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February Fight Fest 3 - Lafayette, LA - Feb 24 - 26 (MK LEGAL + BANNED TOURNY)

Curlz

Smash Lord
Joined
Apr 30, 2009
Messages
1,158
Location
Lafayette, LA
February Fight Fest 3
February 24th - 26th

Lousiana Smash and Lafayette's Play N Trade would like to present you with February Fight Fest 3.​

That's right, we brought it back!

I wanna see players from all around the ATL South making this tournament!​


Dates/ Schedule:


Sign ups will begin an hour prior to the events' start.

Friday:
5pm: Melee Singles (Nintendo Gamecube)
6pm: Super Street Fighter 4: Arcade Edition (Xbox 360)
7pm: Ultimate Marvel vs Capcom 3 (Xbox 360)

Saturday:
3pm: Brawl Singles [MK Legal] (Nintendo Wii)
5pm: Tekken 6 (Playstation 3) / Brawl Waseda Doubles [MK Banned] ( Nintendo Wii)
7pm: Brawl Singles [MK Banned] (Nintendo Wii)

(If not enough entrants for Tekken 6, we will have a free/cheap Waseda Doubles Bracket for Brawl)

Sunday:
3pm: Mortal Kombat 9 (Xbox 360)
5pm: Soul Calibur 5 (Playstation 3)

Fees:
$10 Entry*
NO REFUNDS
55/25/15/5 pot split.

All prizes will paid through Store Credit.

*SMASH ONLY - The $10 you pay for Brawl Singles will pay for your spot in both the MK Banned + MK Legal tournament. If you flunk in one bracket, you have a chance in the other! If you miss the first tournament, the entry fee remains the same for whenever you enter the second tournament.


Venue Info:
2668 Johnston Street
Lafayette, LA 70506
(337) 456-5163

The PnT is located inside an Alberson's Parking lot. Behind a CiCi's Pizza.


General Info:

GENERAL

My cell phone number is (337) 278 8137 if you have questions about anything.

-No drugs, alcohol, or smoking inside the building.
-No fighting.
-Please throw away your trash.
-Please listen and help out the Tournament Organizers and Staff by listening and working with them.
-As organizer, I reserve the right to modify or change rules in order to accommodate the tournament's needs. I will notify players accordingly should a change be made on the day of the tournament.
-Similarly, as an organizer, I want this to be the best tournament possible. If you think something could be better, tell me how. We'll go from there.
-All tournaments will be a double-elimination bracket seeded to the best of my knowledge.

EQUIPMENT INFORMATION


-If you want this to run smoothly and quickly we will need as many setups as possible so please bring whatever you can for any event.
-All TVs and Game Systems that are donated for this event will be taken complete care of by the staff. We are not liable for any broken or malfunctioning TV or Game System, however, we will make sure nothing happens to your equipment.
-All TVs and Game Systems will be used for tournament play.
-If you are entered in a tournament and you are playing on a TV without being called for a tournament match, you will be asked to stop whatever you are doing and to get off the TV. If you refuse, you will be DQ'd from the tournament with NO REFUND.
-If you are not entered in a tournament and you are playing on a TV, you will be asked to stop whatever you are doing and to get off the TV. If you refuse you will be booted from the venue.



Housing

Louisiana, let me know if you can house!


Rules:

KNOW THESE! I will hold every player responsible for knowing the rules. If you play a game on a stage you didn't know was banned, TOO BAD. No matches will be replayed due to ignorance of the rules.

So know the rules!

BRAWL

For Brawl we will be abiding by the Unity Ruleset*.

* = During the MK Legal tournament, the Meta Knight ban in the Unity Ruleset is lifted. (In case the obvious wasn't obvious)

MELEE

MBR Melee Ruleset


Singles Stage List
Starter

Battlefield
Dream Land 64
Final Destination
Fountain of Dreams
Yoshi's Story

Counterpick

Pokemon Stadium

Stage Bans

For Best of 3 sets, each player gets 1 stage ban.
For Best of 5 sets, there are no stage bans.
For Best of 7 sets, DSRM is enabled for the 7th match, but the winner of the 6th match is allowed one stage ban, to be used after the 6th match is played.


Doubles Stage List
Starter

Battlefield
Dream Land 64
Final Destination
Pokemon Stadium
Yoshi's Story

Counterpick

Kongo Jungle 64
Jungle Japes

Stage Bans

For Best of 3 sets, each team gets 2 stage bans. Teams may ban up to one neutral stage and one counterpick stage. One team cannot ban both counterpick stages.
For Best of 5 sets, each team gets 1 stage ban.
For Best of 7 sets, there are no stage bans.


General Rules

- Items are set to off.
- Stock and Time are set to 4 stock and 8 minutes, respectively.
- Double Blind*: If elected.
- Contest Port Priority*: If elected.
- Neutral Start*: If elected.
- Standard DSR*
- Gentleman’s Clause*
- Forced Character Selection*: Off
- Matches that time out will be determined by the remaining number of lives, then percentage of the current stock. In the event of a percentage tie, the match should be replayed in full. Sudden Death is not to be played, and will not count.


Additional Rules for Teams Play

- Team Attack: ON.
- Life Stealing is allowed.
- If the game is paused accidentally while attempting to steal a life, the opposing team may deem that life forfeit. Wait until the announcer has finished saying defeated before pressing start, or turn pause off prior to beginning the match.


Extra Rules

- Wobbling IS allowed, but it must not go beyond 200% to prevent excessive stalling.
- Kirbycides count towards the Kirby winning the match.


How to Play a Set

1. Players select their characters. Either player may elect to Double Blind.
2. Use Stage Striking* to determine the first stage.
3. The players play the first match of the set.
(Prior to starting this match, either player may elect to Contest Port Priority or Neutral Start.)
Note: Only one of these two may be used, as both have a built in Port Selection mechanism using RPS. If there is a situation where a player would like to change which option they elected after playing the game of RPS, it is the opponent’s choice to allow it. The results from the previously played game of RPS will carry over.

4. Winning player of the preceding match bans a stage/stages (if applicable).
5. The losing player of the preceding match picks a stage for the next match.
6. The winning player of the preceding match may choose to change characters.
7. The losing player of the preceding match may choose to change characters.
8. The losing player of the preceding match gets first pick of port. Either player may elect for a Neutral Start, but RPS will not be played to determine first pick.
9. The next match is played.
10. Repeat Steps 4 through 9 for all subsequent matches until the set is complete.


***Term Definitions***

- Double Blind: Either player may request that a double blind selection occur. In this situation, a 3rd party should be told, in secret, each of player’s choices for the first round. Both players are to then select their first round character, with the 3rd party validating that the character selected is the same as their word.

- Contest Port Priority: If an agreement cannot be made as to who gets what port, the players may enact a best of 1 game of Rock Paper Scissors. Winner gets their port selection, loser selects any other port.

- Neutral Start: Either player may enact this rule. Once enacted, both players may only use one of the two “Neutral Starting Positions”. A best of one game of Rock Paper Scissors may be used to determine who gets the higher port. If one player elects to Contest Port Priority and the other elects to Neutral Start, Neutral Start takes priority.

Singles:
Stage Port 1 Port 2 Port 3 Port 4
FD * *
FoD * *
YS * *
DL * *
BF * *
PS * *

Doubles:
Stage Port 1 Port 2 Port 3 Port 4
FD Team A Team B Team A Team B
PS Team A Team B Team B Team A
BF Team A Team B Team B Team A
YS Team A Team B Team B Team A
DL Team A Team B Team B Team A

Counterpick stages are still pending.


- Standard DSR: A player/team may not counterpick to a stage they have won on.

- DSR Modified: A player/team may not counterpick to the stage they last won on.

- Gentleman’s Clause: Any stage may be played on if both players agree to it. This rule takes priority over DSR.

- Forced Character Selection: The losing player once had the option to select Random Stage as their counterpick and remove the option to change characters from the winner of the previous round. This is no longer legal. If a player wishes to select Random Stage as their counterpick, the winner of the previous round may choose to change their character.

- Stage Striking: Players eliminate stages from the Starter/Neutral list until there is one stage remaining.
Players strike stages in this order:

Strike Player 1 Player 2
Strike 1 *
Strike 2 *
Strike 3 *
Strike 4 *



Any Comments, Questions, Suggestions, or Complaints? Let me know!:)

WE NEED SET UPS!
 

GOL | 482 | JSalt

The Folse Deity
Joined
Feb 28, 2009
Messages
923
Location
Metairie, LA
NNID
JSalty
Ah, so we can prove that people that use MK will place the same, or worse, against the same people without him, IN THE SAME DAY!? :troll:

This really isn't that bad of an idea. I could just push NOM a week either way, whichever works out better. I should be here.
 

NiTEZ

Smash Apprentice
Joined
Nov 23, 2010
Messages
122
Location
Baton Rouge, LA
I'm just wondering why MK9 is going to be played on the 360. The PS3 is so much better for playing that game because people the d-pad is better.
 

Curlz

Smash Lord
Joined
Apr 30, 2009
Messages
1,158
Location
Lafayette, LA
Honestly, I just put random systems for each game aside from smash. I don't know the standard console for each game. xD

:phone:
 

BSP

Smash Legend
Joined
May 23, 2009
Messages
10,246
Location
Louisiana
Are you going to have Brinstar and RC legal with MK legal?

Oh, and if I can find a ride, I will bring a wii and cables, but that's all I can do. Sorry, I need to get a TV >.>
 

BSP

Smash Legend
Joined
May 23, 2009
Messages
10,246
Location
Louisiana
I'm still trying to find someone else for fighting MK. Let's see what happens.
 
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