The Alabama Smash League Presents:
Smiths Station Smash 2
July 28, 2012
With hosts: Cam and TheReflexWonder
Smiths Station Smash 2
July 28, 2012
With hosts: Cam and TheReflexWonder
Venue:
Venue Fee: $5
No venue fee for active ASL members
Location:
Smiths Station Ruritan Club
2000 Lee Rd. 430
Smith Station, AL 36877
Smiths Station Ruritan Club
2000 Lee Rd. 430
Smith Station, AL 36877
Events:
Project M Singles (6:00 PM, Central Time; perhaps earlier if we get everything done in a timely fashion):
Prices:
Melee Singles (11:00 AM, Central Time):
Brawl Doubles (12:00 PM, Central Time):
Alabama Smash League Brawl Singles (2:00 PM, Central Time):
Brawl Doubles (12:00 PM, Central Time):
Price: $10 (Per team)
Ruleset:
Prizes:
Ruleset:
Prizes:
1st: 60%
2nd: 30%
3rd: 10%
2nd: 30%
3rd: 10%
Price:
All members of the Alabama Smash League (ASL) get FREE ENTRANCE to ASL Brawl Singles.
To sign up for the Alabama Smash League see the Official ASL website:http://alabamasmashleague.com/sign up.html
For all other participants the entry fee will be $10
Ruleset:To sign up for the Alabama Smash League see the Official ASL website:http://alabamasmashleague.com/sign up.html
For all other participants the entry fee will be $10
The ASL supports the Unity Ruleset including its rules for gameplay, stages, AND conduct.
We ask that all players please read and understand the Unity Ruleset thread before attending any ASL tournaments.
Prizes (GUARANTEED MONEY):We ask that all players please read and understand the Unity Ruleset thread before attending any ASL tournaments.
1st Place: $125
2nd Place: $60
3rd Place: $25
4th Place: $10
2nd Place: $60
3rd Place: $25
4th Place: $10
Project M Singles (6:00 PM, Central Time; perhaps earlier if we get everything done in a timely fashion):
Price: $10
Ruleset:
Prizes:
Ruleset:
- ALL GAMEPLAY WILL BE DEMO 2.1 (or the latest version at that time)
- 4 Stock, 8 minute time limit
- Sets are best of 3 rounds, Finals are best of 5
- Double Elimination Bracket
- Items and smash balls are set to off and none
- Any tactic to intentionally freeze, stall, or break the game is banned. (ex. Infinite Mario walljumping stall)
Official set procedure:
1. Both players select their character for ROUND 1. Either player may call for a Double Blind* at this time.
2. The stage for ROUND 1 will be selected through STAGE STRIKING**, unless a stage is agreed upon by both players.
3. ROUND 1 is played.
4. The loser of the previous round announces which group of stages he is counterpicking to (either "Neutral" or "Counterpick").
5. The winner of the previous round may choose two stages from said group that cannot be used during the tournament set(your two "ban" choices).
6. The loser of the previous round announces the stage from said group for the next round. Dave's Stupid Rule*** and player stage bans apply.
7. The winner of the previous round chooses their character for the next round.
8. The loser of the previous round chooses their character for the next round.
9. The next ROUND is played.
10. Repeat steps 4-9 until a winner is declared.
11. If both players agree, any rule may be altered/changed, excluding the 8 minute time limit, rounds per set, and bracket rules.
* Double Blind: All participating players must tell an official the character they will use for that game. Each player is required to use that character in the first game.
** The order of stage striking will be 1-2-2-1. (Player 1 strikes one stage, followed by Player 2 striking two stages, followed by Player 1 striking two stages, ending with Player 2 striking one of the two remaining stages). The round is played on the remaining stage.
*** Dave's Stupid Rule: The loser/counterpicking player may NOT choose to counterpick the stage they last won on in the set.
SINGLES
7 Neutral Stages:
- Final Destination
- Battlefield
- Pokemon Stadium 2
- Smashville
- Dreamland 64
- Yoshi's Story (Melee)
- Green Hill Zone
7 Counterpick Stages:
- Dracula's Castle
- Fountain of Dreams
- WarioWare
- Metal Cavern
- Yoshi's Island (Brawl)
- Pokemon Stadium 1
- Skyloft
TEAMS STAGES
Starter:
- Final Destination
- Battlefield
- Pokemon Stadium 2
- Smashville
- Dreamland 64
- Yoshi's Story (Melee)
- Rumble Falls
7 Counterpick Stages:
- Dracula's Castle
- Fountain of Dreams
- Yoshi's Island (Brawl)
- Pokemon Stadium 1
- SSE: Jungle
- Kongo Jungle 64
- Skyworld
- 4 Stock, 8 minute time limit
- Sets are best of 3 rounds, Finals are best of 5
- Double Elimination Bracket
- Items and smash balls are set to off and none
- Any tactic to intentionally freeze, stall, or break the game is banned. (ex. Infinite Mario walljumping stall)
Official set procedure:
1. Both players select their character for ROUND 1. Either player may call for a Double Blind* at this time.
2. The stage for ROUND 1 will be selected through STAGE STRIKING**, unless a stage is agreed upon by both players.
3. ROUND 1 is played.
4. The loser of the previous round announces which group of stages he is counterpicking to (either "Neutral" or "Counterpick").
5. The winner of the previous round may choose two stages from said group that cannot be used during the tournament set(your two "ban" choices).
6. The loser of the previous round announces the stage from said group for the next round. Dave's Stupid Rule*** and player stage bans apply.
7. The winner of the previous round chooses their character for the next round.
8. The loser of the previous round chooses their character for the next round.
9. The next ROUND is played.
10. Repeat steps 4-9 until a winner is declared.
11. If both players agree, any rule may be altered/changed, excluding the 8 minute time limit, rounds per set, and bracket rules.
* Double Blind: All participating players must tell an official the character they will use for that game. Each player is required to use that character in the first game.
** The order of stage striking will be 1-2-2-1. (Player 1 strikes one stage, followed by Player 2 striking two stages, followed by Player 1 striking two stages, ending with Player 2 striking one of the two remaining stages). The round is played on the remaining stage.
*** Dave's Stupid Rule: The loser/counterpicking player may NOT choose to counterpick the stage they last won on in the set.
SINGLES
7 Neutral Stages:
- Final Destination
- Battlefield
- Pokemon Stadium 2
- Smashville
- Dreamland 64
- Yoshi's Story (Melee)
- Green Hill Zone
7 Counterpick Stages:
- Dracula's Castle
- Fountain of Dreams
- WarioWare
- Metal Cavern
- Yoshi's Island (Brawl)
- Pokemon Stadium 1
- Skyloft
TEAMS STAGES
Starter:
- Final Destination
- Battlefield
- Pokemon Stadium 2
- Smashville
- Dreamland 64
- Yoshi's Story (Melee)
- Rumble Falls
7 Counterpick Stages:
- Dracula's Castle
- Fountain of Dreams
- Yoshi's Island (Brawl)
- Pokemon Stadium 1
- SSE: Jungle
- Kongo Jungle 64
- Skyworld
Prizes:
1st: 60%
2nd: 30%
3rd: 10%
2nd: 30%
3rd: 10%
Prices:
- Venue Fee:
$5 for non-ASL members - Melee Singles:
$5 - Brawl Doubles:
$10 (per team) - Brawl Singles:
FREE for active ASL members
$10 for everyone else - Project M Singles:
$10 - Pizza:
Yo we got pizza
$1 a slice