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Dthrow Tech Frame Data (<3 Kinzer)

Kinzer

Mammy
Joined
Jun 2, 2008
Messages
10,397
Location
Las Vegas, NV
NNID
Kinzer
3DS FC
2251-6533-0581
:O We don't have one, but that would actually be pretty helpful because on some characters Wolf has a guaranteed jab, others a grab, and a few even a dsmash off of a neutral tech ;D Might be kinda troublesome since characters hit the ground later when their %s increase, which affects the frame data and also what's guaranteed on them (as well as how easy it is to read imo :x). If you'd be willing to go through all the trouble to make a thread covering all three tech options at three different %s (% of first time you get sent in a way that will let you tech, 140%, and a % in between, or something like that) that would be excellent :) Sounds like a lot of work though :x

:059:
[collapse="done(?)"]Alright, as requested and by self-interest, I'm going to go over (most) everything anybody could want to know about Wolf's D-Throw frame data.

Admittingly, I don't play the characer, my knowledge is limited, so if anything looks off, please feel free to correct me. If I could format this better or gather more information, let me know about that too and I'll see what I can do.

Allow me to start by saying that I used frame-advance to gather these numbers. I also always DI'd down. I also got these numbers in the multi-player mode. I won't use training mode just because it tends to be inconsistent with what you would normally get mid-match. I really only bothered to get in-place teching. It should be pretty obvious that if an opponent techrolls there will be more time to punish. I grabbed the figures 'cause Ishy said they'd be a good guideline to work with or somethin', and since he probably knows more than I do, I said "sure, why not?"

... Although I don't know about techrolling away. Maybe there's a FSmash/Boost USmash/other stuff lingering there, but eh... One thing at a time for me I s'pose. 'Cause then I'd have to factor how far each character rolls away and I have no way to put the visuals online. These are just numbers BTW, just 'cause a character may have a huge disadvantage doesn't mean they'll be anywhere near close to you for to take advantage of. If anything, all it means that I wish Sonic had Wolf's D-Throw... Did I mention each character's techroll is already unique in themselves?

Oh, one last thing to note. This assumes that D-Throw is fresh.

*Ahem.*

Without further ado:

Legend:

*Character*
0% - *The advantage (Green) or disadvantage (Red) the opponent gets against wolf at 0%*
30% - *The advantage (Green) or disadvantage (Red) the opponent gets on wolf at 30% Some characters may or may not tech at this %.*
140% - *The advantage (Green) or disadvantage (Red) the opponent gets on wolf at 140%*

If that's not clear enough, Green is a bad color (from Wolf's perspective), and Red is a good color (from Wolf's perspective).



Mario:

0% - +1
30% - -5
140% - -7

Luigi:

0% - +1
30% - -5
140% - -7

Peach:

0% - +1
30% - -6
140% - -4

Bowser:

0% - -1
30% - -6
140% - -4

Donkey Kong:

0% - 0
30% - -6
140% - -4

Diddy Kong:

0% - +1
30% - -6
140% - -8

Yoshi:

0% - +1
30% - -5
140% - -11

Wario:

0% - +1
30% - -5
140% - -10

Link:

0% - 0
30% - -6
140% - -4

Zelda:

0% - +1
30% - -6
140% - -4

Sheik:

0% - +1
30% - -6
140% - -6

Ganondorf:

0% - 0
30% - -6
140% - -4

Toon Link:

0% - +1
30% - -6
140% - -7

Samus:

0% - +1
30% - -5
140% - -4

Zero Suit Samus:

0% - +1
30% - -6
140% - -4

Pit:

0% - 0
30% - -6
140% - -5

Ice Climbers (Sopo):

0% - +1
30% - -6
140% - 9

R.O.B.:

0% - +1
30% - -5
140% - -15

Kirby:

0% - 0
30% - -6
140% - -11

Meta Knight:

0% - 0
30% - -6
140% - -11

King Dedede:

0% - -1
30% - -7
140% - -4

Olimar:

0% - +1
30% - -6
140% - -9

Fox:

0% - +1
30% - -6
140% - -6

Falco:

0% - -1
30% - -6
140% - -4

Wolf:

0% - +1
30% - -5
140% - -5

Captain Falcon:

0% - +1
30% - -5
140% - -6

Pikachu:

0% - 0
30% - -6
140% - -8

Squirtle:

0% - 0
30% - -6
140% - -9

Ivysaur:

0% - +1
30% - -5
140% - -10

Charizard:

0% - 0
30% - -6
140% - -8

Lucario:

0% - +1
30% - -5
140% - -4

Jigglypuff:

0% - 0
30% - -7
140% - -11

Marth:

0% - +1
30% - -6
140% - -4

Ike:

0% - +1
30% - -5
140% - -4

Ness:

0% - +1
30% - -5
140% - -13

Lucas:

0% - 0
30% - -6
140% - -12

Mr. Game & Watch:

0% - 0
30% - -6
140% - -13

Snake:

0% - 0
30% - -6
140% - -4

Sonic:

0% - +1
30% - -5
140% - -4[/collapse]

Yeah sorry, I didn't want to make an individual thread for itself because I'm not exactly sure what kind of data I got. If it means anything, I think the tech data is the same regardless of %, it's just the opportunity for characters to tech is still unknown to me. It's certainly not 30% universally though...

I'll let you guys do with this as you will. Just please give me credit, thank you.

:093:
 
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