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Falco Matchup Thread #35: Falco

-DR3W-

Smash Champion
Joined
Apr 13, 2010
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2,611
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FL.US
NNID
DrewTheAsher


In this thread, post any contribution you have regarding the Falco matchup.

Keep these in mind when posting:
- What do we have against him?
- What to watch out for?
- Certain do's & don'ts
- Stage advantages and disadvantages.
- Any additional information or data necessary.
 

#HBC | Ryker

Netplay Monstrosity
BRoomer
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Sep 16, 2008
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Don't get grabbed. Ask Kismet if he'll play you on Norfair.



For real when I'm not falling asleep.
 

Zwei Striker

Smash Apprentice
Joined
Jun 4, 2010
Messages
103
Location
Ensenada
Well, for a start, refer to the chaingrab sticky for % and followups.

Now... my input.
- Ftilt is safe on shield as always (well spaced, of course)
- Don't you dare IAP'ing when the other falco is doing a short hop, he'll most likely laser you, then you fall down, then you get RCO lag, then he punishes the hell out of you.
- I like to do retreating sh dairs, since they take falco out of phantasm and just seem safe.
- Dthrow at high % can be a stock if you get a good read.
- If you try to jab → grab, the other falco can gran you first, don't try to start a chaingrab with that.
-Sdi the dair after the chaingrab or you are dead, btw.
- Short hopping with an airdodge → utilt works wonders as an approach for me.
 
Joined
Aug 6, 2008
Messages
19,346
I always seem to lose this match-up. CG -> Spike is stupid. Rack-up about 100% in damage for obvious grab attempts and they finally get it and then lose a stock due to failure in SDI onstage. Platform camping the first 40% has been effective to reduce any risk of being grabbed. A 40% lead is really nothing in this match-up when you can avoid being killed until probably 170%. Plenty of time to see if you can outplay the other Falco.

Rapid Jab should always be punished. SDI up/behind into Bair seems the simplest to pull off. Maybe someone else knows a better one.

I'm not entirely sure about the use of reflector. It seems an exceptionally margin gain for using it. You might momentarily regain lasering control.

A risky gambit at the start of a set is IAP -> grab attempt.
 

Pelca

Smash Journeyman
Joined
Sep 16, 2008
Messages
230
Location
United States
go to the ledge and just hit AAAAAAAA, then you will never get chain grabbed! The when your done with that you should do a lot of just standing there! The other falco will eventually side B to you or decide that your a joke! then show him what your made of
 

kismet2

Smash Ace
Joined
Apr 22, 2008
Messages
816
Location
Columbus, GA
to avoid the chaingrab, just retreating dair>ff. if they roll into it they take the sourspot and if it hits their shield they can't grab you. i actually like the ditto now and it's pretty fun.
 

kismet2

Smash Ace
Joined
Apr 22, 2008
Messages
816
Location
Columbus, GA
haha i love this game too much to get upset <3 but i don't know what stages falco can abuse against himself that wouldn't cripple him lol yoshi's is a good stage for that
 

#HBC | Ryker

Netplay Monstrosity
BRoomer
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Sep 16, 2008
Messages
6,520
Location
Mobile, AL
Depends on who I'm playing. I am comfortable on janky stages. I generally take a known Falco ditto to Lylat or Siege, ban FD, CP to either Brinstar or Delphino.

:phone:
 
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