Lord Chair
Smash Master
I don't understand why we don't have a thread, post or hell entire subsite dedicated to frame and mechanic data. Why do we have 1000 different threads compiled in 1000 different compilations and directories? Why are we willing to spend effort compiling databases, but why aren't we combining them into one big project?
Why am I not able easily find out at what frame Sheik's usmash comes out, or what the shield advantage is of Wolf's bair? Why is Brawl's frame data still incomplete after almost 3 full years?
What does the Smash lab actually DO? Working on projects? Let them focus on the currently non-existing COMPLETE character data. And make ALL of it easily browsable through a WORKING Java engine subsite hosted by SWF itself. Data will never be lost again because posts are lost.
Come on Smashlab, give us something worthwhile.
Why am I not able easily find out at what frame Sheik's usmash comes out, or what the shield advantage is of Wolf's bair? Why is Brawl's frame data still incomplete after almost 3 full years?
What does the Smash lab actually DO? Working on projects? Let them focus on the currently non-existing COMPLETE character data. And make ALL of it easily browsable through a WORKING Java engine subsite hosted by SWF itself. Data will never be lost again because posts are lost.
Come on Smashlab, give us something worthwhile.