOR] [COLOR="DimGray"]6:03[/COLOR] [COLOR="DarkRed"]5:55[/COLOR] [COLOR="DarkSlateGray"]5:52[/COLOR] [COLOR="Lime"]5:33[/COLOR] [COLOR="Gray"]5:16[/COLOR] [COLOR="DarkSlateGray"]5:06[/COLOR] [COLOR="Gray"]4:49[/COLOR] [COLOR="DarkSlateGray"]4:41[/COLOR] [COLOR="Red"]4:18[/COLOR]
[COLOR="DarkRed"]3:54[/COLOR] [COLOR="DimGray"]3:51[/COLOR] [COLOR="DarkSlateGray"]3:40[/COLOR] [COLOR="Lime"]3:13[/COLOR] [COLOR="Gray"]2:45[/COLOR] [COLOR="DarkSlateGray"]2:35[/COLOR] [COLOR="Gray"]2:19[/COLOR] [COLOR="DarkSlateGray"]2:07[/COLOR] [COLOR="Red"]1:42[/COLOR] [COLOR="DimGray"]1:23[/COLOR] [COLOR="DarkRed"]1:17[/COLOR] [COLOR="DarkSlateGray"]1:14[/COLOR] [COLOR="Lime"]0:58[/COLOR] [COLOR="DimGray"]0:35[/COLOR] [COLOR="DarkSlateGray"]0:25[/COLOR]
Code:
[COLOR="DimGray"]7:40[/COLOR] [COLOR="DarkSlateGray"]7:31[/COLOR] [COLOR="DimGray"]7:15[/COLOR] [COLOR="DarkSlateGray"]7:08[/COLOR] [COLOR="Red"]6:47[/COLOR] [COLOR="Gray"]6:27[/COLOR] [COLOR="DarkRed"]6:20[/COLOR] [COLOR="DarkSlateGray"]6:17[/COLOR] [COLOR="Lime"]5:35[/COLOR]
[COLOR="Gray"]5:04[/COLOR] [COLOR="DarkSlateGray"]4:33[/COLOR] [COLOR="Red"]4:31[/COLOR] [COLOR="DimGray"]4:15[/COLOR] [COLOR="DarkRed"]4:05[/COLOR] [COLOR="DarkSlateGray"]4:04[/COLOR] [COLOR="Lime"]3:47[/COLOR] [COLOR="Gray"]3:19[/COLOR] [COLOR="DarkSlateGray"]3:07[/COLOR] [COLOR="red"]2:20[/COLOR] [COLOR="Gray"]1:12[/COLOR] [COLOR="DarkSlateGray"]1:01[/COLOR] [COLOR="DimGray"]0:45[/COLOR] [COLOR="DarkSlateGray"]0:36[/COLOR]
I can conclude from this
- Hazards do not start until 7:40
- Wind can activate when apples are on the ground, however apples can activate while the wind is active and whispy cannot shake during either of those
- The time the wind lasts is random.
The wind is a "trigger" for the apples and the shake. Those things will not activate unless the wind has.
Get Blocked
Random Facts
You will bounce off the falling blocks very violently if you hit them while you're sent firing from an attack.
The bomb blocks do 20% damage.
Once a tower of blocks reaches the height the two pass-through platforms, no blocks will fall on that side.
The bomb block glitch occurs when an attack that does less than 1% damage hits a bomb block.
For this part, I did an analysis of the probability of a bomb block appearing among regular blocks.
Color Code
Code:
[COLOR="orange"]Orange[/COLOR] means a normal block
[COLOR="Gray"]Grey[/COLOR] means a bomb block
8-Minute Timer
Code:
[COLOR="orange"]Normal[/COLOR] [COLOR="Grey"]Bomb[/COLOR] [COLOR="orange"]Normal[/COLOR] [COLOR="orange"]Normal[/COLOR] [COLOR="orange"]Normal[/COLOR] [COLOR="Gray"]Bomb[/COLOR] [COLOR="orange"]Normal[/COLOR] [COLOR="orange"]Normal[/COLOR]
[COLOR="Grey"]Bomb[/COLOR] [COLOR="orange"]Normal[/COLOR] [COLOR="orange"]Normal[/COLOR] [COLOR="orange"]Normal[/COLOR] [COLOR="orange"]Normal[/COLOR]
[COLOR="orange"]Normal[/COLOR] [COLOR="orange"]Normal[/COLOR] [COLOR="orange"]Normal[/COLOR] [COLOR="Grey"]Bomb[/COLOR] [COLOR="orange"]Normal[/COLOR] [COLOR="orange"]Normal[/COLOR] [COLOR="orange"]Normal[/COLOR] [COLOR="orange"]Normal[/COLOR] [COLOR="orange"]Normal[/COLOR] [COLOR="orange"]Normal[/COLOR]
[COLOR="orange"]Normal[/COLOR] [COLOR="orange"]Normal[/COLOR] [COLOR="orange"]Normal[/COLOR] [COLOR="Gray"]Bomb[/COLOR] [COLOR="orange"]Normal[/COLOR] [COLOR="orange"]Normal[/COLOR] [COLOR="orange"]Normal[/COLOR] [COLOR="orange"]Normal[/COLOR] [COLOR="orange"]Normal[/COLOR] [COLOR="Gray"]Bomb[/COLOR]
[COLOR="orange"]Normal[/COLOR]
[COLOR="orange"]Normal[/COLOR] [COLOR="orange"]Normal[/COLOR] [COLOR="orange"]Normal[/COLOR] [COLOR="Gray"]Bomb[/COLOR]
[COLOR="orange"]Normal[/COLOR] [COLOR="orange"]Normal[/COLOR] [COLOR="orange"]Normal[/COLOR] [COLOR="orange"]Normal[/COLOR] [COLOR="gray"]Bomb[/COLOR] [COLOR="orange"]Normal[/COLOR] [COLOR="orange"]Normal[/COLOR]
[COLOR="orange"]Normal[/COLOR] [COLOR="orange"]Normal[/COLOR] [COLOR="Gray"]Bomb[/COLOR] [COLOR="orange"]Normal[/COLOR] [COLOR="orange"]Normal[/COLOR] [COLOR="orange"]Normal[/COLOR] [COLOR="orange"]Normal[/COLOR] [COLOR="Gray"]Bomb[/COLOR] [COLOR="orange"]Normal[/COLOR] [COLOR="orange"]Normal[/COLOR] [COLOR="orange"]Normal[/COLOR] [COLOR="orange"]Normal[/COLOR]
[COLOR="orange"]Normal[/COLOR] [COLOR="orange"]Normal[/COLOR] [COLOR="orange"]Normal[/COLOR] [COLOR="orange"]Normal[/COLOR] [COLOR="orange"]Normal[/COLOR] [COLOR="orange"]Normal[/COLOR] [COLOR="orange"]Normal[/COLOR] [COLOR="orange"]Normal[/COLOR]
[COLOR="orange"]Normal[/COLOR] [COLOR="orange"]Normal[/COLOR]
[COLOR="orange"]Normal[/COLOR] [COLOR="orange"]Normal[/COLOR]
[COLOR="orange"]Normal[/COLOR] [COLOR="orange"]Normal[/COLOR] [COLOR="orange"]Normal[/COLOR] [COLOR="orange"]Normal[/COLOR] [COLOR="orange"]Normal[/COLOR] [COLOR="orange"]Normal[/COLOR] [COLOR="orange"]Normal[/COLOR] [COLOR="orange"]Normal[/COLOR] [COLOR="orange"]Normal[/COLOR]
[COLOR="orange"]Normal[/COLOR] [COLOR="orange"]Normal[/COLOR] [COLOR="orange"]Normal[/COLOR] [COLOR="orange"]Normal[/COLOR] [COLOR="orange"]Normal[/COLOR]
[COLOR="orange"]Normal[/COLOR] [COLOR="orange"]Normal[/COLOR] [COLOR="orange"]Normal[/COLOR] [COLOR="orange"]Normal[/COLOR] [COLOR="Gray"]Bomb[/COLOR] [COLOR="orange"]Normal[/COLOR] [COLOR="orange"]Normal[/COLOR] [COLOR="orange"]Normal[/COLOR] [COLOR="orange"]Normal[/COLOR] [COLOR="gray"]Bomb[/COLOR]
[COLOR="orange"]Normal[/COLOR] [COLOR="orange"]Normal[/COLOR] [COLOR="orange"]Normal[/COLOR] [COLOR="orange"]Normal[/COLOR] [COLOR="Gray"]Bomb[/COLOR] [COLOR="orange"]Normal[/COLOR] [COLOR="orange"]Normal[/COLOR] [COLOR="orange"]Normal[/COLOR]
[COLOR="gray"]Bomb[/COLOR] [COLOR="orange"]Normal[/COLOR] [COLOR="Gray"]Bomb[/COLOR] [COLOR="orange"]Normal[/COLOR]
[COLOR="orange"]Normal[/COLOR] [COLOR="orange"]Normal[/COLOR] [COLOR="orange"]Normal[/COLOR] [COLOR="orange"]Normal[/COLOR] [COLOR="orange"]Normal[/COLOR] [COLOR="orange"]Normal[/COLOR] [COLOR="Gray"]Bomb[/COLOR] [COLOR="orange"]Normal[/COLOR] [COLOR="orange"]Normal[/COLOR] [COLOR="orange"]Normal[/COLOR]
[COLOR="orange"]Normal[/COLOR] [COLOR="orange"]Normal[/COLOR] [COLOR="orange"]Normal[/COLOR] [COLOR="orange"]Normal[/COLOR] [COLOR="orange"]Normal[/COLOR] [COLOR="orange"]Normal[/COLOR]
[COLOR="orange"]Normal[/COLOR] [COLOR="orange"]Normal[/COLOR] [COLOR="orange"]Normal[/COLOR] [COLOR="orange"]Normal[/COLOR] [COLOR="orange"]Normal[/COLOR] [COLOR="orange"]Normal[/COLOR] [COLOR="orange"]Normal[/COLOR] [COLOR="orange"]Normal[/COLOR] [COLOR="orange"]Normal[/COLOR] [COLOR="orange"]Normal[/COLOR]
[COLOR="orange"]Normal[/COLOR] [COLOR="orange"]Normal[/COLOR] [COLOR="orange"]Normal[/COLOR] [COLOR="orange"]Normal[/COLOR] [COLOR="orange"]Normal[/COLOR] [COLOR="orange"]Normal[/COLOR]
[COLOR="orange"]Normal[/COLOR] [COLOR="orange"]Normal[/COLOR] [COLOR="orange"]Normal[/COLOR] [COLOR="orange"]Normal[/COLOR] [COLOR="orange"]Normal[/COLOR] [COLOR="orange"]Normal[/COLOR] [COLOR="orange"]Normal[/COLOR] [COLOR="orange"]Normal[/COLOR] [COLOR="orange"]Normal[/COLOR] [COLOR="orange"]Normal[/COLOR] [COLOR="Gray"]Bomb[/COLOR]
[COLOR="orange"]Normal[/COLOR] [COLOR="orange"]Normal[/COLOR] [COLOR="orange"]Normal[/COLOR] [COLOR="orange"]Normal[/COLOR] [COLOR="orange"]Normal[/COLOR] [COLOR="orange"]Normal[/COLOR] [COLOR="gray"]Bomb[/COLOR] [COLOR="orange"]Normal[/COLOR] [COLOR="orange"]Normal[/COLOR]
[COLOR="Gray"]Bomb[/COLOR] [COLOR="gray"]Bomb[/COLOR] [COLOR="orange"]Normal[/COLOR] [COLOR="orange"]Normal[/COLOR] [COLOR="Gray"]Bomb[/COLOR] [COLOR="gray"]Bomb[/COLOR] [COLOR="orange"]Normal[/COLOR] [COLOR="orange"]Normal[/COLOR] [COLOR="orange"]Normal[/COLOR] [COLOR="orange"]Normal[/COLOR] [COLOR="orange"]Normal[/COLOR] [COLOR="orange"]Normal[/COLOR] [COLOR="gray"]Bomb[/COLOR]
[COLOR="gray"]Bomb[/COLOR] [COLOR="orange"]Normal[/COLOR] [COLOR="orange"]Normal[/COLOR] [COLOR="orange"]Normal[/COLOR]
[COLOR="orange"]Normal[/COLOR] [COLOR="orange"]Normal[/COLOR] [COLOR="orange"]Normal[/COLOR] [COLOR="gray"]Bomb[/COLOR] [COLOR="orange"]Normal[/COLOR] [COLOR="orange"]Normal[/COLOR]
[COLOR="orange"]Normal[/COLOR] [COLOR="orange"]Normal[/COLOR] [COLOR="orange"]Normal[/COLOR] [COLOR="gray"]Bomb[/COLOR] [COLOR="orange"]Normal[/COLOR] [COLOR="orange"]Normal[/COLOR] [COLOR="orange"]Normal[/COLOR] [COLOR="orange"]Normal[/COLOR] [COLOR="orange"]Normal[/COLOR] [COLOR="orange"]Normal[/COLOR]
[COLOR="orange"]Normal[/COLOR]
[COLOR="orange"]Normal[/COLOR] [COLOR="orange"]Normal[/COLOR] [COLOR="orange"]Normal[/COLOR] [COLOR="orange"]Normal[/COLOR] [COLOR="orange"]Normal[/COLOR] [COLOR="orange"]Normal[/COLOR] [COLOR="orange"]Normal[/COLOR] [COLOR="orange"]Normal[/COLOR] [COLOR="orange"]Normal[/COLOR] [COLOR="orange"]Normal[/COLOR] [COLOR="orange"]Normal[/COLOR]
[COLOR="orange"]Normal[/COLOR] [COLOR="orange"]Normal[/COLOR] [COLOR="orange"]Normal[/COLOR] [COLOR="orange"]Normal[/COLOR] [COLOR="orange"]Normal[/COLOR] [COLOR="orange"]Normal[/COLOR] [COLOR="orange"]Normal[/COLOR] [COLOR="orange"]Normal[/COLOR] [COLOR="orange"]Normal[/COLOR]
[COLOR="orange"]Normal[/COLOR] [COLOR="orange"]Normal[/COLOR] [COLOR="orange"]Normal[/COLOR] [COLOR="orange"]Normal[/COLOR] [COLOR="orange"]Normal[/COLOR] [COLOR="orange"]Normal[/COLOR] [COLOR="orange"]Normal[/COLOR] [COLOR="orange"]Normal[/COLOR]
[COLOR="orange"]Normal[/COLOR] [COLOR="orange"]Normal[/COLOR] [COLOR="orange"]Normal[/COLOR] [COLOR="orange"]Normal[/COLOR] [COLOR="orange"]Normal[/COLOR] [COLOR="orange"]Normal[/COLOR] [COLOR="orange"]Normal[/COLOR] [COLOR="orange"]Normal[/COLOR] [COLOR="orange"]Normal[/COLOR] [COLOR="orange"]Normal[/COLOR]
[COLOR="Gray"]Bomb[/COLOR] [COLOR="orange"]Normal[/COLOR] [COLOR="orange"]Normal[/COLOR] [COLOR="orange"]Normal[/COLOR] [COLOR="gray"]Bomb[/COLOR]
Bomb blocks appear at an inconsistent rate, meaning that the probability of a bomb block falling is random.