Kinzer
Mammy
[collapse="done(?)"]Alright, as requested and by self-interest, I'm going to go over (most) everything anybody could want to know about Wolf's D-Throw frame data.:O We don't have one, but that would actually be pretty helpful because on some characters Wolf has a guaranteed jab, others a grab, and a few even a dsmash off of a neutral tech ;D Might be kinda troublesome since characters hit the ground later when their %s increase, which affects the frame data and also what's guaranteed on them (as well as how easy it is to read imo :x). If you'd be willing to go through all the trouble to make a thread covering all three tech options at three different %s (% of first time you get sent in a way that will let you tech, 140%, and a % in between, or something like that) that would be excellent Sounds like a lot of work though :x
Admittingly, I don't play the characer, my knowledge is limited, so if anything looks off, please feel free to correct me. If I could format this better or gather more information, let me know about that too and I'll see what I can do.
Allow me to start by saying that I used frame-advance to gather these numbers. I also always DI'd down. I also got these numbers in the multi-player mode. I won't use training mode just because it tends to be inconsistent with what you would normally get mid-match. I really only bothered to get in-place teching. It should be pretty obvious that if an opponent techrolls there will be more time to punish. I grabbed the figures 'cause Ishy said they'd be a good guideline to work with or somethin', and since he probably knows more than I do, I said "sure, why not?"
... Although I don't know about techrolling away. Maybe there's a FSmash/Boost USmash/other stuff lingering there, but eh... One thing at a time for me I s'pose. 'Cause then I'd have to factor how far each character rolls away and I have no way to put the visuals online. These are just numbers BTW, just 'cause a character may have a huge disadvantage doesn't mean they'll be anywhere near close to you for to take advantage of. If anything, all it means that I wish Sonic had Wolf's D-Throw... Did I mention each character's techroll is already unique in themselves?
Oh, one last thing to note. This assumes that D-Throw is fresh.
*Ahem.*
Without further ado:
Legend:
*Character*
0% - *The advantage (Green) or disadvantage (Red) the opponent gets against wolf at 0%*
30% - *The advantage (Green) or disadvantage (Red) the opponent gets on wolf at 30% Some characters may or may not tech at this %.*
140% - *The advantage (Green) or disadvantage (Red) the opponent gets on wolf at 140%*
If that's not clear enough, Green is a bad color (from Wolf's perspective), and Red is a good color (from Wolf's perspective).
Mario:
0% - +1
30% - -5
140% - -7
Luigi:
0% - +1
30% - -5
140% - -7
Peach:
0% - +1
30% - -6
140% - -4
Bowser:
0% - -1
30% - -6
140% - -4
Donkey Kong:
0% - 0
30% - -6
140% - -4
Diddy Kong:
0% - +1
30% - -6
140% - -8
Yoshi:
0% - +1
30% - -5
140% - -11
Wario:
0% - +1
30% - -5
140% - -10
Link:
0% - 0
30% - -6
140% - -4
Zelda:
0% - +1
30% - -6
140% - -4
Sheik:
0% - +1
30% - -6
140% - -6
Ganondorf:
0% - 0
30% - -6
140% - -4
Toon Link:
0% - +1
30% - -6
140% - -7
Samus:
0% - +1
30% - -5
140% - -4
Zero Suit Samus:
0% - +1
30% - -6
140% - -4
Pit:
0% - 0
30% - -6
140% - -5
Ice Climbers (Sopo):
0% - +1
30% - -6
140% - 9
R.O.B.:
0% - +1
30% - -5
140% - -15
Kirby:
0% - 0
30% - -6
140% - -11
Meta Knight:
0% - 0
30% - -6
140% - -11
King Dedede:
0% - -1
30% - -7
140% - -4
Olimar:
0% - +1
30% - -6
140% - -9
Fox:
0% - +1
30% - -6
140% - -6
Falco:
0% - -1
30% - -6
140% - -4
Wolf:
0% - +1
30% - -5
140% - -5
Captain Falcon:
0% - +1
30% - -5
140% - -6
Pikachu:
0% - 0
30% - -6
140% - -8
Squirtle:
0% - 0
30% - -6
140% - -9
Ivysaur:
0% - +1
30% - -5
140% - -10
Charizard:
0% - 0
30% - -6
140% - -8
Lucario:
0% - +1
30% - -5
140% - -4
Jigglypuff:
0% - 0
30% - -7
140% - -11
Marth:
0% - +1
30% - -6
140% - -4
Ike:
0% - +1
30% - -5
140% - -4
Ness:
0% - +1
30% - -5
140% - -13
Lucas:
0% - 0
30% - -6
140% - -12
Mr. Game & Watch:
0% - 0
30% - -6
140% - -13
Snake:
0% - 0
30% - -6
140% - -4
Sonic:
0% - +1
30% - -5
140% - -4[/collapse]
Yeah sorry, I didn't want to make an individual thread for itself because I'm not exactly sure what kind of data I got. If it means anything, I think the tech data is the same regardless of %, it's just the opportunity for characters to tech is still unknown to me. It's certainly not 30% universally though...
I'll let you guys do with this as you will. Just please give me credit, thank you.