ZTD | TECHnology
Developing New TECHnology
As we know, Dedede is not one of this game's most popular characters. Many would say that he is a linear character with a metagame that is at a standstill. I disagree with this. I believe we have many things that we can discussing and working on as a whole. A great deal of the information we have on these boards is outdated. We have had some new discoveries however and alongside other topics, I feel like we need to come together as a board and discuss these things. The purpose of this thread is talk about tactics, topics of interest and other things that will facilitate the growth of our character. I will be bringing up topics and we shall be focusing on those. Even if you feel like you don't know much, you should still ask questions and post. This thread is hopefully going to turn into a reference thread where we can look back at our ideas and discussions and utilize them.
DISCUSSION TOPIC 1: PLATFORM CANCELING
The act of canceling your initial jump on a moving platform above you. Doing so successfully causes you to land on the platform immediately from your jump on its ascent and allow you to use any move immediately afterward. You can also buffer attacks using this method.
The 2 ways to platform cancel with King Dedede:
Method 1: While jumping (only on your first jump), wait until you level with the platform (watch DDD's feet) and use Down Air by pressing the C-Stick.
Method 2: While jumping (only on your first jump), hold down on the control stick. While level with the platform release down on the control stick.
This technique can be utilized on stage with a moving a platform. It is most commonly used on Smashville, Lylat Cruise, and Rainbow Cruise.
What are some uses and applications that you personally like to use? Are there stages you feel like we can abuse this more than others? Are there setups and mindgames that you feel we have access to using this? Do you feel like one method is easier to use than another? Discuss!
DISCUSSION TOPIC 1: PLATFORM CANCELING
The act of canceling your initial jump on a moving platform above you. Doing so successfully causes you to land on the platform immediately from your jump on its ascent and allow you to use any move immediately afterward. You can also buffer attacks using this method.
The 2 ways to platform cancel with King Dedede:
Method 1: While jumping (only on your first jump), wait until you level with the platform (watch DDD's feet) and use Down Air by pressing the C-Stick.
Method 2: While jumping (only on your first jump), hold down on the control stick. While level with the platform release down on the control stick.
This technique can be utilized on stage with a moving a platform. It is most commonly used on Smashville, Lylat Cruise, and Rainbow Cruise.
What are some uses and applications that you personally like to use? Are there stages you feel like we can abuse this more than others? Are there setups and mindgames that you feel we have access to using this? Do you feel like one method is easier to use than another? Discuss!