Westlake Area Youth Group and NEOH Brawl present...
A tournament hosted by the Westlake Area Youth (WAY) Group to raise money for World Youth Day 2011 in Spain.
Location:
St. Ladislas Church
2345 Bassett Rd
Westlake, OH
44145
[collapse=Venue Pictures (Complete with Members of WAY walking around!)]
From the entrance into the Great Room
Pic from the left side of the room
Pic from the stage on the right side of the room
Sorry about crappy quality. All pics taken from my cell phone
But it is a decent sized venue. And by decent sized I mean it comfortably had 20+ kids running around practicing for our production of the musical Godspell (which involves MUCH dancing and running around) for our retreat while the other side of the room had people eating dinner with a good amount of space in between.[/collapse]
GAMES:
We will try to have 2-5 different titles set up for tournament play!!!
[The Main Events]
Brawl Singles/Doubles
Melee Singles/Doubles (if time allows)
Marvel vs Capcom 3 (360)
BlazBlue CS2 (PS3)
[collapse=Brawl Singles AND Doubles -- UNITY RULESET]General Gameplay Rules
3 Stocks
8 Minute Time Limit
Items set to "Off" and "None"
All infinites and chain grabs are legal.
Meta Knight's Infinite Cape Glitch and Extended Cape Glitch are banned.
There is a Ledge Grab Limit of 35 for Meta Knight and 50 for all other characters. If a game goes to time and one player goes over the Ledge Grab Limit for their character, they will automatically lose the game. If both players exceed their Ledge Grab Limit, then this rule is ignored.
The act of stalling is banned: stalling is intentionally making the game unplayable: Such as becoming invisible, continuing infinites, chain grabs, or uninterruptible moves past 300%, and reaching a position that your opponent can never reach you.
Any action that can prevent the game from continuing (i.e., freezing, disappearing characters, game reset, etc.) will result in a forfeit of that match for the player that initiated the action. You are responsible for knowing your own character, and must be wary about accidentally triggering one of these effects.
If the Ledge Grab Limit does not declare one player the winner, the winner will be declared by what the game says in all situations, except for when players are presented with sudden death:
In the event of a match going to time, the winner will be determined by who has less percent (stock difference still takes priority but will be shown in the results screen).
If the match ends with both players dying at the same time (either coincidentally or via suicide move) or if time ran out with both players at equal percent, a one stock three minute rematch will be played on the same stage. For a tie-breaker match, a Ledge Grab Limit of 13 is used for Meta Knight, and 18 for all other characters.
Modified Rules for Doubles
Team Attack set to "On"
Life stealing is allowed.
In the event of a game reaching the time limit, if a single player on a team exceeds their Ledge Grab Limit, that team loses. If one or more players on both teams exceed their Ledge Grab Limit, then the Ledge Grab Limit rule is ignored.
In the event of a game going to time and the Ledge Grab Limit can not determine a winner and both teams have an equal amount of combined stocks, then whichever team has a lower combined percent is declared the winner.
If a player is using the character Pokemon Trainer, Lucario, or Sonic, either team may request that team colors be changed to make it easier to tell the difference between team players.
Set Procedure
Player Priority is determined if it can not be agreed on. (See below for details)
Each Team selects one controller port to use for each Player.
Each Team selects one character for each Player. A double blind pick may be called by any player.
The first game is played on a Stage selected from the Starter Stage List either by mutual consent or through the Stage Striking Method. The order of stage striking will be 2-3-1 (Team 1 strikes two stages, followed by Team 2 striking three stages, with Team 1 then striking one of the two remaining stages).
The first match is played.
The team that lost the previous match may opt to re-pick controller ports (with themselves picking first).
The Team that won the previous match may announce one "Stage Ban" if they have not already done so in this set.
The Team that lost the previous match announces the stage for the next match from either the Starter or the Counterpick Stage List. Any Stage named as a "Stage Ban" by the either Team may not be selected. No Stage may be used by a Team that has already won on that Stage in this set.
The Team that won the previous match chooses one character for each Player.
The Team that lost the previous match chooses one character for each Player.
The next match is played.
Repeat steps 6-11 for all proceeding matches.
Determining Player Priority
If there is a dispute in controller port selection or initiating Stage Strike use the following method:
Teams agree to Rock-Paper-Scissors, otherwise it is determined with a coin-flip. The winning Team shall either elect to have first choice in port selection or first choice in Stage Strike. Whichever Team does not receive first choice in Port Selection will be compensated with first choice in Stage Striking.
Note: In Doubles, port selection is ordered 1-2-2-1 fashion (with Team-1 having first choice in controller slot select, Team-2 having both second and third choice, and the final slot going to Team-1).
Stage List
Starters
Yoshi's Island (Brawl)
Battlefield
Castle Siege
Final Destination
Smashville
Lylat Cruise
Pokemon Stadium 1
Counterpicks
Halberd
Brinstar
Delfino
Frigate
PS2
Rainbow Cruise
Conduct Rules
BYOC (Bring your own controller): Players are expected to bring their own controller and be prepared for every tournament set.
Pause can be requested off and that request cannot be denied. If one pauses mid-match, the person who initiated the pause loses their current stock. If the pause causes the opponent to lose their stock (Such as interfering with recovery), the person who initiated the pause loses two stocks.
Players who use the Wii Remote must take the batteries out of the Wii Remote when not playing. If the Wii Remote is still synced up to a Wii with the batteries in, you could unintentionally disrupt a match. If problems persist, a DQ may happen.
You are responsible for your own controller and name tag. Any malfunctions or errors that occur are your responsibility (including battery issues with a Wii Remote), so bring an extra controller if possible and always check to make sure you're using the correct settings BEFORE a match is played. Both parties need to agree if a match is to be paused or restarted because of these problems.
Intentional forfeiting, match fixing, splitting, and any other forms of bracket manipulation are not allowed and punishable by the TO.
No substitutions are allowed for singles or doubles.
Coaching is allowed only between games, not during. Failure to adhere to this will lead to punishment at the TO's discretion, which could include the removal from the venue.
DQ Rule: Arriving too late for a match will result in a DQ. Player(s) will have 5 minutes to show up before a loss of the first match. 5 more minutes results in a loss of the set. For doubles, both players on a team need to be present in order to play.
The tournament organizer has the right to save/record any tournament match if possible and has the right to upload said match.
Regarding textures and other game hacks:
Players may request that any texture, stage, or other hacks be disabled during a tournament set. If this is unable to be done, they may switch to a different setup if available.
The BBR-RC recommends players do not use intrusive texture and stage hacks.
Players are not allowed to use any game altering hacks, such as no-tripping or model hacks. If someone is caught setting up a system they brought with such hacks enabled can face punishment at the TO's discretion.
Disrupting your opponent physically or intending to disrupt their play (through something such as screaming in a player's ear) will result in a warning. Repeated action will result in disqualification from the tournament and possibly ejection from the venue. Observers who physically disrupt players are to be dealt with as the Tournament Organiser sees fit. Disqualification is recommended if possible, and ejection from the venue is also a punishment.
•These rules are subject to change leading up to the event date. The Tournament Organizer reserves the right to remove you from the venue at his discretion for any reason.
•The Tournament Organizer and his assistents, and any persons helping run the event may not be held liable for any lost, stolen, or damaged goods during this event. Nor will the Tournament Organizer, the venue, its owners, affiliates, employees, members, sponsors, or volunteers be held liable or responsible for any injury or harm that may befall a person during the course of this event. By entering the venue during the posted date you are displaying your agreement with this policy.[/collapse]
[collapse=Melee](Stealed from Kiester~ xD)
Stock is set to 4.
Time is set to 8 minutes.
Items are set to off.
Sets are best of 3 matches.
Character and Stage Selection is done by Double Blind Method. Stage Selection is determined by Elimination Method.
Starting Stage List -
• Battlefield - Special Stages
• Dreamland - Past Stages
• Final Destination - Special Stages
• Yoshi's Story - Yoshi's Island
Players may agree to play on any specific stage they wish as long as both players agree. Players may also opt for random in which the game will randomly choose between the Starting Stage List (BF, DL, FD, YS).
The Winner of the first match will choose his character followed by the loser choosing his character. Stage is determined by the previous match loser on the counter pick stage list as long as he has not had a match win on that stage.
Counter Pick Stage List -
• Battlefield - Special Stages
• Dreamland - Past Stages
• Fountain of Dreams - Dreamland
• Final Destination - Special Stages
• Pokemon Stadium - Kanto
• Yoshi's Story - Yoshi's Island
The Tournament Host/Referee is the arbiter of all disputes.
Timed out matches will be determined by the remaining number of lives, then percentage of the current stock. In the event of a percentage tie, replay that match. Any Sudden Death match is strictly not to be played.
Pausing is strictly forbidden unless a Tournament Official allows it. EX: Technical Issues, Acts of Nature, etc.[/collapse]
[collapse=BlazBlue: Continuum Shift II](Stolen from Kiest!)
Winner MUST stay character.
No Unlimited Characters.
Best of 3 rounds, 99 Seconds.
Setups MUST have ALL CHARACTERS unlocked to be waived.[/collapse]
[collapse=Marvel vs. Capcom 3](Stolen from Kiest!)
Cannot have duplicate character on your team.
Winner must stay Characters, but may change lineup and assist types.
99 Seconds
Normal Mode
Best of 5.
Setups MUST have ALL CHARACTERS unlocked to be waived. [/collapse]
[Schedule]
10:00 am - VENUE OPEN! Freeplay and whatnot begins, other events might be set up
11:30 am - Brawl/Melee Doubles Reg closes
12:00 pm - Brawl/Melee Doubles starts
1 ~ 3ish - MvC3 and BlazBlue, depending on what time Doubles ends
3:30pm - Brawl Singles Registration ends
4:00 pm - Brawl Singles begins
4:30 pm - Melee Singles Registration ends
5:00 pm - Melee Singles begins
6:00 pm - Dinner break + Super special secret event maybe
11:00pm - This shiz is ovahhh. You gotta leave the venue. SRSLY.
** TIMES ARE SUBJECT TO CHANGE! WE RECOMMEND BEING THERE AN HOUR BEFORE YOUR LISTED EVENT. THIS TOURNAMENT MIGHT GET CRAZY........**
[Price]
Venue: $5
For fun tournaments: TBD
[Payouts]
1st: 60%
2nd: 30%
3rd: 10%
**ATTENTION**
We will REALLY need set ups for this. I'm going to see if St. Ladislas/St. Bernadettes can provide a few TVs, but systems and more TVs will be needed! And those power brick thingies that have a bunch of outlets. Those would help too. Partial to full venue fee will be waived if partial/full setup are brought!
[Attendance]
Signing up for PRE-REG
Lokii - TV, Wii, Gamecube?, PS3, Brawl, Melee, Continuum Shift
-- notes --
Much is still to be determined for this tournament. Working out details at the moment, so be patient and stay tuned everyone!
¡Viva España!
July 23rd, 2011
St. Ladislas Church - Westlake, Ohio
July 23rd, 2011
St. Ladislas Church - Westlake, Ohio
A tournament hosted by the Westlake Area Youth (WAY) Group to raise money for World Youth Day 2011 in Spain.
Location:
St. Ladislas Church
2345 Bassett Rd
Westlake, OH
44145
[collapse=Venue Pictures (Complete with Members of WAY walking around!)]
From the entrance into the Great Room
Pic from the left side of the room
Pic from the stage on the right side of the room
Sorry about crappy quality. All pics taken from my cell phone
But it is a decent sized venue. And by decent sized I mean it comfortably had 20+ kids running around practicing for our production of the musical Godspell (which involves MUCH dancing and running around) for our retreat while the other side of the room had people eating dinner with a good amount of space in between.[/collapse]
GAMES:
We will try to have 2-5 different titles set up for tournament play!!!
[The Main Events]
Brawl Singles/Doubles
Melee Singles/Doubles (if time allows)
Marvel vs Capcom 3 (360)
BlazBlue CS2 (PS3)
[collapse=Brawl Singles AND Doubles -- UNITY RULESET]General Gameplay Rules
3 Stocks
8 Minute Time Limit
Items set to "Off" and "None"
All infinites and chain grabs are legal.
Meta Knight's Infinite Cape Glitch and Extended Cape Glitch are banned.
There is a Ledge Grab Limit of 35 for Meta Knight and 50 for all other characters. If a game goes to time and one player goes over the Ledge Grab Limit for their character, they will automatically lose the game. If both players exceed their Ledge Grab Limit, then this rule is ignored.
The act of stalling is banned: stalling is intentionally making the game unplayable: Such as becoming invisible, continuing infinites, chain grabs, or uninterruptible moves past 300%, and reaching a position that your opponent can never reach you.
Any action that can prevent the game from continuing (i.e., freezing, disappearing characters, game reset, etc.) will result in a forfeit of that match for the player that initiated the action. You are responsible for knowing your own character, and must be wary about accidentally triggering one of these effects.
If the Ledge Grab Limit does not declare one player the winner, the winner will be declared by what the game says in all situations, except for when players are presented with sudden death:
In the event of a match going to time, the winner will be determined by who has less percent (stock difference still takes priority but will be shown in the results screen).
If the match ends with both players dying at the same time (either coincidentally or via suicide move) or if time ran out with both players at equal percent, a one stock three minute rematch will be played on the same stage. For a tie-breaker match, a Ledge Grab Limit of 13 is used for Meta Knight, and 18 for all other characters.
Modified Rules for Doubles
Team Attack set to "On"
Life stealing is allowed.
In the event of a game reaching the time limit, if a single player on a team exceeds their Ledge Grab Limit, that team loses. If one or more players on both teams exceed their Ledge Grab Limit, then the Ledge Grab Limit rule is ignored.
In the event of a game going to time and the Ledge Grab Limit can not determine a winner and both teams have an equal amount of combined stocks, then whichever team has a lower combined percent is declared the winner.
If a player is using the character Pokemon Trainer, Lucario, or Sonic, either team may request that team colors be changed to make it easier to tell the difference between team players.
Set Procedure
Player Priority is determined if it can not be agreed on. (See below for details)
Each Team selects one controller port to use for each Player.
Each Team selects one character for each Player. A double blind pick may be called by any player.
The first game is played on a Stage selected from the Starter Stage List either by mutual consent or through the Stage Striking Method. The order of stage striking will be 2-3-1 (Team 1 strikes two stages, followed by Team 2 striking three stages, with Team 1 then striking one of the two remaining stages).
The first match is played.
The team that lost the previous match may opt to re-pick controller ports (with themselves picking first).
The Team that won the previous match may announce one "Stage Ban" if they have not already done so in this set.
The Team that lost the previous match announces the stage for the next match from either the Starter or the Counterpick Stage List. Any Stage named as a "Stage Ban" by the either Team may not be selected. No Stage may be used by a Team that has already won on that Stage in this set.
The Team that won the previous match chooses one character for each Player.
The Team that lost the previous match chooses one character for each Player.
The next match is played.
Repeat steps 6-11 for all proceeding matches.
Determining Player Priority
If there is a dispute in controller port selection or initiating Stage Strike use the following method:
Teams agree to Rock-Paper-Scissors, otherwise it is determined with a coin-flip. The winning Team shall either elect to have first choice in port selection or first choice in Stage Strike. Whichever Team does not receive first choice in Port Selection will be compensated with first choice in Stage Striking.
Note: In Doubles, port selection is ordered 1-2-2-1 fashion (with Team-1 having first choice in controller slot select, Team-2 having both second and third choice, and the final slot going to Team-1).
Stage List
Starters
Yoshi's Island (Brawl)
Battlefield
Castle Siege
Final Destination
Smashville
Lylat Cruise
Pokemon Stadium 1
Counterpicks
Halberd
Brinstar
Delfino
Frigate
PS2
Rainbow Cruise
Conduct Rules
BYOC (Bring your own controller): Players are expected to bring their own controller and be prepared for every tournament set.
Pause can be requested off and that request cannot be denied. If one pauses mid-match, the person who initiated the pause loses their current stock. If the pause causes the opponent to lose their stock (Such as interfering with recovery), the person who initiated the pause loses two stocks.
Players who use the Wii Remote must take the batteries out of the Wii Remote when not playing. If the Wii Remote is still synced up to a Wii with the batteries in, you could unintentionally disrupt a match. If problems persist, a DQ may happen.
You are responsible for your own controller and name tag. Any malfunctions or errors that occur are your responsibility (including battery issues with a Wii Remote), so bring an extra controller if possible and always check to make sure you're using the correct settings BEFORE a match is played. Both parties need to agree if a match is to be paused or restarted because of these problems.
Intentional forfeiting, match fixing, splitting, and any other forms of bracket manipulation are not allowed and punishable by the TO.
No substitutions are allowed for singles or doubles.
Coaching is allowed only between games, not during. Failure to adhere to this will lead to punishment at the TO's discretion, which could include the removal from the venue.
DQ Rule: Arriving too late for a match will result in a DQ. Player(s) will have 5 minutes to show up before a loss of the first match. 5 more minutes results in a loss of the set. For doubles, both players on a team need to be present in order to play.
The tournament organizer has the right to save/record any tournament match if possible and has the right to upload said match.
Regarding textures and other game hacks:
Players may request that any texture, stage, or other hacks be disabled during a tournament set. If this is unable to be done, they may switch to a different setup if available.
The BBR-RC recommends players do not use intrusive texture and stage hacks.
Players are not allowed to use any game altering hacks, such as no-tripping or model hacks. If someone is caught setting up a system they brought with such hacks enabled can face punishment at the TO's discretion.
Disrupting your opponent physically or intending to disrupt their play (through something such as screaming in a player's ear) will result in a warning. Repeated action will result in disqualification from the tournament and possibly ejection from the venue. Observers who physically disrupt players are to be dealt with as the Tournament Organiser sees fit. Disqualification is recommended if possible, and ejection from the venue is also a punishment.
•These rules are subject to change leading up to the event date. The Tournament Organizer reserves the right to remove you from the venue at his discretion for any reason.
•The Tournament Organizer and his assistents, and any persons helping run the event may not be held liable for any lost, stolen, or damaged goods during this event. Nor will the Tournament Organizer, the venue, its owners, affiliates, employees, members, sponsors, or volunteers be held liable or responsible for any injury or harm that may befall a person during the course of this event. By entering the venue during the posted date you are displaying your agreement with this policy.[/collapse]
[collapse=Melee](Stealed from Kiester~ xD)
Stock is set to 4.
Time is set to 8 minutes.
Items are set to off.
Sets are best of 3 matches.
Character and Stage Selection is done by Double Blind Method. Stage Selection is determined by Elimination Method.
Starting Stage List -
• Battlefield - Special Stages
• Dreamland - Past Stages
• Final Destination - Special Stages
• Yoshi's Story - Yoshi's Island
Players may agree to play on any specific stage they wish as long as both players agree. Players may also opt for random in which the game will randomly choose between the Starting Stage List (BF, DL, FD, YS).
The Winner of the first match will choose his character followed by the loser choosing his character. Stage is determined by the previous match loser on the counter pick stage list as long as he has not had a match win on that stage.
Counter Pick Stage List -
• Battlefield - Special Stages
• Dreamland - Past Stages
• Fountain of Dreams - Dreamland
• Final Destination - Special Stages
• Pokemon Stadium - Kanto
• Yoshi's Story - Yoshi's Island
The Tournament Host/Referee is the arbiter of all disputes.
Timed out matches will be determined by the remaining number of lives, then percentage of the current stock. In the event of a percentage tie, replay that match. Any Sudden Death match is strictly not to be played.
Pausing is strictly forbidden unless a Tournament Official allows it. EX: Technical Issues, Acts of Nature, etc.[/collapse]
[collapse=BlazBlue: Continuum Shift II](Stolen from Kiest!)
Winner MUST stay character.
No Unlimited Characters.
Best of 3 rounds, 99 Seconds.
Setups MUST have ALL CHARACTERS unlocked to be waived.[/collapse]
[collapse=Marvel vs. Capcom 3](Stolen from Kiest!)
Cannot have duplicate character on your team.
Winner must stay Characters, but may change lineup and assist types.
99 Seconds
Normal Mode
Best of 5.
Setups MUST have ALL CHARACTERS unlocked to be waived. [/collapse]
[Schedule]
10:00 am - VENUE OPEN! Freeplay and whatnot begins, other events might be set up
11:30 am - Brawl/Melee Doubles Reg closes
12:00 pm - Brawl/Melee Doubles starts
1 ~ 3ish - MvC3 and BlazBlue, depending on what time Doubles ends
3:30pm - Brawl Singles Registration ends
4:00 pm - Brawl Singles begins
4:30 pm - Melee Singles Registration ends
5:00 pm - Melee Singles begins
6:00 pm - Dinner break + Super special secret event maybe
11:00pm - This shiz is ovahhh. You gotta leave the venue. SRSLY.
** TIMES ARE SUBJECT TO CHANGE! WE RECOMMEND BEING THERE AN HOUR BEFORE YOUR LISTED EVENT. THIS TOURNAMENT MIGHT GET CRAZY........**
[Price]
Venue: $5
With Pre-reg: $4
With Set up: $4
With Set up AND Pre-reg: $3
Main event tournaments: $5For fun tournaments: TBD
[Payouts]
1st: 60%
2nd: 30%
3rd: 10%
**ATTENTION**
We will REALLY need set ups for this. I'm going to see if St. Ladislas/St. Bernadettes can provide a few TVs, but systems and more TVs will be needed! And those power brick thingies that have a bunch of outlets. Those would help too. Partial to full venue fee will be waived if partial/full setup are brought!
[Attendance]
Signing up for PRE-REG
SETUPS:Tag:
Location:
Games being entered:
Setups:
Lokii - TV, Wii, Gamecube?, PS3, Brawl, Melee, Continuum Shift
Code:
[ url=http://www.smashboards.com/showthread.php?t=301191 ][ img ]http://fc09.deviantart.net/fs70/f/2011/160/7/b/viva_sig_by_pyromaniac_chaos-d3ig3ic.gif[ /img ][ /url ]
(Remove spaces between brackets to use!)
-- notes --
Much is still to be determined for this tournament. Working out details at the moment, so be patient and stay tuned everyone!