^^^yeah that.
which pikminz should we be usin?
purples,
blues,
reds,
yellow,
i know purples are good, whites are ok every once in a while, but what main group should we try to stick with?
i like how most of what we've discussed is nado lol, what about shuttle loop? whistle then punish? ledgehog if offstage? hoola hoola taunt baiting to a pivot grab? come on!
i think we need more on shuttle loop, like what are good ways to punish it if they are being stupid.
Maybe some on his side b, that attack can be annoying, sometimes can be hard to punish cuz you need to wait it out (priority is stupid) then have quick timing to punish. I did hear something about nair beating it from richbrown, if that's true then great.
Aerials? mk will push us off the stage to a deep pit of despair (better known as the bottom corners) and we're done. Obvious ways to prevent this
-stay away from edges
-don't be stupid
-everything else about this mu
-???
but what about when we are in the situation and have no options? A good MK will usually read a whistle then just continue on gimping us, in which case there's nothing we can do. This situation happens a lot, we need to have more options.
Juggling- Whistle maybe? air dodge? usually = read into shuttle loop or another aerial, them waiting for us to get ***** again. Use aerials maybe? dair? nair? Whistle is a great option, but it can easily be waited out, there's enough lag in betweeen the super armor and the ending of the move to get punished hard, especially by mk. I guess what i'm trying to say is we should have more options than simply whistling an attack, which we all know.
Repetition repetition repetition, drive it into your scull until you are sick of it, then you won't even think about it anymore, you just do it.
idk i guess im just trying to say theres a lot more to mk than the things that are up front, usually it's the subtle things that screw us over.