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For Great Justice 2!! (MK Legal)

Wolfy!

Indecisive
Joined
Aug 23, 2011
Messages
846
Location
Salt, CA
FOR GREAT JUSTICE!!!

When: June 23rd, 2012

Hosted by Wolfy & Scrapper

AiB link: http://allisbrawl.com/ttournament.aspx?id=13195

BYOC:
This should go without saying, but please bring your own controllers to the event. It is not likely that we will have any extras for players to use.

Venue Fee:
Anyone who wishes to use the setups, be it for friendlies or tournament, will be charged $5 venue fee. There is no fee for simply spectating.
If you bring a Console (Gamecube/Wii/PS3/Xbox 360) with a copy of Melee/Brawl/UMvC3, and/or a TV, we will give you a discount on venue fee of up to $1 off for bringing console and $1 off for bringing a TV for up to $2 discount max.
10% of the pot for each event (excluding Project M) will be used to help pay for the venue.

Entry fee information:
UMvC3: $5
SF4AE: $5
Melee/Brawl Singles: $5
Project: M: $1
Melee/Brawl Doubles: $8 per team ($4 per person)
(Prices are subject to change)

Pot Split:
NOTE: If any given event below has less than 8 entrants, then first and second place will receive payout of 70% and 30% respectively.
UMvC3: 70/20/10
SF4AE: 70/20/10
Melee: 60/30/10
Brawl: 60/30/10
Project: M: Winner take all

Scheduled Times
Setup: 4:00 P.M.
Signups for all events: 4:15 - 4:45
Events start: 5:00
Venue closes: Usually around midnight or so.
Please note that all times and fees listed above are subject to change.
All Brackets will be double elimination.

Please try to get here early so you can get your friendlies in before we start the brackets. :)

You have 5 min. to report to your respective matches. If you are late, you will be given a 5 minute warning. If you do not report to your match after that, you will be disqualified at the Tournament Host's discretion. Please report set results promptly to the TO after you play your set. We aim to make this event as well-organized as possible, so please be on time when your name gets called for a match, and do try to be as prompt as possible in reporting results.

We are open to hosting doubles for Melee, Brawl, and even Project: M if there is enough interest. Please let us know if you would like to see doubles or possibly some other side events!

The venue address is:
TBD

Setups
PLEASE BRING TV/CONSOLE SETUPS IF YOU HAVE THEM!!!
We currently have 6 guaranteed CRT TV's, 2 Brawl/P:M setups, and 2 Melee setups. We will be trying to pick up some spare CRT's when we can, but we would very much appreciate any TV's/console setups that are brought. We have room for about 16 setups, so don't hesitate to bring a TV/console if you have it readily available. Remember, we will give discounts to those who bring TVs/consoles/both. Also, extra power strips are greatly appreciated.

PLEASE BRING SETUPS IF YOU HAVE THEM!!! OTHERWISE WE WILL LIKELY BE LIMITED IN THE EVENTS THAT WE CAN RUN, SINCE WE DO NOT HAVE SETUPS FOR EVERY GAME LISTED. WE DO WANT TO HOST ALL EVENTS LISTED, IF POSSIBLE, SO PLEASE BRING SETUPS!!! THANK YOU!

Rulesets

Melee
We will be using the Tentative MBR Ruleset for 2012 as detailed here:
http://www.smashboards.com/showthread.php?t=313252

Brawl
Brawl Ruleset: Modified Japanese Ruleset

1. 3 stocks
2. 10-minute timer (Pools matches may run on an 8-minute timer)
3. Best-of-3 sets (WF, LF, and GF will be best-of-5)
4. Double elimination
5. All items off
6. Team attack on
7. Changing controls allowed
8. Pause is turned off

-----------Limiting Rules/Bans-----------
1. No modified controllers
2. No using infinites for stalling purposes
3. No bugs of any kind
4. No Infinite Dimensional Cape (incidental use of IDC is tolerable)
5. Ledge grab limit of 50
6. No scrooging (player may travel under the stage once from the ledge)
* "Traveling under the stage once from the ledge" is defined as dropping off the ledge on one side of the stage and reaching the height of the original ledge on the other side of the stage.
Exceptions to Rule 6:
When one of the players is attacked by the other and takes damage.

-----------Set Format-----------
Game 1:
1. Stage-striking order and controller ports are determined by Rock-Paper-Scissors
2. Rock-Paper-Scissors loser strikes one of the three Starter stages
3. Rock-Paper-Scissors winner strikes one of the remaining two Starter stages
4. Players select their characters (players may elect to have a double-blind character selection)

Game 2 (and so on):
1. Loser may select controller port
2. Winner may ban a stage from the Counterpick list
3. Loser selects one of the remaining stages
4. Winner chooses character
5. Loser chooses character
6. Repeat steps 1-5 until the set is decided

-----------Stages-----------
Starter:
Final Destination
Battlefield
Smashville

Counterpick:
Yoshi's Island (Brawl)
Lylat Cruise
Pokemon Stadium 1

-----------Timeouts-----------
In the event that a match goes to time, the victor will be decided by the following steps, in order:
1. Number of ledgegrabs (if one player exceeds 50 ledgegrabs, that player will be declared the loser)
2. Number of remaining stocks
3. Amount of damage percent
4. If stocks and damage percent identical, the match will be replayed on the same stage, with each player at one stock.
__________________
Project: M

1. 4 stocks
2. 8-minute timer
3. Best of 3 sets (WF, LF, and GF will be best of 5)
4. Double Elimination
5. All items off
6. Team attack on (if there is doubles)
7. Changing controls is allowed
8. Pausing is an automatic forfeit for the match
9. Buffer is set to 0

Limiting Rules/Bans
1. Please NO Modified Controllers
2. No stalling (ie: Peach's infinite wall bomber, Jiggs' infinite rising pound)
3. If a game breaking/altering glitch occurs during the set, please let the TO know so as to let the TO decide the best course of action.

Starters:
Battlefield
Final Destination
Smashville
Fountain of Dreams
Green Hill Zone
Pokemon Stadium 2
Dracula's Castle
Yoshi's Story (melee)
Dreamland

Counterpick:
Rumblefalls
Yoshi's Island (brawl)
Pokemon Stadium 1
WarioWare
Skyloft
Skyworld
Lylat
Kongo Jungle 64
Metal Cavern
Halberd

Rock-Paper-Scissors to see who strikes first. Stages are struck in 1-2-2-2-1 format. After the first match, winner bans 4 stages from the entire stagelist for the rest of the set, and then loser chooses a stage to play on. If loser of match1 wins match2, then he bans 4 stages for the rest of the set as well, and loser of match2 counterpicks a stage for match 3.

If a set is best out of 5, then no more stage bans happen after match3 and loser CPs another stage. Modified DSR is in effect.

Other rules/definitions:
Modified Dave's Stupid Rule: No player can counterpick a stage he has already won on
Gentleman's clause takes priority (if both players agree to a stage, it can be played on)
Timeouts: See Melee timeouts details

****The Project: M ruleset is experimental and may be subject to changes as time goes on****​
 

MasterShake

Smash Lord
Joined
May 22, 2006
Messages
1,911
Location
Sacramento, CA
Omg more tournaments yesssssssssss.

I would advertise on AllisBrawl I guess? That's where people see news for TAG and stuff right?
 

Wolfy!

Indecisive
Joined
Aug 23, 2011
Messages
846
Location
Salt, CA
^ I have made the thread for AiB at the same time as this one. :)
I'll put the link in the OP.
 
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