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Have you played this match-up as MK? Whenever I do it, I feel like avoiding the grab at CG % cuts down my options to dair camping with platforms and tornado onto platforms. Everything else isn't legitimately safe from grab or from something that leads into grab and Falco can deal with dair camping and Tornado really well. When I play it like that I don't feel like this match-up is happening on even grounds onstage. But when I don't play like that ... I get grabbed and it's uneven again -.-I think this match up is -1 for Falco. The chain grab you get on Metaknight does great damage, but it is very unlikely you will grab Metaknight at chain grab percent.
Onstage I think this match up is very even, but once Falco is offstage the match weighs in Metaknight's favor.
Bahaha. Clearly the truest of the lines.Also when mk has the lower percent or stock advantage you can't win, but you can come close to winning.
^ best post.
Are you both trolling? And if you are, just stop right there.Bahaha. Clearly the truest of the lines.
Is this applieing to kill percent or before kill percent?when mk is on the ledge trying to get back up on a stage like bf or fd, falco should be about three characters away from the ledge mixing up shdl and silent laser. This makes getting on the stage hell for mk. If you connect with a laser thats a free up smash. Just react to what mk is doing while you mix up lasers.
if you dont feel like staling up samsh you can just laser > dash attack instead.Is this applieing to kill percent or before kill percent?